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Books > Music > Music recording & reproduction
Create and compose production-quality music with the power of FL
Studio 20 along with MuseScore and Wwise Key Features Develop
widely applicable music composition techniques and create full
orchestral scores Leverage the power of FL Studio to create your
own production-level soundtracks Use cutting-edge tools to fuel
your creative ideas and launch your composer career Book
DescriptionFL Studio is a cutting-edge software music production
environment and a powerful and easy-to-use tool for composing
music. In this comprehensive guide, you'll discover how to use FL
Studio's tools and techniques to design exciting soundtracks for
your films, TV shows, video games, and much more. You'll start by
understanding the business of composing, learning how to
communicate, score, market your services, land gigs, and deliver
music projects for clients like a professional. Next, you'll set up
your studio environment, navigate key tools, such as the channel
rack, piano roll, playlist, mixer, and browser, and export songs.
The book then advances to show you how to compose orchestral music
using MIDI (musical instrument digital interface) programming, with
a dedicated section to string instruments. You'll create sheet
music using MuseScore for live musicians to play your compositions.
Later, you'll learn about the art of Foley for recording realistic
sound effects, create adaptive music that changes throughout video
games, and design music to trigger specific emotions, for example,
scary music to terrify your listener. Finally, you'll work on a
sample project that will help you prepare for your composing
career. By the end of this book, you'll be able to create
professional soundtrack scores for your films and video games. What
you will learn Compose production-ready music for films and video
games Plan and deliver a soundtrack music score for clients like a
professional Apply practical music theory using themes, leitmotifs,
scales, and modes Compose orchestral music with MIDI programming
Design music for specific emotions Create sheet music with
MuseScore, score music for films with Fruity Video Player, and make
diegetic music Design interactive music by leveraging horizontal
resequencing and vertical remixing Who this book is forThis book is
for musicians and programmers who want to take their music
composing skills to a professional level. Film directors and game
designers who want to get involved in scoring music for their own
productions will also find this book useful. All you need is a
computer and FL Studio to get started.
In this book, Barbara Ellison and Thomas B. W. Bailey lay out and
explore the mystifying and evanescent musical territory of 'sonic
phantoms': auditory illusions within the musical material that
convey a 'phantasmatic' presence. Structured around a large body of
compositional work developed by Ellison over the past decade, sonic
phantoms are revealed and illustrated as they arise through a
diverse array of musical sources, materials, techniques, and
compositional tools: voices (real and synthetic), field recordings,
instrument manipulation, object amplification, improvisation, and
recording studio techniques. Somehow inherent in all music--and
perhaps in all sound--sonic phantoms lurk and stalk with the
promise of mystery and elevation. We just need to conjure them.
The Bloomsbury Handbook of Music Production provides a detailed
overview of current research on the production of mono and stereo
recorded music. The handbook consists of 33 chapters, each written
by leaders in the field of music production. Examining the
technologies and places of music production as well the broad range
of practices - organization, recording, desktop production,
post-production and distribution - this edited collection looks at
production as it has developed around the world. In addition,
rather than isolating issues such as gender, race and sexuality in
separate chapters, these points are threaded throughout the entire
text.
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