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Books > Music > Music recording & reproduction
Discover how to achieve release-quality mixes even in the smallest studios by applying power-user techniques from the world's most successful producers. Mixing Secrets for the Small Studio is the best-selling primer for small-studio enthusiasts who want chart-ready sonics in a hurry. Drawing on the back-room strategies of more than 160 famous names, this entertaining and down-to-earth guide leads you step-by-step through the entire mixing process. On the way, you'll unravel the mysteries of every type of mix processing, from simple EQ and compression through to advanced spectral dynamics and "fairy dust" effects. User-friendly explanations introduce technical concepts on a strictly need-to-know basis, while chapter summaries and assignments are perfect for school and college use. Learn the subtle editing, arrangement, and monitoring tactics which give industry insiders their competitive edge, and master the psychological tricks which protect you from all the biggest rookie mistakes. Find out where you don't need to spend money, as well as how to make a limited budget really count. Pick up tricks and tips from leading-edge engineers working on today's multi-platinum hits, including Derek "MixedByAli" Ali, Michael Brauer, Dylan "3D" Dresdow, Tom Elmhirst, Serban Ghenea, Jacquire King, the Lord-Alge brothers, Tony Maserati, Manny Marroquin, Noah "50" Shebib, Mark "Spike" Stent, DJ Swivel, Phil Tan, Andy Wallace, Young Guru, and many, many more... Now extensively expanded and updated, including new sections on mix-buss processing, mastering, and the latest advances in plug-in technology.
You'll never listen to music the same way again Producer, audio engineer, and author Bobby Owsinski takes you deep inside 20 of the biggest modern rock and country hits of the 21st century. Using a technique refined after years of listening to songs under the microscope of the studio, each song analysis by Bobby describes exactly how the song was constructed and why it was a hit, examining in detail the song form, the arrangement, the sound, and the production. This is a valuable must-have for everyone who loves music, musicians learning about arrangements, producers wanting to learn how hits are constructed, audio engineers analyzing the sounds of the hits, songwriters looking inside a hit's secrets, and fans who love facts and trivia their favorite artist. Every song analysis has numerous "Listen to" moments pointing out small but significant changes in the arrangement or sound that you might not have noticed before. Plus you'll get all the song facts never found all in one place like release date, songwriters, recording studio information, number of units sold and chart position. Includes: Beautiful Day (U2) * Best of You (Foo Fighters) * Blood Pressure (Mutemath) * The Cave (Mumford & Sons) * Clocks (Coldplay) * In the End (Linkin Park) * Just a Kiss (Lady Antebellum) * Moves Like Jagger (Maroon 5) * Pumped Up Kicks (Foster the People) * Rolling in the Deep (Adele) * Rope (Foo Fighters) * Seven Nation Army (The White Stripes) * Since U Been Gone (Kelly Clarkson) * Soak Up the Sun (Sheryl Crow) * Somebody That I Used to Know (Gotye feat. Kimbra) * Tighten Up (The Black Keys) * Under Cover of Darkness (The Strokes) * Wake Me Up When September Ends (Green Day) * What Hurts the Most (Rascal Flatts) * Uprising (Muse).
Whether you're an independent studio engineer, live sound operator, broadcast technician, postproduction specialist, or a student diving headfirst into the real world, the second edition of 'The Business of Audio Engineering' is written just for you - the author shares modern-day approaches that will dramatically increase your chances for success in the audio business.
Understanding Video Game Music develops a musicology of video game music by providing methods and concepts for understanding music in this medium. From the practicalities of investigating the video game as a musical source to the critical perspectives on game music - using examples including Final Fantasy VII, Monkey Island 2, SSX Tricky and Silent Hill - these explorations not only illuminate aspects of game music, but also provide conceptual ideas valuable for future analysis. Music is not a redundant echo of other textual levels of the game, but central to the experience of interacting with video games. As the author likes to describe it, this book is about music for racing a rally car, music for evading zombies, music for dancing, music for solving puzzles, music for saving the Earth from aliens, music for managing a city, music for being a hero; in short, it is about music for playing.
Selling Digital Music, Formatting Culture documents the transition of recorded music on CDs to music as digital files on computers. More than two decades after the first digital music files began circulating in online archives and playing through new software media players, we have yet to fully internalize the cultural and aesthetic consequences of these shifts. Tracing the emergence of what Jeremy Wade Morris calls the "digital music commodity," Selling Digital Music, Formatting Culture considers how a conflicted assemblage of technologies, users, and industries helped reformat popular music's meanings and uses. Through case studies of five key technologies - Winamp, metadata, Napster, iTunes, and cloud computing - this book explores how music listeners gradually came to understand computers and digital files as suitable replacements for their stereos and CD. Morris connects industrial production, popular culture, technology, and commerce in a narrative involving the aesthetics of music and computers, and the labor of producers and everyday users, as well as the value that listeners make and take from digital objects and cultural goods. Above all, Selling Digital Music, Formatting Culture is a sounding out of music's encounters with the interfaces, metadata, and algorithms of digital culture and of why the shifting form of the music commodity matters for the music and other media we love.
The ultimate guide to starting and keeping a record collection! Vinyl records are back--in a big way. Music lovers are turning back to vinyl for its pure sound and the fun of collecting. If you're ready to take the plunge, The Beginner's Guide to Vinyl will walk you through the basics of what is sure to become your newest passion. Whether your musical tastes are jazz, rock, country, classical, or show tunes, you can find vinyl records from your favorite artists--but you have to know where to look. And DJ-turned-vinyl-expert Jenna Miles will let you know all that and more. Check out: How records are made Where to purchase a turntable How to take care of both the machine and your vinyl records And more! If you're a more advanced audiophile, you'll find plenty of information about hardware beyond the entry-level options, along with a backstage pass to tidbits and stories about artists and the industry that you've never heard before. It's the next best thing to an afternoon spent at the record store!
During the 1970s, the synthesizer spurred many fundamental shifts in the mechanisms of music-making. Along with the popularization of the musical aesthetics established by both the punk and post-punk movements, the synthesizer led to ground-breaking effects and processes. Dark Waves examines the role of the synthesizer in shaping the dark and dystopian sound of electronic music in 1970s Britain and is the first collected musicological analysis of The Normal, Throbbing Gristle, Cabaret Voltaire and John Foxx. Many of these acts, dark in content, presentation and manner, would go on to influence the more commercial sound of 1980s synth pop, which in turn shaped mainstream electronic music today.
How did the Depression-era folk-song collector Alan Lomax end up with a songwriting credit on Jay-Z’s song “Takeover”? Why doesn’t Clyde Stubblefield, the primary drummer on James Brown recordings from the late 1960s such as “Funky Drummer” and “Cold Sweat,” get paid for other musicians’ frequent use of the beats he performed on those songs? The music industry’s approach to digital sampling—the act of incorporating snippets of existing recordings into new ones—holds the answers. Exploring the complexities and contradictions in how samples are licensed, Kembrew McLeod and Peter DiCola interviewed more than 100 musicians, managers, lawyers, industry professionals, journalists, and scholars. Based on those interviews, Creative License puts digital sampling into historical, cultural, and legal context. It describes hip-hop during its sample-heavy golden age in the 1980s and early 1990s, the lawsuits that shaped U.S. copyright law on sampling, and the labyrinthine licensing process that musicians must now navigate. The authors argue that the current system for licensing samples is inefficient and limits creativity. For instance, by estimating the present-day licensing fees for the Beastie Boys’ Paul’s Boutique (1989) and Public Enemy’s Fear of a Black Planet (1990), two albums from hip-hop’s golden age, the authors show that neither album could be released commercially today. Observing that the same dynamics that create problems for remixers now reverberate throughout all culture industries, the authors conclude by examining ideas for reform.Interviewees include David Byrne, Cee Lo Green, George Clinton, De La Soul, DJ Premier, DJ Qbert, Eclectic Method, El-P, Girl Talk, Matmos, Mix Master Mike, Negativland, Public Enemy, RZA, Clyde Stubblefield, T.S. Monk.
Special Sound traces the fascinating creation and legacy of the
BBC's electronic music studio, the Radiophonic Workshop, in the
context of other studios in Europe and America. The BBC built a
studio to provide its own avant-garde dramatic productions with
experimental sounds "neither music nor sound effect." Quickly,
however, a popular kind of electronic music emerged in the form of
quirky jingles, signature tunes such as Doctor Who, and incidental
music for hundreds of programs. These influential sounds and
styles, heard by millions of listeners over decades of operation on
television and radio, have served as a primary inspiration for the
use of electronic instruments in popular music.
The Blackbird Academy Foundations: Must-Know Audio and Recording Principles is designed to build your music engineering and audio production skills. The principles are directed at beginners to more advanced music creators, remixers, musicians, songwriters, singers, and those curious about what it takes to record, overdub, and mix quality music. Those who aspire to music, from ages 10 and up, will gain operational skills and understanding of basic to advanced recording concepts including: Signal flow Microphone recognition and advanced placement The keys to achieving great results when recording Essential analog and digital gear used in audio production Using a digital audio workstation Understanding analog to digital, and digital to analog, conversion Using plug-ins and analog processing when recording, overdubbing, and mixing Developing software skills, such as tuning processing, editing, and mixing Console basics and operation Using auxiliary tracks and buses Using shortcuts to build speed Learning how to listen And much more! Those more advanced will also achieve benefits from reading what was written around the gear and workflow at Blackbird Studio, the world-renowned production facility located in Nashville, Tennessee. Blackbird has produced hundreds of hit records from a variety of artists, including Taylor Swift, Jack White, Martina McBride, The Black Keys, Kings of Leon, Keith Urban, Tim McGraw, and many more. Readers will learn an impressive range of valuable information only known in the inner circles of production at the heart of Music City USA.
In this rich study of noise in American film-going culture, Meredith C. Ward shows how aurality can reveal important fissures in American motion picture history, enabling certain types of listening cultures to form across time. Connecting this history of noise in the cinema to a greater sonic culture, Static in the System shows how cinema sound was networked into a broader constellation of factors that affected social power, gender, sexuality, class, the built environment, and industry, and how these factors in turn came to fruition in cinema's soundscape. Focusing on theories of power as they manifest in noise, the history of noise in electro-acoustics with the coming of film sound, architectural acoustics as they were manipulated in cinema theaters, and the role of the urban environment in affecting mobile listening and the avoidance of noise, Ward analyzes the powerful relationship between aural cultural history and cinema's sound theory, proving that noise can become a powerful historiographic tool for the film historian.
The Vintage Recordings and Data A5 Journal from Galison features a series of analog images from the past such as a vinyl album, floppy disc, VHS tape, cassette tape, and many more. The journal has sleek silver gilded page edges and 136 lined pages. - Silver Gilded Page Edges - 136 Lined Pages - Size: 6 x 8.2", 152 x 208 mm
Take your projects from vision to victory with Avid Pro Tools by delivering high-quality results with perfect recipes for every challenge Purchase of the print or Kindle book includes a free PDF eBook Key Features Learn to edit audio quickly and efficiently using different techniques Discover advanced automation techniques used during a mix session Unlock Pro Tools' most powerful features and explore their uses Book DescriptionPro Tools has long been an industry-standard Digital Audio Workstation (DAW) for audio professionals, but it can often be overwhelming for new and experienced users alike. The Pro Tools 2023 Post-Audio Cookbook acts as a reference guide to the software and breaks down each stage of a project into manageable phases. From planning a session, editing a sequence, performing a mix to printing the final masters, you can approach this book either sequentially or peruse the self-contained recipes. You’ll come to grips with workflows for music production, motion picture, and spoken word production, helping you gain expertise in the area of your choice. You'll learn aspects of music mixing like side chain processing to keep instruments from overshadowing each other and conforming for motion picture. The author’s expertise with Pro Tools will help you discover and incorporate different techniques into your workflows. You’ll also learn to build consistent and replicable workflows and templates by understanding what happens behind the scenes in Pro Tools. With this cookbook, you’ll be able to focus on the creative aspects of your audio production and not get mired by the technical hurdles. By the end of this book, you’ll be well-equipped to handle even the most complex features of Pro Tools to deliver immaculate results for your clients.What you will learn Explore the inner workings of Pro Tools Plan and organize projects effectively Edit audio quickly and efficiently Understand and explore the usage of audio routing Build effective mix templates Deliver custom solutions for varied service requirements Use advanced mixing techniques to enhance sound tracks Pick appropriate use cases for different audio effects and plugins Who this book is forThe book is for audio professionals, sound designers/editors, music engineers, podcast producers, re-recordist mixers, and students looking to learn about Pro Tools and its features. A basic understanding of Digital Audio Workstations and its operations such as import, edit, mix and bounce is a must.
Awarded a Certificate of Merit at the ARSC Awards for Excellence 2018 In the past two decades digital technologies have fundamentally changed the way we think about, make and use popular music. From the production of multimillion selling pop records to the ubiquitous remix that has become a marker of Web 2.0, the emergence of new music production technologies have had a transformative effect upon 21st Century digital culture. Sonic Technologies examines these issues with a specific focus upon the impact of digitization upon creativity; that is, what musicians, cultural producers and prosumers do. For many, music production has moved out of the professional recording studio and into the home. Using a broad range of examples ranging from experimental electronic music to more mainstream genres, the book examines how contemporary creative practice is shaped by the visual and sonic look and feel of recording technologies such as Digital Audio Workstations.
Between 1895 and 1920, the United States saw a sharp increase in commercial sound recording, the first mass medium of home entertainment. As companies sought to discover what kinds of records would appeal to consumers, they turned to performance forms already familiar to contemporary audiences—sales pitches, oratory, sermons, and stories. In A Most Valuable Medium, Richard Bauman explores the practical problems that producers and performers confronted when adapting familiar oral genres to this innovative medium of sound recording. He also examines how audiences responded to these modified and commoditized presentations. Featuring audio examples throughout and offering a novel look at the early history of sound recording, A Most Valuable Medium reveals how this new technology effected monumental change in the ways we receive information.
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