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Books > Computing & IT > Computer hardware & operating systems > Operating systems & graphical user interfaces (GUIs)
Your hands-on guide to Windows PowerShell scripting fundamentals Expand your expertise--and teach yourself the fundamentals of Windows PowerShell scripting, including features available in Windows PowerShell 5. If you are an IT professional, power user, or consultant, you'll get the guidance, exercises, and code you need to master core techniques for automating Windows setup, deployment, and management. Discover how to: Run cmdlets and command-line utilities Administer Windows-based servers and desktops with built-in cmdlets Use providers to access external information Write and run scripts from the Windows ISE Create functions that are easy to maintain Build standardized environments with profiles Automate Windows systems with WMI, CIM cmdlets, and remoting Automate Active Directory Domain Services (AD DS) Debug scripts and handle errors Run commands that survive interruptions Use Desired State Configuration (DSC) to manage software services and their environments Get powerful new modules from PowerShell Gallery About You This book is for: IT professionals and power users who want to get productive with Windows PowerShell, including new features in Windows PowerShell 5 Windows system administrators who want to be more efficient and productive Anyone pursuing Windows PowerShell certifications No experience with Windows PowerShell or other scripting technologies necessary
A quick and easy guide to learning Windows XP, this text includes screenshots and other illustrations to show how to use this operating system.
My book explains Microsoft Applications like Windows, word, Internet Explorer, and so on in the simplest possible terms. With step by step guides on how to use and common sense methods. This book has something for everyone from the beginner to expert user.
Das vorliegende Buch bietet erstmalig eine fundierte Gesamtdarstellung uber den Aufbau, den Betrieb und die Funktionsweise von SAP auf Linux. Dabei werden die grundlegenden Konzepte, die Systemarchitektur und deren Implementierung von SAP auf Linux von langjahrigen Kennern der Materie praxisnah, fundiert und technisch detailliert dargestellt. Dem erfahrenen Linux-Fachmann wird damit das notige Rustzeug an die Hand gegeben, um einen soliden Einstieg in die SAP-Welt zu finden, und der SAP-Administrator findet zuverlassige Informationen, um ein SAP-System auf Linux sicher installieren und optimal betreiben zu konnen. "
Ready to build apps for iPhone, iPad, and Mac now that Swift has landed? If you're an experienced programmer who's never touched Apple developer tools, this hands-on book shows you how to use the Swift language to make incredible iOS and OS X apps, using Cocoa and Cocoa Touch. Learn how to use Swift in a wide range of real-world situations, with Cocoa features such as Event Kit and Core Animation. You'll pick up Swift language features and syntax along the way, and understand why using Swift (instead of Objective-C) makes iOS and Mac app development easier, faster, and safer. You'll also work with several exercises to help you practice as you learn. Learn the OS X and iOS application lifecycle Use storyboards to design adaptive interfaces Explore graphics systems, including the built-in 2D and 3D game frameworks Display video and audio with AVFoundation Store data locally with the file system, or on the network with iCloud Display lists or collections of data with table views and collection views Build apps that let users create, edit, and work with documents Use MapKit, Core Location, and Core Motion to interact with the world
Description The Linux operating system powers millions of web servers, data centers, and application platforms worldwide. Whether you're pushing applications to a cloud system like AWS, building a twitter bot on a Raspberry Pi, or rescuing files from a crashed laptop, Linux is required knowledge. Linux in Action is a task-based tutorial that will give readers the skills and deep understanding they'll need to administer a Linux-based system. Key features * Hands-on guide * Step-by-step examples * Task-based Audience Readers should be comfortable working with the files, networks, and basic resources of a modern operating system. About the technology Linux makes it possible to do all kinds of really useful and creative things. For instance, you can load a Linux "live boot" image on a USB stick, boot a PC whose own hard disk has been corrupted, and troubleshoot and fix the problem.
As Linux continues its rapid expansion into Corporate America, the demand for qualified administrators has grown. As the Cisco, Microsoft, A+ and other certifications have shown, professional certifications are often a deciding factor when an individual is considered for a job. The Linux Professional Institute Certification 1 offers the validation of skill level beyond the power-user and helpdesk level, at an entry-level admin base. LPIC 1 Certification Bible is organized around the exam objectives.It includes self-assessment questions with each chapter as well as an inclusive practice exam at the end of the book. Plus, you'll find plenty of exam-taking tips and hints based on the live exams. Covers: Exam LPI-101
Think you have the next great iPhone app idea? The Apress iPhone 5 App Sketch Book is an essential tool for any aspiring iPhone developer. This sketch book makes it easy to centralize and organize your ideas, featuring 1.5x sized iPhone 5s and 5c (iOS 7) templates that include common elements such as the status bar, signal strength, and battery icons. Professionally printed on high-quality paper, it has a total of 150 gridded templates for you to draft ideas and doodle designs while providing ample room to make notes, and document the app name and screen name. This book is a must-have and an invaluable tool for bringing your next great iPhone app idea to life!
In this eloquent first-person account of a family drama that changed the face of American business, the man who transformed IBM into the world's largest computer company reflects on his lifelong partnership with his father--and how their management style and shared dedication to excellence united to create a unique corporate culture that became the blueprint for the entire technology boom.
Get a real feel for Windows 8.1 with a wealth of tips in this step-by-step guide. After using Windows 7 or XP, learning Microsoft's latest operating system takes some adjustment. Never fear. Windows expert Mike Halsey starts with the basics and then takes you through the trickier parts of Microsoft's latest operating system. You'll quickly learn how to make the most of Windows 8 for work and entertainment, whether you use a touchscreen tablet, a laptop, or a PC with a keyboard and mouse. Easily navigate the intuitive Windows 8.1 interface Use email and the Internet - and keep your family safe Share files online or with other devices in your home Download and use all kinds of of apps and programs Watch movies and listen to music Import, view, and edit your own photos and videos Learn how to use extra hardware and older software Use expert tips to keep your computer running smoothly Discover cool stuff that makes computer use really easy
If your organization plans to move to a cloud infrastructure from a LAN or WAN, this book shows you how to do it efficiently with Windows Server 2012. Experienced Windows administrators will learn how to deploy, configure, and manage the server's expanded capabilities and features step-by-step, using clear examples and numerous screen shots. You'll also discover how to integrate employees' private mobile devices into your corporate network. Whether you intend to take your infrastructure to a public, private, or hybrid cloud environment, Windows Server 2012 provides the virtualization technology to get you there. This book helps you put it to work.Control your entire Windows infrastructure from the Server Manager consoleLearn how Active Directory Domain Services provide more centralized network administrationUse Dynamic Access Control to manage data and user permissionsProvide data integrity and fault tolerance with Storage Spaces and ReFSGain robust management of virtual environments with Hyper V R3Master networking tools such as IPAM to help you move to the cloudConnect clients to network resources through Unified Remote Access
Now that multicore processors are coming to mobile devices, wouldn't it be great to take advantage of all those cores without having to manage threads? This concise book shows you how to use Apple's Grand Central Dispatch (GCD) to simplify programming on multicore iOS devices and Mac OS X. Managing your application's resources on more than one core isn't easy, but it's vital. Apps that use only one core in a multicore environment will slow to a crawl. If you know how to program with Cocoa or Cocoa Touch, this guide will get you started with GCD right away, with many examples to help you write high-performing multithreaded apps. Package your code as block objects and invoke them with GCD Understand dispatch queues--the pools of threads managed by GCD Use different methods for executing UI and non-UI tasks Create a group of tasks that GCD can run all at once Instruct GCD to execute tasks only once or after a delay Discover how to construct your own dispatch queues
th Thisvolumecontainsthepaperspresentedatthe14 workshoponJobSched- ing Strategies for ParallelProcessing.The workshop was held in Rome, Italy, on May 29, 2009, in conjunction with the IEEE International Parallel Processing Symposium 2009. This year 25 papers were submitted to the workshop. All submitted - pers went through a complete review process, with the full version being read and evaluated by an average of four reviewers. We would like to especially thank the program committee members and additional referees for their wi- ingness to participate in this e?ort and their excellent, detailed reviews: Su-Hui Chiang, Walfredo Cirne, Allen Downey, DrorFeitelson, Alexander Fo ]lling, Allan Gottlieb, Christian Grimme, Andrew Grimshaw, Moe Jette, Joachim Lepping, Raquel Lopes, Reagan Moore, Jose Moreira, Bill Nitzberg, Alexander Papas- rou, Lars Schley, Mark Squillante, John Towns, Dan Tsafrir, Jon Weissman, and Philipp Wieder. Asaresultofthereviewprocess14paperswereacceptedfororalpresentation at the workshop. One additional paper is included in these proceedings after making substantial improvements based on the comments of the referees. The ?nal versions of the papers in this volume have addressed the comments of the referees and partially re?ect the discussions held during the work
If you're curious, but hesitant, about finding your way around Microsoft's new Windows Server 2008, "Windows Server 2008 For Dummies" is the book for you. This friendly reference shows you everything you need to know -- from installation and deployment to building and running a Windows Server 2008 network. Server-based networking really is a big deal, and this 100% plain-English guide helps you make the most of it. You'll find out about Windows Server 2008's important functions, capabilities and requirements; develop a network implementation plan; take a step-by-step walkthrough of the installation process; and get valuable tips on how to boost your bandwidth beyond belief Before you know it, you'll be configuring connections to the Universe, working with active directory, and treating domains and controllers like old pals. Discover how to: Build and connect your networkInstall and configure Windows Server 2008Set up and manage directory servicesManage users and groupsInstall and manage print serversSecure your networkTroubleshoot active networksPlan for installing Active DirectoryProclaim and manage your own domainResolve names between TCP/IP and NetBIOSManage shares, permissions, and moreDevelop and implement a regular backup protocol "Windows Server 2008 For Dummies" may be easy-going, but it's simply packed with need-to-know stuff that will send you diving into Windows Server 2008 experience just for the fun of it. So start now
Formal methods have been applied successfully to the verification of medium-sized programs in protocol and hardware design. However, their application to the development of large systems requires more emphasis on specification, modelling and validation techniques supporting the concepts of reusability and modifiability, and their implementation in new extensions of existing programming languages like Java. The 6th International Symposium on Formal Methods for Components and Objects, FMCO 2007, was held in Amsterdam, The Netherlands, in October 2007. This book presents 12 revised papers submitted after the symposium by the speakers of each of the following European IST projects: the IST-FP6 project Mobius, developing the technology for establishing trust and security for the next generation of global computers; the IST-FP6 project SelfMan on self management for large-scale distributed systems based on structured overlay networks and components; the IST-FP6 project GridComp and the FP6 CoreGRID Network of Excellence on grid programming with components; the Real-time component cluster of the Network of Excellence on Embedded System Design ARTIST, focussing on design processes, and architectures for real-time embedded systems; and the IST-FP6 project CREDO on modeling and analysis of evolutionary structures for distributed services.
What does it take to build an iPhone app with stunning 3D graphics? This book will show you how to apply OpenGL graphics programming techniques to any device running the iPhone OS -- including the iPad and iPod Touch -- with no iPhone development or 3D graphics experience required. "iPhone 3D Programming" provides clear step-by-step instructions, as well as lots of practical advice, for using the iPhone SDK and OpenGL. You'll build several graphics programs -- progressing from simple to more complex examples -- that focus on lighting, textures, blending, augmented reality, optimization for performance and speed, and much more. All you need to get started is a solid understanding of C++ and a great idea for an app. Learn fundamental graphics concepts, including transformation matrices, quaternions, and more Get set up for iPhone development with the Xcode environment Become familiar with versions 1.1 and 2.0 of the OpenGL ES API, and learn to use vertex buffer objects, lighting, texturing, and shaders Use the iPhone's touch screen, compass, and accelerometer to build interactivity into graphics applications Build iPhone graphics applications such as a 3D wireframe viewer, a simple augmented reality application, a spring system simulation, and more This book received valuable community input through O'Reilly's Open Feedback Publishing System (OFPS). Learn more at http: //labs.oreilly.com/ofps.html.
Windows 7 may be faster and more stable than Vista, but it's a far cry from problem-free. David A. Karp comes to the rescue with the latest in his popular Windows Annoyances series. This thorough guide gives you the tools you need to fix the troublesome parts of this operating system, plus the solutions, hacks, and timesaving tips to make the most of your PC. Streamline Windows Explorer, improve the Search tool, eliminate the Green Ribbon of Death, and tame User Account Control prompts Explore powerful Registry tips and tools, and use them to customize every aspect of Windows and solve its shortcomings Squeeze more performance from your hardware with solutions for your hard disk, laptop battery, CPU, printers, and more Stop crashes, deal with stubborn hardware and drivers, fix video playback issues, and troubleshoot Windows when it won't start Protect your stuff with permissions, encryption, and shadow copies Secure and speed up your wireless network, fix networking woes, make Bluetooth functional, and improve your Web experience Get nearly all of the goodies in 7 Ultimate, no matter which edition you have "Blunt, honest, and awesome." --Aaron Junod, Manager, Integration Systems at Evolution Benefits "This could be the best money] you've ever spent." --Jon Jacobi, "PC World" "To use Windows is to be annoyed -- and this book is the best way to solve any annoyance you come across. It's the most comprehensive and entertaining guide you can get for turning Windows into an operating system that's a pleasure to use." --Preston Gralla, author of "Windows Vista in a Nutshell," and "Computerworld" contributing editor
The first comprehensive guide to discovering and preventing attacks on the Android OS As the Android operating system continues to increase its share of the smartphone market, smartphone hacking remains a growing threat. Written by experts who rank among the world's foremost Android security researchers, this book presents vulnerability discovery, analysis, and exploitation tools for the good guys. Following a detailed explanation of how the Android OS works and its overall security architecture, the authors examine how vulnerabilities can be discovered and exploits developed for various system components, preparing you to defend against them. If you are a mobile device administrator, security researcher, Android app developer, or consultant responsible for evaluating Android security, you will find this guide is essential to your toolbox. * A crack team of leading Android security researchers explain Android security risks, security design and architecture, rooting, fuzz testing, and vulnerability analysis * Covers Android application building blocks and security as well as debugging and auditing Android apps * Prepares mobile device administrators, security researchers, Android app developers, and security consultants to defend Android systems against attack Android Hacker's Handbook is the first comprehensive resource for IT professionals charged with smartphone security.
In early reviews, geeks raved about Windows 7. But if you're an ordinary mortal, learning what this new system is all about will be challenging. Fear not: David Pogue's Windows 7: The Missing Manual comes to the rescue. Like its predecessors, this book illuminates its subject with reader-friendly insight, plenty of wit, and hardnosed objectivity for beginners as well as veteran PC users. Windows 7 fixes many of Vista's most painful shortcomings. It's speedier, has fewer intrusive and nagging screens, and is more compatible with peripherals. Plus, Windows 7 introduces a slew of new features, including better organization tools, easier WiFi connections and home networking setup, and even touchscreen computing for those lucky enough to own the latest hardware. With this book, you'll learn how to: * Navigate the desktop, including the fast and powerful search function * Take advantage of Window's apps and gadgets, and tap into 40 free programs * Breeze the Web with Internet Explorer 8, and learn the email, chat, and videoconferencing programs * Record TV and radio, display photos, play music, and record any of these to DVD using the Media Center * Use your printer, fax, laptop, tablet PC, or smartphone with Windows 7 * Beef up your system and back up your files * Collaborate and share documents and other files by setting up a workgroup network
Phone application development is a phenomenon, with games the hottest commodity on the App Store. And Unity is a hugely powerful game engine that is fast becoming the most loved middleware in the game world, revolutionizing game development and making game creation for the iPhone much more accessible and fun for artists. With these two killer platforms (iPhone and Unity) game developers are empowered to create compelling games but they must be careful to specifically address the unique challenges of the iPhone hardware cpu and gpu requirements. Art in this medium must adhere to specific specs like: texture size, polygon count, and shader support, so that the 3D content looks great and runs optimally. This book teaches artists how to circumvent the potential pitfalls of the medium by doing things like "batching," "creating meshes," and "sharing materials" to improve performance. Learn how to create stunning 3D game assets using Luxology's artist-friendly modo, and Blender, the free open-source 3D app. And optimize your art for the iPhone through exercises in modelling characters and environmental assets, texturing painting, animating skinned characters, UV Mapping and baking light information, as well as importing the assets and setting up shaders. The companion web site offers the assets and scene files in the book, and several video walkthrough further illustrating concepts covered in the book. **The author will also deploy a demo of the game assets to the App Store in the form of an iPhone/iPad app that mimics the look and feel of the book. The app will be available free
Getting StartED with Mac OS X Leopard is a simple to read, fast way to learn about the Macintosh. The book starts with an overview of the major changes in this release of the operating system for those who may have used the Mac before, going through all of the items in the user interface so that users of all backgrounds will be at the same level. Thereafter, the book chapters essentially follow the icons you actually see on the screen, one by one, making it very simple to find what you want. In addition, it includes information on the iLife applications that many Mac users will want to know.
This open access book was prepared as a Final Publication of the COST Action IC1406 "High-Performance Modelling and Simulation for Big Data Applications (cHiPSet)" project. Long considered important pillars of the scientific method, Modelling and Simulation have evolved from traditional discrete numerical methods to complex data-intensive continuous analytical optimisations. Resolution, scale, and accuracy have become essential to predict and analyse natural and complex systems in science and engineering. When their level of abstraction raises to have a better discernment of the domain at hand, their representation gets increasingly demanding for computational and data resources. On the other hand, High Performance Computing typically entails the effective use of parallel and distributed processing units coupled with efficient storage, communication and visualisation systems to underpin complex data-intensive applications in distinct scientific and technical domains. It is then arguably required to have a seamless interaction of High Performance Computing with Modelling and Simulation in order to store, compute, analyse, and visualise large data sets in science and engineering. Funded by the European Commission, cHiPSet has provided a dynamic trans-European forum for their members and distinguished guests to openly discuss novel perspectives and topics of interests for these two communities. This cHiPSet compendium presents a set of selected case studies related to healthcare, biological data, computational advertising, multimedia, finance, bioinformatics, and telecommunications.
Create and implement AI-based features in your Swift apps for iOS, macOS, tvOS, and watchOS. With this practical book, programmers and developers of all kinds will find a one-stop shop for AI and machine learning with Swift. Taking a task-based approach, you'll learn how to build features that use powerful AI features to identify images, make predictions, generate content, recommend things, and more. AI is increasingly essential for every developer-and you don't need to be a data scientist or mathematician to take advantage of it in your apps. Explore Swift-based AI and ML techniques for building applications. Learn where and how AI-driven features make sense. Inspect tools such as Apple's Python-powered Turi Create and Google's Swift for TensorFlow to train and build models. I: Fundamentals and Tools-Learn AI basics, our task-based approach, and discover how to build or find a dataset. II: Task Based AI-Build vision, audio, text, motion, and augmentation-related features; learn how to convert preexisting models. III: Beyond-Discover the theory behind task-based practice, explore AI and ML methods, and learn how you can build it all from scratch... if you want to
Ready to make amazing games for the iPhone and iPad? With Apple's Swift programming language, it's never been easier. This updated cookbook provides detailed recipes for managing a wide range of common iOS game-development issues, ranging from 2D and 3D math, SpriteKit, and OpenGL to augmented reality with ARKit. You get simple, direct solutions to common problems found in iOS game programming. Need to figure out how to give objects physical motion, or want a refresher on gaming-related math problems? This book provides sample projects and straightforward answers. All you need to get started is some familiarity with iOS development in Swift. For more information and resources, check out the book's website at https://www.secretlab.com.au/books/ios-game-dev-cookbook-swift. |
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