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Books > Arts & Architecture > Performing arts > General
Entertainment tax incentives are one of the greatest tools in the arsenal of filmmaking. They pay a portion of production expenditures back to the filmmaker, while creating powerful economic engines for the states who implement them properly. They are high in the list of considerations for executives to sign off before a movie receives the go-ahead for production, even to the point of dictating the location of where a production is filmed. Yet, they are misunderstood by the filmmakers who use them, the politicians who create them, the economists who measure them, and even the scholars who study them. This book puts all the pieces together in a comprehensive look at how the entertainment industry works, how it uses incentives, and how incentives can benefit a filmmaker - or a state.
This book introduces the principles of place and time by discussing the main roles they play in argumentation, unpacking the multifarious meanings of spatiality and temporality. Definitions of kairos are explored to yield suggestions as to how this concept, and that of 'place', can operate in argumentation. The chapters explore various related concepts such as the role of different arguments in different places, and how some places are not intended for argument; argumentation, time and temporality; visual argumentation; the effect of the passage of time on argument evaluation; and the image as a site of discursive production. This collection is of interest to students and researchers in argumentation studies, rhetoric, reasoning, and philosophy. Previously published in Argumentation Volume 34, issue 1, March 2020
This book examines the figure of the sleeper agent as part of post-9/11 political, journalistic and fictional discourse. There is a tendency to discuss the terroristic threat after 9/11 as either a faraway enemy to be hunted down by military force or, on the other hand, as a ubiquitous, intangible threat that required constant alertness at home. The missing link between these two is the sleeper agent - the foreign enemy hiding among US citizens. By analyzing popular television shows, several US comic books, and a broad variety of Hollywood films that depict sleeper agents direct or allegorically, this book explores how a shift in perspective-from terrorist to sleeper agent-brings new insights into our understanding of post-9/11 representations of terrorism. The book's interdisciplinary focus between media studies, cultural studies, and American studies, suggests that it will find an audience in a variety of fields, including historical research, narratology, popular culture, as well as media and terrorism studies.
What does the Coen Brothers' Barton Fink have in common with Norman McLaren's Synchromy? Or with audiovisual sculpture? Or contemporary music video? Composing Audiovisually interrogates how the relationship between the audiovisual media in these works, and our interaction with them, might allow us to develop mechanisms for talking about and understanding our experience of audiovisual media across a broad range of modes. Presenting close readings of audiovisual artefacts, conversations with artists, consideration of contemporary pedagogy and a detailed conceptual and theoretical framework that considers the nature of contemporary audiovisual experience, this book attempts to address gaps in our discourse on audiovisual modes, and offer possible starting points for future, genuinely transdisciplinary thinking in the field.
* Guides the reader through the process of putting together a successful video production business, drawing on the author's extensive experience. * Suitable for professionals wishing to start their own video production businesses, but also will appeal to the student market due to its practical and accessible style. * Providing key takeaways and addressing remote working practices, this book addresses practical steps individuals can take to establish a successful video production company.
* Guides the reader through the process of putting together a successful video production business, drawing on the author's extensive experience. * Suitable for professionals wishing to start their own video production businesses, but also will appeal to the student market due to its practical and accessible style. * Providing key takeaways and addressing remote working practices, this book addresses practical steps individuals can take to establish a successful video production company.
In the Blink of an Eye is celebrated film editor Walter Murch's vivid, multifaceted, thought -- provoking essay on film editing. Starting with what might be the most basic editing question -- Why do cuts work? -- Murch treats the reader to a wonderful ride through the aesthetics and practical concerns of cutting film. Along the way, he offers his unique insights on such subjects as continuity and discontinuity in editing, dreaming, and reality; criteria for a good cut; the blink of the eye as an emotional cue; digital editing; and much more. In this second edition, Murch reconsiders and completely revises his popular first edition's lengthy meditation on digital editing (which accounts for a third of the book's pages) in light of the technological changes that have taken place in the six years since its publication.
This book examines the interconnections between punk and alternative comedy (altcom). It explores how punk's tendency towards humour and parody influenced the trajectory taken by altcom in the UK, and the punk strategies introduced when altcom sought self-definition against dominant established trends. The Punk Turn in Comedy considers the early promise of punk-comedy convergence in Peter Cook and Dudley Moore's 'Derek and Clive', and discusses punk and altcom's attitudes towards dominant traditions. The chapters demonstrate how punk and altcom sought a direct approach for critique, one that rejected innuendo, while embracing the 'amateur' in style and experimenting with audience-performer interaction. Giappone argues that altcom tended to be more consistently politicised than punk, with a renewed emphasis on responsibility. The book is a timely exploration of the 'punk turn' in comedy history, and will speak to scholars of both comedy and punk studies.
1. IntroductionPart I: Utopian Concepts2. On Utopia3. On Film4. On Documentary5. On Semio-PragmaticsPart II: Utopian Concepts6. Films for the Future: The Zukunftsfilme by defa-futurum7. Utopian Propaganda8. Urban Utopias9. Post-Classic Utopias10. Conclusion
This book examines the main issues and concepts relating to heritage, screen and literary tourism (HSLT) and provides a comprehensive understanding and evaluation of these three forms of tourism in the context of global tourism development. It analyses the demand and supply of HSLT within the frameworks provided by service-dominant logic and value creation to enable a critical perspective on how HSLT tourist experiences are created, produced and shaped. The volume explores the challenges which relate to the role of the consumer in the co-creation of the tourist experience, and the implications this has for the development, marketing, interpretation, consumption, planning and management of HSLT. It will appeal to researchers and students of heritage tourism, film and literary tourism, media-driven tourism, tourism planning and destination development and management.
This book examines the main issues and concepts relating to heritage, screen and literary tourism (HSLT) and provides a comprehensive understanding and evaluation of these three forms of tourism in the context of global tourism development. It analyses the demand and supply of HSLT within the frameworks provided by service-dominant logic and value creation to enable a critical perspective on how HSLT tourist experiences are created, produced and shaped. The volume explores the challenges which relate to the role of the consumer in the co-creation of the tourist experience, and the implications this has for the development, marketing, interpretation, consumption, planning and management of HSLT. It will appeal to researchers and students of heritage tourism, film and literary tourism, media-driven tourism, tourism planning and destination development and management.
This textbook goes beyond introductory sensory perception by incorporating supplementary electronic materials to demonstrate the parallels between both hearing and seeing. Each chapter intermixes seeing and hearing processes so that students can easily understand that perceptual organization is the same across different kinds of sensations and modalities. Figures illustrating visual organization are paired with sound files demonstrating the analogous auditory organization. While most books on sensation and/or perception treat the senses individually there is growing awareness of just how important multisensory integration is to understanding the connection between sensory perception and cognition.
This book is based on a two-day symposium at the Paris Institute of Advanced Study titled "space-time geometries and movement in the brain and the arts". It includes over 20 chapters written by the leading scientists and artists who presented their related research studies at the symposium and includes six sections; the first three focus on space-time geometries in perception, action and memory while the last three focus on specific artistic domains: drawing and painting, dance, music, digital arts and robotics. The book is accompanied by a dedicated webpage including related images and videos. There is an ever-growing interest in the topics covered by this book. Space and time are of fundamental importance for our understanding of human perception, action, memory and cognition, and are entities which are equally important in physics, biology, neuroscience and psychology. Highly prominent scientists and mathematicians have expressed their belief that our bodies and minds shape the ways we perceive space and time and the physical laws we formulate. Understanding how the brain perceives motion and generates -bodily movements is of great significance. There is also growing interest in studying how space, time and movement subserve artistic creations in different artistic modalities (e.g., fine arts, digital and performing arts and music). This interest is inspired by the idea that artists make intuitive use of the principles and simplifying strategies used by the brain in movement generation and perception. Building upon new understanding of the spatio-temporal geometries subserving movement generation and perception by the brain we can start exploring how artists make use of such neuro --geometrical and neuro-dynamic representations in order to express artistic concepts and emotionally affect the human observers and listeners. Scientists have also started formulating new ideas of how aesthetic judgements emerge from the principles and brain mechanisms subserving motor control and motion perception. Covering novel and multidisciplinary topics, this advanced book will be of interest to neuroscientists, behavioral scientists, artificial intelligence and robotics experts, students and artists.
Stunts of Late Nineteenth- Century New York: Aestheticised Precarity, Endangered Liveness examines the emergence of stunts in the media, politics, sport and art of New York at the turn of the twentieth century. This book investigates stunts in sport, media and politics, demonstrating how these risky performances tapped into anxieties and fantasies concerning work, freedom, gendered/ raced/ classed bodies and the commodifi cation of human life. Its case studies examine bridge jumping, extreme walking contests, stunt journalists such as Nellie Bly, and cycling feats including Annie Londonderry's round- the- world venture. Supported by extensive archival research and Performance Studies theorisations of precarity, liveness and surrogation, Smith theorises an under- examined form which is still prevalent in art, politics and commerce, to show what stunts reveal about value, risk and human life. Suitable for scholars and practitioners across a range of subjects, from Performance Studies to gender studies, to media studies, Stunts of Late Nineteenth- Century New York explores how stunts turned everyday precarity into a spectacle.
- Presenting a cutting-edge framework which will be of interest to both aspiring and practicing professionals in sound design for all manner of media - Author has impressive professional credentials, with more than 700 IMDb credits. - An excellent addition to our growing 'Sound Design' series
This book examines the many reincarnations of Carroll's texts, illuminating how the meaning of the original books has been re-negotiated through adaptations, appropriations, and transmediality. The volume is an edited collection of eighteen essays and is divided into three sections that examine the re-interpretations of Alice in Wonderland and Through the Looking-Glass in literature, film, and other media (including the branches of commerce, music videos, videogames, and madness studies). This collection is an addition to the existing work on Alice in Wonderland and its sequels, adaptations, and appropriations, and helps readers to have a more comprehensive view of the extent to which the Alice story world is vast and always growing.
Restless Infections is a collection of critical essays exploring artistic interventions in urban spaces, focusing on place-making and the politics of space in South Africa. The writers examine seminal artworks by South African artists, addressing diverse forms of expression such as site-specific performances, immersive installations, film, photography, and online performances. The book is divided into three sections: The Restless City, Public Art for Multiple Publics, and Land, Home, Belonging. It introduces new perspectives on public sphere performance, such as Khanyisile Mbongwa’s re-imagining of township alleyways for public encounters and Mbongeni Mtshali’s study of everyday performances that challenge colonial and neo-colonial spatial organization. The title, Restless Infections, is derived from the popular Infecting the City public art festival, symbolizing the persistent state of restlessness in a city still grappling with the legacies of colonialism, inequality, and racial segregation. This restlessness is tied to a desire for economic and political stability, expressed through transient art forms like Santu Mofokeng’s billboard photography. The book shifts the focus of public art discourse in South Africa from static forms like monuments and statues to dynamic, temporary interventions that question the concept of publicness. These interventions engage with protest, public intimacy, audience interaction, and the disrupted topography of apartheid cities. As the first scholarly volume to read public spheres through a multi- and interdisciplinary lens, Restless Infections argues that the diverse artistic modes explored are essential to understanding the complexities of publicness in South Africa.
Thinking in pictures is a gift; transferring them to words on paper is a craft. Put them together, and that's the screenwriter's art. Big Screen, Small Screen is a complete guide to writing for film and television for beginners as well as more experienced writers. It covers all aspects of screenwriting from changing a film genre to picking a television timeslot. Taking you through the basics of screenwriting with step by step guides to structure, character and the first draft script, and valuable tips and exercises, it also shows you how to find and agent, deal with producers, market your script and apply for funding.
Featuring interviews with 27 award-winning and emerging filmmakers, this book is the first comprehensive look at independent filmmaking careers in South East Asia with never-before published insights into the lives and careers of some of the most influential filmmakers in one of the world's most exciting screen production regions. Celebrating filmmaking in South East Asia, the interviews offer unique perspectives that highlight the various paths filmmakers have taken to establish and develop their independent filmmaking careers. Presenting filmmakers whose films span narrative, documentary and experimental genres, and from all ten South East Asian nations, the filmmakers in this collection include: Camera d'Or winner Anthony Chen Sundance Grand Jury Prize nominee Mouly Surya NETPAC Award Winner Sheron Dayoc Brunei's first female director, Siti Kamaluddin Directors of the Wathann Festival, Thaiddhi and Thu Thu Shein Lao's only female and first horror film director, Mattie Do Aimed at aspiring filmmakers with a focus on career building outside of global production hubs, Meissner has curated a collection of interviews that reflects the diversity and ambition of filmmaking in South East Asia. The book is accompanied by a companion website (www.southeastasianfilmcareers.com) that includes 27 micro-documentaries on the included filmmakers.
By rethinking contemporary debates regarding the politics of aesthetic forms, "Gender and Allegory in Transamerican Fiction and Performance" explores how allegory can be used to resolve the "problem" of identity in both political theory and literary studies. Examining fiction and performance from Zoe Valdes and Cherrie Moraga to Def Poetry Jam and Carmelita Tropicana, Sugg suggests that the representational oscillations of allegory can reflect and illuminate the fraught dynamics of identity discourses and categories in the Americas. Using a wide array of theoretical and aesthetic sources from the United States, Latin America, and the Caribbean, this book argues for the crucial and potentially transformative role of feminist cultural production in transamerican public cultures.
Award-winning cine-maVRicks Eric R. Williams, Carrie Love and Matt Love introduce virtual reality cinema (also known as 360 Degrees video or cine-VR) in this comprehensive guide filled with insider tips and tested techniques for writing, directing and producing effectively in the new medium. Join these veteran cine-VR storytellers as they break down fundamental concepts from traditional media to demonstrate how cine-VR can connect with audiences in new ways. Examples from their professional work are provided to illustrate basic, intermediate and advanced approaches to crafting modern story in this unique narrative space where there's no screen to contain an image and no specific stage upon which to perform. Virtual Reality Cinema will prepare you to approach your own cine-VR projects via: Tips and techniques for writing, directing and producing bleeding-edge narrative cine-VR projects; More than a hundred photos and illustrations to explain complex concepts; Access to more than two hours of on-line cine-VR examples that you can download to watch on your own HMD; New techniques developed at Ohio University's Game Research and Immersive Design (GRID) Lab, including how to work with actors to embrace Gravity and avoid the Persona Gap, how to develop stories with the Story Engagement Matrix and how to balance directorial control and audience agency in this new medium. This book is an absolute must read for any student of filmmaking, media production, transmedia storytelling and game design, as well as anyone already working in these industries that wants to understand the new challenges and opportunities of virtual reality cinema.
This book argues that certain films have more to offer by way of conceptualising education than textual scholarship. Drawing on the work of the later Wittgenstein, it suggests that a shift in our philosophical focus from knowing to seeing can allow for ordinary educational phenomena (teachers, schools, children) to be appreciated anew. The book argues that cinema is the medium best placed to draw attention to this revaluation of the everyday, and particular films are presented as offering unique insights into the aesthetic nature of education as a concept. The book will be of primary interest to educators and educationalists alike, but its interdisciplinary nature should also appeal to those in the fields of film study, philosophy, and aesthetics.
The New York Times bestseller and the definitive portrait of Kurt Cobain--as relevant as ever, as we remember the impact of Cobain on our culture twenty-five years after his death--now with a new preface and an additional final chapter from acclaimed author Charles R. Cross. It has been twenty-five years since Kurt Cobain died by his own hand in April 1994; it was an act of will that typified his short, angry, inspired life. Veteran music journalist Charles R. Cross fuses his intimate knowledge of the Seattle music scene with his deep compassion for his subject in this extraordinary story of artistic brilliance and the pain that extinguished it. Based on more than four hundred interviews; four years of research; exclusive access to Cobain's unpublished diaries, lyrics, and family photos; and a wealth of documentation, Heavier Than Heaven traces Cobain's life from his early days in a double-wide trailer outside of Aberdeen, Washington, to his rise to fame, success, and the adulation of a generation. Charles Cross has written a new preface for this edition, giving readers context for the time in which the book was written, six years after Kurt's death, and reminding everyone how fresh that cultural experience was when the interviews for the book were done. The new final chapter will update the story since, regarding investigations into Cobain's death, Nirvana's induction into the Rock N Roll Hall of Fame, and how their place in rock history has only risen over the decades. |
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