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Books > Children's & Educational > Technology & applied sciences > General

Coding Sandpit Level 1 Student's Book - Computational Thinking Skills for Students (Paperback, 2nd Revised edition): ACM... Coding Sandpit Level 1 Student's Book - Computational Thinking Skills for Students (Paperback, 2nd Revised edition)
ACM India
R112 Discovery Miles 1 120 Ships in 5 - 10 working days

Coding Sandpit is an eight-level series for teaching and learning of computational skills. Coding Sandpit is an eight-level series full of fun-filled activities to engage young learners. The series, has been developed keeping in mind the wide scope and application of computational thinking, problem solving and critical reasoning skills in our lives in the digital era. Topics have been covered thematically, which helps in developing the computational thinking skills holistically. Computational thinking skills have been thought through the following themes: (1) Systematic Listing, Counting and Reasoning, (2) Iterative Patterns and Processes, (3) Information Processing, (4) Discrete Mathematical Modelling, (5) Following and Devising Algorithms, (6) Programming and (7) Digital Literacy.

Coding Sandpit Level 8 Student's Book - Computational Thinking Skills for Students (Paperback, 2nd Revised edition): ACM... Coding Sandpit Level 8 Student's Book - Computational Thinking Skills for Students (Paperback, 2nd Revised edition)
ACM India
R112 Discovery Miles 1 120 Ships in 5 - 10 working days

Coding Sandpit is an eight-level series for teaching and learning of computational skills. Coding Sandpit is an eight-level series full of fun-filled activities to engage young learners. The series, has been developed keeping in mind the wide scope and application of computational thinking, problem solving and critical reasoning skills in our lives in the digital era. Topics have been covered thematically, which helps in developing the computational thinking skills holistically. Computational thinking skills have been thought through the following themes: (1) Systematic Listing, Counting and Reasoning, (2) Iterative Patterns and Processes, (3) Information Processing, (4) Discrete Mathematical Modelling, (5) Following and Devising Algorithms, (6) Programming and (7) Digital Literacy.

Mae Jemison - The First African American Astronaut Women Astronaut Book Grade 3 Children's Biographies (Hardcover):... Mae Jemison - The First African American Astronaut Women Astronaut Book Grade 3 Children's Biographies (Hardcover)
Dissected Lives
R689 R613 Discovery Miles 6 130 Save R76 (11%) Ships in 18 - 22 working days
10 Cool Lego Mindstorm Robotics Invention System 2 Projects - Amazing Projects You Can Build in Under an Hour (Paperback):... 10 Cool Lego Mindstorm Robotics Invention System 2 Projects - Amazing Projects You Can Build in Under an Hour (Paperback)
Syngress
R541 Discovery Miles 5 410 Ships in 10 - 15 working days

LEGO MINDSTORMS lets you design and program robots that can do just about anything
The LEGO MINDSTORMS RIS 2.0 is the core set for all MINDSTORMS users, that lets users design and program working robots - limited only by their imagination. Initially designed for users 12 and up, LEGO MINDSTORMS has taken off with LEGO enthusiasts of all ages.
10 Cool LEGO MINDSTORMS RIS 2.0 Projects: Amazing Projects You Can Build in Under an Hour provides step-by-step instructions and detailed illustrations for users of all skill levels and proficiencies.
From out of the box to up and running in less than an hour.
8-page color insert. A color insert illustrates the complete projects in full-detail.
Specifically targeted at new users of the LEGO MINDSTORMS RIS 2.0.

The Extraordinary Elements - The Periodic Table Personified (Hardcover): Ximo Abadia The Extraordinary Elements - The Periodic Table Personified (Hardcover)
Ximo Abadia; Colin Stuart 1
R327 Discovery Miles 3 270 Ships in 10 - 15 working days

With the help of Alice Cooper, Freddie Mercury, Kurt Cobain and a whole host of weird and wonderful characters both real and imagined, The Extraordinary Elements presents the periodic table as you have never seen before. Gripping facts and easy-to-access information accompany stunning infographics and the personified elements, as well as chemistry basics

How Things Work - The Inside Out of Cellphones, TV, Drones, Race Cars and More! Machinery & Tools (Hardcover): Tech Tron How Things Work - The Inside Out of Cellphones, TV, Drones, Race Cars and More! Machinery & Tools (Hardcover)
Tech Tron
R685 R609 Discovery Miles 6 090 Save R76 (11%) Ships in 18 - 22 working days
Michael Faraday - He Who Inspired Einstein Biography of a Scientist Grade 5 Children's Biographies (Hardcover): Dissected... Michael Faraday - He Who Inspired Einstein Biography of a Scientist Grade 5 Children's Biographies (Hardcover)
Dissected Lives
R689 R613 Discovery Miles 6 130 Save R76 (11%) Ships in 18 - 22 working days
How Do You Measure Matter? Changes in Matter & Energy Grade 4 Children's Physics Books (Hardcover): Baby Professor How Do You Measure Matter? Changes in Matter & Energy Grade 4 Children's Physics Books (Hardcover)
Baby Professor
R689 R613 Discovery Miles 6 130 Save R76 (11%) Ships in 18 - 22 working days
Cyrus McCormick and His Reaper U.S. Economy in the mid-1800s Biography 5th Grade Children's Biographies (Hardcover):... Cyrus McCormick and His Reaper U.S. Economy in the mid-1800s Biography 5th Grade Children's Biographies (Hardcover)
Dissected Lives
R691 R615 Discovery Miles 6 150 Save R76 (11%) Ships in 18 - 22 working days
Coding Sandpit Level 7 Student's Book - Computational Thinking Skills for Students (Paperback, 2nd Revised edition): ACM... Coding Sandpit Level 7 Student's Book - Computational Thinking Skills for Students (Paperback, 2nd Revised edition)
ACM India
R112 Discovery Miles 1 120 Ships in 5 - 10 working days

Coding Sandpit is an eight-level series for teaching and learning of computational skills. Coding Sandpit is an eight-level series full of fun-filled activities to engage young learners. The series, has been developed keeping in mind the wide scope and application of computational thinking, problem solving and critical reasoning skills in our lives in the digital era. Topics have been covered thematically, which helps in developing the computational thinking skills holistically. Computational thinking skills have been thought through the following themes: (1) Systematic Listing, Counting and Reasoning, (2) Iterative Patterns and Processes, (3) Information Processing, (4) Discrete Mathematical Modelling, (5) Following and Devising Algorithms, (6) Programming and (7) Digital Literacy.

Returning to the Moon - A Max Axiom Super Scientist Adventure (Paperback): Bruce Berglund Returning to the Moon - A Max Axiom Super Scientist Adventure (Paperback)
Bruce Berglund; Illustrated by Eduardo Garcia; Contributions by Erik Doescher
R199 R184 Discovery Miles 1 840 Save R15 (8%) Ships in 18 - 22 working days
Coding Sandpit Level 3 Student's Book - Computational Thinking Skills for Students (Paperback, 2nd Revised edition): ACM... Coding Sandpit Level 3 Student's Book - Computational Thinking Skills for Students (Paperback, 2nd Revised edition)
ACM India
R112 Discovery Miles 1 120 Ships in 5 - 10 working days

Coding Sandpit is an eight-level series for teaching and learning of computational skills. Coding Sandpit is an eight-level series full of fun-filled activities to engage young learners. The series, has been developed keeping in mind the wide scope and application of computational thinking, problem solving and critical reasoning skills in our lives in the digital era. Topics have been covered thematically, which helps in developing the computational thinking skills holistically. Computational thinking skills have been thought through the following themes: (1) Systematic Listing, Counting and Reasoning, (2) Iterative Patterns and Processes, (3) Information Processing, (4) Discrete Mathematical Modelling, (5) Following and Devising Algorithms, (6) Programming and (7) Digital Literacy.

Renewable Energy Sources - Wind, Solar and Hydro Energy Revised Edition - Environment Books for Kids Children's... Renewable Energy Sources - Wind, Solar and Hydro Energy Revised Edition - Environment Books for Kids Children's Environment Books (Hardcover)
Baby Professor
R568 R517 Discovery Miles 5 170 Save R51 (9%) Ships in 18 - 22 working days
It's Perfectly Normal - Changing Bodies, Growing Up, Sex, Gender, and Sexual Health (Paperback): Robie H. Harris It's Perfectly Normal - Changing Bodies, Growing Up, Sex, Gender, and Sexual Health (Paperback)
Robie H. Harris; Illustrated by Michael Emberley
R437 Discovery Miles 4 370 Ships in 18 - 22 working days
How Do People Use Energy? Power and the Environment Grade 4 Children's Physics Books (Hardcover): Baby Professor How Do People Use Energy? Power and the Environment Grade 4 Children's Physics Books (Hardcover)
Baby Professor
R713 R632 Discovery Miles 6 320 Save R81 (11%) Ships in 18 - 22 working days
Ada Lovelace, Volume 10 (Hardcover): Maria Isabel Sanchez Vegara Ada Lovelace, Volume 10 (Hardcover)
Maria Isabel Sanchez Vegara; Illustrated by Zafouko Yamamoto 1
R296 R249 Discovery Miles 2 490 Save R47 (16%) Ships in 10 - 15 working days

Meet Ada Lovelace, the British mathematician and daughter of poet Lord Byron. Part of the beloved Little People, BIG DREAMS series, this inspiring and informative little biography follows the colourful life of Lord Byron's daughter, from her early love of logic, to her plans for the world's first computer program. As a child, Ada had a big imagination and a talent for mathematics. She grew up in a noble household in England, where she dedicated herself to studying. Her work with the famous inventor, Charles Babbage, on a very early kind of computer made her the world's first computer programmer. This moving book features stylish and quirky illustrations and extra facts at the back, including a biographical timeline with historical images and a detailed profile of the mathematician's life. Little People, BIG DREAMS is a bestselling series of books and educational games that explore the lives of outstanding people, from designers and artists to scientists and activists. All of them achieved incredible things, yet each began life as a child with a dream. This empowering series offers inspiring messages to children of all ages, in a range of formats. The board books are told in simple sentences, perfect for reading aloud to babies and toddlers. The hardback versions present expanded stories for beginning readers. Boxed gift sets allow you to collect a selection of the books by theme. Paper dolls, learning cards, matching games and other fun learning tools provide even more ways to make the lives of these role models accessible to children. Inspire the next generation of outstanding people who will change the world with Little People, BIG DREAMS!

Ira - Science Fair Winner (Hardcover): Ira Flatow Ira - Science Fair Winner (Hardcover)
Ira Flatow; Illustrated by Yip Jar Design
R576 R530 Discovery Miles 5 300 Save R46 (8%) Ships in 18 - 22 working days
The Human Body - The Facts Book for Future Doctors - Biology Books for Kids Revised Edition Children's Biology Books... The Human Body - The Facts Book for Future Doctors - Biology Books for Kids Revised Edition Children's Biology Books (Hardcover)
Baby Professor
R568 R517 Discovery Miles 5 170 Save R51 (9%) Ships in 18 - 22 working days
Trends in E-learning (Hardcover): Mahmut Sinecen Trends in E-learning (Hardcover)
Mahmut Sinecen
R3,071 Discovery Miles 30 710 Ships in 18 - 22 working days
Helping Students Make Sense of the World Using Next Generation Science and Engineering Practices (Paperback): Christina V.... Helping Students Make Sense of the World Using Next Generation Science and Engineering Practices (Paperback)
Christina V. Schwarz, Cynthia Passmore, Brian J. Reiser
R1,293 R927 Discovery Miles 9 270 Save R366 (28%) Ships in 10 - 15 working days

When it's time for a game change, you need a guide to the new rules. Helping Students Make Sense of the World Using Next Generation Science and Engineering Practices provides a play-by-play understanding of the practices strand of A Framework for K-12 Science Education (Framework) and the Next Generation Science Standards (NGSS). Written in clear, nontechnical language, this book provides a wealth of real-world examples to show you what's different about practice-centered teaching and learning at all grade levels. The book addresses three important questions: 1. How will engaging students in science and engineering practices help improve science education? 2. What do the eight practices look like in the classroom? 3. How can educators engage students in practices to bring the NGSS to life? Helping Students Make Sense of the World Using Next Generation Science and Engineering Practices was developed for K-12 science teachers, curriculum developers, teacher educators, and administrators. Many of its authors contributed to the Framework's initial vision and tested their ideas in actual science classrooms. If you want a fresh game plan to help students work together to generate and revise knowledge-not just receive and repeat information-this book is for you.

Instructional Techniques to Facilitate Learning and Motivation of Serious Games (Hardcover, 1st ed. 2017): Pieter Wouters,... Instructional Techniques to Facilitate Learning and Motivation of Serious Games (Hardcover, 1st ed. 2017)
Pieter Wouters, Herre van Oostendorp
R3,965 Discovery Miles 39 650 Ships in 10 - 15 working days

The book introduces techniques to improve the effectiveness of serious games in relation to cognition and motivation. These techniques include ways to improve motivation, collaboration, reflection, and the integration of gameplay into various contexts. The contributing authors expand upon this broad range of techniques, show recent empirical research on each of these techniques that discuss their promise and effectiveness, then present general implications or guidelines that the techniques bring forth. They then suggest how serious games can be improved by implementing the respective technique into a particular game.

Smart STEM-Driven Computer Science Education - Theory, Methodology and Robot-based Practices (Hardcover, 1st ed. 2018):... Smart STEM-Driven Computer Science Education - Theory, Methodology and Robot-based Practices (Hardcover, 1st ed. 2018)
Vytautas Stuikys, Renata Burbaite
R3,403 Discovery Miles 34 030 Ships in 10 - 15 working days

At the centre of the methodology used in this book is STEM learning variability space that includes STEM pedagogical variability, learners' social variability, technological variability, CS content variability and interaction variability. To design smart components, firstly, the STEM learning variability space is defined for each component separately, and then model-driven approaches are applied. The theoretical basis includes feature-based modelling and model transformations at the top specification level and heterogeneous meta-programming techniques at the implementation level. Practice includes multiple case studies oriented for solving the task prototypes, taken from the real world, by educational robots. These case studies illustrate the process of gaining interdisciplinary knowledge pieces identified as S-knowledge, T-knowledge, E-knowledge, M-knowledge or integrated STEM knowledge and evaluate smart components from the pedagogical and technological perspectives based on data gathered from one real teaching setting. Smart STEM-Driven Computer Science Education: Theory, Methodology and Robot-based Practices outlines the overall capabilities of the proposed approach and also points out the drawbacks from the viewpoint of different actors, i.e. researchers, designers, teachers and learners.

Coding Sandpit Level 5 Student's Book - Computational Thinking Skills for Students (Paperback, 2nd Revised edition): ACM... Coding Sandpit Level 5 Student's Book - Computational Thinking Skills for Students (Paperback, 2nd Revised edition)
ACM India
R112 Discovery Miles 1 120 Ships in 5 - 10 working days

Coding Sandpit is an eight-level series for teaching and learning of computational skills. Coding Sandpit is an eight-level series full of fun-filled activities to engage young learners. The series, has been developed keeping in mind the wide scope and application of computational thinking, problem solving and critical reasoning skills in our lives in the digital era. Topics have been covered thematically, which helps in developing the computational thinking skills holistically. Computational thinking skills have been thought through the following themes: (1) Systematic Listing, Counting and Reasoning, (2) Iterative Patterns and Processes, (3) Information Processing, (4) Discrete Mathematical Modelling, (5) Following and Devising Algorithms, (6) Programming and (7) Digital Literacy.

The Five Kingdom System Classifying Living Things Book of Science for Kids 5th Grade Children's Biology Books (Hardcover):... The Five Kingdom System Classifying Living Things Book of Science for Kids 5th Grade Children's Biology Books (Hardcover)
Baby Professor
R712 R631 Discovery Miles 6 310 Save R81 (11%) Ships in 18 - 22 working days
Crabbing With Granddad (Hardcover): Amy Schisler Crabbing With Granddad (Hardcover)
Amy Schisler
R385 Discovery Miles 3 850 Ships in 10 - 15 working days
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