|
|
Books > Children's & Educational > Technology & applied sciences > General
 |
Virgo
(Board book)
Campbell Books; Illustrated by Lizzy Doyle
|
R181
R167
Discovery Miles 1 670
Save R14 (8%)
|
Ships in 9 - 17 working days
|
|
|
My Stars: Virgo is a perfect gift for children born between 23rd
August and 22nd September. Children will learn all about their star
sign, including: Science: Children will discover their
constellation in the night sky and a die-cut finger trail to trace.
Myth: Each star sign has roots in Greek myth, which is retold for
young readers, along with the classic symbol for the star sign. All
About You: Little ones will find out about the personality traits
associated with their sign, along with the colour, gemstone and
flowers! With wonderful illustrations by bestseller Lizzy Doyle, My
Stars is an innovative series of board books that make beautiful
and personal gifts.
How does the Sun shine? What's at the centre of our galaxy? Why do
comets leave long, glowing tails? Read about planets, moons and
stars. This book explores out how they formed, how we study them
and whether or not anything else out there is alive. This book is
part of the Science is Everywhere series, which demystifies the key
science topics and shows how they relate to the world around us
with fun, colourful graphics. These books are ideal for children
aged 9 plus who are studying science, or for young readers who want
to get to grips with science in a fun way.
Find out all about ten amazing emergency vehicles!There are lots of
ways machines can be cool. They can be the biggest, the smallest,
the tallest, the longest and even the noisiest. Machine mad kids
will love pouring over the details of the ten awesome machines in
each book. Fantastic Five stat panels give the scoop on what makes
these machines tick and key design features are highlighted to help
you earn something new about your favourite diggers, tractors,
trucks ad emergency vehicles.Perfect for readers who can't get
enough of books about machines, but who have outgrown the simple
picture books aimed at a much younger level. Those who are
beginning to read by themselves will find the text fun to read and
accessible.For children aged 5+
Published in 1998. The Desirable Outcomes for pre-fives and the
National Curriculum for Key Stage 1 set out the requirements for
learning from nursery through to the end of Key Stage 1 in both
science and technology. This book will increase the confidence of
the classroom assistants by offering suggestions for improving
their subject knowledge in line with these requirements, and advice
on how to support the teacher and the child through appropriate
learning activities. The handbook will also benefit headteachers
and teachers in early years settings who are training volunteers or
classroom assistants (perhaps taking STA, BTEC or NNEB courses).
Great Games and Amazing Animation encourages readers to imagine and
design their own computer games, including mazes, Pong and Space
Invaders! It will take them through all of the creative steps
involved, from initial idea to designing characters and learning
the types of code that are used to bring these games to life.
Features give practical activities for readers to try. These 'try
at home' examples help reinforce learning and are not linked to
specific software or operating systems. Real-world anecdotes from
the world of information technology look at the forerunners of
digital technology that have paved the way for animators and games
developers today. Provides support to many teachers who are not
subject specialists in this area and who can use this book for
ideas, inspiration and materials. The book doesn't rely on a
particular software/OS. Other titles in the Get Ahead in Computing
series: Amazing Applications & Perfect Programs; Awesome
Algorithms & Creative Coding; Computing and Coding in the Real
World; Super Social Media and Awesome Online Safety; The Science of
Computers; Web Page Design
 |
Aquarius
(Board book)
Campbell Books; Illustrated by Lizzy Doyle
|
R181
R167
Discovery Miles 1 670
Save R14 (8%)
|
Ships in 9 - 17 working days
|
|
|
My Stars: Aquarius is a perfect gift for children born between 20th
January and 18th February. Children will learn all about their star
sign, including: Science: Children will discover their
constellation in the night sky and a die-cut finger trail to trace.
Myth: Each star sign has roots in Greek myth, which is retold for
young readers, along with the classic symbol for the star sign. All
About You: Little ones will find out about the personality traits
associated with their sign, along with the colour, gemstone and
flowers! With wonderful illustrations by bestseller Lizzy Doyle, My
Stars is an innovative series of board books that make beautiful
and personal gifts.
This inclusive guide to how every family begins is an honest,
cheerful tool for conversations between parents and their young
ones. To make a baby you need one egg, one sperm, and one womb. But
every family starts in its own special way. This book answers the
"Where did I come from?" question no matter who the reader is and
how their life began. From all different kinds of conception
through pregnancy to the birth itself, this candid and cozy guide
is just right for the first conversations that parents will have
with their children about how babies are made.
Natural disasters devastate communities. They reshape the landscape
and can alter people's ways of life in an area for years after the
event. Learn all about the 10 worst wildfires in this book from the
Peshtigo Fire in the USA in 1871 to the wildfires in Indonesia of
2015. This series explores the world's top ten worst recorded
disasters, explaining how and why they happen and where in the
world they have taken place. The series also invites the reader to
examine what they have learnt about natural disasters and to apply
that knowledge by answering critical thinking questions at the end
of each book. Perfect for readers aged 9 and up.
This book provides the information that is required to start a
small spacecraft program for educational purposes. This will
include a discussion of multiple approaches to program formation
and build / buy / hybrid decision considerations. The book also
discusses how a CubeSat (or other small spacecraft program) can be
integrated into course and/or program curriculum and the ancillary
benefits that such a program can provide. The assessment of small
spacecraft programs and participatory project-based learning
programs is also discussed extensively. The book presents prior
work related to program assessment (both for a single program and
internationally) and discusses how similar techniques can be
utilized for both formative and summative assessment of a new
program. The utility of these metrics (and past assessment of other
programs) in gaining buy-in for program formation and funding is
also considered.
Design a flexible protective layer for a space suit. Space suits
have come a long way. The look and function of space suits has
evolved over time, but their purpose has always been the same--to
keep astronauts safe. From the first suits worn during the Mercury
missions, to the latest suits being tested by NASA, there have been
great improvements. Learn all about the science behind space suits
and how they have changed over time. Created in collaboration with
the Smithsonian Institution, this Smithsonian Informational Text
builds reading skills while engaging students' curiosity about
STEAM topics through real-world examples. Packed with factoids and
informative sidebars, it features a hands-on STEAM challenge that
is perfect for use in a makerspace and teaches students every step
of the engineering design process. Make STEAM career connections
with career advice from actual Smithsonian employees working in
STEAM fields. Discover engineering innovations that solve
real-world problems with content that touches on all aspects of
STEAM: Science, Technology, Engineering, the Arts, and Math!
Natural disasters devastate communities. They reshape the landscape
and can alter people's ways of life in an area for years after the
event. Learn all about the 10 worst hurricanes in this book from
the Great Galveston Hurricane in Texas, USA in 1900 to Typhoon
Haiyan in the Philippines in 2013. This series explores the world's
top ten worst recorded disasters, explaining how and why they
happen and where in the world they have taken place. The series
also invites the reader to examine what they have learnt about
natural disasters and to apply that knowledge by answering critical
thinking questions at the end of each book. Perfect for readers
aged 9 and up.
A fun, quirky science series that tackles the questions other books
are afraid to ask! Why don't your eyeballs fall out? Why is blood
red? And what exactly is a bellybutton for? A Question of Science:
Human Body answers all these questions and much more. With an
engaging question and answer format, these books draw kids into
science in a fun way. Each book features one question per spread
with a clear explanation to follow, diagrams and fun and humorous
illustrations. The quirky questions are designed to range from
those that children will often ask to things they may never have
thought of, but will still be keen to know the answer to. Perfect
reading for curious young scientists aged 8 and up. Other books in
the series include: Why doesn't the Moon fall down? And other
questions about forces Why does a mirror show things back to front?
And other questions about light How can a plant eat a fly? And
other questions about plants Where does lightning come from? And
other questions about electricity Why can't penguins fly? And other
questions about animals Why is ice slippery? And other questions
about materials Can you hear sounds in space? And other questions
about sound
Did you know that Florence Nightingale pioneered the use of
statistics in public health? That Marie Curie is still the only
person to have won the Nobel Prize in both physics and
chemistry-and the only winner whose daughter also won a Nobel
Prize? That in the 17th century, the most accomplished scholar in
mathematical astronomy was a Polish woman, Maria Cunitz? Now
includes a pioneer of laser eye surgery, Patricia Bath, and a new
afterword about women's position in the sciences today.
Take a look at how a robotic arm is designed, how engineers are
devising examples that can be controlled by the human brain just
like a real arm, and how the science of electronics allows the
robot to interpret electrical signals and move in response. Find
out about sensors, code and programming, explore fascinating robots
from drones and space rovers to medical robots, and meet some of
the world's most famous robots. Try activities such as designing
your own rescue robot to squeeze into small spaces. Inject some fun
into STEAM topics, with these lively examinations of buildings,
robots, computers, vehicles, materials and space! This bright,
colourful new series aims to inspire children aged 8 and up with a
lifelong love of STEAM subjects.
Vanaf die vroegste tye wonder mense hoe dinge werk en wat ons
wereld laat lyk soos dit lyk. Danksy duisende jare se eksperimente
en idees, het ons al allerlei dinge uitgevind! In hierdie boek maak
jy kennis met die geniale gedagtes en eureka-oomblikke agter die
grootste wetenskaplike ontdekkings in die geskiedenis van die
mensdom – swart gate, mane, magnete, mikroskopiese wesentjies, die
waarheid oor hitte en lig, wat plante eet, DNS, siektes,
dinosourusse, atome, asteroiedes en x-strale – en sommer nog baie,
baie meer.
Take a look at how computers are designed, how engineers program
them and how all the data in computers is held. Find out about
memory, outputs and inputs, explore amazing feats of computing such
as the web, artificial intelligence and virtual reality and imagine
what computers might be able to do in the future. Test your
understanding with fun activities, such as writing your own program
using a programming language such as Scratch.Inject some fun into
STEAM topics, with these lively examinations of buildings, robots,
computers, vehicles, materials and space! This bright, colourful
new series aims to inspire children with a lifelong love of STEAM
subjects.
Meet the S.T.E.A.M. pioneers and discover their fascinating life
story and inspirations. Jane Goodall tells the story of this key
scientific figure, covering her childhood during which she
discovered her love of wildlife and observing it through to her
ground-breaking observations and discoveries about chimpanzee
behaviour. She revolutionised our understanding of our closest
relative in the animal kingdom Masterminds introduces some of the
world's great scientists, inventors and artists, retelling their
lives and explaining why their work is important. Clear
photographic designs bring a real-life quality to these biographies
and major S.T.E.A.M. discoveries. Provides an understanding of
scientific discoveries and presents inspirational lives from a
variety of diverse backgrounds. Includes a timeline of the person's
life and shows the ongoing legacy that we can see around us today.
Perfect for readers aged 7 and up.
Learn all about the incredible things your heart, lungs, arteries,
and circulatory system do and how to keep them healthy and strong!
With vibrant images and informational text in conjunction with
supportive diagrams and stimulating facts, readers are introduced
to basic biology and vocabulary.
Designed around the Level 2 specification, this easy-to-use and
relevant handbook is a vital success tool for Level 2 Motorcycle
Maintenance and Repair Learners. Covers Level 1 specification
topics, so Level 1 learners can develop their knowledge using the
handbook and bridge the gap between Level 2 and further study.
Real-work focus fuels candidates' aspirations, helping them to put
their learning into the context of real maintenance and repair
scenarios. Straightforward and appropriate language is tailored
specifically to the motorcycle industry and, with an attractive
layout, keeps learners focused, engaged and provides them with an
easy-to-reference working manual. Detailed assessment practice
gives your learners the preparation they need to tackle assessments
with confidence and achieve the best results they can.
This book discusses the teaching and learning about technological
systems in technology education and adjacent curriculum areas. It
describes, analyzes and synthesizes contemporary research on
technological systems in technology education. By delving into the
philosophy, sociology and history of technology, technology
education and the learning and teaching of technological systems,
it summarizes prior research and analyzes new research. This book
thereby serves as a resource and reference work for professionals
in this area of research and education.
Did you know there were tiny living things in your home that you
can't see? Some are plants, others are mould, others are tiny
little insects! But what do they do and what do they look like?
Find out about the good ones and the bad ones! Full-page
photographs of these alien-like creatures in high magnification
reveals their horror (or even their beauty). This book supports
natural history studies and the KS2 and KS3 science curriculum
where appropriate. It is part of a series, Micro Monsters which
takes a close-up look at the tiny creatures that are around us all
the time and which we cannot see with the naked eye. Some are
harmless, some are just pests, and some are deadly. From bedbugs to
zooplankton and from bacteria to water fleas, all microscopic life
is here. The revelation of the places these creatures inhabit will
have readers squirming in their seats as they find out how these
mini monsters can help and hinder humans. These high-interest books
are accessible to readers aged 7+, but suitable for older readers
who prefer less text on the page, and support natural history
studies and the science curriculum at Key Stage 2 and 3. Each book
features revealing close-up photos of micro monsters that are sure
to dazzle and intrigue.
Kids will love discovering the wonders of machinery and robots as they
construct a catapult, make their own machines and experiment with basic
robotics and physics!
Perfect for inquiring young minds, the activities in this kit are fun
and educational, providing a strong introduction to the wonders of
science. By combining the items in this kit with common household
objects, the Making Machines book shows science enthusiasts how to do
super-exciting experiments, simply and safely, at home. This kit
includes materials to create your own medieval catapult!
- 10 split rings
- 1 straw
- 2 wooden dowels
- 4 packets of air-dry clay
- 3m (10ft) cotton string
- 1 bolt
- 3 nuts
- 10 washers
- Cardboard pincer pieces
- Cardboard trebuchet pieces
- 24-page book
|
|