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Books > Children's & Educational > Technology & applied sciences > General
This book addresses how forward-thinking local communities are integrating pre-college STEM education, STEM pedagogy, industry clusters, college programs, and local, state and national policies to improve educational experiences, drive local development, gain competitive advantage for the communities, and lead students to rewarding careers. This book consists of three sections: foundational principles, city/regional case studies from across the globe, and state and national context. The authors explore the hypothesis that when pre-college STEM education is integrated with city and regional development, regions can drive a virtuous cycle of education, economic development, and quality of life. Why should pre-college STEM education be included in regional technology policy? When local leaders talk about regional policy, they usually talk about how government, universities and industry should work together. This relationship is important, but what about the hundreds of millions of pre-college students, taught by tens of millions of teachers, supported by hundreds of thousands of volunteers, who deliver STEM education around the world? Leaders in the communities featured in STEM in the Technopolis have recognized the need to prepare students at an early age, and the power of real-world connections in the process. The authors advocate for this approach to be expanded. They describe how STEM pedagogy, priority industry clusters, cross-sector collaboration, and the local incarnations of global development challenges can be made to work together for the good of all citizens in local communities. This book will be of interest to government policymakers, school administrators, industry executives, and non-profit executives. The book will be useful as a reference to teachers, professors, industry professional volunteers, non-profit staff, and program leaders who are developing, running, or teaching in STEM programs or working to improve quality of life in their communities.
This book explores pedagogy appropriate for the secondary school technology education classroom. It covers the dimensions of pedagogy for technology with scholarly research, including information strongly related to practice. The book discusses the nature of technology courses in secondary schools across various jurisdictions and considers how they might be viewed with regard to different epistemological frameworks. The writing is informed by, but not limited to, research and strongly related to practice with acknowledged experts in the field of technology education contributing chapters supported by evidence from technology education research or other fields. The authors speculate on pedagogical possibilities in their areas of expertise in order to consider pedagogical possibilities and develop a view of where pedagogy for technology education should move and how teachers might respond in the way they develop their practice.
This book presents innovative instructional interventions designed to support inquiry project-based learning as an approach to equip students with 21st century skills. Instructional techniques include collaborative team-based teaching, social constructivist game design and game play, and productive uses of social media such as wikis and other online communication affordances. The book will be of interest to researchers seeking a summary of recent empirical studies in the inquiry project-based learning domain that employ new technologies as constructive media for student synthesis and creation. The book also bridges the gap between empirical works and a range of national- and international-level educational standards frameworks such as the P21, the OECD framework, AASL Standards for the 21st Century Learner, and the Common Core State Standards in the US. Of particular interest to education practitioners, the book offers detailed descriptions of inquiry project-based learning interventions that can be directly reproduced in today's schools. Further, the book provides research-driven guidelines for the evaluation of student inquiry project-based learning. Lastly, it offers education policymakers insight into establishing anchors and spaces for applying inquiry project-based learning opportunities for youth today in the context of existing and current education reform efforts. The aim of this book is to support education leaders', practitioners' and researchers' efforts in advancing inspiring and motivating student learning through transformative social constructivist inquiry-based knowledge-building with information technologies. We propose that preparing students with inquiry mindsets and dispositions can promote greater agency, critical thinking and resourcefulness, qualities needed for addressing the complex societal challenges they may face.
Meet Lilli and her best friends Leo and Bea - three endlessly curious kids with BIG imaginations. When they unite to solve a challenging science problem, they turn into SUPERHEROES Lillicorn, Leo Zoom and Bea Bumble and journey to a world full of magic, adventure and quests. And now they want YOU to join in the mission and the fun. Can you help them to track down Lord Grumble and his Snapettes and return the stolen sun to Questland? Discover your inner superhero in this unique interactive story with hands-on activities, expertly designed in line with the Key Stage 1 Computing, Maths and Science National Curriculum to help children develop their STEM (Science, Technology, Engineering and Mathematics) skills in innovative new ways. Features over 100 reusable stickers including magical charm rewards, a reward chart to mark progress and celebrate success, plus a glossary and answer page. If you're a superhero enthusiast, love learning through play or enjoy books such as Ada Twist, Scientist, Good Night Stories for Rebel Girls and the Fantastically Great Women series, you'll LOVE this! It's time to Read, Quest, Learn!
Drawing on data generated by the EU s Interests and Recruitment in Science (IRIS) project, this volume examines the issue of young people s participation in science, technology, engineering and mathematics education. With an especial focus on female participation, the chapters offer analysis deploying varied theoretical frameworks, including sociology, social psychology and gender studies. The material also includes reviews of relevant research in science education and summaries of empirical data concerning student choices in STEM disciplines in five European countries. Featuring both quantitative and qualitative analyses, the book makes a substantial contribution to the developing theoretical agenda in STEM education. It augments available empirical data and identifies strategies in policy-making that could lead to improved participation and gender balance in STEM disciplines. The majority of the chapter authors are IRIS project members, with additional chapters written by specially invited contributors. The book provides researchers and policy makers alike with a comprehensive and authoritative exploration of the core issues in STEM educational participation."
A volume in Educational Design and Technology in the Knowledge Society Series Editors Stewart Marshall and Wanjira Kinuthia The field of educational technology is one that requires a high level of problem solving critical thinking, and interpersonal skills to solve problems that are often complex and multi-dimensional. Analyzing cases provides an opportunity to explore professional issues through an environment that allows action researchers, practitioners and students to analyze and reflect on relevant theories and techniques to understand a real problem, ponder solutions and consequences, and develop responses. Hence, this book seeks to provide relevant authentic and realistic cases for such exploration. This book is guided by the premise that the cases presented will serve as a platform for researchers, practitioners and students to share experiences and best practices in both developing and developed contexts, in an endeavor to bridge the knowledge divide. Throughout the book, various challenges are addressed and educational technology tools and strategies are subsequently employed in an effort to minimize the issues. Notwithstanding, the book also highlights successes and accomplishments in areas and contexts in which educational technology is being harnessed, including reaching more learners, providing more affordable options, and building capacity. Because of the interdisciplinary and multidisciplinary nature of the field and the cases, this book is useful not only in educational technology, but also in other fields. A "Facilitator Guide" is provided for each chapter for educators with their learners.
What inspired the work and works of geniuses like Leonardo, Einstein, Frida and Curie? These books aim to explain it to the little ones, presenting some of the greatest characters of the past in a funny and light-hearted way, to which children can easily relate. The great characters become the most powerful kind of inspiration, to push the little readers to dream a little bigger.
Learning centers are a motivating way for students to practice important skills. The activities in Take It to Your Seat Science Centers reinforce science skills with full-color centers that contain directions, task cards, and record forms. 16 topics include identifying living and nonliving things; comparing and sorting by physical attributes; plant and animal life cycles; where food comes from; weather; solid and liquid forms; identifying sun, Earth, & moon; and much more.
How will climate change affect our future world? Will forests turn to deserts? Will whole cities sink beneath the waves? Will we swim to school, and take speedboats to work? Will coal, oil, and cow farts destroy the planet?! Err...no. Probably not. But the world will change, and our future lives will change along with it. Are you ready for the future? In this amazing book, Glenn Murphy, author of WHY IS SNOT GREEN?, takes you on a time-travelling trip to the year 2050, to answer all your questions about the future of planet Earth. Join future-school student Jake as he explores a world of floating trains and liquid traffic ...of underwater windmills and volcanic electricity ...of vertical farms, rooftop cycle-tubes, solar-powered smart-houses and grass-powered buses! Packed with incredible information about the future of food, water, transport, energy and the environment, this book has all the good stuff and none of the boring bits!
This book addresses the point of intersection between cognition, metacognition, and culture in learning and teaching Science, Technology, Engineering, and Mathematics (STEM). We explore theoretical background and cutting-edge research about how various forms of cognitive and metacognitive instruction may enhance learning and thinking in STEM classrooms from K-12 to university and in different cultures and countries. Over the past several years, STEM education research has witnessed rapid growth, attracting considerable interest among scholars and educators. The book provides an updated collection of studies about cognition, metacognition and culture in the four STEM domains. The field of research, cognition and metacognition in STEM education still suffers from ambiguity in meanings of key concepts that various researchers use. This book is organized according to a unique manner: Each chapter features one of the four STEM domains and one of the three themes-cognition, metacognition, and culture-and defines key concepts. This matrix-type organization opens a new path to knowledge in STEM education and facilitates its understanding. The discussion at the end of the book integrates these definitions for analyzing and mapping the STEM education research. Chapter 4 is available open access under a Creative Commons Attribution 4.0 International License via link.springer.com
The first edition of Welding processes handbook established itself
as a standard introduction and guide to the main welding
technologies and their applications. This new edition has been
substantially revised and extended to reflect the latest
developments.
Hierdie boek bevat OPWINDENDE en FANTASTIESE vrae en feite wat enige feitevraat se mond gaan laat water! Het jy al gewonder hoekom wit renosters nie wit is nie? Het jy al gewonder hoekom jy so baie ure in die aand moet slaap? En het jy al gewonder wat die oplossing vir gebottelde water is? Met 27 hoofstukke wat feite oor diere, die natuur en die liggaam bevat, sal jy vir ure aan hierdie boek kan lees. Bonusinhoud: Die boek bevat 'n paar nuttige lysies met wenke wat jy by die skool kan gebruik, soos hoe om vir onvoorbereide toesprake voor te berei.
Explains the groundbreaking contributions made by these revolutionary men and women in a clear and informative way. |
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