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Books > Computing & IT > Computer hardware & operating systems > Operating systems & graphical user interfaces (GUIs)

SUSE Linux Enterprise Server 12 - AutoYaST (Paperback): Suse Llc SUSE Linux Enterprise Server 12 - AutoYaST (Paperback)
Suse Llc
R519 Discovery Miles 5 190 Ships in 10 - 15 working days
macOS Sierra - The Missing Manual (Paperback): David Pogue macOS Sierra - The Missing Manual (Paperback)
David Pogue
R915 R731 Discovery Miles 7 310 Save R184 (20%) Ships in 12 - 19 working days

With Sierra, Apple brings never-before-seen features to macOS-like Siri voice control, file sharing across all your iOS devices, picture-in-picture mode for iTunes and Safari, and AI photo search. Once again, David Pogue brings his humor and expertise to the #1 bestselling Mac book. Whether you're a developer or a home-user, this guide offers a wealth of detail on Apple's OS X 10.12 operating system, this new edition covers everything Sierra has to offer. Perfect for newcomers. Get crystal-clear, jargon-free introduction to the Dock, the macOS folder structure, Safari, Mail, and iCloud. Go in-depth. Learn how to use key new features such as Optimized Storage, the Universal Clipboard, Siri for Mac, and iCloud Drive Sync. Get the full story. David Pogue doesn't stop at telling you how to use macOS features. He wants you to know why to use them-and how to avoid common pitfalls.

SUSE Manager 3.1 - Getting Started Guide (Paperback): Joseph Cayouette, Suse Manager Team SUSE Manager 3.1 - Getting Started Guide (Paperback)
Joseph Cayouette, Suse Manager Team
R217 Discovery Miles 2 170 Ships in 10 - 15 working days
SUSE Manager 3.1 - Reference Manual (Paperback): Suse Manager Team SUSE Manager 3.1 - Reference Manual (Paperback)
Suse Manager Team
R611 Discovery Miles 6 110 Ships in 10 - 15 working days
SUSE Manager 3.1 - Best Practices Guide (Paperback): Joseph Cayouette, Suse Manager Team SUSE Manager 3.1 - Best Practices Guide (Paperback)
Joseph Cayouette, Suse Manager Team
R484 Discovery Miles 4 840 Ships in 10 - 15 working days
SUSE Manager 3.1 - Advanced Topics Guide (Paperback): Suse Manager Team SUSE Manager 3.1 - Advanced Topics Guide (Paperback)
Suse Manager Team
R554 Discovery Miles 5 540 Ships in 10 - 15 working days
CVS Pocket Reference 2e (Paperback, 2nd Revised edition): Gregor N. Purdy CVS Pocket Reference 2e (Paperback, 2nd Revised edition)
Gregor N. Purdy
R238 R195 Discovery Miles 1 950 Save R43 (18%) Ships in 12 - 19 working days

Much more than a quick list of commands and options, the CVS Pocket Reference, 2nd Edition, is packed with a surprising amount of detail-- including an overview of background concepts, thorough descriptions on how to use and administer a CVS repository, and discussions of CVS-related files and how to manage them-- all in a convenient reference format. It's an absolute must for developers who need an on-the-job guide for quick answers to CVS dilemmas.

Learn HTML5 and JavaScript for iOS - Web Standards-based Apps for iPhone, iPad, and iPod touch (Paperback, 1st ed.): Scott... Learn HTML5 and JavaScript for iOS - Web Standards-based Apps for iPhone, iPad, and iPod touch (Paperback, 1st ed.)
Scott Preston
R983 R845 Discovery Miles 8 450 Save R138 (14%) Ships in 10 - 15 working days

You have a great idea for a simple mobile web app. Or, you have a great idea for a complicated mobile web app. Either way, Learn HTML5 and JavaScript for iOS will help you build, fine-tune, and publish your app for iPhone, iPad, or iPod touch. Scott Preston will walk you through building a mobile web app from scratch using real-world examples. You'll learn about design considerations, mobile web frameworks, and HTML5 features like animation and graphics using Canvas. You'll also learn how to customize your app for a variety of platforms, and you'll explore testing and performance tips for your app. * Get an overview of HTML5, JavaScript, and mobile web frameworks * Discover tips for iOS usability as well as performance * Dig into features like images, animation, and even geolocation What you'll learn * HTML5 features * JavaScript and JavaScript frameworks overview * How to design for usability * How to work with Canvas * How to customize your iOS app depending on device and operating system * How to integrate with services like voice and messaging * How to test and optimize your app Who this book is for Web developers who want to move into mobile app development on iOS devices as well as mobile users and developers who want to develop cross-platform web apps. Table of Contents 1. Getting Started 2. HTML5 In Short 3. CSS3 & Styling 4. JavaScript for Mobile 5. Mobile Frameworks 6. Site Navigation & Usability & Touch Interactions 7. Geolocation & Google Maps 8. Animation & Effects 9. Canvas & Graphics 10. Video & Audio 11. Integrating with Native Services 12. Taking Apps Offline & Local Storage 13. Mobile Testing 14. Advanced Topics - Performance & Analytics & More 15. Going Native with PhoneGap

MCSA Windows Server 2016 Study Guide - Exam 70-740 (Paperback): W Panek MCSA Windows Server 2016 Study Guide - Exam 70-740 (Paperback)
W Panek
R946 R760 Discovery Miles 7 600 Save R186 (20%) Ships in 12 - 19 working days

The bestselling MCSA 70-470 study guide, updated for the latest exam MCSA Windows Server 2016 Study Guide is your ultimate resource for Exam 70-740. Covering 100% of all exam objectives, this study guide goes far beyond concept review with real-world scenarios containing expert insights, chapter review questions, hands-on practice exercises while the Sybex interactive learning environment provides additional last minute review through practice exams, electronic flashcards, and searchable glossary. This new edition has been fully updated to align with the Windows Server 2016 exam, featuring authoritative coverage of installation, configuration, server roles, Hyper-V, core network services, Active Directory, Group Policy, security, remote access, disaster recovery, and more. The vast majority of servers around the world use Windows Server, and the 2016 release includes a host of new features and updates. This study guide has been updated to prepare you for these changes so you can be confident on exam day and beyond. * Study 100% of Exam 70-740 objectives * Gain hands-on practice performing critical tasks * Link concept to practice through real-world scenarios * Access to the Sybex interactive learning environment Whether you want to sit for the exam, or simply improve your job performance, this Sybex study guide will give you the expert insight to learn the key concepts and latest updates to Windows Server 2016.

The Complete Beginners Guide to Mac OS - (for Macbook, Macbook Air, Macbook Pro, Imac, Mac Pro, and Mac Mini with OS X High... The Complete Beginners Guide to Mac OS - (for Macbook, Macbook Air, Macbook Pro, Imac, Mac Pro, and Mac Mini with OS X High Sierra - Version 10.13) (Paperback)
Scott La Counte
R352 Discovery Miles 3 520 Ships in 10 - 15 working days
Beginning iOS 5 Development - Exploring the iOS SDK (Paperback, 1st ed.): David Mark, Jack Nutting, Jeff Lamarche Beginning iOS 5 Development - Exploring the iOS SDK (Paperback, 1st ed.)
David Mark, Jack Nutting, Jeff Lamarche
R1,449 R1,228 Discovery Miles 12 280 Save R221 (15%) Ships in 10 - 15 working days

The team that brought you the bestselling Beginning iPhone 4 Development is back again for Beginning iOS 5 Development, bringing this definitive guide up-to-date with Apple's latest and greatest iOS SDK, as well as with the latest version of Xcode. There's coverage of brand new technologies, with chapters on storyboards and iCloud, for example, as well as significant updates to existing chapters to bring them in line with all the changes that came with the iOS 5 SDK. You'll have everything you need to create your very own apps for the latest iOS devices, including the iPhone 4S, iPad 2, and the latest iPod touch. Every single sample program in the book has been rebuilt from scratch using Xcode 4.2 and the latest iOS 5-specific project templates and designed to take advantage of the latest Xcode features. Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iOS 5 Development offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming.The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 5 SDK, and then guides you though the creation of your first simple application. From there, you'll learn how to integrate all the interface elements Apple touch users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You'll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you'll learn how to save your data using the iPhone file system. You'll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there's much more You'll learn to draw using Quartz 2D and OpenGL ES, add multitouch gestural support (pinches and swipes) to your applications, and work with the camera, photo library, accelerometer, and built-in GPS. You'll discover the fine points of application preferences and learn how to localize your apps for multiple languages.* The iOS 5 update to the bestselling and most recommended book for Cocoa touch developers * Packed full of tricks, techniques, and enthusiasm for the new SDK from a developer perspective * Written in an accessible, easy-to-follow style What you'll learn * Everything you need to know to develop your own bestselling iPhone and iPad apps * Best practices for optimizing your code and delivering great user experiences * How to create universal apps for both the iPhone and iPad * What is data persistence and why is it important * Get started with building cool, crisp User Interfaces * What and how to use Table Views * How to do graphics with Quartz and OpenGL ES * What geo app development features the new iOS 5 brings to the iPhone 4S * How to get your app in iCloud * And much much more...Who this book is for Everyone who wants to start developing for iPhone, iPod touch, and iPad For the latest sourcecode, please head to www.iphonedevbook.com.Table of Contents * Welcome to the Jungle * Appeasing the Tiki Gods * Handling Basic Interaction * More User Interface Fun * Autorotation and Autosizing * Multiview Applications * Tab Bars and Pickers * Introduction to Table Views * Navigation Controllers and Table Views * iPad Considerations * Application Settings and User Defaults * Basic Data Persistence * Get Your App in the iCloud * Grand Central Dispatch, Background Processing, and You * Drawing with Quartz and OpenGL * Taps, Touches, and Gestures * Where Am I? Finding Your Way with Core Location * Whee Gyro and Accelerometer * iPhone Camera and Photo Library * Application Localization * Where to Next?

Design of System on a Chip - Devices & Components (Paperback, Softcover reprint of the original 1st ed. 2004): Ricardo Reis,... Design of System on a Chip - Devices & Components (Paperback, Softcover reprint of the original 1st ed. 2004)
Ricardo Reis, Jochen A. G Jess
R4,316 Discovery Miles 43 160 Ships in 10 - 15 working days

Design of System on a Chip is the first of two volumes addressing the design challenges associated with new generations of the semiconductor technology. The various chapters are the compilations of tutorials presented at workshops in Brazil in the recent years by prominent authors from all over the world. In particular the first book deals with components and circuits. Device models have to satisfy the conditions to be computationally economical in addition to be accurate and to scale over various generations of technology. In addition the book addresses issues of the parasitic behavior of deep sub-micron components, such as parameter variations and sub-threshold effects. Furthermore various authors deal with items like mixed signal components and memories. We wind up with an exposition of the technology problems to be solved if our community wants to maintain the pace of the "International Technology Roadmap for Semiconductors" (ITRS).

Aws - Developers Guide to AWS Lambda The Ultimate Beginners Guide (Paperback): Dennis Hutten Aws - Developers Guide to AWS Lambda The Ultimate Beginners Guide (Paperback)
Dennis Hutten
R461 Discovery Miles 4 610 Ships in 10 - 15 working days
Deploying Microsoft System Center Configuration Manager (Paperback): Jacek Doktor, Pawel Jarosz Deploying Microsoft System Center Configuration Manager (Paperback)
Jacek Doktor, Pawel Jarosz
R1,421 Discovery Miles 14 210 Ships in 10 - 15 working days

Plan, design, and deploy System Center Configuration Manager 1706 like never before, regardless of how complex your infrastructure is About This Book * The most up-to-date resource on deploying or migrating to System Center Configuration Manager 1706 within your IT infrastructure * Plan, design, and deploy ConfigMgr 1706 with ease, both on primary and multiple-hierarchy sites * Master the new features of ConfigMgr 1706, including Windows 10 support Who This Book Is For If you are a system engineer or an administrator planning to deploy Microsoft System Center Configuration Manager 1706, then this book is for you. This book will also benefit system administrators who are responsible for designing and deploying one or more System CenterConfiguration Manager 1706 sites in their new or existing systems. What You Will Learn * Install ConfigMgr servers and the necessary roles * Design and scale ConfigMgr environments * Configure and administrate essential ConfigMgr roles and features * Create software packages using .msi and .exe files * Deliver detailed reports with an automatic patching process * Apply proper hardening on your deployment and secure workstations * Deploy operating systems and updates leveraging ConfigMgr mechanisms * Create high-availability components using the built-in mechanism for backup and recovery In Detail It becomes important to plan, design, and deploy configurations when administrators know that Configuration Manager interacts with a number of infrastructure components such as Active Directory Domain Services, network protocols, Windows Server services, and so on. Via real-world-world deployment scenarios, this book will help you implement a single primary site or multiples sites. You will be able to efficiently plan and deploy a multiple-site hierarchy such as central administration site. Next, you will learn various methods to plan and deploy Configuration Manager clients, secure them and make the most of new features offered through ConfigMgr 1706 like compliance, deploying updates operating systems to the endpoints. Then, this book will show you how to install, configure, and run SQL reports to extract information. Lastly, you will also learn how to create and manage users access in an ConfigMgr environment By the end of this book, you will have learned to use the built-in mechanism to back up and restore data and also design maintenance plan. Style and approach This step-by-step guide teaches you cool ways to plan, deploy, and configure ConfigMgr 1706. This tutorial, which complements the release of ConfigMgr 1706 with a refreshing new approach and expert guidance, will teach you everything you need to know about the essentials of server.

macOS High Sierra (Paperback): Chris Kennedy macOS High Sierra (Paperback)
Chris Kennedy
R425 Discovery Miles 4 250 Ships in 10 - 15 working days
Migrating to Windows Phone (Paperback, 1st ed.): Jesse Liberty, Jeff Blankenburg Migrating to Windows Phone (Paperback, 1st ed.)
Jesse Liberty, Jeff Blankenburg
R1,193 R1,000 Discovery Miles 10 000 Save R193 (16%) Ships in 10 - 15 working days

This book offers everything you'll need to upgrade your existing programming knowledge and begin to develop applications for the Windows Phone. It focuses on the 75 percent of the material that you will need 95 percent of the time. We're not going to teach you object-oriented programming (OOP) all over again, but we are going to take the time to point out how .NET and C# differ in their execution of the standard OOP concepts from other languages' implementations in order to make your migration as smooth and stress-free as possible. Migrating to Windows Phone will lead you through a tour of the key features of developing for Microsoft's devices. We'll consider everything from data handling to accelerometers, from mapping to WCF. We'll also walk you through monetizing your application through Microsoft's online Windows Phone store.What you'll learn * To get your phone, IDE and other tools set up in an efficient manner * The controls that are available to you in Windows Phone programming and how they can be applied * To apply concepts of a non-trivial demo application to your own application context * To point out the key elements of both the phone and the Visual Studio IDE * The principles of push and pull data and data-binding * To work with the features that make the Windows Phone unique (Bing Maps, WCF, Silverlight) * To monetize your applications through advertising, the Windows Phone Marketplace, and other channels Who this book is for This book is for anyone seeking to develop applications for the Windows Phone. No prior Silverlight or C# knowledge is required, although an understanding of programming in general, and object-oriented programming in particular, is assumed. Notes are used liberally to highlight features and concepts that might be confusing to programmers unfamiliar with .NET and C#.Table of Contents * Get Set Up: Getting all the tools * Get to Work: Building a non-trivial application * Get Control: Exploring the Windows Phone 7 controls * Get the Data: Working with data-bound applications * Get a Life: The Windows Phone 7 life cycle * Get Moving: Enhancing your applications with Animation * Get a Job: Interacting with the Phone, camera, GPS, etc. * Get Pushy: Push notifications * Get Online: Connecting to and browsing the web * Get Lost: GPS, location services and maps * Get Money: The Marketplace and monetizing your application

Linux - Beginners guide for learning Linux & Shell scripting (Paperback): Scott Harvey Linux - Beginners guide for learning Linux & Shell scripting (Paperback)
Scott Harvey
R480 Discovery Miles 4 800 Ships in 10 - 15 working days
SUSE OpenStack Cloud 7 - OpenStack Administrator Guide (Paperback): Suse Llc SUSE OpenStack Cloud 7 - OpenStack Administrator Guide (Paperback)
Suse Llc
R1,170 Discovery Miles 11 700 Ships in 10 - 15 working days
SUSE OpenStack Cloud 7 - OpenStack End User Guide (Paperback): Suse Llc SUSE OpenStack Cloud 7 - OpenStack End User Guide (Paperback)
Suse Llc
R694 Discovery Miles 6 940 Ships in 10 - 15 working days
SUSE OpenStack Cloud 7 - Deployment Guide (Paperback): Suse Llc, Frank Sundermeyer, Tanja Roth SUSE OpenStack Cloud 7 - Deployment Guide (Paperback)
Suse Llc, Frank Sundermeyer, Tanja Roth
R744 Discovery Miles 7 440 Ships in 10 - 15 working days
Getting Started with Terraform - (Paperback, 2nd Revised edition): Kirill Shirinkin Getting Started with Terraform - (Paperback, 2nd Revised edition)
Kirill Shirinkin
R879 Discovery Miles 8 790 Ships in 10 - 15 working days

Build, Manage and Improve your infrastructure effortlessly. About This Book * An up-to-date and comprehensive resource on Terraform that lets you quickly and efficiently launch your infrastructure * Learn how to implement your infrastructure as code and make secure, effective changes to your infrastructure * Learn to build multi-cloud fault-tolerant systems and simplify the management and orchestration of even the largest scale and most complex cloud infrastructures Who This Book Is For This book is for developers and operators who already have some exposure to working with infrastructure but want to improve their workflow and introduce infrastructure as a code practice. Knowledge of essential Amazon Web Services components (EC2, VPC, IAM) would help contextualize the examples provided. Basic understanding of Jenkins and Shell scripts will be helpful for the chapters on the production usage of Terraform. What You Will Learn * Understand what Infrastructure as Code (IaC) means and why it matters * Install, configure, and deploy Terraform * Take full control of your infrastructure in the form of code * Manage complete infrastructure, starting with a single server and scaling beyond any limits * Discover a great set of production-ready practices to manage infrastructure * Set up CI/CD pipelines to test and deliver Terraform stacks * Construct templates to simplify more complex provisioning tasks In Detail Terraform is a tool used to efficiently build, configure, and improve the production infrastructure. It can manage the existing infrastructure as well as create custom in-house solutions. This book shows you when and how to implement infrastructure as a code practices with Terraform. It covers everything necessary to set up the complete management of infrastructure with Terraform, starting with the basics of using providers and resources. It is a comprehensive guide that begins with very small infrastructure templates and takes you all the way to managing complex systems, all using concrete examples that evolve over the course of the book. The book ends with the complete workflow of managing a production infrastructure as code-this is achieved with the help of version control and continuous integration. The readers will also learn how to combine multiple providers in a single template and manage different code bases with many complex modules. It focuses on how to set up continuous integration for the infrastructure code. The readers will be able to use Terraform to build, change, and combine infrastructure safely and efficiently. Style and approach This book will help and guide you to implement Terraform in your infrastructure. The readers will start by working on very small infrastructure templates and then slowly move on to manage complex systems, all by using concrete examples that will evolve during the course of the book.

The Essential Guide to User Interface Design - d Edition: An Introduction to GUI Design Principle s and Techniques (Paperback,... The Essential Guide to User Interface Design - d Edition: An Introduction to GUI Design Principle s and Techniques (Paperback, 3rd Edition)
WO Galitz
R2,079 Discovery Miles 20 790 Ships in 12 - 19 working days

Bringing together the results of more than 300 new design studies, an understanding of people, knowledge of hardware and software capabilities, and the author's practical experience gained from 45 years of work with display-based systems, this book addresses interface and screen design from the user's perspective. You will learn how to create an effective design methodology, design and organize screens and Web pages that encourage efficient comprehension and execution, and create screen icons and graphics that make displays easier and more comfortable to use.

Open Source Starter Guide for IBM i Developers (Paperback): Pete Helgren Open Source Starter Guide for IBM i Developers (Paperback)
Pete Helgren
R1,387 R1,139 Discovery Miles 11 390 Save R248 (18%) Ships in 10 - 15 working days

This book provides a friendly, practical introduction to open source development options for programmers who build applications to run on IBM i computers. The book will help developers get started using open source, giving plenty of specific examples. The author dispenses guidance to help IBM i developers get into open source in a strategic way--for example, helping them to assess and evaluate the tools and platforms based on criteria such as their business needs, capabilities and flexibility of the open source technologies, and career development considerations. Readers will take away a clear understanding of open source on IBM i platforms and tools, how they fit in with IBM i app development, and the next steps they must take in order to start developing with open source technologies.

Developing C# Apps for iPhone and iPad using MonoTouch - iOS Apps Development for .NET Developers (Paperback, 1st ed.): Bryan... Developing C# Apps for iPhone and iPad using MonoTouch - iOS Apps Development for .NET Developers (Paperback, 1st ed.)
Bryan Costanich
R1,620 Discovery Miles 16 200 Ships in 10 - 15 working days

Developing C# Applications for iPhone and iPad using MonoTouch shows you how to use your existing C# skills to write apps for the iPhone and iPad. Fortunately, there's MonoTouch, Novell's .NET library that allows C# developers to write C# code that executes in iOS. Furthermore, MonoTouch allows you to address all the unique functions of the iPhone, iPod Touch, and iPad. And the big plus: You needn't learn any Objective-C to master MonoTouch Former Microsoft engineer and published app-store developer Bryan Costanich shows you how to use the tools you already know to create native apps in iOS using C# and the .NET Base Class Libraries. The magic is in Novell's implementation of Apple's Cocoa libraries in MonoTouch. You'll master the same elegant and rich Cocoa environment, but without the need to learn a new programming language. Developing C# Applications for iPhone and iPad using MonoTouch takes you from your first Hello, World example through the major APIs and features of iOS. The coverage is comprehensive and makes use of frequent examples, complete with sample code you can download and reuse to create your own powerful and playful apps.What you'll learn * How to use your existing C# skills to develop applications on the iPhone and iPad * Apple's Model View Controller (MVC) methodology * Working with CocoaTouch's UIKit to create iOS applications using native controls * Device-specific features, like the camera, GPS, and Compass using CoreLocation, the accelerometer, and others * Accessing shared resources such as the photos, contacts, and more * How to persist and retrieve data using SQLite and .NET libraries * Complex drawing and animation using CoreGraphics and CoreAnimation * The use of Apple's Push Notification Service * The latest game porting techniques using XNA Touch * How to integrate off-the-shelf Objective-C libraries Who this book is for Every .NET and C# developer who has have ever wanted to create an application or game for Apple's App Store.Table of Contents * Getting Started with MonoTouch * Our First Application * The Model, View, Controller Approach to Multiple Screen Applications * iPad and Universal (iPhone/iPad) Applications * More on Views and Controllers * Introduction to Controls * Standard Controls * Content Controls * Working with Tables * Working with Keyboards * Multitasking * Working with Touch * Working with Shared Resources * User and Application Settings * Working with CoreLocation * Drawing with CoreGraphics * Core Animation * Notifications * Working with Data * Publishing to the App Store * Third Party Libraries * Using Objective-C Libraries and Code

Windows Phone 7 Recipes - A Problem-Solution Approach (Paperback, 1st ed.): Fabio Claudio Ferracchiati, Emanuele Garofalo Windows Phone 7 Recipes - A Problem-Solution Approach (Paperback, 1st ed.)
Fabio Claudio Ferracchiati, Emanuele Garofalo
R1,012 R874 Discovery Miles 8 740 Save R138 (14%) Ships in 10 - 15 working days

Developers are racing to discover how to develop for Windows Phone 7and there is no quicker resource to help you get up to speed thanWindows Phone 7 Recipes. This book covers all aspects of development, configuration, testing, and distribution, with detailed code samples and rapid walkthroughs to support you every step of the way. What you'll learn How to design, develop, test and distribute your Windows Phone applications.To create compellinguser interfacesusing Silverlight and Expression Blend Understand how to work with device data using isolated storage, LINQ, and XML serialization How your application can be extended into the cloud using push notifications and web-based services.To distribute your application for sale using the Windows Phone Marketplace Who this book is for

Existing .NET and Windows Mobile developers will discover that this is just the book for them. Developers moving to Windows Phone 7 programming from other areas, such as iOS development, will also find its quick-reference format especially valuable Put a professional polish onyour Windows Phone 7 development with Windows Phone 7 Recipes Table of Contents Introduction to Developing Windows Phone 7 Applications Windows Phone 7 Execution Model The User Interface The User Interface With Expression Blend Gestures Sensors Media Management Isolated Storage In the Cloud Testing Windows Phone 7 Applications

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