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Books > Children's & Educational > Technology & applied sciences > Design & technology > General
Design thinking is a method of problem-solving that relies on a complex set of skills, processes and mindsets that help people generate novel solutions to problems. Taking Design Thinking to School: How the Technology of Design Can Transform Teachers, Learners, and Classrooms uses an action-oriented approach to reframing K-12 teaching and learning, examining interventions that open up dialogue about when and where learning, growth, and empowerment can be triggered. While design thinking projects make engineering, design, and technology fluency more tangible and personal for a broad range of young learners, their embrace of ambiguity and failure as growth opportunities often clash with institutional values and structures. Through a series of in-depth case studies that honor and explore such tensions, the authors demonstrate that design thinking provides students with the agency and compassion that is necessary for doing creative and collaborative work, both in and out of the classroom. A vital resource for education researchers, practitioners, and policymakers, Taking Design Thinking to School brings together some of the most innovative work in design pedagogy.
Mastering Primary Design and Technology introduces the primary design and technology curriculum and helps trainees and teachers learn how to plan and teach inspiring lessons that make design and technology learning irresistible. Topics covered include: * Current developments in design and technology * Design and technology as an irresistible activity * Design and technology as a practical activity * Skills to develop in design and technology * Promoting curiosity * Assessing children in design and technology * Practical issues This guide includes examples of children's work, case studies, readings to reflect upon and reflective questions that all help to exemplify what is considered to be best and most innovative practice. The book draws on the experience of a leading professional in primary design and technology, Gill Hope, to provide the essential guide to teaching design and technology for all trainee and qualified primary teachers.
Design and technology is a subject that interests and excites most young people. It requires them to work both practically and theoretically, to investigate and research, design, plan, make and evaluate. It encourages creativity, decision-making and problem-solving as pupils get to grips with real needs and real products. Design and technology covers work with electronics, food, materials such as wood, metal, plastics and textiles, and requires the development of graphical skills, practical skills and theoretical knowledge and understanding. Learning to Teach Design and Technology in the Secondary School, second edition, aims to help student-teachers develop their subject knowledge and professional knowledge and skills. It looks at the theory underpinning important issues and links this to practice in the classroom. Fully updated to take account of changes in the curriculum, there are new chapters on: teaching graphics, 14-19 vocational qualifications and cross-curricular links to literacy, numeracy, citizenship and sustainability. There are also chapters on: design and technology in the school curriculum developing areas of subject knowledge the importance of health and safety the use of ICT in the teaching of design and technology planning lessons managing the classroom assessment issues the integration of citizenship and sustainability into design and technology your own professional development. Bringing together insights from current educational theory and the best contemporary classroom teaching and learning, this book will prove an invaluable resource in enhancing the quality of initial school experience for the student teacher.
This is a complete text that provides detailed and concise coverage of all the topics and disciplines covered in the new Edexcel 1DT0 Design and Technology (9-1) specification, written and presented in a way that is accessible to teenagers and easy to teach from. It will be invaluable both as a course text and as a revision guide for students nearing the end of their course. It is divided into neat sections covering every element of the specification. Sections 6-1 to 6-6 of the textbook cover each of the six specialist material categories. These sections would complement practical classroom experience.
Exam Board: SQA Level: N4/5 Subject: Graphic Communication The National 4 & 5 Graphic Communication Course Notes provide comprehensive guidance for the entire CfE programme. Course Notes give a practical approach to help deliver the new curriculum and offer an appropriate blend of sound teaching and learning with exam and assessment guidance. Full coverage of National 4 and 5 course with list of learning intentions Attractive layout with clear text features National 5 content clearly marked for differentiation Key questions highlight crucial concepts and techniques that need to be grasped by students in order to progress to the next learning intention What the examiner/assessor is looking for to help teachers & students feel secure Exam-style questions with worked answers and examiners commentary, self-assessment Keep your learning on track/Stretch yourself to encourage self evaluation and provide challenge for higher ability students Active learning ideas: 'You Should Already Know', lists for student to check they are confident with before proceeding AND 'Make the link' highlights links between the topic and other areas of the course and/or across different subjects Assessment questions, exemplar work, model answers, suggested topic work Teacher Notes Answers online. PDF format.
This practical guide will help busy teachers and learning support staff present the design technology curriculum in a way that will make it accessible to dyslexic pupils and create a more flexible and positive learning environment. Drawing upon her experience as a designer, teacher and mother of two dyslexic children, and also as a dyslexic learner herself, the author: dispels myths about the difficulties faced by dyslexic learners explains the variety of learning difficulties that they experience highlights the help that they need to access their potential gives an insight into issues relating to craft and design offers flexible strategies and solutions that can be used in the classroom or workshop.
This is a challenging new book for primary teachers interested in
developing their teaching of Design & Technology, subject
leaders in D&T, and for student teachers choosing this as their
specialty. It will also appeal to in-service providers and LEA
advisory staff.
Exam Board: OCR Level: GCSE 9-1 Subject: Design & Technology Suitable for the 2023 exams Targeted practice questions covering the GCSE grade 9-1 curriculum This Collins OCR Design & Technology GCSE 9-1 Workbook contains topic-based questions as well as a full practice paper and answers. With lots of realistic practice opportunities for a variety of different exam-style questions. With a workbook and practice exam paper in one book, it contains plenty of practice opportunities to ensure the best results. Includes: * selection of questions covering each topic * topic-by-topic practice * complete exam-style paper
Sean Connolly's bestselling "genius at work" series gets it's "T!" STEM, standing for Science, Technology, Engineering, and Mathematics, refers to the core non-humanities subjects that are so critical to contemporary education. And now, after covering everything but the technology, this master of fun, messy, possibly risky and compelling interactive science experiments explores twenty-seven key areas in current and near-future tech. Author of The Book of Totally Irresponsible Science, The Book of Massively Epic Engineering Disasters, and, most recently, The Book of Ingeniously Daring Chemistry Sean Connolly delves into the fascinating and potentially scary world of driverless cars, artificial intelligence, robots and androids, smart clothing, the "internet of things," test-tube meat, the space elevator, and more. Through cool illustrations, quick definitions, illustrated panels, and Connolly's clear and always-lively writing, readers learn what each breakthrough means; how it has or will improve our lives; what other technologies are related to it; and what the terrifyingly awesome potential risks are. (3D printing? What happens when someone bad "prints" a weapon?) And to make the learning hands-on, each chapter includes an experiment to help understand the underlying principles of these incredibly complicated developments: Use milk jugs and balloons to test solar power. Food dye and water to understand genome technology. A paper airplane to gain insight into drones. Two boards and two friends to replicate the force of a powered exoskeleton. It's science, down to a T.
Full teacher support to accompany the Cambridge IGCSE (R) Design and Technology Student Book for syllabus 0445. These resources will enable teachers to use a structured approach to delivering the course, but will also allow them enough flexibility to teach in their own way, in the best way possible for their classroom context. Exam Board: Cambridge Assessment International Education First teaching: 2018 First examination: 2020 Comprehensive coverage for syllabus 0445 for first teaching 2018 and first examination 2020 Fully supports the approach of the Student Book, using scenarios and skills-building to link together the theory and practical parts of the syllabus Lesson plans and activities that are suitable for a range of international classroom environments Includes answers to every activity and question in the Student Book Guidance on setting up and running practical project work in the classroom Support in how to prepare the students and guide them through their work on the final project Written by highly experienced teachers of Design and Technology from around the world Guidance on how this resource can be used to teach 7048 O Level CDT: Design and Communication, and 6043 O Level Design and Technology
This ethereal collection of designs by the elusive fairie "couturier" Ellwind includes dresses, shoes, hats, and other items fashioned from such natural materials as leaves, flower petals, and seeds. Full-color photos.
Did you use scissors today? Then you've used wedges! These simple machines are all around. Take a look inside and discover 13 different ways we use wedges.
Updated for the new GCSEs, Collins Real-World Technology provides invaluable insight into industrial practices. With knowledge, skills and processes juxtaposed with their application in the working lives of designers and manufacturers, the books successfully bring together workshop and classroom activity with real-world practice in product design. The book contains: Techniques linked to the real world so pupils can understand the relevance of their work to industrial manufacturing Comprehensive coverage of the forming and fabricating processes A chapter examining the Design and Technology projects from schools and colleges
The bestselling scientific series is expanding! With scientific and mathematical information from an expert, this is the perfect book for enlightening the next generation of geniuses. Introduce your baby to programming and computer basics in this must-have board book for nerdy babies! Written by industry experts, Quantum Computing for Babies is a colorfully simple introduction to the magical world of quantum computers. Babies (and grownups!) will discover the difference between bits and qubits and how quantum computers will change our future. With a tongue-in-cheek approach that adults will love, this installment of the Baby University board book series is the perfect way to introduce basic concepts to even the youngest scientists. After all, it's never too early to become a quantum physicist! Baby University: It only takes a small spark to ignite a child's mind. Other Baby University titles include: Quantum Physics for Babies Rocket Science for Babies Neural Networks for Babies Organic Chemistry for Babies
Written by experienced teachers and experts, Electrical and Electronic Technology for CSEC takes a skills-led approach. It concentrates on the development of skills, critical thinking and teamwork providing a firm foundation for the SBA, further study and beyond.
The SEND Code of Practice (2015) reinforced the requirement that all teachers must meet the needs of all learners. This topical book provides practical, tried-and-tested strategies and resources that will support teachers in making design and technology lessons accessible and interesting for all pupils, including those with special educational needs. The author draws on a wealth of experience to share her understanding of special educational needs and disabilities and show how the design and technology teacher can reduce or remove any barriers to learning. Offering strategies that are specific to the context of design and technology teaching, this book will enable teachers to: better identify a student's particular learning requirements; set inclusive design and making assignments which allow all students to participate and succeed; build students' confidence in using a range of materials and tools; assist with design tasks where pupils take ownership of their work and learning; adapt the classroom environment to meet the needs of pupils; create a mutually supportive classroom which maximises learning opportunities. An invaluable tool for continuing professional development, this text will be essential for design and technology teachers (and their teaching assistants) seeking to include and motivate all pupils in their lessons, regardless of their individual needs. This book will also be of interest to secondary SENCOs, senior management teams and ITT providers. In addition to free online resources, a range of appendices provide design and technology teachers with a variety of pro forma and activity sheets to support effective teaching. This is an essential tool for design and technology teachers and teaching assistants, and will help to deliver successful, inclusive lessons for all pupils.
Written by experienced teachers and experts, Building and Furniture Technology for CSEC takes a skills-led approach. It concentrates on the development of skills, critical thinking and teamwork providing a firm foundation for the SBA, further study and beyond.
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