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Books > Computing & IT > Computer hardware & operating systems > Operating systems & graphical user interfaces (GUIs)

Beginning iPhone Development - Exploring the iOS SDK (Paperback, 2nd ed.): Jack Nutting, Fredrik Olsson, David Mark, Jeff... Beginning iPhone Development - Exploring the iOS SDK (Paperback, 2nd ed.)
Jack Nutting, Fredrik Olsson, David Mark, Jeff Lamarche, Kim Topley
R1,379 R1,182 Discovery Miles 11 820 Save R197 (14%) Ships in 18 - 22 working days

The team that brought you the bestselling Beginning iPhone Development, the book that taught the world to program on the iPhone, is back again, bringing this definitive guide up-to-date with Apple's latest and greatest new iOS 8 and its SDK, as well as with the latest version of Xcode (6.1).You'll have everything you need to create your very own apps for the latest iOS devices. Every single sample app in the book has been rebuilt from scratch using Xcode 6.1 and the latest 64-bit iOS 8-specific project templates, and designed to take advantage of the latest Xcode features. Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iPhone Development offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming. The book starts with the basics, walking through the process of downloading and installing Xcode 6.1 and the iOS 8 SDK, and then guides you though the creation of your first simple application. From there, you'll learn how to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You'll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you'll learn how to save your data using the iPhone file system. You'll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there's much more!

Supercomputing Frontiers - 7th Asian Conference, SCFA 2022, Singapore, March 1-3, 2022, Proceedings (Paperback, 1st ed. 2022):... Supercomputing Frontiers - 7th Asian Conference, SCFA 2022, Singapore, March 1-3, 2022, Proceedings (Paperback, 1st ed. 2022)
Dhabaleswar K Panda, Michael Sullivan
R1,015 Discovery Miles 10 150 Ships in 10 - 15 working days

This open access book constitutes the refereed proceedings of the 7th Asian Conference Supercomputing Conference, SCFA 2022, which took place in Singapore in March 2022. The 8 full papers presented in this book were carefully reviewed and selected from 21 submissions. They cover a range of topics including file systems, memory hierarchy, HPC cloud platform, container image configuration workflow, large-scale applications, and scheduling.

Postfix  - The Definitive Guide (Paperback): Kyle D. Dent Postfix - The Definitive Guide (Paperback)
Kyle D. Dent
R1,023 Discovery Miles 10 230 Ships in 18 - 22 working days

Postfix is a Mail Transfer Agent (MTA): software that mail servers use to route email. Postfix is highly respected by experts for its secure design and tremendous reliability. And new users like it because it's so simple to configure. In fact, Postfix has been adopted as the default MTA on Mac OS X. It is also compatible with sendmail, so that existing scripts and programs continue to work seamlessly

after it is installed.

Postfix was written by well-known security expert Wietse Venema, who reviewed this book intensively during its entire development. Author Kyle Dent covers a wide range of Postfix tasks, from virtual hosting to controls for unsolicited commercial email.

While basic configuration of Postfix is easy, every site has unique needs that call for a certain amount of study. This book, with careful background explanations and generous examples, eases readers from the basic configuration to the full power of Postfix. It discusses the Postfix interfaces to various tools that round out a fully scalable and highly secure email system. These tools include POP, IMAP, LDAP, MySQL, Simple Authentication and Security Layer (SASL), and Transport Layer Security (TLS, an upgrade of SSL). A reference section for Postfix configuration parameters and an installation guide are included.

Topics include:

Basic installation and configuration

DNS configuration for email

Working with POP/IMAP servers

Hosting multiple domains (virtual hosting)

Mailing lists

Handling unsolicited email (spam blocking)

Security through SASL and TLS

From compiling and installing Postfix to troubleshooting, "Postfix: The Definitive Guide" offers system administrators and anyonewho deals with Postfix an all-in-one, comprehensive tutorial and reference to this MTA.

The Business of iOS App Development - For iPhone, iPad and iPod touch (Paperback, 3rd ed.): Dave Wooldridge, Taylor Pierce The Business of iOS App Development - For iPhone, iPad and iPod touch (Paperback, 3rd ed.)
Dave Wooldridge, Taylor Pierce
R2,574 Discovery Miles 25 740 Ships in 18 - 22 working days

Updated and expanded for the new Apple iOS8, The Business of iOS App Development, Third Edition shows you how to incorporate marketing and business savvy into every aspect of the design and development process, giving your app the best possible chance of succeeding in the App Store. This book is written by experienced developers with business backgrounds, taking you step-by-step through cost-effective marketing techniques that have proven successful for professional iOS app creators-perfect for independent developers on shoestring budgets. No prior business knowledge is required. The phenomenal success of the iPhone, iPad and the iPod touch have ushered in a "gold rush" for developers, but with well over a million apps in the highly competitive App Store, it has become increasingly difficult for new apps to stand out in the crowd. Achieving consumer awareness and sales longevity for your iOS app requires a lot of organization and some strategic planning. This is the book you wish you had read before you launched your first app!

Migrating to Android for iOS Developers (Paperback, 1st ed.): Sean Liao Migrating to Android for iOS Developers (Paperback, 1st ed.)
Sean Liao
R2,782 R2,610 Discovery Miles 26 100 Save R172 (6%) Ships in 18 - 22 working days

Migrating to Android for iOS Developers gives you-as an experienced native iOS app developer-the skills to learn native Android apps development from scratch. Starting with preparing your Android integrated development environment and introducing just enough Android application framework fundamentals, you'll understand how to create a simple but meaningful HelloAndroid project immediately. This book provides the guidelines and tutorial projects to show you how to translate your existing iOS app to the Android platform. You'll use your mobile app knowledge to structure your Android apps in a similar way to how you would structure your iOS apps. To implement use cases with detailed screens, the most common mobile topics are discussed, including user interfaces, managing data, and networking with remote services. As you move through the book, you'll create Android apps with rich UI components to handle common CRUD operations locally and remotely. There are many Android goodies described in the book. Instead of relying on routine text descriptions, you'll discover the uniqueness of Android and appreciate the many features that are unique to the platform. This book also explores more powerful mobile UX patterns that are commonly used on the iOS and Android platforms. When you finish reading Migrating to Android for iOS Developers, you'll be an Android developer as well as an iOS developer. And, you will be fully convinced you can do everything in Android that you can do in iOS.

Design and Architecture for Signal and Image Processing - 15th International Workshop, DASIP 2022, Budapest, Hungary, June... Design and Architecture for Signal and Image Processing - 15th International Workshop, DASIP 2022, Budapest, Hungary, June 20-22, 2022, Proceedings (Paperback, 1st ed. 2022)
Karol Desnos, Sergio Pertuz
R1,543 Discovery Miles 15 430 Ships in 10 - 15 working days

This book constitutes the thoroughly refereed conference proceedings of the First International Workshop on Design and Architecture for Signal and Image Processing, DASIP 2022, held in Budaypest, Hungary in June 2022. The 13 full included in the volume were carefully reviewed and selected from 32 submissions. They are organized in the following topical sections: leading signal, image and video processing and machine learning in custom embedded, edge and cloud computing architectures and systems.

Create an Enterprise-Level Test Automation Framework with Appium - Using Spring-Boot, Gradle, Junit, ALM Integration, and... Create an Enterprise-Level Test Automation Framework with Appium - Using Spring-Boot, Gradle, Junit, ALM Integration, and Custom Reports with TDD and BDD Support (Paperback, 1st ed.)
Koushik Das
R1,222 R1,025 Discovery Miles 10 250 Save R197 (16%) Ships in 18 - 22 working days

Think from a framework design perspective and move beyond straightforward coding skills. You'll design an enterprise level test framework that is capable of supporting both TDD and BDD at the same time, using the latest open source tools and coding best practices. Taking a less-is-more approach, superfluous information is excised in favor of sleek and direct instruction and focused coding practices. Your framework will be built with Spring-Boot, Gradle, and Junit. And it will support HP QC integration, Allure (TDD, BDD), Extent (BDD), and customized Pdf reporting (TDD, BDD). Extensive utilities are provided, such as HP ALM integration, device management utilities, email reporting, pdf reporting, OCR utility, Log utility, and more! There's also a special chapter on internationalization/localization testing in multiple languages. After reading this book, you'll have full confidence in your ability to build new test automation frameworks for yourself. Though primarily written for software professionals who are in test automation, recent engineering graduates who have programming knowledge and want to prepare for a role in mobile test automation will also find what's taught here helpful. Test engineers and computer science graduates alike can use what they learn here to become absolute pros in test automation.What You'll Learn Design an enterprise level mobile test automation framework capable of supporting both TDD and BDD Work with the latest open source tools and coding best practices Build with Spring-Boot, Gradle, and Junit while supporting HP QC integration, Allure, Extent, and customized PDF reporting Who This Book Is For Software professionals working in test automation. Recent engineering graduates who have programming knowledge and want to prepare for a role in mobile test automation should also find it helpful.

Ada 2012 Reference Manual. Language and Standard Libraries - International Standard ISO/IEC 8652/2012 (E) (Paperback, 2013... Ada 2012 Reference Manual. Language and Standard Libraries - International Standard ISO/IEC 8652/2012 (E) (Paperback, 2013 ed.)
S. Tucker Taft, Robert A. Duff, Randall L. Brukardt, Erhard Ploedereder, Pascal Leroy, …
R4,176 Discovery Miles 41 760 Ships in 18 - 22 working days

The Ada 2012 Reference Manual is an enhanced version of the text of International Standard ISO/IEC 8652/2012(E) for the programming language Ada. The Ada 2012 Reference Manual combines all of the previous corrections of Technical Corrigendum 1 and Amendment 1 with changes and additions that improve the capabilities of the language and the reliability of programs written in the language. The Ada 2012 Reference Manual will replace the former versions as an indispensable working companion for anybody using Ada professionally or learning and studying the language systematically.

Beginning iOS 7 Development - Exploring the iOS SDK (Paperback, 1st ed.): Jack Nutting, David Mark, Jeff Lamarche, Fredrik... Beginning iOS 7 Development - Exploring the iOS SDK (Paperback, 1st ed.)
Jack Nutting, David Mark, Jeff Lamarche, Fredrik Olsson
R1,245 R1,073 Discovery Miles 10 730 Save R172 (14%) Ships in 18 - 22 working days

The team that brought you the bestselling Beginning iPhone Development is back again for Beginning iOS 7 Development, bringing this definitive guide up-to-date with Apple's latest and greatest iOS 7 SDK, as well as with the latest version of Xcode. There's coverage of brand new technologies, with chapters on storyboards and iCloud, for example, as well as significant updates to existing chapters to bring them in line with all the changes that came with the iOS 7 SDK. You'll have everything you need to create your very own apps for the latest iOS devices, including the iPhone 4S, iPad 2, and the latest iPod touch. Every single sample app in the book has been rebuilt from scratch using latest Xcode and the latest 64-bit iOS 7-specific project templates and designed to take advantage of the latest Xcode features. Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iOS 7 Development offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming.The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 7 SDK, and then guides you though the creation of your first simple application. From there, you'll learn how to integrate all the interface elements Apple touch users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You'll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you'll learn how to save your data using the iPhone file system. You'll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there's much more You'll learn to draw using Quartz 2D and OpenGL ES, add multitouch gestural support (pinches and swipes) to your applications, and work with the camera, photo library, accelerometer, and built-in GPS. You'll discover the fine points of application preferences and learn how to localize your apps for multiple languages.* The iOS 7 update to the bestselling and most recommended book for Cocoa touch developers * Packed full of tricks, techniques, and enthusiasm for the new SDK from a developer perspective * Written in an accessible, easy-to-follow style What you'll learn * Everything you need to know to develop your own bestselling iPhone and iPad apps * Filled with examples * Best practices for optimizing your code and delivering great user experiences * What is data persistence and why is it important * Get started with building cool, crisp User Interfaces * What and how to use Table Views * How to do graphics with Quartz and OpenGL ES * What geo app development features the new iOS brings to the iPhone * How to get your app to work with the Cloud and more Who this book is for This book is for aspiring iPhone app developers, new to the iOS SDK. Some prior experience with Objective-C is recommended but not required.

Irresistible Apps - Motivational Design Patterns for Apps, Games, and Web-based Communities (Paperback, 1st ed.): Chris Lewis Irresistible Apps - Motivational Design Patterns for Apps, Games, and Web-based Communities (Paperback, 1st ed.)
Chris Lewis
R1,827 R1,630 Discovery Miles 16 300 Save R197 (11%) Ships in 18 - 22 working days

When you create an app, a website, or a game, how do you attract users, and perhaps more importantly, how do you keep them? Irresistible Apps explains exactly how to do this using a library of 27 motivational design patterns and real-world examples of how they work. As a developer, you need to retain users in the new economy of advertisements, subscriptions, and in-app purchases, but how do you do this? How do some applications keep users coming back? Why do people spend hours and hours playing World of Warcraft? Why do people care about Reddit karma? What makes customers keep buying from Amazon? Why do so many people love Khan Academy? The answers are found in Gameful, Social, Interface, and Information patterns. Not only will you learn about these patterns, you'll also learn why they work using psychological theories of intrinsic motivation, behavioral psychology, and behavioral economics. Good and bad implementations of the patterns are shown so practitioners can use them effectively and avoid pitfalls along the way.

Linux Kernel Networking - Implementation and Theory (Paperback, 1st ed.): Rami Rosen Linux Kernel Networking - Implementation and Theory (Paperback, 1st ed.)
Rami Rosen
R2,557 Discovery Miles 25 570 Ships in 18 - 22 working days

Linux Kernel Networking takes you on a guided in-depth tour of the current Linux networking implementation and the theory behind it. Linux kernel networking is a complex topic, so the book won't burden you with topics not directly related to networking. This book will also not overload you with cumbersome line-by-line code walkthroughs not directly related to what you're searching for; you'll find just what you need, with in-depth explanations in each chapter and a quick reference at the end of each chapter. Linux Kernel Networking is the only up-to-date reference guide to understanding how networking is implemented in the latest version of the Linux kernel, and it will be indispensable in years to come since so many devices now use Linux or operating systems based on Linux, like Android, and since Linux is so prevalent in the datacenter arena, including Linux-based virtualization technologies like Xen.What you'll learn * Kernel networking basics, including socket buffers * How key protocols like ICMP are implemented * In-depth looks at both IPv4 and IPv6 * Everything you need to know about Linux routing * How netfilter and IPsec are implemented * Linux wireless networking * Additional topics like Infiniband, BlueZ, the Android API, and network monitoring Who this book is for Software developers and architects, project managers, CTOs, network admins and architects, network security professionals, computer science researchers, and Linux kernel hackers. A basic knowledge of C and networking is required; basic knowledge of the Linux kernel is helpful but not mandatory.

Architecture of Computing Systems -- ARCS 2014 - 27th International Conference, Lubeck, Germany, February 25-28, 2014,... Architecture of Computing Systems -- ARCS 2014 - 27th International Conference, Lubeck, Germany, February 25-28, 2014, Proceedings (Paperback, 2014 ed.)
Erik Maehle, Kay Roemer, Wolfgang Karl, Eduardo Tovar
R2,058 Discovery Miles 20 580 Ships in 18 - 22 working days

This book constitutes the proceedings of the 27th International Conference on Architecture of Computing Systems, ARCS 2014, held in Lubeck, Germany, in February 2014. The 20 papers presented in this volume were carefully reviewed and selected from 44 submissions. They are organized in topical sections named: parallelization: applications and methods; self-organization and trust; system design; system design and sensor systems; and virtualization: I/O, memory, cloud; dependability: safety, security, and reliability aspects."

Android on x86 - An Introduction to Optimizing for Intel Architecture (Paperback, 1st ed.): Iggy Krajci, Darren Cummings Android on x86 - An Introduction to Optimizing for Intel Architecture (Paperback, 1st ed.)
Iggy Krajci, Darren Cummings
R1,989 Discovery Miles 19 890 Ships in 18 - 22 working days

The Android on x86: An Introduction serves two main purposes. First, it makes the case for adapting your applications onto Intel's x86 architecture, including discussions of the business potential, the changing landscape of the Android marketplace, and the unique challenges and opportunities that arise from x86 devices. The fundamental idea is that extending your applications to support x86 or creating new ones is not difficult, but it is imperative to know all of the technicalities. This book is dedicated to providing you with an awareness of these nuances and an understanding of how to tackle them. Second, and most important, this book provides a one-stop detailed resource for best practices and procedures associated with the installation issues, hardware optimization issues, software requirements, programming tasks, and performance optimizations that emerge when developers consider the x86 Android devices. The authors have collected this information so that you can use the book as a field guide for the specific requirements you may need to consider.This book is not dedicated to code; instead it is filled with the information you need in order to take advantage of x86 architecture. It will guide you through installing the Android SDK for Intel Architecture, help you understand the differences and similarities between different Android devices using the Intel Architecture, teach you to create and port applications, debug existing x86 applications, offer solutions for NDK and C++optimizations, and explain the Intel Hardware Accelerated Execution Manager. This book provides the most useful information to help you get the job done quickly while utilizing best practices. What you'll learn *The development-relevant differences between Android on ARM and Android on Intel x86 *How to set up the SDK for an emulated Intel Android device *How to build the Android OS for the Intel Mobile Processor *How to create new x86 based Android applications, set up testing and performance tuning, and port existing Android applications to work with the x86 processor *How to debug problems they encounter when working on the x86 Android test platform *Intricacies of the Intel Hardware Accelerated Execution Manager.The reader will also gain significant insight into the OpenGL Android support. Who this book is for *Android developers *Hardware designers who need to understand how Android will work on their chipsets *CIOs and CEOs of technology-based companies *IT staff who may encounter or need to understand the issues *New startup founders and entrepreneurs *Computer science students

Objective-C Quick Syntax Reference (Paperback, 1st ed.): Matthew Campbell Objective-C Quick Syntax Reference (Paperback, 1st ed.)
Matthew Campbell
R1,194 Discovery Miles 11 940 Ships in 18 - 22 working days

The Objective-C Quick Syntax Reference is a condensed code and syntax reference to the popular Objective-C programming language, which is the core language behind the APIs found in the Apple iOS and Mac OS SDKs. It presents the essential Objective-C syntax in a well-organized format that can be used as a handy reference. You won't find any technical jargon, bloated samples, drawn out history lessons, or witty stories in this book. What you will find is a language reference that is concise, to the point and highly accessible. The book is packed with useful information and is a must-have for any Objective-C programmer. In the Objective-C Quick Syntax Reference, you will find: * A concise reference to the Objective-C language syntax. * Short, simple, and focused code examples. * A well laid out table of contents and a comprehensive index allowing easy review.What you'll learn * How to create a Objective-C HelloWorld * How to Compile and Run * What are the Objective-C code class definitions * How to use objects in Objective-C * How to effectively use categories to extend the various classes * What is key-value observation * How to archive an object graph * How to implement the delegation design pattern with protocols * How to master code blocks and much more Who this book is for This book is a quick, handy pocket syntax reference for experienced Objective-C, Mac, and iOS programmers, and a concise, easily-digested introduction for other programmers new to Objective-C.

Learn iOS 7 App Development (Paperback, 1st ed.): James Bucanek Learn iOS 7 App Development (Paperback, 1st ed.)
James Bucanek
R1,062 R940 Discovery Miles 9 400 Save R122 (11%) Ships in 18 - 22 working days

Learn iOS App Development is both a rapid tutorial and a useful reference. You'll quickly get up to speed with Objective-C, Cocoa Touch, and the iOS 7 SDK. It's an all-in-one getting started guide to building your first iPhone or iPad app. You'll learn best practices that ensure your code will be efficient and perform well, earning positive reviews on the iTunes App Store, and driving better search results and more revenue. The iOS 7 SDK offers powerful new features, and this book is the fastest path to mastering them--and the rest of the iOS SDK --for programmers with some experience who are new to iPhone and iPad app development. Many books introduce the iOS SDK, but few explain how to develop apps optimally and soundly. This book teaches both core Objective-C language concepts and how to exploit design patterns and logic with the iOS SDK, based on Objective-C and the Cocoa Touch framework. Why spend months or years discovering the best ways to design and code iPhone and iPad apps when this book will show you how to do things the right way from the start? * Get an accelerated treatment of the core fundamentals of Objective-C.* Develop your first app using Xcode's advanced interface design tools. * Build your first iPhone app using the code that you're given as you walk through this book. * Finally, debug and distribute your first app on Apple's iTunes App Store. Learn how to create apps for any model of iPhone, the iPod Touch, the iPad, or build universal apps that run on all of them. After reading this book, you'll be creating professional quality apps, ready to upload to the app store, making you the prestige and the money you seek What you'll learn * Develop simple to moderately complex iOS apps. * Add sound and iPod music playback, the camera, and photos to your app. * Connect your app to the world through internet services, peer-to-peer networking, social networking, and cloud synchronization. * Plug into the latest mobile technologies: maps, GPS, accelerometer, gyroscope, and compass. * Polish your apps with elegant animation and effortless navigation. * Improve your app's quality with core design patterns and best programming practices. Who this book is for This book requires no prior iPhone or iOS app coding experience, but some comfort with programming in general is assumed.

Software Engineering for Resilient Systems - 5th International Workshop, SERENE 2013, Kiev, Ukraine, October 3-4, 2013,... Software Engineering for Resilient Systems - 5th International Workshop, SERENE 2013, Kiev, Ukraine, October 3-4, 2013, Proceedings (Paperback, 2013 ed.)
Anatoliy Gorbenko, Alexander Romanovsky, Vyacheslav Kharchenko
R1,294 Discovery Miles 12 940 Ships in 18 - 22 working days

This book constitutes the refereed proceedings of the 5th International Workshop on Software Engineering for Resilient Systems, SERENE 2013, held in Kiev, Ukraine, in October 2013. The 13 revised full papers were carefully reviewed and selected from 21 submissions. The papers are organized in topical sections on resilient software and design, rigorous reasoning, applications, concepts, and analysis.

Advanced Parallel Processing Technologies - 10th International Symposium, APPT 2013, Stockholm, Sweden, August 27-28, 2013,... Advanced Parallel Processing Technologies - 10th International Symposium, APPT 2013, Stockholm, Sweden, August 27-28, 2013, Revised Selected Papers (Paperback, 2013)
Chenggang Wu, Albert Cohen
R1,442 Discovery Miles 14 420 Ships in 18 - 22 working days

This book constitutes the refereed post-proceedings of the 10th International Symposium on Advanced Parallel Processing Technologies, APPT 2013, held in Stockholm, Sweden, in August 2013. The 30 revised full papers presented were carefully reviewed and selected from 62 submissions. The papers cover a wide range of topics capturing some of the state of the art and practice in parallel architecture, parallel software, concurrent and distributed systems, and cloud computing, with a highlight on computing systems for big data applications.

Beginning iOS Social Games (Paperback, 1st ed.): Kyle Richter Beginning iOS Social Games (Paperback, 1st ed.)
Kyle Richter
R1,931 Discovery Miles 19 310 Ships in 18 - 22 working days

It's certainly fun to build games that run on your iPhone and iPad. But, wouldn't it be more fun to create games that allow you to play with other gamers in your social network? There's a whole lot more things you can do. Most of the top best selling games around the world, like World of Warcraft, let you play with others online and share your experiences with your friends. Beginning iOS Social Games is your concise introduction to iOS social and other networked gaming app development using iOS Game Center, Game Kit, Store Kit, AirPlay, iOS 7 Game Controllers, iTunes App Store and integrating with social networks/media like Facebook and Twitter. Author Kyle Richter of Empirical Development is an expert game developer who guides you through the social game app development process step by step. This book may allow you to turn your already existing, created game into a well polished networkable and/or social media capable game app.What you'll learn * Build socially integrated games on iOS for iPhone and iPad using Twitter and Facebook * Configure and begin using Game Center, Apple's social gaming platform * Work with the advanced features of Apple's Game Center using leaderboards, achievements, matchmaking, invitations, and multiplayer * Exchange data while dealing with errors, dropped connections and other hurdles * Create turned-based iOS games using Game Center * Implement other socially rich features like real time Voice Chat, In App Purchases with Store Kit, and displaying content on a TV using Airplay * Explore all these features and more while building a real iOS game, UFOs Who this book is for This book is for iPhone and iPad app developers looking to build iOS game apps that can network with other apps and social media like Facebook.

Objective-C Programmer's Reference (Paperback, 1st ed.): Carlos Oliveira Objective-C Programmer's Reference (Paperback, 1st ed.)
Carlos Oliveira
R2,544 Discovery Miles 25 440 Ships in 18 - 22 working days

Objective-C Programmer's Reference provides the tools necessary to write software in Objective-C--the language of choice for developing iOS and OS X applications. Author Carlos Oliveira begins from the basic building blocks of the language. He shows how to create correct and efficient applications by applying your knowledge of object-oriented and structured programming. This book: * Takes you quickly through fundamental concepts such as interfaces and class implementations. * Provides a concise reference to the Foundation Framework that is all-important when programming in Objective-C. * Highlights key differences between Objective-C and other popular languages such as Java or Python. * Provides the fundamentals of Cocoa and Cocoa Touch, which are the standard for OS X and iOS development. Objective-C Programmer's Reference makes extensive use of concepts already mastered by developers who are fluent in other languages such as C++, Java, Perl, and Python. The author's approach is logical and structured, and even novice developers will have an easy time absorbing the most important topics necessary to program in Objective-C.Objective-C Programmer's Reference is a book for professional developers in Objective-C, or those who are moving to Objective-C from other languages. The book is written for readers who lack the time to invest in more traditional books, which usually spend hundreds of pages to explain concepts that are part of the working programmer's standard vocabulary. What you'll learn * Grasp the basic syntax of the Objective-C language. * Create classes and methods in Objective-C. * Apply Objective-C's message-passing mechanism to simplify your code and avoid deep class hierarchies. * Store and access dynamic data through Objective-C's built-in, key-value system. * Make effective use of container classes such as arrays and dictionaries with their immutable and mutable versions. * Create simple applications for iPhones, iPads, Macbooks, and other iOS and Mac OS X devices. Who this book is for Objective-C Programmer's Reference is for programmers in Objective-C who are looking for a handy reference to keep them on top of their game.The book is also designed for programmers moving to Objective-C from some other language, especially from another C-like language such as Java or C#, providing just that additional bit that is needed to transfer their expertise into Objective-C and get a leg up on creating applications for the iOS and OS X platforms underlying Apple's hugely successful devices such as the iPhone, iPad, and Macbook.

Microsoft Mapping - Geospatial Development with Bing Maps and C# (Paperback, 1st ed.): Ray Rischpater, Carmen Au Microsoft Mapping - Geospatial Development with Bing Maps and C# (Paperback, 1st ed.)
Ray Rischpater, Carmen Au
R2,067 Discovery Miles 20 670 Ships in 18 - 22 working days

Geospatial mapping applications have become hugely popular in recent years. With smart-phone and tablet numbers snow-balling this trend looks set to continue well into the future. Indeed, it is true to say that in today's mobile world location-aware apps are becoming the norm rather than the exception. In Microsoft Mapping author Ray Rischpater showcases Microsoft's Bing Maps API and demonstrates how its integration features make it by far the strongest mapping candidate for business that are already using Windows 8 or the .NET Framework. Whether you want to build a new app from scratch of add a few modest geospatial features to your existing website Ray's carefully chosen examples will provide you with both the inspiration and the code you need to achieve your goals. What you'll learn * Fully working code samples that show the concepts in use with ASP.NET 4.5, Windows 8 and Windows Phone. * Complete solutions to the common problems of geospatial development: visualisation, hosting and localization of services are all explained.* Demonstrates how the Bing Maps API can be connected to the Azure Cloud in order to provide a stand-alone mapping bolt-on with little additional up-front cost and great reliability. * Unique coverage of how the Bing Maps API can be implanted within Windows Phone and iOS apps to provide a robust service tailored to the capabilities of each device. Who this book is for This book is for experienced Microsoft developers with a grounding in C# and .NET together with a basic understanding of WCF.

Linux - The ultimate guide to Linux for beginners, Linux hacking, Linux command line, Linux operating system, and more!... Linux - The ultimate guide to Linux for beginners, Linux hacking, Linux command line, Linux operating system, and more! (Paperback)
Craig Newport
R319 R293 Discovery Miles 2 930 Save R26 (8%) Ships in 18 - 22 working days
iPhone and iPad Apps for Absolute Beginners (Paperback, 4th ed.): Rory Lewis, Laurence Moroney iPhone and iPad Apps for Absolute Beginners (Paperback, 4th ed.)
Rory Lewis, Laurence Moroney
R1,828 R1,732 Discovery Miles 17 320 Save R96 (5%) Ships in 18 - 22 working days

This update of an Apress bestseller walks you through creating your first app, with plain English and practical examples using the latest iOS 7 software development platform and more. It cuts through the fog of jargon and misinformation that surrounds iPhone and iPad app development, and gives you simple, step-by-step instructions to get you started. Teaches iPhone and iPad apps development in language anyone can understand Provides simple, step-by-step examples that make learning easy, using iOS 7 Offers bonus videos from the author that enable you to follow along-it's like your own private classroom The iPhone is the hottest gadget of our generation, and much of its success has been fueled by the App Store, Apple's online marketplace for iPhone apps. Over 1 billion apps were downloaded during the nine months following the launch of the App Store, ranging from the simplest games to the most complex business apps. Everyone has an idea for the next best-selling iPhone app-that's why you're reading this now! And with the popularity of the iPad, this demand will just continue to grow.

Beginning Windows Store Application Development: HTML and JavaScript Edition (Paperback, 1st ed.): Scott Isaacs, Kyle Burns Beginning Windows Store Application Development: HTML and JavaScript Edition (Paperback, 1st ed.)
Scott Isaacs, Kyle Burns
R1,172 Discovery Miles 11 720 Ships in 18 - 22 working days

Beginning Windows Store Application Development - HTML and JavaScript Edition introduces you to the Windows 8 modern app design paradigm and the new Windows 8 programming model developed around this paradigm. You'll learn to build rich, immersive applications designed to run on the many devices powered by Windows 8. The authors draw on their extensive practical experience to provide not only a comprehensive introduction to the model and its features, but guidance on best practices and a real-world sample application that you develop over the course of the book. Beginning Windows Store Application Development - HTML and JavaScript Edition also emphasizes how devices will be used and applications will be built in a world that has become far more connected. The book takes you beyond the syntax of any development language and examines factors such as application design, user experience, social integration, and maintaining data and settings across multiple devices.

Beginning Windows 8 Data Development - Using C# and JavaScript (Paperback, 1st ed.): Vinodh Kumar Beginning Windows 8 Data Development - Using C# and JavaScript (Paperback, 1st ed.)
Vinodh Kumar
R1,849 Discovery Miles 18 490 Ships in 18 - 22 working days

This book introduces novice developers to a range of data access strategies for storing and retreiving data both locally and remotely. It provides you with a range of fully working data access solutions and the insight you need to know when, and how, to apply each of the techniques to best advantage. Focussing specifically on how the Windows 8 app developer can work with the Windows Runtime (often called Windows RT) framework this book provides careful analysis of the many options you have open to you, along with a comparision of their strengths and weaknesses under different conditions. With the days of a single database being the right choice for almost all development projects long gone. You will lean that the right choice for your app now depends on a variety of factors and getting it right will be critical to your customer's end user experience. We cover a range of data access strategies ranging from storing and retrieving data locally using the JET API, to using the most popular open and closed source database products like SQLite and SQL Server. We look at how lightweight HTML and JavaScript apps work well with equally feather-weight data stores like IndexedDB.We'll also introduce you to more advanced data access techniques like REST (JSON), WCF RIA Services, ASP.NET MVC 4 Web API and Windows Azure that can hugely expand the horizons of what it is possible for your app to do as storage - and even processing - are taken beyond the confines of your user's device. By the time you have read this book you will be familiar with the key data access considerations you will need to evaluate as you build you apps and you will be able to confidently select the data access architecture that is most appropriate to the app you want to build. What you'll learn * Understand the data access capability of WinRT * Explore the various data access strategies * Understand local storage in Windows 8 Apps * Discover how to use HTML5 indexedDB as an offline database * Use SQLite and SQL Server with Windows 8 Apps * Develop ASP.NET MVC 4 Web API data stores * Learn how to consume data through a WCF Service * Integrate your app with Public Web Services using REST * See how SQL Azure can extend your Windows 8 Apps Who this book is for This book is for all the .NET, iOS, Android and Windows Phone app developers looking to develop data driven Windows 8 style apps.You should be comfortable with basic programming concepts and have worked with simple data stores previously. Table of Contents * Introducing Windows 8 development from a data perspective * Windows 8 Modern app data access strategies * Selecting the right strategy for your app * Local Data Access I: JET API * Local Data Access: II: IndexedDB * Dealing with Application Data * WCF RIA Services * ASP.NET Web API * SQL Databases * Windows Phone 8 Data Access

Pro Objective-C (Paperback, 1st ed.): Keith Lee Pro Objective-C (Paperback, 1st ed.)
Keith Lee
R3,203 R2,880 Discovery Miles 28 800 Save R323 (10%) Ships in 18 - 22 working days

The Objective-C programming language continues to grow in popularity and usage because of the power and ease-of-use of the language itself, along with the numerous features that continue to be added to the platform. If you have a basic knowledge of the language and want to further your expertise, Pro Objective-C is the book for you. Pro Objective-C provides an in-depth, comprehensive guide to the language, its runtime, and key API's. It explains the key concepts of Objective-C in a clear, easy to understand manner, and also provides detailed coverage of its more complex features. In addition, the book includes numerous practical examples--code excerpts and complete applications--that demonstrate how to apply in code what you're learning. The book begins with an exploration of Objective-C's basic features and key language elements. After reviewing the basics, it proceeds with an in-depth examination of the Objective-C dynamic programming features and runtime system. Next the book covers the Foundation Framework, the base layer of APIs that can be used for any Objective-C program. Finally, new and advanced features of Objective-C are introduced and shown how they make the Objective-C language even more powerful and expressive. Each topic is covered thoroughly and is packed with the details you need to develop Objective-C code effectively. The most important features are given in-depth treatment, and each chapter contains numerous examples that demonstrate both the power and the subtlety of Objective-C. Start reading Pro Objective-C and begin developing high-quality, professional apps on the OS X and iOS platforms using the Objective-C programming language!

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