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Books > Computing & IT > Computer hardware & operating systems > Operating systems & graphical user interfaces (GUIs)
DHCP for Windows 2000 is custom-designed for system administrators who are responsible for configuring and maintaining networks with Windows 2000 servers. It explains the DHCP protocol and how to install and manage DHCP on both servers and clients--including client platforms other than Windows 2000.
Based on the author's popular Windows Annoyances web site, this book provides an authoritative collection of techniques for customizing Windows 98. It allows you to quickly identify a particular annoyance and immediately offers one or more solutions, making it the definitive resource for customizing Windows 98.
Write software that draws directly on services offered by the Linux kernel and core system libraries. With this comprehensive book, Linux kernel contributor Robert Love provides you with a tutorial on Linux system programming, a reference manual on Linux system calls, and an insider's guide to writing smarter, faster code. Love clearly distinguishes between POSIX standard functions and special services offered only by Linux. With a new chapter on multithreading, this updated and expanded edition provides an in-depth look at Linux from both a theoretical and applied perspective over a wide range of programming topics, including: A Linux kernel, C library, and C compiler overview Basic I/O operations, such as reading from and writing to files Advanced I/O interfaces, memory mappings, and optimization techniques The family of system calls for basic process management Advanced process management, including real-time processes Thread concepts, multithreaded programming, and Pthreads File and directory management Interfaces for allocating memory and optimizing memory access Basic and advanced signal interfaces, and their role on the system Clock management, including POSIX clocks and high-resolution timers
Effectively manage Apple devices anywhere from a handful of Macs at one location to thousands of iPhones across many locations. This book is a comprehensive guide for supporting Mac and iOS devices in organizations of all sizes. You'll learn how to control a fleet of macOS clients using tools like Profile Manager, Apple Device Enrollment Program (DEP), and Apple Remote Desktop. Then integrate your Mac clients into your existing Microsoft solutions for file sharing, print sharing, Exchange, and Active Directory authentication without having to deploy additional Mac-specific middle-ware or syncing between multiple directory services. Apple macOS and iOS System Administration shows how to automate the software installation and upgrade process using the open source Munki platform and provides a scripted out-of-the box experience for large scale deployments of macOS endpoints in any organization. Finally, you'll see how to provision and manage thousands of iOS devices in a standardized and secure fashion with device restrictions and over-the-air configuration. What You'll Learn Integrate macOS and iOS clients into enterprise Microsoft environments Use Apple's Volume Purchase Program to manage App installations and share pools of Apps across multiple users Mass deploy iOS devices with standard configurations Remotely manage a fleet of macOS devices using Apple's Remote Desktop Who This Book Is For System or desktop administrators in enterprise organizations who need to integrate macOS or iOS clients into their existing IT infrastructure or set-up a new infrastructure for an Apple environment from scratch.
Practical, in-depth knowledge of the system programming interfaces that drive the UNIX and Linux kernels Building on W. Rich Stevens' pioneering work, this third edition of the classic was updated by Steve Rago, a colleague of Stevens, to reflect technical advances and best practices aligning with Version 4 of the Single UNIX Specification. This edition covers more than seventy interfaces including: POSIX asynchronous I/O Spin locks Barriers POSIX semaphores Steve carefully retains the spirit and approach that have made this book so valuable, starting with files, directories, and processes, carefully laying the groundwork for more advanced techniques, such as signal handling and terminal I/O. And he thoroughly covers threads and multithreaded programming, and socket-based IPC. Filled with examples, case-studies, and access to thousands of lines of downloadable code, Advanced Programming in the UNIX (R) Environment has helped generations of programmers write code with exceptional power, performance, and reliability.
Mit dem "Internet der Dinge" zeichnet sich ein fundamentaler Technik-Trend ab, dessen betriebswirtschaftliche Konsequenzen und Chancen hier erstmals erlAutert werden. Das Buch stellt dabei nicht nur eine klare technologisch wie Akonomisch begrA1/4ndete Vision des Ubiquitous Computing dar, sondern beschreibt darA1/4ber hinaus in mehreren Fallstudien auch deren Umsetzung in die Unternehmenspraxis unterschiedlichster Branchen, skizziert die wichtigsten Technologien und leitet unmittelbar anwendbare Handlungsanleitungen ab. Es liefert eine fundierte, in sich geschlossene und A1/4bersichtlich dargestellte Analyse fA1/4r Praktiker, Forscher und Studierende, die sich mit Gestaltung, Chancen und Risiken von RFID-Anwendungen und Ubiquitous-Computing-Szenarien auseinandersetzen.
NOTE: The correct URL to access the Sybex interactive online test bank and study tools is www.wiley.com/go/sybextestprep. The book s back cover, Introduction, and last page in the book provided the wrong URL. We apologize for any confusion and inconvenience this may have caused you. Master 100 percent of Microsoft Windows 10 exam with real-world hands-on practice MCSA: Microsoft Windows 10 Complete Study Guide is your ultimate preparation resource for the new Windows 10 certification. Fully updated to align with the latest version of the exam, this new edition digs deeper into the intricacies of the Windows OS and provides the most up-to-date information on new Windows 10 technologies. With complete coverage of all exam topics, this invaluable guide walks you through device planning, deployment, and management; network and storage configuration; access, data, app, and recovery management, and much more to help you master the exam material. You also get access to the Sybex interactive online learning environment, featuring electronic flashcards, a searchable glossary, an assessment test, and bonus practice exams designed to give you a preview of exam day. MCSA: Microsoft Windows 10 is the Microsoft Certified Solutions Associate certification for Windows 10, testing your abilities in a broad variety of associate-level tasks. This book rounds them up into a comprehensive knowledge base to help you clarify, memorize, and deepen your understanding so you can approach exam day with confidence. * Master 100 percent of exam 70-697, Configuring Windows Devices, objectives * Get more hands-on practice in real-world scenarios * Test your knowledge with challenging review questions * Access digital study aids and practice tests for comprehensive prep Windows is the world's leading operating system, with an estimated 90 percent share of the desktop OS market. There are currently over 110 million Windows 10 users, and that number is expected to rise putting Windows 10 Specialists in high demand in the job market. If you're ready to fill the growing need for trained Windows 10 associates, Microsoft Configuring Windows Devices Study Guide Exam 70-697 has you covered for complete and detailed exam preparation.
Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product. Get up and running on Microsoft Windows Server 2008 with ease This hands-on guide covers all the essentials of deploying and administering the latest release of Microsoft's powerful, versatile network operating system. Using clear screenshots and step-by-step instructions, Microsoft Windows Server 2008: A Beginner's Guide shows you how to set up the server, migrate from earlier versions, and handle networking, administration, storage, and security. You'll also get details on the new Web tools and management utilities available in Windows Server 2008. Install, configure, and deploy Windows Server 2008 Set up and manage a network Work with Active Directory and Domains Set up communications features and an Internet connection Install, customize, and maintain Internet Information Services (IIS) 7 Configure a VPN server and client Set up Terminal Services and Remote Desktop Manage storage and file systems Secure your Windows Server environment Set up and manage printing and faxing Use the built-in management tools, including Server Manager and group policies
Mobile commerce transactions continue to soar, driven largely by the ever-increasing adoption and use of smartphones and tablets. The use of this technology gives consumers the flexibility to shop whenever and wherever they want. Mobile Electronic Commerce: Foundations, Development, and Applications addresses the role of industry, academia, scientists, engineers, professionals, and students in developing innovative new mobile commerce technologies and systems to further improve the consumer experience. It also discusses the impact of mobile commerce on society, economics, culture, organizations, government, industry, and our daily lives.
An authoritative guide to investigating high-technology crimes Internet crime is seemingly ever on the rise, making the need for a comprehensive resource on how to investigate these crimes even more dire. This professional-level book--aimed at law enforcement personnel, prosecutors, and corporate investigators--provides you with the training you need in order to acquire the sophisticated skills and software solutions to stay one step ahead of computer criminals. Specifies the techniques needed to investigate, analyze, and document a criminal act on a Windows computer or networkPlaces a special emphasis on how to thoroughly investigate criminal activity and now just perform the initial responseWalks you through ways to present technically complicated material in simple terms that will hold up in courtFeatures content fully updated for Windows Server 2008 R2 and Windows 7Covers the emerging field of Windows Mobile forensics Also included is a classroom support package to ensure academic adoption, "Mastering Windows Network Forensics and Investigation, 2nd Edition" offers help for investigating high-technology crimes.
What will you learn from this book? Swift is best known as Apple's programming language of choice for developing apps on iOS, iPadOS, macOS, watchOS, and tvOS. But it's far more versatile than that. Open source Swift is also gaining ground as a language for systems programming and server-side code, and it runs on Linux and Windows. So where do you start? With Head First Swift, you'll explore from the ground up: from collecting and controlling data to reusing code, producing custom data types, and structuring programs and user interfaces with SwiftUI by building safe, protocol-driven code. With Swift under your belt, you'll be ready to build everything from mobile and web apps to games, frameworks, command-line tools, and beyond. What's so special about this book? If you've read a Head First book, you know what to expect--a visually rich format designed for the way your brain works. If you haven't, you're in for a treat. With this book, you'll learn Swift through a multisensory experience that engages your mind rather than a text-heavy approach that puts you to sleep.
STUDY, PRACTICE, REVIEW! Take your learning to the next level with the NEW LPIC-1 Certification Kit! Includes LPIC-1 Study Guide, Fifth Edition, AND LPIC-1 Practice Tests, Second Edition About the LPIC-1 Linux Professional Institute Certification Study Guide, Fifth Edition Building on the popular Sybex Study Guide approach, this book will provide 100% coverage of the NEW LPIC-1 Exam 101-500 and Exam 102-500 objectives. The book contains clear and concise information on all Linux administration topic, and includes practical examples and insights drawn from real-world experience. System Architecture Linux Installation and Package Management GNU and Unix Commands Devices, Linux Filesystems, Filesystem Hierarchy Standard Shells and Shell Scripting User Interfaces and Desktops Administrative Tasks Essential System Services Networking Fundamentals Security Readers will also have access to the online interactive test bank and learning environment, including hundreds of practice questions, electronic flashcards, and a searchable Glossary of important terms. Prepare smarter with Sybex's superior online study tools! About the LPIC-1 Linux Professional Institute Certification Practice Tests, Second Edition If you're preparing for this all-important exam, turn to LPIC-1 Practice Tests. This book includes 10 chapter tests that align with the 10 objective domains, PLUS one additional 90-question practice exam, for a total of 1,000 practice test questions. This book helps you gain the confidence you need for taking LPIC-1 Exam 101-500 and Exam 102-500. The practice test questions prepare you for test success. Study for the LPIC-1 certification with Sybex and get the advantage of exam day confidence. Readers will also have access to all the practice test questions using our online test bank. Prepare smarter with Sybex's superior interactive online learning environment and study tools!
ASP in a Nutshell provides the high-quality reference documentation that web application developers really need to create effective Active Server Pages. It focuses on how features are used in a real application and highlights little-known or undocumented features. The second edition covers ASP 3.0 and IIS 5.0.
Take advantage of this comprehensive reference to solving common problems when developing with Flutter. Along with an introduction to the basic concepts of Flutter development, the recipes in this book cover all important aspects of this emerging technology, including development, testing, debugging, performance tuning, app publishing, and continuous integration. Although Flutter presents a rich, cross-platform mobile development framework, helpful documentation is not easily found. Here you'll review solutions to various scenarios and use creative, tested ways to accomplish everything from simple to complex development tasks. Flutter is developed using Dart and contains a unique technology stack that sets it apart from its competitors. This book takes the mystery out of working with the Dart language and integrating Flutter into your already existing workflows and development projects. With Flutter Recipes, you'll learn how to build and deploy apps freshly started in Flutter, as well as apps already in progress, while side-stepping any potential roadblocks you may face along the way. What You'll Learn Debug with Dart Observatory Program accessibility and localization features Build and release apps for iOS and Android Incorporate reactive programming Who This Book Is For Mobile developers with some experience in other frameworks who would like to work with the growing and popular Flutter.
This book constitutes the proceedings of the 26th International Conference on Information Processing in Medical Imaging, IPMI 2019, held at the Hong Kong University of Science and Technology, Hong Kong, China, in June 2019. The 69 full papers presented in this volume were carefully reviewed and selected from 229 submissions. They were organized in topical sections on deep learning and segmentation; classification and inference; reconstruction; disease modeling; shape, registration; learning motion; functional imaging; and white matter imaging. The book also includes a number of post papers.
DESCRIPTION The idea behind Docker, a free an open source program, is simple. Create a tiny virtual environment, called a container, for an application that includes only its particular set of dependencies. The Docker engine accounts for, manages, and builds these containers through functionality provided by the host operating system. Software running inside containers share the Linux OS and other resources, making their footprints radically smaller, and the containerized applications easy to install, manage, and remove. Applications can be packaged without worrying about environment-specific deployment concerns, and the operations team gets cleaner, more efficient systems across the board. Docker in Action starts with a clear explanation of the Docker model of virtualization and shows how to create, deploy, and manage applications hosted in Docker containers. It offers specific techniques for testing and distributing applications via Docker Hub and other registries. It shows how to take advantage of the Linux OS features that Docker uses to run programs securely, and how to manage shared resources. Using carefully-designed examples, the book guides readers on orchestrating containers and applications from installation to removal. Along the way, it teaches techniques for using Docker on systems ranging from personal dev-and-test machine to full-scale cloud deployments. KEY SELLING POINTS Explains the "why" and "how" of Docker Simplify software installation Addresses many of the everyday software problems faced by developers AUDIENCE Readers need a working knowledge of installing and running software on the Linux OS. No prior experience with Docker or other virtualization technologies is required. ABOUT THE TECHNOLOGY Docker provides software logistics. It uses "container" abstraction to hide complex tooling for packaging software, and running software in virtualized environments without overhead of a full virtual machine. Docker and the container abstraction are driving a change in the way people write, test, deploy, and distribute software.
This book constitutes the proceedings of the 15th International Symposium on Applied Reconfigurable Computing, ARC 2019, held in Darmstadt, Germany, in April 2019. The 20 full papers and 7 short papers presented in this volume were carefully reviewed and selected from 52 submissions. In addition, the volume contains 1 invited paper. The papers were organized in topical sections named: Applications; partial reconfiguration and security; image/video processing; high-level synthesis; CGRAs and vector processing; architectures; design frameworks and methodology; convolutional neural networks.
This book constitutes revised selected papers from the 10th International Workshop on Constructive Side-Channel Analysis and Secure Design, COSADE 2019, held in Darmstadt, Germany, in April 2019. The 14 papers presented together with one keynote and one invited talk in this volume were carefully reviewed and selected from 34 submissions. They were organized in topical sections named: Side-Channel Attacks; Fault-Injection Attacks; White-Box Attacks; Side-Channel Analysis Methodologies; Security Aspects of Post-Quantum Schemes; and Countermeasures Against Implementation Attacks.
Stay motivated and overcome obstacles while learning to use Swift Playgrounds and Xcode 10.2 to become a great iOS developer. This book, fully updated for Swift 5, is perfect for those with no programming background, those with some programming experience but no object-oriented experience, or those that have a great idea for an app but haven't programmed since school. Many people have a difficult time believing they can learn to write iOS apps. Swift 5 for Absolute Beginners will show you how to do so. You'll learn Object-Oriented Programming (OOP) and be introduced to User Interface (UI) design following Apple's Human Interface Guidelines (HIG) using storyboards and the Model-View-Controller (MVC) pattern before moving on to write your own iPhone and Apple Watch apps from scratch. What You'll Learn Work with Swift classes, properties, and functions Examine proper User Interface (UI) and User Experience (UX) design Understand Swift data types: integers, floats, strings, and booleans Use Swift data collections: arrays and dictionaries Review Boolean logic, comparing data, and flow control Use the Xcode debugger to troubleshoot problems with your apps Store data in local app preferences and Core Data databases Who This Book Is For Anyone who wants to learn to develop apps for the Mac, iPhone, iPad, and Apple Watch using the Swift programming language. No previous programming experience is necessary.
Mit seinem Workshop 2018 zum Thema Echtzeit und Sicherheit bietet der GI/GMA/ITG-Fachausschuss Echtzeitsysteme Wissenschaftlern, Nutzern und Herstellern ein Forum, auf dem neue Trends und Entwicklungen zu folgenden Programmschwerpunkten vorgestellt werden: Eingebettete Systeme, Echtzeitkommunikation, Leistungssteuerung und -bewertung, Logistik und Echtzeit sowie funktionale Sicherheit. Berichte zu aktuellen Anwendungen und zur Ausbildung runden die Publikation ab.
You have a great idea for a simple mobile web app. Or, you have a great idea for a complicated mobile web app. Either way, Learn HTML5 and JavaScript for iOS will help you build, fine-tune, and publish your app for iPhone, iPad, or iPod touch. Scott Preston will walk you through building a mobile web app from scratch using real-world examples. You'll learn about design considerations, mobile web frameworks, and HTML5 features like animation and graphics using Canvas. You'll also learn how to customize your app for a variety of platforms, and you'll explore testing and performance tips for your app. * Get an overview of HTML5, JavaScript, and mobile web frameworks * Discover tips for iOS usability as well as performance * Dig into features like images, animation, and even geolocation What you'll learn * HTML5 features * JavaScript and JavaScript frameworks overview * How to design for usability * How to work with Canvas * How to customize your iOS app depending on device and operating system * How to integrate with services like voice and messaging * How to test and optimize your app Who this book is for Web developers who want to move into mobile app development on iOS devices as well as mobile users and developers who want to develop cross-platform web apps. Table of Contents 1. Getting Started 2. HTML5 In Short 3. CSS3 & Styling 4. JavaScript for Mobile 5. Mobile Frameworks 6. Site Navigation & Usability & Touch Interactions 7. Geolocation & Google Maps 8. Animation & Effects 9. Canvas & Graphics 10. Video & Audio 11. Integrating with Native Services 12. Taking Apps Offline & Local Storage 13. Mobile Testing 14. Advanced Topics - Performance & Analytics & More 15. Going Native with PhoneGap
The team that brought you the bestselling Beginning iPhone 4 Development is back again for Beginning iOS 5 Development, bringing this definitive guide up-to-date with Apple's latest and greatest iOS SDK, as well as with the latest version of Xcode. There's coverage of brand new technologies, with chapters on storyboards and iCloud, for example, as well as significant updates to existing chapters to bring them in line with all the changes that came with the iOS 5 SDK. You'll have everything you need to create your very own apps for the latest iOS devices, including the iPhone 4S, iPad 2, and the latest iPod touch. Every single sample program in the book has been rebuilt from scratch using Xcode 4.2 and the latest iOS 5-specific project templates and designed to take advantage of the latest Xcode features. Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iOS 5 Development offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming.The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 5 SDK, and then guides you though the creation of your first simple application. From there, you'll learn how to integrate all the interface elements Apple touch users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You'll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you'll learn how to save your data using the iPhone file system. You'll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there's much more You'll learn to draw using Quartz 2D and OpenGL ES, add multitouch gestural support (pinches and swipes) to your applications, and work with the camera, photo library, accelerometer, and built-in GPS. You'll discover the fine points of application preferences and learn how to localize your apps for multiple languages.* The iOS 5 update to the bestselling and most recommended book for Cocoa touch developers * Packed full of tricks, techniques, and enthusiasm for the new SDK from a developer perspective * Written in an accessible, easy-to-follow style What you'll learn * Everything you need to know to develop your own bestselling iPhone and iPad apps * Best practices for optimizing your code and delivering great user experiences * How to create universal apps for both the iPhone and iPad * What is data persistence and why is it important * Get started with building cool, crisp User Interfaces * What and how to use Table Views * How to do graphics with Quartz and OpenGL ES * What geo app development features the new iOS 5 brings to the iPhone 4S * How to get your app in iCloud * And much much more...Who this book is for Everyone who wants to start developing for iPhone, iPod touch, and iPad For the latest sourcecode, please head to www.iphonedevbook.com.Table of Contents * Welcome to the Jungle * Appeasing the Tiki Gods * Handling Basic Interaction * More User Interface Fun * Autorotation and Autosizing * Multiview Applications * Tab Bars and Pickers * Introduction to Table Views * Navigation Controllers and Table Views * iPad Considerations * Application Settings and User Defaults * Basic Data Persistence * Get Your App in the iCloud * Grand Central Dispatch, Background Processing, and You * Drawing with Quartz and OpenGL * Taps, Touches, and Gestures * Where Am I? Finding Your Way with Core Location * Whee Gyro and Accelerometer * iPhone Camera and Photo Library * Application Localization * Where to Next?
This book offers everything you'll need to upgrade your existing programming knowledge and begin to develop applications for the Windows Phone. It focuses on the 75 percent of the material that you will need 95 percent of the time. We're not going to teach you object-oriented programming (OOP) all over again, but we are going to take the time to point out how .NET and C# differ in their execution of the standard OOP concepts from other languages' implementations in order to make your migration as smooth and stress-free as possible. Migrating to Windows Phone will lead you through a tour of the key features of developing for Microsoft's devices. We'll consider everything from data handling to accelerometers, from mapping to WCF. We'll also walk you through monetizing your application through Microsoft's online Windows Phone store.What you'll learn * To get your phone, IDE and other tools set up in an efficient manner * The controls that are available to you in Windows Phone programming and how they can be applied * To apply concepts of a non-trivial demo application to your own application context * To point out the key elements of both the phone and the Visual Studio IDE * The principles of push and pull data and data-binding * To work with the features that make the Windows Phone unique (Bing Maps, WCF, Silverlight) * To monetize your applications through advertising, the Windows Phone Marketplace, and other channels Who this book is for This book is for anyone seeking to develop applications for the Windows Phone. No prior Silverlight or C# knowledge is required, although an understanding of programming in general, and object-oriented programming in particular, is assumed. Notes are used liberally to highlight features and concepts that might be confusing to programmers unfamiliar with .NET and C#.Table of Contents * Get Set Up: Getting all the tools * Get to Work: Building a non-trivial application * Get Control: Exploring the Windows Phone 7 controls * Get the Data: Working with data-bound applications * Get a Life: The Windows Phone 7 life cycle * Get Moving: Enhancing your applications with Animation * Get a Job: Interacting with the Phone, camera, GPS, etc. * Get Pushy: Push notifications * Get Online: Connecting to and browsing the web * Get Lost: GPS, location services and maps * Get Money: The Marketplace and monetizing your application |
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