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Books > Children's & Educational > Technology & applied sciences > General
Federal and state funding agencies have invested billions of
dollars into secondary STEM (Science, Technology, Education,
Mathematics) educational reform over the past decade. This volume
addresses the interplay of external and internal variables
associated with school reform and how this dynamic has impacted
many efforts.
This book provides a descriptive, progressive narrative on the
flipped classroom including its history, connection to theory,
structure, and strategies for implementation. Important questions
to consider when evaluating the purpose and effectiveness of
flipping are answered. The book also highlights case studies of
flipped higher education classrooms within five different subject
areas. Each case study is similarly structured to highlight the
reasons behind flipping, principles guiding flipped instructions,
strategies used, and lessons learned. An appendix that contains
lesson plans, course schedules, and descriptions of specific
activities is also included.
"As Scott gazed at the revolving space station, looking quite
state-of-the-art, he whistled to himself softly. The winner of the
Star Park contest would go to this just-completed space station.
And the winner would be the first one to experience the first-ever
virtual-reality space adventure Inside the space station, Star Park
had created a gigantic version of their new computer. This gigantic
computer could create a world-size virtual-reality adventure. Scott
had jumped at the chance to win such a prize. The only way to enter
the contest was to buy a Star Park computer. Then with the
virtual-reality capability of the computer, the contestant had to
make up an adventure and submit it to Star Park. The winning
adventure would entitle the contestant to go to Star Park. To
experience a world-size adventure was by itself exciting. But to
also travel to the space station he was gawking at now made the
whole idea irresistible. He had never wanted anything more than to
win this contest."
Digital video and film technologies are transforming classrooms
across the world. Teaching the Screen looks beyond the buttons and
knobs to explore ways of teaching video and film effectively in
secondary classrooms. More and more young people have access to
low-cost filming and editing technologies - mobile phones,
computers, portable digital - which is changing the experience of
digital storytelling. Approaches to classroom teaching and learning
need to change too. The authors offer a new pedagogy of film
storytelling that draws on research from effective classroom film
learning practice. They contextualise screen learning within
different educational settings, discuss how teachers can highlight
aesthetics in film appreciation and filmmaking, and explore the
impact of different technologies. Teaching the Screen is essential
reading for educators who want to create engaging learning and
teaching activities with screen technologies in secondary English
and other subject areas.'A well balanced and comprehensive account
of the issues in filmmaking likely to be encountered by English
teachers. It lifts engagement beyond the usual procedural knowledge
level, to one of active critique.' - Sue Brindley, University of
Cambridge'This book has bridged the theoretical and practical
without compromising either. It offers a thorough systematic
account of theoretical issues and practical techniques in teaching
film appreciation and filmmaking.' - Associate Professor George
Belliveau, University of British Columbia
Elements Top TrumpsTM is an entertaining, fast-paced chemistry card
game. With eye-catching imagery and fascinating facts about the
elements, it's a great way to have fun and learn about the
elements. Recommended for children aged 7-14, the game can be
played by two or more players. Each of the 30 cards represents an
element. Players compare numerical properties of the elements
(melting point, density, price, discovery date and the size of the
atom) and choose the category they think will win. Elements Top
Trumps is created by the Royal Society of Chemistry in partnership
with Winning Moves Ltd, the makers of Top TrumpsTM. This product is
also available in packs of six.
This book is written for students and other interested readers as a
look inside the diverse range of applications for physics outside
of the scientific research environment. This first volume covers
several different areas of the arts and design ranging from stage
lighting to sculpting. The author has interviewed experts in each
area to explain how physics and technology impact their work. These
are all useful examples of how physics encountered in taught
courses relates to the real world.
Some of the most powerful things in the world are so tiny they
can't be seen with the naked eye! Readers will be amazed at what
they see when they take a glance at the world of the mini but
mighty through this captivating nonfiction title. With remarkable
images and graphics, and informational text featuring Time For Kids
content, readers are able to explore and discover such micros as
DNA, atoms, bacteria, phytoplankton, and nanotechnology items like
nano-robots and microchips! This book also includes text features
such as a table of contents, glossary, and index, as well as
resources such as a bibliography and a list of useful websites for
learning more. This high-interest book will engage readers from
cover to cover!
Youngsters learn fascinating facts about the solar system as they color 44 dramatic Space Age illustrations, including images of an asteroid on a collision course with Earth, a spacecraft observing the landscape of Mars, representations of all the planets, and much more. Descriptive captions accompany illustrations.
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I'm Just Little
(Paperback)
Jennifer Sharp; Illustrated by Naomi Greaves
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R276
R252
Discovery Miles 2 520
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Little scientists will love the mix of non-fiction and activities
in this educational book full of zappy ideas. Fun games and puzzles
teach boys and girls about things like sound waves, magnetism and
the different forces that we interact with every day. Start a
lifelong passion for STEM subjects. Originally published as four
separate titles, this bind-up brings all of the core STEM concepts
under one roof.
What does swimming in a pool, drinking through a straw, breathing
in air, and circulating blood all have in common? They all require
a form of air or water pressure! Readers will discover the variety
of ways that air and water pressure make an impact on our lives.
This fact-filled nonfiction title includes real-life examples,
vivid images, helpful graphs and diagrams, and basic experiments to
help students begin to understand physics concepts. Readers will
learn about Archimedes' Principle, atmospheric pressure, vacuums,
water density, and hydraulics through informational text and
interesting facts featuring Time For Kids content. This book also
includes text features such as a table of contents, glossary, and
index, as well as resources like a bibliography and a list of
websites for learning more. This high-interest book will engage
readers from cover to cover!
Elements Top TrumpsTM is an entertaining, fast-paced chemistry card
game. With eye-catching imagery and fascinating facts about the
elements, it's a great way to have fun and learn about the
elements. Recommended for children aged 7-14, the game can be
played by two or more players. Each of the 30 cards represents an
element. Players compare numerical properties of the elements
(melting point, density, price, discovery date and the size of the
atom) and choose the category they think will win. Elements Top
Trumps is created by the Royal Society of Chemistry in partnership
with Winning Moves Ltd, the makers of Top TrumpsTM. This product is
sold in packs of six. Individual purchases are also available.
This edited volume of papers from the twenty first International
Conference on Chemical Education attests to our rapidly changing
understanding of the chemistry itself as well as to the potentially
enormous material changes in how it might be taught in the future.
Covering the full range of appropriate topics, the book features
work exploring themes as various as e-learning and innovations in
instruction, and micro-scale lab chemistry. In sum, the 29 articles
published in these pages focus the reader's attention on ways to
raise the quality of chemistry teaching and learning, promoting the
public understanding of chemistry, deploying innovative technology
in pedagogy practice and research, and the value of chemistry as a
tool for highlighting sustainability issues in the global
community. Thus the ambitious dual aim achieved in these pages is
on the one hand to foster improvements in the leaching and
communication of chemistry-whether to students or the public, and
secondly to promote advances in our broader understanding of the
subject that will have positive knock-on effects on the world's
citizens and environment. In doing so, the book addresses (as did
the conference) the neglect suffered in the chemistry classroom by
issues connected to globalization, even as it outlines ways to
bring the subject alive in the classroom through the use of
innovative technologies.
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I'm Just Little
(Hardcover)
Jennifer Sharp; Illustrated by Naomi Greaves
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R551
R505
Discovery Miles 5 050
Save R46 (8%)
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Fire up young readers' imagination and creativity with this classic
story featuring added STEAM activities. Frances Hodgson Burnett's
enchanting tale is retold with vivid and engaging new illustrations
- and at the end of every chapter, there are exciting new science,
technology, engineering, art and mathematics activities, themed
around the events in the book. The activities range from simple
puzzles to fun, dynamic experiments, so there's something for every
enquiring mind. It's the ideal combination of wonderful story and
stimulating science fun.
Explains the groundbreaking contributions made by these
revolutionary men and women in a clear and informative way.
Sing a song of science You know the song Are You Sleeping? Sing
along with new words that explain the differences between living
and nonliving things.
Turn off the screen and turn on the creativity as second-generation
homeschooling mom Greta Eskridge shares 100 hands-on learning
activities for kids that will connect and enrich your family
through adventures, small and big. Have a meteor slumber party,
attend a symphony concert, take a hike in the rain, preserve
colorful fall leaves, and make nettle pesto as children explore a
love of nature and venture into the great, wide, real world. From
backyard bugs to farmer's market veggies, children will unplug from
electronics; explore the world; and learn about nature, art, music,
and themselves through STEAM projects and new experiences. 100 Days
of Adventure will spark curiosity in 6- to 10-year-olds with Indoor
and outdoor seasonal activities, projects, experiments, crafts,
recipes, and field trips Free and low-cost activities, with options
for different kinds of groups and locations Step-by-step
directions, nature journal prompts, tips, and checklists Beautiful
photos and helpful illustrations Children can bond with parents and
siblings, learn new skills with individual investigations, or
explore with friends in an educational or homeschool group with
this full-color activity book. Also included is a note to parents
with encouraging start-here guidance on growing a family culture of
curiosity and adventure. Whether your family is looking for fun
activities for school breaks at home, road trip vacations, or
everyday ways to learn together, this collection of interactive
educational activities will help your kids get creative, get into
nature, and get closer to each other. Don't miss Greta's essential
guide for parents on building a connected and loving family through
exploration, Adventuring Together: How to Create Connections and
Make Lasting Memories with Your Kids.
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