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Books > Professional & Technical > Electronics & communications engineering > Communications engineering / telecommunications > Telephone technology > Mobile phones
Wait--you took that amazing picture? Taking a photo is as simple as point and click. Taking a good photo takes a bit more know-how, and Android Smartphone Photography For Dummies is your quick-and-easy guide. No matter what model of Android phone you have, this book teaches you to produce high-quality images using the powerhouse camera you carry in your pocket every day. You'll learn the photography techniques pros use, like how to recognize beautiful outdoor lightning, how to capture moving subjects, and how to make stuff look good. Whatever kind of photos you want to take, this book will help you identify the gear and the apps you need for stunning results. With Dummies as your friendly instructor, you'll be wowing your friends and family before you know it. Explore your phone's camera, including little-known advanced features that will make a big difference in your images Figure out how to edit your pictures, correct lighting imbalances, apply neat filters, remove blemishes, and more Learn the basic principles of photography and apply your knowledge to outdoor photography, action shots, and still life Plus: capture video, organize your images, share photos online, choose a phone tripod, and protect your camera from the elements Dummies makes it easy for Android users of all skill levels to morph into masterful image-makers.
Whether used for communication, entertainment, socio-economic growth, crowd-sourcing social and political events, monitoring vital signs in patients, helping to drive vehicles, or delivering education, mobile technology has been transformed from a mode to a medium. Mobile Technology Consumption: Opportunities and Challenges explores essential questions related to the cost, benefit, individual and social impact, and security risks associated with the rapid consumption of mobile technology. This book presents the current state of mobile technologies and their use in various domains including education, healthcare, government, entertainment, and emerging economic sectors.
This book presents a detailed pedagogical description of the 5G commercial wireless communication system design, from an end to end perspective. It compares and contrasts NR with LTE, and gives a concise and highly accessible description of the key technologies in the 5G physical layer, radio access network layer protocols and procedures. This book also illustrates how the 5G core and EPC is integrated into the radio access network, how virtualization and edge computer fundamentally change the way users interact with the network, as well as 5G spectrum issues. This book is structured into six chapters. The first chapter reviews the use cases, requirements, and standardization organization and activities for 5G. These are 5G requirements and not NR specifically, as technology that meets the requirements, may be submitted to the ITU as 5G technology. This includes a set of Radio Access Technologies (RATs), consisting of NR and LTE; with each RAT meeting different aspects of the requirements. The second chapter describes the air interface of NR and LTE side by side. The basic aspects of LTE that NR builds upon are first described, followed by sections on the NR specific technologies, such as carrier/channel, spectrum/duplexing (including SUL), LTE/NR co-existence and new physical layer technologies (including waveform, Polar/LDPC codes, MIMO, and URLLC/mMTC). In all cases the enhancements made relative to LTE are made apparent. The third chapter contains descriptions of NR procedures (IAM/Beam Management/Power control/HARQ), protocols (CP/UP/mobility, including grant-free), and RAN architecture. The fourth chapter includes a detailed discussion related to end-to-end system architecture, and the 5G Core (5GC), network slicing, service continuity, relation to EPC, network virtualization, and edge computing. The fifth and major chapter describes the ITU submission and how NR and LTE meet the 5G requirements in significant detail, from the rapporteur responsible for leading the preparation and evaluation, as well as some field trial results. Engineers, computer scientists and professionals with a passing knowledge of 4G LTE and a comprehensive understanding of the end to end 5G commercial wireless system will find this book to be a valuable asset. Advanced-level students and researchers studying and working in communication engineering, who want to gain an understanding of the 5G system (as well as methodologies to evaluate features and technologies intended to supplement 5G) will also find this book to be a valuable resource.
Starting with an overview of current research progresses on multiple access technology, the book then presents the theoretical fundamentals, technical principles, transmission scheme, key technologies and evaluation results of new multi-access technologies, especially focusing on its typical applications 5G communication systems. With extensive practical cases, it is an essential reference for researchers, engineers and graduate students.
This book offers a technical background to the design and optimization of wireless communication systems, covering optimization algorithms for wireless and 5G communication systems design. The book introduces the design and optimization systems which target capacity, latency, and connection density; including Enhanced Mobile Broadband Communication (eMBB), Ultra-Reliable and Low Latency Communication (URLL), and Massive Machine Type Communication (mMTC). The book is organized into two distinct parts: Part I, mathematical methods and optimization algorithms for wireless communications are introduced, providing the reader with the required mathematical background. In Part II, 5G communication systems are designed and optimized using the mathematical methods and optimization algorithms.
Is your phone the first thing you reach for when you wake up? And the last thing you see before you sleep? Do you find the hours slip away as you idly scroll through your social media timeline? In short, are you addicted to your phone? If so, How to Break Up with Your Phone is here to help. How to Break Up With Your Phone is a smart, practical and useful plan to help you conquer your mobile phone addiction in just 30 days - and take back your life in the process. Recent studies have shown that spending extended time on our phones affects our ability to form new memories, think deeply, focus and absorb information, and the hormones triggered every time we hear our phones buzz both add to our stress levels and are the hallmark signs of addiction. In How to Break Up with Your Phone, award-winning science journalist Catherine Price explores the effects that our constant connectivity is having on our brains, bodies, relationships, and society at large and asks, how much time do you really want to spend on your phone? Over the course of 30 days, Catherine will guide you through an easy-to-follow plan that enables you to identify your goals, priorities and bad habits, tidy your apps, prune your email, and take time away. Lastly, you will create a new, healthier relationship with your phone and establish habits and routines to ensure this new relationship sticks. You don't have to give up your phone forever; instead you will be more mindful not only of how you use your phone, but also about how you choose to spend the precious moments of your life.
This book investigates the intuitive application of strategic knowledge arbitrage and serendipity (SKARSE) principles by CEOs in their use of mobile electronic devices. CEOs of small to mid-sized organizations are responsible for the income, expenses, and profitability of their respective division and rely heavily on mobile devices for learning, knowledge management, and communication. This book explores the effects of mobile devices on the individual CEO, their interpersonal relationships, and culture. It will benefit students, academics, and business professionals recognize events that can add to knowledge and enhance management skills.
Mobile computing technology has come a long way in recent years-providing anytime, anywhere communication and access to information. Bringing students up to date on important technological and industry developments, Principles of Mobile Computing and Communications examines mobile networks and relevant standards, highlighting issues unique to the mobile computing environment and exploring the differences between conventional and mobile applications. Going beyond discussions on wireless network infrastructure and how to develop enterprise mobile applications, this textbook considers pervasive computing and smart environments, the complexity of designing and developing such applications, and how issues are dependent on the context of the applications. Following an overview of what mobile computing has to offer and how its applications affect both our professional and personal lives, it focuses on the technologies and the infrastructure of all mobile and wireless networks, cellular networks, WLANs, WPANs, and sensor and mobile ad hoc networks. The textbook then discusses the Mobile IP, adaptive behavior, power management, resource constraints, interface design, seamless mobility support, and locating sensing techniques and systems. It also discusses important security issues that concern all users regardless of applications employed.
Your step-by-step roadmap to unlocking the full potential of your new Galaxy S22 Your new Samsung Galaxy S22 is packed with more features than you can count. So, how should you go about using this fantastic phone to its fullest? With some friendly and expert help from Samsung Galaxy S22 For Dummies! This book on Samsung's latest version of its flagship smartphone will walk you through every important function and feature on the S22. Want to make a call or send an email? Samsung Galaxy S22 For Dummies will show you how to set up your accounts and contacts to help you stay in touch with your friends and family. More interested in playing some new games or using the latest app? Flip to the chapter on accessing the Google Play Store and grab your favorite downloads. You'll find step-by-step descriptions, complete with helpful screenshots and pictures, to help you: Understand the home screen, buttons, and menus of your new phone so you can navigate it with ease Customize your phone with ringtones, wallpapers, lock screens, and widgets Improve your productivity with functional apps like Calendar and GPS Whether this is your first Samsung phone, or just the latest in a long line of them, Samsung Galaxy S22 For Dummies is your secret weapon to unlocking the full potential of one of the most powerful smartphones on the market today.
This book presents effective ways to partition mobile devices such that the enterprise system access and its information are completely separated from the personal information. For those using mobile devices for personal and business purposes, the ability to keep the data secure and separate is critical. The applications for security in smart platforms range from personal email accounts to global enterprise systems. Several approaches for mobile virtualization are described, all creating secure and secluded environments for enterprise information. The authors present a reference architecture that allows for integration with existing enterprise mobile device management systems and provides a lightweight solution for containerizing mobile applications. This solution is then benchmarked with several of the existing mobile virtualization solutions across a range of mobile devices. Virtualization Techniques for Mobile Systems is an excellent resource for researchers and professionals working in mobile systems. Advanced-level students studying computer science and electrical engineering will also find the content helpful.
This book addresses current technology trends and requirements leading towards the next era in mobile communication handsets; and beyond that the book proposes innovative solutions that could be candidate solutions for 5G phones. It adopts a multidisciplinary and interdisciplinary stance towards handset design, a necessary ingredient if 5th Generation handset and services are to really take-off. Therefore the scope of the book targets a broad range of subjects, including energy efficiency, RF design, cooperation, context-aware systems, roaming, and short-range networking, all of which working in synergy to provide seamless mobility and high speed connectivity within a HetNet environment. Specifically, the authors investigate how we can exploit the cooperation paradigm and context-aware mechanism working in synergy to provide energy compliant phones that can introduce power savings of up to 50% on state-of-the-art. Going beyond this, a chapter on business modeling approaches is also included, based on incentive mechanisms for cooperation that will provide the necessary leverage to promote the up-take of the proposed technology.
In this chapter we describe the motivation for writing this book and explain its scope. Some remarks on nomenclature are given in order to help the reader with a fast and easy start. The concept and structure of the material compiled is p- sented, followed by some hints on how to make best use of it. Finally the status of standardization, on which this book is based, is described. 1. 1 Motivation Probably the main motivation for starting to draft the script for this book, and eventually to finish it, was the desire to have a more or less complete, up-to-date overview of mobile network technology for myself, not only when starting my work in 3GPP standardization, but also continuously afterwards. I realized that some of my colleagues were in search of the same, and I extrapolated to the point where, after 3G technology is in in the field for some time, the huge, new step of development would be implemented and finally exist in reality: a manifold of s- tem designers, SW engineers, solution consultants, test personnel, field tech- cians and service staff would have to deal with the underlying architecture, c- cepts and detailed procedures. Yet, I noticed in my roughly two decades of work as a engineer (in a few diverse fields) that compact, consistent, and balanced ov- view material, suitable for the wider audience is scarce.
This brief surveys existing techniques to address the problem of long delays and high power consumption for web browsing on smartphones, which can be due to the local computational limitation at the smartphone (e.g., running java scripts or flash objects) level. To address this issue, an architecture called Virtual-Machine based Proxy (VMP) is introduced, shifting the computing from smartphones to the VMP which may reside in the cloud. Mobile Web Browsing Using the Cloud illustrates the feasibility of deploying the proposed VMP system in 3G networks through a prototype using Xen virtual machines (in cloud) and Android Phones with ATT UMTS network. Techniques to address scalability issues, resource management techniques to optimize the performance of the VMs on the proxy side, compression techniques to further reduce the bandwidth consumption, and adaptation techniques to address poor network conditions on the smartphone are also included.
The iPhone represents an important moment in both the short history of mobile media and the long history of cultural technologies. Like the Walkman of the 1980s, it marks a juncture in which notions about identity, individualism, lifestyle and sociality require rearticulation. this book explores not only the iPhone's particular characteristics, uses and "affects," but also how the "iPhone moment" functions as a barometer for broader patterns of change. In the iPhone moment, this study considers the convergent trajectories in the evolution of digital and mobile culture, and their implications for future scholarship. Through the lens of the iPhone-as a symbol, culture and a set of material practices around contemporary convergent mobile media-the essays collected here explore the most productive theoretical and methodological approaches for grasping media practice, consumer culture and networked communication in the twenty-first century.
Design and development of a cost-effective mobile broadband wireless access network is a key challenge for many mobile network operators. Overdimensioning or underdimensioning of the access network results in additional costs and a reduction of the customer satisfaction, respectively. Thushara Weerawardane introduces new transport technologies and features for High Speed Packet Access (HSPA) and Long-Term Evolution (LTE) networks. He proposes novel adaptive flow control and enhanced congestion control algorithms and develops corresponding analytical models. These models are based on Markov chains and can be performed for faster analysis evaluation compared to long lasting detailed simulations. Both simulation and analytical models provide optimum network performance and reliable guaranteed quality of standard for the end users during congestion in the transport network. Further, the author investigates and analyzes the LTE transport network performance by introducing novel traffic differentiation models and buffer management techniques during intra-LTE handovers.
Discover what is involved in designing the world's most popular and advanced consumer product to date - the phone in your pocket. With this essential guide you will learn how the dynamics of the market, and the pace of technology innovation, constantly create new opportunities which design teams utilize to develop new products that delight and surprise us. Explore core technology building blocks, such as chipsets and software components, and see how these components are built together through the design lifecycle to create unique handset designs. Learn key design principles to reduce design time and cost, and best practice guidelines to maximize opportunities to create a successful product. A range of real-world case studies are included to illustrate key insights. Finally, emerging trends in the handset industry are identified, and the global impact those trends could have on future devices is discussed.
Der Weg von der Inbetriebnahme eines Prozessorsystems bis zur Implementierung einer Human Machine Interface (HMI) bildet den Schwerpunkt dieses Werks. Der Autor erlautert, wie Treiber und Betriebssystem (QNX, Linux) konfiguriert, gebaut und geladen werden. Alle notwendigen Kenntnisse werden systematisch und fundiert vermittelt, auch Fragen der Virtualisierung und der Einsatz von MultiCore-Systemen. Der Band enthalt praktische Beispiele sowie Anleitungen fur die Fehlersuche und die Performance-Optimierung, Code-Snippets werden zur Verfugung gestellt."
Mobile phones are no longer what they used to be. Not only can users connect to the Internet anywhere and anytime, they can also use their devices to map their precise geographic coordinates and access location-specific information like restaurant reviews, historical information, and locations of other people nearby. The proliferation of location-aware mobile technologies calls for a new understanding of how we define public spaces, how we deal with locational privacy, and how networks of power are developed today. In Mobile Interfaces in Public Spaces, Adriana de Souza E. Silva and Jordan Frith examine these social and spatial changes by framing the development of location-aware technology within the context of other mobile and portable technologies such as the book, the Walkman, the iPod, and the mobile phone. These technologies work as interfaces to public spaces that is, as symbolic systems that not only filter information but also reshape communication relationships and the environment in which social interaction takes place. Yet rather than detaching people from their surroundings, the authors suggest that location-aware technologies may ultimately strengthen our connections to locations.
Congratulations you ve purchased the new iPhone 4, the coolest smartphone on the market. Now it s time to learn how to take advantage of all the features, apps, and secret techniques available. To accomplish this, look no further than iPhone 4 Made Simple. Over 1,000 screen visuals and clear-cut instructions guide you through both basic and advanced features of the iPhone 4, from email and calendar tips to navigating the App Store and understanding Bluetooth and Wi-Fi networks. Written by two successful smartphone trainers and authors, this is the go-to guide for the latest and greatest version of the iPhone. What you'll learn * Use copy/Paste, spotlight search, and voice memos * Support for both Windows and Mac users * Use music, videos, photos & voice notes * Detailed iTunes instructions * Sync playlists, videos, contacts, calendar, and notes * Fast email, phone, calendar, and browser tips * Create your own ringtones & wallpapers * Use Google Maps to find just about anything * Navigate the App Store for games, productivity apps, and more * Understand Bluetooth and Wi-Fi network setup & security * Install & remove software icons * Use you phone internationally and save money when traveling overseas * Save your battery life by understanding the network settings * All the best tips and tricks for the touch screen Who this book is for This book is for anyone who has or is considering an iPhone. This book is also for those who have an iPhone but are considering an upgrade to iPhone device.
This international, interdisciplinary collection explores a range of possible theoretical and empirical approaches to cultural technologies and mobile communication by treating the iPhone as a case study. As the mobile phone graduates into a fully web-capable and multi-media device, the contributors to this volume critically examine the nature and implications of this shift, considering the iPhone as a significant moment in media history. With the emergence of networked, convergent mobile media devices like the iPhone, new media and communication practices are emerging. Increasingly, the mobile phone is becoming a platform for gaming, online social networking and emergent lifestyle applications. The iPhone is symbolic of this phenomenon, but it also has its own distinctive features (in terms of branding and use), and so provides media and communication theorists with a unique opportunity to explore these practices. Indeed, the iPhone--as part of broader shifts toward ubiquitous, convergent mobile devices and "smartphones"--can be usefully deployed as a case study enabling new insights into mobile media culture.
The iPhone is the hottest gadget of our generation, and much of its success has been fueled by the App Store, Apple's online marketplace for iPhone applications. Over 1 billion apps have been downloaded in the 9 months the App Store has been open, ranging from the simplest games to the most complex business apps. Everyone has an idea for the next best-selling iPhone apppresumably that's why you're reading this now. And with the release of the iPad, this demand will just continue to grow. So how do you build an application for the iPhone and iPad? Don't you need to spend years learning complicated programming languages? What about Objective-C, Cocoa Touch, and the software development kit (SDK)? The answer is that you don't need to know any of those things. Anybody can start building simple applications for the iPhone and iPad, and this book will show you how. This book takes you to getting your first applications up and running using plain English and practical examples. It cuts through the fog of jargon and misinformation that surrounds iPhone and iPad application development, and gives you simple, step-by-step instructions to get you started.Teaches iPhone and iPad application development in language anyone can understand Provides simple, step-by-step examples that make learning easy Offers videos that enable you to follow along with the authorit's like your own private classroom What you'll learn Get both yourself and your computer set up for iPhone and iPad application development. Start by making small changes to existing applications to build your knowledge and experience before creating your own applications. Follow steps in plain English to build simple apps and get them working immediately. Style your application so that it looks good and users can easily navigate through it. Make use of the iPhone's touch screen and accelerometer. Use shortcuts and cheat sheets to create apps the easy way. Who this book is for If you have a great idea for an iPhone or iPad app, but have never programmed before, then this book is for you. You don't need to have any previous computer programming skills--as long as you have a desire to learn, and you know which end of the mouse is which, you'll be fine. Table of Contents Before We Get Started Blast-Off What's Next? An Introduction to the Code Buttons & Labels with Multiple Graphics Switch View with Multiple Graphics Dragging, Rotating, and Scaling Table Views, Navigation, and Arrays MapKit
AAA (Authentication, Authorization, Accounting) describes a framework for intelligently controlling access to network resources, enforcing policies, and providing the information necessary to bill for services. "AAA and Network Security for Mobile Access" is an invaluable guide to the AAA concepts and framework, including its protocols Diameter and Radius. The authors give an overview of established and emerging standards for the provision of secure network access for mobile users while providing the basic design concepts and motivations. "AAA and Network Security for Mobile Access: " Covers trust, i.e., authentication and security key management for fixed and mobile users, and various approaches to trust establishment. Discusses public key infrastructures and provides practical tips on certificates management. Introduces Diameter, a state-of-the-art AAA protocol designed to meet today's reliability, security and robustness requirements, and examines Diameter-Mobile IP interactions. Explains RADIUS (Remote Authentication Dial-In User Services) and its latest extensions. Details EAP (Extensible Authentication Protocol) in-depth, giving a protocol overview, and covering EAP-XXX authentication methods as well as use of EAP in 802 networks. Describes IP mobility protocols including IP level mobility management, its security and optimizations, and latest IETF seamless mobility protocols. Includes a chapter describing the details of Mobile IP and AAA interaction, illustrating Diameter Mobile IP applications and the process used in CDMA2000. Contains a section on security and AAA issues to support roaming, discussing a variety of options for operator co-existence, including an overviewof Liberty Alliance. This text will provide researchers in academia and industry, network security engineers, managers, developers and planners, as well as graduate students, with an accessible explanation of the standards fundamental to secure mobile access.
As the fourth book in our series of iPhone Projects based on the work and experiences of iPhone, this volume takes on the more advanced aspects of iPhone development. The first generation of iPhone applications has hit the App Store, and now it's time to optimize performance, streamline the user interface, and make every successful iPhone app just that much more sophisticated. Paired with Apress's bestselling Beginning iPhone Development: Exploring the iPhone SDK, you'll have everything you need to create the next great iPhone app that everyone is talking about.Optimize performance. Streamline your user interface. Do things with your iPhone app that other developers haven't attempted. Along with series editor Dave Mark, your guides for this exploration of the next level of iPhone development, include: Ben Panda Smith, discussing particle systems using OpenGL ES Joachim Bondo, demonstrating his implementation of correspondence gaming in the most recent version of his chess application, Deep Green. Tom Harrington implementing streaming audio with Core Audio, one of many iPhone OS 3 APIs. Owen Goss debugging those pesky errors in your iPhone code with an eye toward achieving professional-strength results. Dylan Bruzenak building a data-driven application with SQLite. Ray Kiddy illustrating the full application development life cycle with Core Data. Steve Finkelstein marrying an offline e-mail client to Core Data. Peter Honeder and Florian Pflug tackling the challenges of networked applications in WiFi environments. Jonathan Saggau improving interface responsiveness with some of his personal tips and tricks, including blocks and other esoteric techniques. Joe Pezzillo pushing the frontiers of APNS, the new in iPhone OS 3 Apple Push Notification Service that makes the cloud the limit for iPhone apps. Noel Llopis taking mere programmers into a really advanced developmental adventure into the world of environment mapping with OpenGL ES. What you'll learn How to use Wi-Fi to do more than simply connect to the Internet. How to communicate with other iPhone users in real time. How to take advantage of all the tricks built into Cocoa touch. How to convert your iPhone and iPod touch apps for use in other environments. How to convert your other mobile apps for use with iPhone and iPod touch. Who this book is for All iPhone application developers with any level of experience or coming from any development platform, though this title is the natural choice after any of the other iPhone Projects books. Table of Contents Everything You Ever Wanted to Know About Particle Systems Chess on the 'Net: Correspondence Gaming with Deep Green Audio Streaming: An Exploration into Core Audio You Go Squish Now Debugging on the iPhone Building Data-Driven Applications with Active Record and SQLite Core Data and Hard-Core Design Smart In-Application E-mail with Core Data and Three20 How iTap Tackles the Challenges of Networking Fake It 'Til You Make It: Tips and Tricks for Improving Interface Responsiveness Demystifying the Apple Push Notification Service Environment Mapping and Reflections with OpenGL ES
AdvancED Flash on Devices beginswith a discussion of the mobile development landscapethe different players, tools, hardware, platforms, and operating systems. The second part of the book covers Flash Lite and how to take advantage newer features supported in Flash Lite 3.x. Then, the book covers AIR applications for multiple screens and includes topics such as: How to utilize new features of AIR 1.5 and Flash 10 as well as pitfalls to be aware of when building an AIR application for mobile How to include platform and context awareness for better adaptation How to adopt an application on multiple devices using dynamic graphical GUI Creating two full working real life touch screen mobile application The last part of the book covers creating Flex applications running Flash 9 and 10 in mobile device browsers and includes topics such as: How to adopt Flex for multiple mobile device browsers How to create various video players for Flash Lite and Flash 10 and optimize your content. How to take advantage of Flash Media Server Experienced Flash and ActionScript programmers who want to extend their skills to mobile platforms should find this book a great help in developing in this exciting and expanding marketplace. What you'll learn Create Flash Lite-based widgets on Nokia Series 60 devices and other Flash enabled devices Extend device capabilities using both Sony Ericsson Capuchin and Nokia S60 Platform Services with Flash Leverage Flash Video on smartphones and other Non-PC devices Approach migrating existing Flash content into native iPhone content using 3rd Party Developer tools Create two full working real life touch screen Flex mobile applications Who this book is for AdvancED Flash on Devices, written for existing Flash developers and other interested mobile professionals, covers both mobile and device development with Flash Lite, as well as Flash 10 for smartphones and other non-PC devices. Table of Contents The Mobile and Device Landscape Flash Lite Platform Fundamentals Flash Lite 3 Tips and Tricks for Developing Flash Mobile Applications Mobile and Device Widget Platforms with Flash Flash Lite User Interface Components and Frameworks Extending Flash on Mobile and Devices Using OEM-Based Solutions Porting Flash Lite Applications to the iPhone using Third-Party Tools Adobe Integrated Runtime on Mobile Devices Adopting AIR for Mobile Devices Developing Cross-Platform Air Applications Mobile Applications and Development Strategies with Flex 4 and Flash Catalyst Adopting Flex for Multiple Devices Building Mobile Applications Using Test-Driven Development Creating a Cross-Platform Video Player and Optimizing Content
The widespread availability of mobile devices along with recent advancements in networking capabilities make opportunistic mobile social networks (MSNs) one of the most promising technologies for next-generation mobile applications. Opportunistic Mobile Social Networks supplies a new perspective of these networks that can help you enhance spontaneous interaction and communication among users that opportunistically encounter each other, without additional infrastructure support. The book explores recent developments in the theoretical, algorithmic, and application-based aspects of opportunistic MSNs. It presents the motivation behind opportunistic MSNs, describes their underpinning and key concepts, and also explores ongoing research. Supplies a systematic study of the constrained information flow problem Reviews the recent literature on social influence in complex social networks Presents a complete overview of the fundamental characteristics of link-level connectivity in opportunistic networks Explains how mobility and dynamic network structure impact the processing capacity of opportunistic MSNs for cloud applications Provides a comprehensive overview of the routing schemes proposed in opportunistic MSNs Taking an in-depth look at multicast protocols, the book explains how to provide pervasive data access to mobile users without the support of cellular or Internet infrastructures. Considering privacy and security issues, it surveys a collection of cutting-edge approaches for minimizing privacy leakage during opportunistic user profile exchange. The book concludes by introducing a framework for mobile peer rating using a multi-dimensional metric scheme based on encounter and location testing. It also explains how to develop a network emulation test bed for validating the efficient operation of opportunistic network applications and protocols in scenarios that |
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