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Books > Children's & Educational > Technology & applied sciences > General
Now in its second edition, this popular text explores classrooms
where technology and critical literacies are woven into childhood
curricula and teaching. Using real-world stories, it addresses what
ICTs afford critical literacy with young children, and how new
technologies can be positioned to engage in meaningful and
authentic learning. Concise but comprehensive, the text provides
strategies, theoretical frameworks, demonstrations of practice, and
resources for teachers. Updated with discussions of media literacy
and new pedagogical tools, the second edition features new
classroom examples and experiences that highlight the ways in which
critical literacy, technology and media literacy come together in
everyday life in the early childhood classroom. The inviting
examples model how to use the interests and inquiry questions of
young learners as a springboard for creating a critical curriculum.
Each chapter includes Reflection Points, pedagogical invitations,
and Resource Boxes to imagine new possibilities of working with
students in engaging and supportive ways. The inspiring stories,
guidance, and tools this book make it a great resource for
pre-service teachers and students in Early Childhood Education and
Literacy Education, and primary teachers and educators.
Can a T. rex take a selfie? Will woolly mammoth's throwback
Thursday photo get the most likes? What if prehistoric creatures
were online?
Kids are engaging in social networks in increasing numbers and this
digital world has given birth to a new language--the hashtag
language. #PREHISTORIC offers a unique opportunity to connect with
kids in their language while introducing them to the incredible
dinosaurs and animals of the prehistoric world. Each creature has
its own humorous username and caption as well as a user info page
that offers basic facts, stats, and photos. A comment section
provides humorously imagined dinosaur banter. The hashtags also
serve to present information in a contemporary voice. #PREHISTORIC
is a melding of old and new and fun and informative, making
nonfiction incredibly accessible for young readers.
A great introduction to the world of single-celled organisms, this inexpensive volume showcases an array of curious creatures: a blob-like amoeba; a slipper-shaped paramecium and its mortal enemy, the suctorian; the hydra and its crown of grasping tentacles; and many others. The authors recount the feeding, reproductive, and defensive strategies employed by these animals in easy-to-understand language that opens the door to a wonderful world of discovery. 1969 edition. 37 illus.
This book is part of Reading Champion, a series carefully linked to
book bands to encourage independent reading skills, developed with
UCL Institute of Education (IOE) Make a Splash is a non-fiction
text exploring how different people can make a splash in water. The
repeated sentence structure offers readers the opportunity for a
very first independent reading experience with the support of the
illustrations. Reading Champion offers independent reading books
for children to practise and reinforce their developing reading
skills. This early non-fiction text is accompanied by engaging
artwork and a reading activity. Each book has been carefully graded
so that it can be matched to a child's reading ability, encouraging
reading for pleasure.
Walk, run, skip, march, kick.We use our feet all the time! With her trademark simple words and delightful pictures, Aliki explains the many ways our feet are important to us. Our feet hold us up, help us balance, and most importantly, take us wherever we want to go.
Science for All is a carefully graded series meant for the Primary
section. This series is prepared in accordance with the new
syllabus prescribed by the NCERT on the basis of CCE (Continuous
and Comprehensive Evaluation). The books are replete with simple
activities and experiments which the young learners can do
themselves. Extensive use of photographs and illustrations make
learning easy and enjoyable. Group activities create better
understanding and promote a co-operative atmosphere. Graded
exercises help in the extensive recapitulation. The section like
Think and Tell motivates the learners to relate their newly gained
knowledge with the given circumstance; this also enhances their
thinking skills.
On July 20, 1969, at 3:16 p.m., Commander Neil Armstrong brought
the lunar module, Eagle, to a safe landing on the Moon. Millions of
television viewers on Earth watched breathlessly as he then became
the first man to set foot on the Moon. This amazing achievement was
years, even centuries, in the making. The Moon and the heavens have
intrigued mankind since ancient times. FOOTPRINTS ON THE MOON
chronicles the spirit and determination of visionaries from Galileo
to John F. Kennedy, whose dream of reaching the Moon was finally
and superbly realized through the efforts of the Apollo missions.
With a compelling and thoroughly researched text, the great vision
of the scientists, engineers, and astronauts who struggled to make
the dream a reality is brought into sharp focus. The book brings to
light great triumphs and tragedies. Readers will learn about the
years of determination, experimentation, and risk that gave rise to
many space explorations, including 17 Apollo missions. Today the
Moon is less of a mystery than in ancient times, but it is still a
wonder.
Breathtaking photographs--many from NASA--portray the indescribable
beauty of outer space, the Moon, and the wonder of mankind's
inspiring vision.
World-changing events unfold before your eyes in these amazing
tales of inventions and discovery. In these graphic novel format
books, see how inventors, scientists, and businesspeople have
shaped our world.
This book looks at electricity examining what they are, the
different types of batteries, and how we use them. The book
considers a range of examples that will be familiar to young
readers, and explains the scientific concepts behind batteries and
electricity in clear, simple language.
From Emmy Award-winning journalist Anna Crowley Redding comes a
captivating nonfiction picture book that explores the fabled apple
tree that inspired Isaac Newton's theory of gravity. From a minor
seed to a monumental icon, it inspired the world's greatest minds,
including Albert Einstein and Stephen Hawking. "A sweet windfall of
history and inspiration." -Kirkus (starred review) "This picture
book may resonate with science-minded children." -Booklist A tree
may seem like a rather ordinary thing. But hundreds of years ago, a
tree was about to embark on an extraordinary journey. And it all
started with just a speck of a seed. . . . It began in the 1600s
with a seed that became the tree that grew the apple that fell
right before Isaac Newton's eyes. This seemingly simple event
sparked one of the greatest scientific discoveries-Newton's theory
of gravity! A chain reaction of ideas and discoveries followed from
the likes of Albert Einstein and Stephen Hawking, who traveled to
the place where these scientific journeys began-Isaac's tree. From
rocketing into space to adorning the queen's carriage, the Gravity
Tree's unexpectedly remarkable and true life story is a tale for
the ages. Award-winning journalist Anna Crowley Redding unearths
the story of how something so small could change the world. The
Gravity Tree is a beautiful nonfiction picture book to share at
home or in the classroom. A Bank Street Best Children's Book of the
Year A Kirkus Children's Best Book of the Year
For the gruesomely curious or medically minded, this romp through
the history of medicine packs in the fascinating and often macabre
ideas and practices employed during humanity's constant battle
against illness and injury. Discover the pills and potions that
often did more harm than good, the bizarre treatments and torturous
surgeries. As well as finding strange and little-known stories,
readers will also develop a deeper understanding of the pioneers
and pivotal discoveries that paved the way for the modern medicine
we often take for granted today. Delightfully Gothic illustration
brings the information to life, complemented by photographs of key
artefacts.
Design a flexible protective layer for a space suit. Space suits
have come a long way. The look and function of space suits has
evolved over time, but their purpose has always been the same--to
keep astronauts safe. From the first suits worn during the Mercury
missions, to the latest suits being tested by NASA, there have been
great improvements. Learn all about the science behind space suits
and how they have changed over time. Created in collaboration with
the Smithsonian Institution, this Smithsonian Informational Text
builds reading skills while engaging students' curiosity about
STEAM topics through real-world examples. Packed with factoids and
informative sidebars, it features a hands-on STEAM challenge that
is perfect for use in a makerspace and teaches students every step
of the engineering design process. Make STEAM career connections
with career advice from actual Smithsonian employees working in
STEAM fields. Discover engineering innovations that solve
real-world problems with content that touches on all aspects of
STEAM: Science, Technology, Engineering, the Arts, and Math!
Computer science is increasingly becoming an essential 21st century
skill. As school systems around the world recognize the importance
of computer science, demand for teachers who have the knowledge and
skills to deliver computer science instruction is rapidly growing.
Yet a number of recent studies indicate that teachers report low
confidence and limited understanding of computer science,
frequently confusing basic computer literacy skills with computer
science. This is true for both teachers at the K-8 level as well as
secondary education teachers who frequently transition to computer
science from other content areas, such as mathematics. As computer
science is not yet included in most teacher preparation programs,
professional development is a critical step in efforts to prepare
in-service teachers to deliver high-quality computer science
instruction. To date, however, research on best practices in
computer science professional development has been severely lacking
in the literature, making it difficult for researchers and
practitioners alike to examine effective in-service preparation
models. This book provide examples of professional development
approaches that help teachers integrate aspects of computing in
existing curricula at the K-8 level or deliver stand-alone computer
science courses at the secondary school level. Further, this book
identifies computational competencies for teachers, promising
pedagogical strategies that advance teacher learning, as well as
alternative pathways for ongoing learning including
microcredentials. The primary audience of the book is graduate
students and faculty in educational technology, educational or
cognitive psychology, learning theory, curriculum and instruction,
computer science, instructional systems and learning sciences.
Additionally, the book will serve as a valuable addition to
education practitioners and curriculum developers as well as policy
makers looking to increase the number of teachers who are prepared
to deliver computing education.
Introduce readers to physics and how it assists objects to move.
This stimulating nonfiction title includes real-life examples and
basic experiments to facilitate further understanding of physics
concepts. Readers will learn about velocity, Newton's Second Law of
Motion, thrust, gravity, momentum, and g-force through Time For
Kids content, vibrant and colorful images, fascinating facts, and
accommodating graphs and diagrams. This book also includes text
features such as a table of contents, glossary, and index, as well
as resources like a bibliography and a list of websites for
learning more. This high-interest book will engage readers from
cover to cover!
Discover science, technology, engineering, art and maths (STEAM)
through original craft projects and recycle at the same time! This
brilliant series combines learning science with seasonal craft
projects, scientific experiments and fun activities. In Autumn make
your own spider's web, create an erupting pumpkin or examine leaf
fossils, plus there's many more fascinating ideas to try out.
Combining fun photos, illustrated step-by-step artwork and a dose
of eco-friendly fun, STEAM through the seasons will ensure plenty
to occupy any 6-8-year-old!
* 2021 AAAS/Subaru SB&F Prize for Excellence in Science Books
in Middle Grade Longlist * 2021 NSTA-CBC Outstanding Science Trade
Book * 2021 EUREKA! Nonfiction Children's Honor Book Aspiring young
chemists will discover an amazing group of role models and
memorable experiments in Chemistry for Kids, the debut book of The
Kitchen Pantry Scientist series. Replicate a chemical reaction
similar to one Marie Curie used to purify radioactive elements.
Distill perfume using a method created in ancient Mesopotamia by a
woman named Tapputi. This engaging guide offers a series of
snapshots of 25 scientists famous for their work with chemistry,
from ancient history through today. Each lab tells the story of a
scientist along with some background about the importance of their
work, and a description of where it is still being used or
reflected in today's world. A step-by-step illustrated experiment
paired with each story offers kids a hands-on opportunity for
exploring concepts the scientists pursued, or are working on today.
Experiments range from very simple projects using materials you
probably already have on hand, to more complicated ones that may
require a few inexpensive items you can purchase online. Just a few
of the incredible people and scientific concepts you'll explore:
Galen (b. 129 AD) Make soap from soap base, oil, and citrus peels.
Modern application: medical disinfectants Joseph Priestly (b. 1733)
Carbonate a beverage using CO2 from yeast or baking soda and
vinegar mixture. Modern application: soda fountains Alessandra
Volta (b. 1745) Make a battery using a series of lemons and use it
to light an LED. Modern application: car battery Tu Youyou (b.
1930) Extract compounds from plants. Modern application:
pharmaceuticals and cosmetics People have been tinkering with
chemistry for thousands of years. Whether out of curiosity or by
necessity, Homo sapiens have long loved to play with fire: mixing
and boiling concoctions to see what interesting, beautiful, and
useful amalgamations they could create. Early humans ground
pigments to create durable paint for cave walls, and over the next
70 thousand years or so as civilizations took hold around the
globe, people learned to make better medicines and discovered how
to extract, mix, and smelt metals for cooking vessels, weapons, and
jewelry. Early chemists distilled perfume, made soap, and perfected
natural inks and dyes. Modern chemistry was born around 250 years
ago, when measurement, mathematics, and the scientific method were
officially applied to experimentation. In 1896, after the first
draft of the periodic table was published, scientists rushed to
fill in the blanks. The elemental discoveries that followed gave
scientists the tools to visualize the building blocks of matter for
the first time in history, and they proceeded to deconstruct the
atom. Since then, discovery has accelerated at an unprecedented
rate. At times, modern chemistry and its creations have caused
heartbreaking, unthinkable harm, but more often than not, it makes
our lives better. With this fascinating, hands-on exploration of
the history of chemistry, inspire the next generation of great
scientists. Dig into even more incredible science history from The
Kitchen Pantry Scientist series with: Biology for Kids, Physics for
Kids, Math for Kids, and Ecology for Kids.
Science for All is a carefully graded series meant for the Primary
section. This series is prepared in accordance with the new
syllabus prescribed by the NCERT on the basis of CCE (Continuous
and Comprehensive Evaluation). The books are replete with simple
activities and experiments which the young learners can do
themselves. Extensive use of photographs and illustrations make
learning easy and enjoyable. Group activities create better
understanding and promote a co-operative atmosphere. Graded
exercises help in the extensive recapitulation. The section like
Think and Tell motivates the learners to relate their newly gained
knowledge with the given circumstance; this also enhances their
thinking skills.
Did you know that Florence Nightingale pioneered the use of
statistics in public health? That Marie Curie is still the only
person to have won the Nobel Prize in both physics and
chemistry-and the only winner whose daughter also won a Nobel
Prize? That in the 17th century, the most accomplished scholar in
mathematical astronomy was a Polish woman, Maria Cunitz? Now
includes a pioneer of laser eye surgery, Patricia Bath, and a new
afterword about women's position in the sciences today.
Kids can do their part to help heal the world and stop the pandemic
by getting a COVID vaccine. After months of wearing masks, washing
hands, and social distancing, kids have another way to help during
the COVID-19 pandemic: they need to get a vaccine. With one little
prick, kids can get protection from the virus and, in turn, help
protect their family, their friends, and their community. In
straightforward language, this book explains to kids how vaccines
will help us rid the world of COVID-19 and how they have a role to
play in that mission.
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The Cool Code
(Paperback)
Deirdre Langeland; Illustrated by Sarah Mai
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R327
R300
Discovery Miles 3 000
Save R27 (8%)
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Ships in 9 - 17 working days
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In this funny and heartfelt slice-of-life graphic novel for fans of
Raina Telgemeier and Kayla Miller, when coding whiz Zoey goes from
homeschooled to new school, she develops an app to help her make
friends. Will the Cool Code help Zoey fit in? Or will it completely
crash her social life? In an attempt to fit in, Zoey develops an
app called the Cool Code with a cute llama avatar that will tell
her everything from what to say to what to wear based on pop
culture algorithms she's uploaded. But when the app gives her
ridiculous advice, awkwardness and hilarity ensues. With a few
upgrades and a bit of debugging from the coding club, the app
actually works-Zoey gets really popular . . . and gets her pulled
in all kinds of directions, including away from her real friends.
Life's most complicated choices. . . is there a code for that?
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