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Books > Children's & Educational > Technology & applied sciences > General
Come on a walk in the forest and find out about the trees and other
plants that live in our wonderful world. You'll discover a walking
palm, why woodpeckers peck trees and meet the tallest tree in the
world! I'm Glad There Are is series of brightly illustrated
non-fiction titles exploring the things we are grateful for in the
natural world around us. The books encourage children aged 6 plus
to observe the natural world, and to appreciate and learn about
ways to protect it. Each book includes simple activities to try.
Titles in the series: Bees and Other Bugs Trees and Other Plants
Clouds and Rain Stars and the Moon Oceans and Seas Humans and Other
Animals
A fun, quirky science series that tackles the questions other books
are afraid to ask! Why is ice slippery? Where does water go when it
dries? And why exactly do eggs go solid when you cook them? A
Question of Science: Materials answers all these questions and much
more. With an engaging question and answer format, these books draw
kids into science in a fun way. Each book features one question per
spread with a clear explanation to follow, diagrams and fun and
humorous illustrations. The quirky questions are designed to range
from those that children will often ask to things they may never
have thought of, but will still be keen to know the answer to.
Perfect reading for curious young scientists aged 8 and up. Other
books in the series include: Why don't your eyeballs fall out? And
other questions about the human body Why doesn't the Moon fall
down? And other questions about forces How can a plant eat a fly?
And other questions about plants Why does a mirror show things back
to front? And other questions about light Where does lightning come
from? And other questions about electricity Why can't penguins fly?
And other questions about animals Can you hear sounds in space? And
other questions about sound
Making science fun by applying core science learning to high
interest hobbies. Have fun with science by trying these exciting,
surprising experiments. Beautiful illustrations by Annie Wilkinson
show how to master the science and skills with clear step-by-step
instructions and easily accessible materials. Encourages readers to
free their imagination to ask questions, find their own solutions
and create dazzling results as a team. In Fun Science Experiments
with Art, learn about the science behind mixing, splattering and
squeezing. Find out about colour by separating inks and spinning
paints! Discover more about solids and liquids. Work out how
gravity creates art. Add your own twist to all the experiments,
then display your stunning creations. Suitable for readers 7 and
up. Title in the series: Experiments with Art Experiments with
Plants Experiments with Music Experiments with Cookery
Fundamental and FUN first coding concepts for kids, and the great
thing is: it's unplugged! What's Branching? ... a birthday
adventure! is an exciting story that leads children through the
idea of branching in everyday life, and the super-important concept
of debugging errors in their code. Jet and Pixel, the super-powered
robots who star in this story, learn these fundamentals of coding
as they bake a cake and prepare for a super-fun birthday party! In
the First Steps in Coding series, children are encouraged to become
super coders with the help of various colourful and friendly
robots, who are all going on awesome adventures. Children as young
as 3-5 years old learn code through unplugged stories with bright
and cheerful illustrations. Interactive elements throughout each
book encourage hands-on engagement from children, and each story
finishes with a creative activity to cement their coding learning.
A parent, carer and teacher's guide at the back of each book makes
this a great resource for home school and classroom learning.
Titles in the series include: What's an Algorithm? ... a splash
park adventure! What's Branching? ... a birthday adventure! What's
Decomposition? ... a rock-and-roll adventure! What's a Loop? ... a
tree house adventure! What's Sequencing? ... a school-day
adventure! What's a Variable? ... a story-time adventure!
Fundamental and FUN first coding concepts for kids, and the great
thing is: it's unplugged! What's an Algorithm? ... a splash park
adventure! is an exciting story that leads children through the
idea of algorithms in everyday life, and the super-important
concept of debugging errors in their code. Jet and Bolt, the
super-powered robots who star in this story, learn these
fundamentals of coding as they try to make their way safely to a
fun day at the splash park. In the First Steps in Coding series,
children are encouraged to become super coders with the help of
various colourful and friendly robots, who are all going on awesome
adventures. Children as young as 3-5 years old learn code through
unplugged stories with bright and cheerful illustrations.
Interactive elements throughout each book encourage hands-on
engagement from children, and each story finishes with a creative
activity to cement their coding learning. A parent, carer and
teacher's guide at the back of each book makes this a great
resource for home school and classroom learning. Titles in the
series include: What's an Algorithm? ... a splash park adventure!
What's Branching? ... a birthday adventure! What's Decomposition?
... a rock-and-roll adventure! What's a Loop? ... a tree house
adventure! What's Sequencing? ... a school-day adventure! What's a
Variable? ... a story-time adventure!
Rocks and fossils are brilliant things to study scientifically. They can tell us a huge amount of interesting information about our rocky planet - Earth. In Rocks and Fossils you'll delve into the science behind these marvels of the natural world by conducting ten investigations and experiments using the ATOM method - Ask, Test, Observe and Measure - to ensure you're working just like a professional scientist. Find out about the three main types of rock and what happens to rocks during a volcanic eruption and in processes like weathering and erosion. Discover how and why fossils form and how hard or soft some rocks can be! At the end of the book, scientific guidelines explain why scientists do things a certain way and the things they look out for or try to avoid.
Science Skills Sorted are six topic books for children aged 8+ studying KS2 science. The ATOM method is designed to help readers work scientifically as they are taught to in the classroom, and each of the investigations is accompanied by explanatory text to uncover facts about the topic. A range of experiments in each book means that while some may need a little more equipment than others, there are plenty experiments that are cheap and accessible, using objects easily found in the classroom or at home.
Discover the key words and terms from the world of science. Find
out what they mean and learn about some tricks, tips and games that
will help you remember them forever. The key to success in any
school subject is an understanding of the words used. The Wise
Words series presents key vocabulary for each STEAM subject area.
The words are presented in a clear, brief and uncomplicated fashion
with a visual aid (illustrated or photographic) to help with
memory. Great for readers aged 9+ Other titles in the series: Wise
Words: 100 Technology Words Explained Wise Words: 100 Engineering
Words Explained Wise Words: 100 Art Words Explained Wise Words: 100
Maths Words Explained
This book introduces students to the concepts of growth and change.
With images that are easy to identify and clear, simple sentence
structures, this science reader simplifies scientific concepts for
young students as they improve their reading skills. A fun and easy
science experiment and Your Turn! activity provide more in-depth
opportunities for additional learning. Nonfiction text features
include a glossary and an index. Engage students in learning with
this dynamic text!
This book argues that integrating artistic contributions - with an
emphasis on culture and language - can make Science, Technology,
Engineering and Mathematics (STEM) subjects more accessible, and
therefore promote creativity and innovation in teaching and
learning at all levels of education. It provides tools and
strategies for managing interdisciplinary learning and teaching
based on successful collaborations between researchers,
practitioners and artists in the fields of the Arts and STEM
subjects. Based on contributions by educators, scientists,
scholars, linguists and artists from around the globe, the book
highlights how we can demonstrate teamwork and collaboration for
innovation and creativity in STEAM subjects in the classroom and
beyond. The book reflects the core of human rights education, using
local languages and local knowledge through art as a tool for
teaching human rights at school, and bringing to light questions on
diversity, ecology, climate change, environmental issues, health
and the future of human beings, as well as power relations between
non-dominant (minorities) and dominant (the majority) groups in
society.
The series was written to be aligned with CAPS. A possible work
schedule has been included. Each topic start with an overview of
what is taught, and the resources you need. There is advice on
pave-setting to assist you in completing the work for the year on
time. Advice on how to introduce concepts and scaffold learning is
given for every topic. All the answers have been given to save you
time doing the exercises yourself. Also included are a full-colour
poster and CD filled with resources to assist you in your teaching
and assessment.
Winner of the Outstanding Book Award (Society for Professors of
Education) This book offers a re-assessment of the educational and
occupational value of MOOCs based on developments since 2013. When
MOOCs appeared--amidst great fanfare in 2012, leaders proclaimed an
educational "revolution." By 2013, however, dramatic failures,
negative research findings, and sharp critiques ended the MOOC
hype. This book examines both MOOCs and prior distance learning
innovations, and offers a broad overview of their educational,
economic and social effects. Chapters explore ties between MOOCs
and emerging pedagogical models as well as exponentially rising
tuition rates, student debt, and chronic underemployment of
university graduates worldwide. It offers readers a comprehensive,
up-to-the-moment guide to the MOOC phenomenon.
A fun, lively and stylish look at the world of robots through the
questions of children, with games and more questions to extend the
enjoyment and learning. Children have so many questions about the
world and this book looks at the world of robots, asking and
answering questions to build knowledge of technology and science.
So Many Questions is a series of books for inquisitive children
aged 7+. Following the curiosity of different characters, each book
is filled with questions (and answers) to prompt thinking and build
knowledge around each topic covered. Included is a set of copiable
game cards to encourage memory skills, further the learning and for
fun! Other titles in the series: So Many Questions: About Space So
Many Questions: About Buildings So Many Questions: About Transport
So Many Questions: About Rainforests So Many Questions: About
Animals So Many Questions: About Oceans So Many Questions: About
Plants
Put your safety goggles on and enter the fascinating world of
science with this visually stunning encyclopedia. Presenting the
wonders of science as never seen before, from the latest
technologies for breathing underwater and growing food in space to
the advances in medicines and robotics. Explore groundbreaking
scientific achievements, and think beyond basic biology, chemistry
and physics. Here's what you'll find inside: - Educational content
for science fanatics suitable for key stage 2 learners, ages 9+ -
An encyclopedia style of references that engage and excite young
minds to think about many different scientific fields - Lively,
informative, accessible text based on the latest discoveries and
scientific research - Dashboard-style graphic panels provide
information at a glance This science book for kids is perfect for
children aged 9 and up, and for anyone who loves to learn about the
latest in science and technology. It includes jaw-dropping
photography and revealing computer-generated images to supplement
the interesting facts, information, and diagrams. SuperScience
examines the science behind everyday life and the technologies that
allow us to create the world previously only imagined in science
fiction. It features a wide range of scientific inventions that
help us solve modern problems such as climate change and global
pandemics. Complete the Series: DK's Super series has a range of
superb visual encyclopedias for the young and the curious, with an
array of stunning illustrations covering many fascinating topics.
Complete your collection with SuperNature, SuperHuman, SuperShark,
SuperBug, or SuperEarth.
Did you know that swimming pools are used to train astronauts?
Athletes use swimming pools to train when they're injured, and
doctors use them to help patients feel better. Learn how swimming
pools and aquatic therapy help all kinds of people! Created in
collaboration with the Smithsonian Institution, this Smithsonian
Informational Text builds students' reading skills while engaging
their curiosity about STEAM topics through real-world examples. It
features a hands-on STEAM challenge that guides students through
every step of the engineering design process and is perfect for
makerspace activities. It makes STEAM career connections by
providing a glimpse into the lives of real-life Smithsonian
employees currently working in STEAM fields. Discover engineering
innovations that solve real-world problems with this book that
touches on all aspects of STEAM: Science, Technology, Engineering,
the Arts, and Math!
Winner of the Association of Educational Computing and Technology
(AECT) 2018 Design and Development Outstanding Book Award Educators
and researchers worldwide are confronted by a tantalizing challenge
- how should contemporary technologies be used to enhance learning?
This book provides a broad academic and teaching audience with an
integrated understanding of learning technology research, and how
it can be used to enhance the design of learning environments.
Whereas some books focus exclusively on research relating to
learning technology and others propose ways to use technology
effectively, this book synthesises research for the purpose of
informing best practice. After laying pedagogical, technological
and content foundations, it examines research relating to the
educational use of Web 2.0, social networking, mobile devices and
virtual worlds. Analysis across these contexts leaves readers with
a nuanced understanding of how technology-enhanced learning design
principles may (or may not) be abstracted across different learning
technology environments. Providing an integrated portrayal of
learning technology research enables educators (academics, school
teachers, pre-service teachers and educational designers) to
immediately adopt evidence-based approaches in their teaching. The
comprehensive synthesis of the literature also helps learning
technology researchers to more clearly identify the
interrelationships between different areas of learning technology
research, as well as position their work amongst the practical
problems of the field. Rich with examples, this book is suitable
for those who want to adopt a design-based and research-driven
approach to enhancing learning using technology.
Science with the squishy bits left in! What makes your guts a
brilliant home for bacteria? Which creature lays its eggs between
your toes? Why is your toothbrush covered in germs? Get the awful
answers in Microscopic Monsters!
'Never mind the kids, I've had an education from reading this book!
... Recommended for any budding scientists, eco-warriors or fans of
weird facts' Rachel Riley, TV presenter and mathematician 'The best
way to get out of being bored is discovering something new. The
great thing about this book is it whizzes you off to a world of
facts you had never heard of. Result: not being bored. Result!'
Michael Rosen, Children's poet and author 'Every page bursting with
fantastic facts you never thought you needed to know.
Indispensable, planet-saving, fact-tastic fun for all the family!'
Dallas Campbell, BBC Science presenter In this new book, TV science
expert Dr Emily Grossman answers incredible and important questions
about our natural world. You'll find out silly things like why some
animals do square-shaped poos and which direction a dog is likely
to face while weeing, but you'll also learn what climate change and
wildlife loss are actually doing to our planet and what YOU can do
to help. Covering a diverse range of key science topics, from human
biology and animals and plants to the weather and space, Dr Emily
shows readers why Earth is so weird and wonderfully great. Did you
know there's a planet in our solar system where it actually rains
diamonds? Imagine that! If you lived there, you'd always be picking
them out of your hair, your pockets and probably your pants! Dr
Emily also tackles Earth's BIGGEST problem: climate change. Through
clear, sensitive explanations, you'll find out what is actually
happening to our Earth and what this means for both humans and
wildlife - and what we can all do to help! Written by TV science
expert, STEM ambassador and advocate for women in science Dr Emily
Grossman, this book will make your eyebrows rise, your jaw drop and
your world WHIZZ! It will also give you hope about our future and
how we can ALL make a difference. 'I love this book! It's funny,
accessible and quirky and has exactly the right balance of
questions and information to light the flame of scientific inquiry
in young minds. A must-read for all budding young scientists' Lucy
Hawking, Children's science author 'Since we got this book, all my
kids want to talk about is diamond rain, tuna fish eyeballs and how
to save the planet ... thank goodness Emily has written down the
answers to their insatiably curious questions in a single handy and
hilarious volume' Helen Arney, Science presenter, comedian and
author Emily Grossman's first book Brain-fizzing Facts: Awesome
Science Questions Answered was shortlisted for the Teach Primary
Book Awards 2020.
Lift off in the hilarious edge-of-your-seat adventure series that
is a home alone story with a difference! Written by the inimitable
Larry Hayes and hilariously illustrated by Katie Abey, this is the
perfect read for fans of David Solomons, Tom Gates and Back to the
Future! Fresh from saving their parents from the jaws of frenzied
billionaire Mr Noah, ten-year-old Eliza and her genius little
brother, Johnnie, are called upon once again. Their parents have
disappeared into thin air and it's up to the kids to save the day,
travelling back in time to 5000 BC Egypt! Can they overcome
friendly locals, a mysterious boy-god, snakes, a rainbow-coloured
Sphinx and another plot to end the world? And - most importantly of
all - will they survive TIME TRAVEL? For more out-of-this-world
adventure don't forget to read about Eliza and Johnnie's first
adventure in How to Survive Without Grown-Ups. Out now!
Little scientists will love the big ideas in this activity book.
They'll discover more about science at home by reading the simple
explanations and doing the beautifully illustrated activities on
each page. Start a lifelong passion for STEM subjects. From the
power of magnetism to the energy that fuels our world, this is some
seriously smart stuff.
A first science series that presents information in a simple and
humorous way. Snappy the Nile crocodile introduces key science
topics with a quirky bit of fun and asks questions to involve
readers in exploring the topics further. In this book, find out all
about forces and magnets. Discover how gravity, friction, air and
water resistance work as well as pulleys, levers and gears.
Investigate what makes magnetism so mysterious and what gives
magnets their force. Perfect for readers aged 6 and up exploring
the Key Stage 1 Science curriculum. Other titles in the series:
Quick Fix Science: Animals Quick Fix Science: Human Body Quick Fix
Science: Light Quick Fix Science: Plants Quick Fix Science: Forces
and Magnets Quick Fix Science: Materials
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