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Books > Children's & Educational > Technology & applied sciences > General
Really Really Big Questions About Science is an unusual and fun
introduction to science and philosophy that explores important,
weird and often unanswered questions, such as What's the best
invention? What makes something funny? and Is it right to test
medicine on animals? Witty, thought-provoking text and humorous,
retro-cool illustrations make this journey an unforgettable one!
Really Really Big Questions About Science is the latest in this
highly acclaimed philosophy series. "It is definitely worth
spending time on every page of this life-enhancing book. Every home
should have a copy." The Independent, on Really Really Big
Questions
A challenging, 1000-piece jigsaw puzzle of Theodore Gray's iconic
photographic periodic table. This stunning photographic periodic
table, a one-of-a-kind representation of every known atom in the
universe, is the original work of Theodore Gray and photographer
Nick Mann and is based on Gray's international bestseller, The
Elements: A Visual Exploration of Every Known Atom in the Universe.
Completed puzzle is 36" X 16".
This authorised book is the perfect gift for fans of the #1 plush
property Based on the bestselling squishy toy, this adorable
collector's guide is the perfect gift for any Squishmallows fan!
They're lovable, they're squishy-they're Squishmallows! This
OFFICIAL Collector's Guide is packed with quirky tidbits, top-ten
lists, bios & stats, and a "rarity factor" for Squishmallows'
collectible characters. Filled with hundreds of colorful photos and
unique art styles. Avid fans, new collectors, young or old,
Squishmallows: The Collector's Guide is perfect for just about
anyone! Squishmallows are plush toys that are here to fill your
hearts with love and affection. Since 2017, the versatile
Squishmallows have grown into an international phenomenon and offer
comfort, support, and warmth as friends, couch companions, bedtime
buddies, and travel teammates. With more than 500 Squishmallows
characters to collect, young fans can aspire to be like their
favorite characters. Each Squishmallow has its own unique name and
storyline to add to the fun.
Scientists, engineers, academics and environmentalists warn that
unless water use is drastically reduced, severe water shortage will
affect the entire planet by 2040. But what does that mean? Why is
this happening? What should we do about it? Mind Mappers: Are We
Running Out of Water? unravels the issues and the answers.
Beautiful illustrations, a unique structure and straightforward
narrative make this an engaging, fascinating and illuminating read.
Contains audio versions of reading passages from the Student Book
to provide additional language support to students. One set of
Class Audio CDs available per level.
"As Scott gazed at the revolving space station, looking quite
state-of-the-art, he whistled to himself softly. The winner of the
Star Park contest would go to this just-completed space station.
And the winner would be the first one to experience the first-ever
virtual-reality space adventure Inside the space station, Star Park
had created a gigantic version of their new computer. This gigantic
computer could create a world-size virtual-reality adventure. Scott
had jumped at the chance to win such a prize. The only way to enter
the contest was to buy a Star Park computer. Then with the
virtual-reality capability of the computer, the contestant had to
make up an adventure and submit it to Star Park. The winning
adventure would entitle the contestant to go to Star Park. To
experience a world-size adventure was by itself exciting. But to
also travel to the space station he was gawking at now made the
whole idea irresistible. He had never wanted anything more than to
win this contest."
Digital video and film technologies are transforming classrooms
across the world. Teaching the Screen looks beyond the buttons and
knobs to explore ways of teaching video and film effectively in
secondary classrooms. More and more young people have access to
low-cost filming and editing technologies - mobile phones,
computers, portable digital - which is changing the experience of
digital storytelling. Approaches to classroom teaching and learning
need to change too. The authors offer a new pedagogy of film
storytelling that draws on research from effective classroom film
learning practice. They contextualise screen learning within
different educational settings, discuss how teachers can highlight
aesthetics in film appreciation and filmmaking, and explore the
impact of different technologies. Teaching the Screen is essential
reading for educators who want to create engaging learning and
teaching activities with screen technologies in secondary English
and other subject areas.'A well balanced and comprehensive account
of the issues in filmmaking likely to be encountered by English
teachers. It lifts engagement beyond the usual procedural knowledge
level, to one of active critique.' - Sue Brindley, University of
Cambridge'This book has bridged the theoretical and practical
without compromising either. It offers a thorough systematic
account of theoretical issues and practical techniques in teaching
film appreciation and filmmaking.' - Associate Professor George
Belliveau, University of British Columbia
This book provides a descriptive, progressive narrative on the
flipped classroom including its history, connection to theory,
structure, and strategies for implementation. Important questions
to consider when evaluating the purpose and effectiveness of
flipping are answered. The book also highlights case studies of
flipped higher education classrooms within five different subject
areas. Each case study is similarly structured to highlight the
reasons behind flipping, principles guiding flipped instructions,
strategies used, and lessons learned. An appendix that contains
lesson plans, course schedules, and descriptions of specific
activities is also included.
Orbiting 220 miles above Earth, the International Space Station is
a technological marvel and a remarkable symbol of the advances that
are being made through peaceful cooperation. Thanks to the combined
efforts of sixteen countries worldwide, this permanent orbiting
laboratory will provide all of humanity with research into new
technologies, and will allow us a dazzling glimpse into the future.
This book is written for students and other interested readers as a
look inside the diverse range of applications for physics outside
of the scientific research environment. This first volume covers
several different areas of the arts and design ranging from stage
lighting to sculpting. The author has interviewed experts in each
area to explain how physics and technology impact their work. These
are all useful examples of how physics encountered in taught
courses relates to the real world.
This book provides the information that is required to start a
small spacecraft program for educational purposes. This will
include a discussion of multiple approaches to program formation
and build / buy / hybrid decision considerations. The book also
discusses how a CubeSat (or other small spacecraft program) can be
integrated into course and/or program curriculum and the ancillary
benefits that such a program can provide. The assessment of small
spacecraft programs and participatory project-based learning
programs is also discussed extensively. The book presents prior
work related to program assessment (both for a single program and
internationally) and discusses how similar techniques can be
utilized for both formative and summative assessment of a new
program. The utility of these metrics (and past assessment of other
programs) in gaining buy-in for program formation and funding is
also considered.
This edited volume of papers from the twenty first International
Conference on Chemical Education attests to our rapidly changing
understanding of the chemistry itself as well as to the potentially
enormous material changes in how it might be taught in the future.
Covering the full range of appropriate topics, the book features
work exploring themes as various as e-learning and innovations in
instruction, and micro-scale lab chemistry. In sum, the 29 articles
published in these pages focus the reader's attention on ways to
raise the quality of chemistry teaching and learning, promoting the
public understanding of chemistry, deploying innovative technology
in pedagogy practice and research, and the value of chemistry as a
tool for highlighting sustainability issues in the global
community. Thus the ambitious dual aim achieved in these pages is
on the one hand to foster improvements in the leaching and
communication of chemistry-whether to students or the public, and
secondly to promote advances in our broader understanding of the
subject that will have positive knock-on effects on the world's
citizens and environment. In doing so, the book addresses (as did
the conference) the neglect suffered in the chemistry classroom by
issues connected to globalization, even as it outlines ways to
bring the subject alive in the classroom through the use of
innovative technologies.
Do you know your Algorithms from your Brownian motion? How about
your Coprolites? (That means dinosaur poo!) Discover these words
and more in this illustrated STEM encyclopedia. Organised in
alphabetical order and each term beautifully illustrated with
humour and charm, these 100 essential concepts will fascinate
scientifically minded young readers, from those ABCs all the way
down to X-rays, the terrifying Yangchuanosaurus and even the true
definition of Zero! There is a contents list at the front and a
full index at the back, plenty of extra words and definitions ...
plus mind-boggling facts too. This is the book for STEM fans!
This brilliantly bonkers book takes a sideways look at all that is
wild, wonderful and downright weird about science, including
sections on animals, plants and the human body. Find out what made
the loudest sound ever heard, why spiders do cartwheels and what
happens inside your ...
Fundamental and FUN first coding concepts for kids, and the great
thing is: it's unplugged! What is Decomposition? ... a
rock-and-roll adventure! is an exciting story that leads children
through the idea of the decomposition of tasks in everyday life,
and the super-important concept of debugging errors in their code.
Volt and his robot rock band star in this story and get to know
these fundamentals of coding as they learn to play music together!
In the First Steps in Coding series, children are encouraged to
become super coders with the help of various colourful and friendly
robots, who are all going on awesome adventures. Children as young
as 3-5 years old learn code through unplugged stories with bright
and cheerful illustrations. Interactive elements throughout each
book encourage hands-on engagement from children, and each story
finishes with a creative activity to cement their coding learning.
A parent, carer and teacher's guide at the back of each book makes
this a great resource for home school and classroom learning.
Titles in the series include: What's an Algorithm? ... a splash
park adventure! What's Branching? ... a birthday adventure! What's
Decomposition? ... a rock-and-roll adventure! What's a Loop? ... a
tree house adventure! What's Sequencing? ... a school-day
adventure! What's a Variable? ... a story-time adventure!
Making big science topics just the right size for little readers as
we explore the human body. Did you know that your body is
two-thirds water? Or that it takes two days for food to go right
through your body? The human body is pretty amazing, and we'd like
to tell you why... So sit back, and let expert scientist and
CBeebies writer Emily Dodd tell you all about the human body. With
bite-sized text, facts to make you say 'WOW', and
easy-to-understand explanations, big science topics are now just
the right size for readers 4 years plus. Brilliantly illustrated by
Chorkung, this is the perfect little book for readers who are just
discovering all the AMAZING STUFF in the world around them.
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