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Books > Computing & IT > General
Artificial intelligence is smarter than humans. It can process information at lightning speed and remain focused on specific tasks without distraction. AI can see into the future, predict outcomes and even use sensors to see around physical and virtual corners. So why does AI frequently get it so wrong and cause harm? The answer is us: the human beings who write the code and teach AI to mimic our behaviour. Scary Smart explains how to fix the current trajectory now, to make sure that the AI of the future can preserve our species. This book offers a blueprint, pointing the way to what we can do to safeguard ourselves, those we love and the planet itself.
In recent decades, there has been an increasing interest in using machine learning and, in the last few years, deep learning methods combined with other vision and image processing techniques to create systems that solve vision problems in different fields. There is a need for academicians, developers, and industry-related researchers to present, share, and explore traditional and new areas of computer vision, machine learning, deep learning, and their combinations to solve problems. Computer Vision and Image Processing in the Deep Learning Era is designed to serve researchers and developers by sharing original, innovative, and state-of-the-art algorithms and architectures for applications in the areas of computer vision, image processing, biometrics, virtual and augmented reality, and more. It integrates the knowledge of the growing international community of researchers working on the application of machine learning and deep learning methods in vision and robotics. Covering topics such as brain tumor detection, heart disease prediction, and medical image detection, this premier reference source is an exceptional resource for medical professionals, faculty and students of higher education, business leaders and managers, librarians, government officials, researchers, and academicians.
'For all those who want their audiences to listen and understand' JEREMY BOWEN | 'Precision, deftness and a calming expertise' THE TIMES Do you worry about holding people's attention during presentations? Are you unsure where to start when faced with writing an essay or report? Are you preparing for an interview and wondering how to get all your points across? Explanation - identifying and communicating what we want to say - is an art. And the BBC presenter and journalist Ros Atkins, creator of the viral 'Ros Atkins on...' explainer videos, is something of a master of the form. In this book, Ros shares the secrets he has learned from years of working in high-pressure newsrooms, identifying the ten elements of a good explanation and the seven steps you need to take to express yourself with clarity and impact. Whether at work, school, university or home, we all benefit from being able to articulate ourselves clearly. Filled with practical examples, The Art of Explanation is a must-read for anyone who wants to sharpen their communication skills.
Stunning advances in digital technology have given us a new wave of
disarmingly human-like AI systems. Chatbots like ChatGPT, Claude and
Gemini put the knowledge of all the world’s experts at our fingertips,
and can generate meaningful sentences, equations and computer code. The
march of this new technology is set to upturn our economies, challenge
our democracies, and refashion society in unpredictable ways. We can
expect these AI systems to soon be making autonomous decisions on the
user’s behalf, with transformative impact on everything we do. It is
vital we understand how they work. Can AI systems ‘think’, ‘know’ and
‘understand’? Could they manipulate or deceive you, and if so, what
might they make you do? Whose interests do they ultimately represent?
And when will they be able to move beyond words and take actions for
themselves in the real world?
A smart, incisive take-down of the bogus claims being made about
so-called ‘artificial intelligence’, exposing the real harm these
technologies do to our jobs, health, society and environment, who
stands to gain from them, and how to fight back.
Blockchain has the potential to revolutionize how people and organizations, who may not know or trust each other, share information and carry out transactions online. Nearly every institution on the planet wants to be a leader in blockchain technology as well as a home to significant platforms, applications, and companies. There is a need for a glocal policy to meet and support these goals as blockchain technology must embrace glocal values and ideals in its legal and regulatory frameworks. Glocal Policy and Strategies for Blockchain: Building Ecosystems and Sustainability discusses the features and advantages of blockchain technology, the innovative applications of blockchain technology, and the potent and limited aspects of blockchain technology. Covering topics such as digital change, international policy, and cyber security governance, this reference work is ideal for industry professionals, researchers, academicians, scholars, practitioners, instructors, and students.
This book differs from traditional numerical analysis texts in that it focuses on the motivation and ideas behind the algorithms presented rather than on detailed analyses of them. It presents a broad overview of methods and software for solving mathematical problems arising in computational modeling and data analysis, including proper problem formulation, selection of effective solution algorithms, and interpretation of results. In the 20 years since its original publication, the modern, fundamental perspective of this book has aged well, and it continues to be used in the classroom. This Classics edition has been updated to include pointers to Python software and the Chebfun package, expansions on barycentric formulation for Lagrange polynomial interpretation and stochastic methods, and the availability of about 100 interactive educational modules that dynamically illustrate the concepts and algorithms in the book. Scientific Computing: An Introductory Survey, Second Edition is intended as both a textbook and a reference for computationally oriented disciplines that need to solve mathematical problems.
As the videogame industry has grown up, the need for better stories and characters has dramatically increased, yet traditional screenwriting techniques alone cannot equip writers for the unique challenges of writing stories where the actions and decisions of a diverse range of players are at the centre of every narrative experience. Game Writing: Narrative Skills for Videogames was the first book to demystify the emerging field of game writing by identifying and explaining the skills required for creating videogame narrative. Through the insights and experiences of professional game writers, this revised edition captures a snapshot of the narrative skills employed in today's game industry and presents them as practical articles accompanied by exercises for developing the skills discussed. The book carefully explains the foundations of the craft of game writing, detailing all aspects of the process from the basics of narrative to guiding the player and the challenges of nonlinear storytelling. Throughout the book there is a strong emphasis on the skills developers and publishers expect game writers to know. This second edition brings the material up to date and adds four new chapters covering MMOs, script formats, narrative design for urban games, and new ways to think about videogame narrative as an art form. Suitable for both beginners and experienced writers, Game Writing is the essential guide to all the techniques of game writing. There's no better starting point for someone wishing to get into this exciting field, whether they are new game writers wishing to hone their skills, or screenwriters hoping to transfer their skills to the games industry.
The technology of Artificial Intelligence is here, and moving fast, without ethical standards in place. A Blueprint for the Regulation of Artificial Intelligence Technologies leans on classical western philosophy for its ethical grounding. Values such as conscience, rights, equity, and discrimination, establish a basis for regulatory standards. Multiple international agencies with governing interests are compared. The development of ethical standards is suggested through two new non-governmental organizations (NGOs). The first is to develop standards that evolve from practice, while the second acts as an ombudsman to settle abuse. Both NGOs are envisioned to cooperate with regulators. More than seeking a perfect solution, the book aims to balance the tension between conflicting interests, with the goal to keep this dangerously wonderful technology under global human control. For that to materialize, the technology needs to have a seat on the table of global ethics. The final chapter lists fourteen thinking points to achieve an ethics balance for new technologies.
This book examines the tangled responsibilities of states, companies, and individuals surrounding human rights in the digital age. Digital technologies have a huge impact – for better and worse – on human lives; while they can clearly enhance some human rights, they also facilitate a wide range of violations. States are expected to implement efficient measures against powerful private companies, but, at the same time, they are drawn to technologies that extend their own control over citizens. Tech companies are increasingly asked to prevent violations committed online by their users, yet many of their business models depend on the accumulation and exploitation of users’ personal data. While civil society has a crucial part to play in upholding human rights, it is also the case that individuals harm other individuals online. All three stakeholders need to ensure that technology does not provoke the disintegration of human rights. Bringing together experts from a range of disciplines, including law, international relations, and journalism, this book provides a detailed analysis of the impact of digital technologies on human rights, which will be of interest to academics, research students and professionals concerned by this issue.
Through an array of detailed case studies, this book explores the vibrant digital expressions of diverse groups of Muslim cybernauts: religious clerics and Sufis, feminists and fashionistas, artists and activists, hajj pilgrims and social media influencers. These stories span a vast cultural and geographic landscape—from Indonesia, Iran, and the Arab Middle East to North America. These granular case studies contextualize cyber Islam within broader social trends: racism and Islamophobia, gender dynamics, celebrity culture, identity politics, and the shifting terrain of contemporary religious piety and practice. The book’s authors examine an expansive range of digital multimedia technologies as primary “texts.” These include websites, podcasts, blogs, Twitter, Facebook, Instagram, YouTube channels, online magazines and discussion forums, and religious apps. The contributors also draw on a range of methodological and theoretical models from multiple academic disciplines, including communication and media studies, anthropology, history, global studies, religious studies, and Islamic studies.
A gripping look at the rise of the microchip and the British tech company caught in the middle of the global battle for dominance. One tiny device lies at the heart of the world's relentless technological advance: the microchip. Today, these slivers of silicon are essential to running just about any machine, from household devices and factory production lines to smartphones and cutting-edge weaponry. At the centre of billions of these chips is a blueprint created and nurtured by a single company: Arm. Founded in Cambridge in 1990, Arm's designs have been used an astonishing 250 billion times and counting. The UK's high-tech crown jewel is an indispensable part of a global supply chain driven by American brains and Asian manufacturing brawn that has become the source of rising geopolitical tension. With exclusive interviews and exhaustive research, The Everything Blueprint tells the story of Arm, from humble beginnings to its pivotal role in the mobile phone revolution and now supplying data centres, cars and the supercomputers that harness artificial intelligence. It explores the company's enduring relationship with Apple and numerous other tech titans, plus its multi-billion-pound sale to the one-time richest man in the world, Japan's Masayoshi Son. The Everything Blueprint details the titanic power struggle for control of the microchip, through the eyes of a unique British enterprise that has found itself in the middle of that battle.
Python is today's fastest growing programming language. This engaging and refreshingly different guide breaks down the skills into clear step-by-step chunks and explains the theory using brief easy-to-understand language. Rather than bamboozling readers with pages of mind-numbing technical jargon, this book includes 150 practical challenges, putting the power in the reader's hands. Through creating programs to solve these challenges the reader will quickly progress from mastering the basics to confidently using subroutines, a graphical user interface, and linking to external text, csv and SQL files. This book is perfect for anyone who wants to learn how to program with Python. In particular, students starting out in computer science and teachers who want to improve their confidence in Python will find here a set of ready-made challenges for classroom use.
Coherent Electron Microscopy: Designing Faster and Brighter Electron Sources, Volume 227 in the Advances in Imaging and Electron Physics series, merges two long-running serials, Advances in Electronics and Electron Physics and Advances in Optical and Electron Microscopy. Chapters in this new release cover Characterization of nanomaterials properties using FE-TEM, Cold field-emission electron sources: From higher brightness to ultrafast beams, Every electron counts: Towards the development of aberration optimized and aberration corrected electron sources, and more. The series features articles on the physics of electron devices (especially semiconductor devices), particle optics at high and low energies, microlithography, image science, digital image processing, electromagnetic wave propagation, electron microscopy and the computing methods used in all these domains.
Technology is used in various forms within today’s modern market. Businesses and companies, specifically, are beginning to manage their effectiveness and performance using intelligent systems and other modes of digitization. The rise of artificial intelligence and automation has caused organizations to re-examine how they utilize their personnel and how to train employees for new skillsets using these technologies. These responsibilities fall on the shoulders of human resources, creating a need for further understanding of autonomous systems and their capabilities within organizational progression. Transforming Human Resource Functions With Automation is a collection of innovative research on the methods and applications of artificial intelligence and autonomous systems within human resource management and modern alterations that are occurring. While highlighting topics including cloud-based systems, robotics, and social media, this book is ideally designed for managers, practitioners, researchers, executives, policymakers, strategists, academicians, and students seeking current research on advancements within human resource strategies through the implementation of information technology and automation.
Unlock your creativity with easy digital illustration techniques. Learn how to create professional-looking art and illustration in Procreate, the industry-leading digital painting app for iPad. In this step-by-step guide you will learn how to create unique art, make seamless patterns, and master all the elements of the software: from layers to selections, how to use brushes, how to tile patterns and everything you need to know to take your art to new digital highs. Artist and illustrator Ruth Burrows takes a beginner-friendly, jargon-free approach to explaining how to get the most from Procreate, delivering not a heavy technical manual but rather, an inspirational workbook that encourages you to play, make mistakes and seek out your own way of using the app. The Basic Tools section introduces essential features and takes you on a quick tour of Procreate.You will learn by doing and if you're unsure of anything later on, you can dip back into this section to refresh your memory. The Projects section takes you a bit further on your 'learning by doing' journey. The first few projects explain techniques step-by-step. There are screenshots of the actual interface so you can see exactly how things work and where things are. The later projects are more art based and look in detail at how the author uses Procreate to make her highly commercial art. By the end of this book, you will be creating digital illustrations that will feel as natural and intuitive as drawing with pencil and paper. As well as mastering the art techniques, you will also find practical advice on how to monetize your artwork, from tips on licensing to how to have your art printed on products, and more.
Remediating Sound studies the phenomena of remixing, mashup and recomposition: forms of reuse and sampling that have come to characterise much of YouTube's audiovisual content. Through collaborative composition, collage and cover songs to reaction videos and political activism , users from diverse backgrounds have embraced the democratised space of YouTube to open up new and innovative forms of sonic creativity and push the boundaries of audiovisual possibilities. Observing the reciprocal flow of influence that runs between various online platforms, 12 chapters position YouTube as a central hub for the exploration of digital sound, music and the moving image. With special focus on aspects of networked creativity that remain overlooked in contemporary scholarship, including library music, memetic media, artificial intelligence, the sonic arts and music fandom, this volume offers interdisciplinary insight into contemporary audiovisual culture. |
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