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Books > Computing & IT > Computer hardware & operating systems > Operating systems & graphical user interfaces (GUIs)
This book constitutes the refereed proceedings of the 21st International Conference on Parallel and Distributed Computing, Euro-Par 2015, held in Vienna, Austria, in August 2015. The 51 revised full papers presented together with 2 invited papers were carefully reviewed and selected from 190 submissions. The papers are organized in the following topical sections: support tools and environments; performance modeling, prediction and evaluation; scheduling and load balancing; architecture and compilers; parallel and distributed data management; grid, cluster and cloud computing; distributed systems and algorithms; parallel and distributed programming, interfaces and languages; multi- and many-core programming; theory and algorithms for parallel computation; numerical methods and applications; and accelerator computing.
Windows 10 Revealed is your essential step-by-step guide to using a desktop, laptop, Surface or Windows Phone running Microsoft Windows 10, providing a complete resource for both the beginner and the enthusiast. Techniques are illustrated step-by-step using photography and screen shots throughout, together with concise, easy to follow text from an established expert in the field, providing a comprehensive guide to Windows. Whether you have just bought your first computer, laptop or are a keen computer user who has just upgraded to Windows 10, this book will provide you with a firm grasp of the underpinning foundations and equip you with the skills needed to use a computer like a pro.
As companies keep their existing hardware and operating systems for more years than ever before, the need to diagnose and repair problems is becoming ever more important for IT Pros and system administrators. Whatever version of Windows you're using (including Windows 10) you'll likely need to maintain compatibility with older software that the company must use for mission-critical operations, or older hardware that's required for specific purposes, but you don't want to sacrifice security for the sake of compatibility. In this briefbook you'll learn how to maintain optimal compatibility with the older software and devices that you need to use. The authors are well-versed in training in classrooms and video, with Andrew Bettany running the IT Academy at the University of York, and IT Masterclasses and Mike Halsey being a teacher, tech-book author, and having produced many tutorial videos under the brand PC Support.tv.
Advanced data management has always been at the core of efficient database and information systems. Recent trends like big data and cloud computing have aggravated the need for sophisticated and flexible data storage and processing solutions. This book provides a comprehensive coverage of the principles of data management developed in the last decades with a focus on data structures and query languages. It treats a wealth of different data models and surveys the foundations of structuring, processing, storing and querying data according these models. Starting off with the topic of database design, it further discusses weaknesses of the relational data model, and then proceeds to convey the basics of graph data, tree-structured XML data, key-value pairs and nested, semi-structured JSON data, columnar and record-oriented data as well as object-oriented data. The final chapters round the book off with an analysis of fragmentation, replication and consistency strategies for data management in distributed databases as well as recommendations for handling polyglot persistence in multi-model databases and multi-database architectures. While primarily geared towards students of Master-level courses in Computer Science and related areas, this book may also be of benefit to practitioners looking for a reference book on data modeling and query processing. It provides both theoretical depth and a concise treatment of open source technologies currently on the market.
Learn WatchKit for iOS covers the development of applications for the new Apple Watch using the WatchKit framework in iOS 8 and the Swift programming language. In this book, an Apple Watch application is an extension to an existing iOS app and is packaged and submitted to the App Store along with it. Using a suite of simple examples, Kim Topley, co-author of Beginning iPhone Development with Swift, introduces and explains every feature of WatchKit and the associated technologies that you'll need to understand to build Apple Watch applications for iOS 8, culminating in a complete WatchKit application that shows weather forecast information for various cities around the world on the Apple Watch.
Apple Watch for Developers: Advice & Techniques from 5 Top Professionals gives you the base-knowledge and valuable secrets you'll need for your own projects from a core team of successful, experienced Apple Watch app-development experts. You'll explore elements such as branding within Watch apps, translating audio data into visual information, taming complex data, mastering environment-driven feature sets, and much more. This book is for developers who already have some knowledge of developing with WatchKit and WatchOS 2, and who are now interested in learning how to use them to create cutting edge Watch apps. It is written by five experienced, industry-leading Apple Watch developers who have created their apps early, and are now ready to pull apart examples to show you how to best create an Apple Watch app. This book will bring your cool Watch ideas to life!
So you've got an idea for an iPhone app - along with everyone else on the planet. Set your app apart with elegant design, efficient usability, and a healthy dollop of personality. "Best iPhone App Design" takes you from concept to polished interface design with plain-spoken principles and a rich collection of visual examples for designing exceptional interfaces for the iPhone and iPod Touch. Witty, down-to-earth, and irreverent, this guide is for everyone involved in the app design process: designers, programmers, managers, and marketers. You'll discover practical advice for sharpening your app's features, creating an effortless user experience, using iPhone controls correctly, and creating your own personality-packed visuals. At every stage, you'll find a gallery of app screenshots to illustrate best practices and inspire you with innovative designs. Case studies let you look over the shoulders of the best app developers, following the evolution of app designs from early sketches to finished product. The book's common-sense principles will equip you to ask the right questions throughout the design process to make aesthetic, technical, and usability decisions that will make your app a pleasure to use.
The Windows file system is large and complex, featuring not only a huge number of essential files and folders for the Windows OS, your software and hardware, but also several different underlying file systems that manage and maintain file integrity on your disks. In this book you'll learn how to navigate around the Windows file structure (up to Windows 8.1), with what does what and how essential everything is. Additionally we'll show you how to effectively manage file, folder and security permissions to ensure users get what the access they need, and no more. We'll also show you how to repair the underlying disk file system should something go horribly wrong.
Whatever version of Windows you're using--from Vista up to Windows 8.1--the registry is at the heart of your desktop experience. Software installs and compatibility, hardware operation and more are managed by a complex database of codes and numbers. When something goes wrong it can seem impossible to diagnose and repair the problem, and harder still to prevent a recurrence or make the subtle changes and tweaks required to fix the problem. In this book we'll take you inside the workings of the Registry, and teach you how to repair, modify and clean it to keep your PCs running smoothly.
This book constitutes the thoroughly refereed post-conference proceedings of the 18th International Workshop on Job Scheduling Strategies for Parallel Processing, JSSPP 2014, held in Phoenix, AZ, USA, in May 2014. The 9 revised full papers presented were carefully reviewed and selected from 24 submissions. The papers cover the following topics: single-core parallelism; moving to distributed-memory, larger-scale systems, scheduling fairness; and parallel job scheduling.
Swift OS X Programming for Absolute Beginners is your step-by-step guide to learning how to code using Swift, Apple's hottest new programming language. This book will not only teach complete programming novices how to write OS X programs, but it can also help experienced programmers moving to the Macintosh for the first time. You will learn to understand the principles of programming, how to use Swift and Xcode, and how to combine your knowledge into writing OS X programs. If you've always wanted to learn coding but felt stymied by the limitation of simplistic programming languages or intimidated by professional but complicated programming languages, then you'll want to learn Swift. Swift is your gateway to both Macintosh and iOS app development while being powerful and easy to learn at the same time, and Swift OS X Programming for Absolute Beginners is the perfect place to start - add it to your library today.
Pro iOS Continuous Integration teaches you how to utilize the strengths of continuous integration in your everyday work. CI is more popular now than ever, as iOS developers realize how time-consuming building and deploying an application for testing purposes and quality assurance can be. This book shows you how to make your developing life easier, with real-world applications and examples. With this book, you will learn what continuous integration and continuous delivery really are and how they can be used in your iOS projects. You will learn how to release an iOS application outside the App Store using Xcode. You'll understand how to leverage the power of the command line to build your projects, and run your tests. You'll use Jenkins and Bamboo to architect automatic builds and automate the whole build process. In addition, you'll also learn how to use Xcode server and bots, what quality assurance tools can be used to measure the quality of your code, and how to send builds to your beta testers. Author Romain Pouclet provides hands-on, practical experience in iOS continuous integration and, using this book, you will see that it's not actually that hard to set up a fully-featured continuous integration platform, whether you are an independent iOS developer working from home or a member of a team in a big company.
Get the most out of Windows 8.1 for your every day computing tasks, with no jargon. Clear, concise and to the point. This brief book, Everyday Computing With Windows 8.1 provides the essentials of using a desktop or laptop running Windows 8 or 8.1, providing a fast read for the beginner and the enthusiast. Windows 8 can give new users fits with options that are well hidden; this book uncovers those so that the user can be relieved of frustration. Techniques are illustrated step-by-step using photography and screen prints throughout, together with concise, easy to follow explanations from an established expert in the field. Whether you have just bought your first computer or laptop or are a computer user who needs a better understanding of the basics, this book will provide you with a firm grasp of the underpinning foundations and equip you with the skills needed to take command of your computer.
Beginning Xcode, Swift Edition will not only get you up and running with Apple's latest version of Xcode, but it also shows you how to use Swift in Xcode and includes a variety of projects to build. If you already have some programming experience with iOS SDK and Objective-C, but want a more in-depth tutorial on Xcode, especially Xcode with Apple's new programming language, Swift, then Beginning Xcode, Swift Edition is for you. The book focuses on the new technologies, tools and features that Apple has bundled into the new Xcode 6, to complement the latest iOS 8 SDK. By the end of this book, you'll have all of the skills and a variety of examples to draft from to get your Swift app from idea to App Store with all the power of Xcode.
Developing apps for Apple's broadening platform of devices is an exciting topic these days. Apple created the Swift programming language to build state-of-the-art apps using the latest Apple technologies. In this 200-page book, author Scott Gardner articulates the similarities and differences between traditional Objective-C based programming and Swift, revealing what you need to know from syntax changes to emerging best practices and paradigm shifts, to write powerful, expressive, and flexible code in Swift. Written at a brisk pace and in a methodical style, you'll learn how to apply your Objective-C skills to successfully transition to programming in Swift. In this book, you'll learn: * What is Swift and how does it compare to Objective-C * How to become proficient in Swift by leveraging your existing Objective-C skills * How to take advantage of new capabilities in Swift * What are the emerging best practices in Swift programming Transitioning to Swift reaches out to all developers who are interested in creating state-of-the-art apps for Apple's broadening platform of devices for both consumers and enterprise. Apple's introduction of the new Swift programming language raises many questions. This book addresses those questions directly, and prepares developers for building the next generation of apps in Swift to surprise and delight users the world over.
The Swift programming language has transformed the world of iOS development and started a new age of modern development. Pro Design Patterns in Swift shows you how to harness the power and flexibility of Swift to apply the most important and enduring design patterns to your applications, taking your development projects to master level. This book will teach you those design patterns that have always been present at some level in your code, but may not have been recognized, acknowledged, or fully utilized. Implementation of specific pattern approaches will prove their value to any Swift developer. Best-selling author Adam Freeman explains how to get the most from design patterns. He starts with the nuts-and-bolts and shows you everything through to advanced features, going in-depth to give you the knowledge you need. Pro Design Patterns in Swift brings design patterns to life and shows you how to bring structure and scale to your Swift code with a practical, no-nonsense approach.
Learn iOS 8 App Development is both a rapid tutorial and a useful reference. You'll quickly get up to speed with Swift, Cocoa Touch, and the iOS 8 SDK. It's an all-in-one getting started guide to building useful apps. You'll learn best practices that ensure your code will be efficient and perform well, earning positive reviews on the iTunes App Store, and driving better search results and more revenue. The iOS 8 SDK offers powerful new features, and this book is the fastest path to mastering them-and the rest of the iOS SDK -for programmers with some experience who are new to iPhone and iPad app development. Many books introduce the iOS SDK, but few explain how to develop apps optimally and soundly. This book teaches both core Swift language concepts and how to exploit design patterns and logic with the iOS SDK, based on Swift and the Cocoa Touch framework. Why spend months or years discovering the best ways to design and code iPhone and iPad apps when this book will show you how to do things the right way from the start? Get an accelerated treatment of the core fundamentals of Swift. Develop your first app using Xcode's advanced interface design tools. Build your first iPhone app using the code that you're given as you walk through this book. Finally, debug and distribute your first app on Apple's iTunes App Store. Learn how to create apps for any model of iPhone, the iPod Touch, the iPad, or build universal apps that run on all of them. After reading this book, you'll be creating professional quality apps, ready to upload to the app store, making you the prestige and the money you seek!
The professional development team that brought you two editions of Objective-C for the Absolute Beginners and have taught thousands of developers around the world to write some of the most popular iPhone apps in their categories on the app store, have now leveraged their instruction for Swift. Swift for Absolute Beginners is perfect for those with no programming background, those with some programming experience but no object-oriented experience, or those that have a great idea for an app but haven't programmed since school. Gary Bennett and Brad Lees are full-time professional iOS developers and have developed a broad spectrum of apps for Fortune 500 companies. The authors have taken their combined 12 years of writing apps, teaching online iOS courses, the experience from their first two iOS books, along with their free online instruction and free online forum to create an excellent training book. Topics include: How to be successful at learning Swift Using Swift Playgrounds to learn iOS development quickly What is Object Oriented Programming What are Swift classes, properties, and functions Proper user interface and user experience design Swift data types: integers, floats, strings, booleans How to use Swift data collections: arrays and dictionaries Boolean logic, comparing data, and flow control Writing iPhone apps from scratch Avoiding Swift pitfalls Many students have a difficult time believing they can learn to write iOS apps or just staying motivated through learning the process. This book, along with the free, live online training sessions, helps students stay motivated and overcome obstacles while they learn to be great iOS developers.
SpriteBuilder is the fun and versatile game development environment that is a natural successor to Cocos2D, Cocos3D, and Chipmunk2D. In Learn SpriteBuilder for iOS Game Development, experienced game developer and author Steffen Itterheim shows you how to get the most out of SpriteBuilder to create a full-featured 2D action game that you can use as a basis for your own games. You'll learn SpriteBuilder best practices, how to incorporate SpriteBuilder into your game development workflow, and how to use the various features of SpriteBuilder, including game physics, scrolling, menus, and playing audio assets. You'll learn everything from the basics to advanced topics like visual effects, soft-body physics, rendering textured polygons and porting to Android. You'll be using both SpriteBuilder and the latest version of Cocos2D, version 3. If you have a bit of iOS development experience and you want to learn to create imaginative 2D games, Learn SpriteBuilder for iOS Game Development is exactly the book you need.
In modern computing a program is usually distributed among several processes. The fundamental challenge when developing reliable and secure distributed programs is to support the cooperation of processes required to execute a common task, even when some of these processes fail. Failures may range from crashes to adversarial attacks by malicious processes. Cachin, Guerraoui, and Rodrigues present an introductory description of fundamental distributed programming abstractions together with algorithms to implement them in distributed systems, where processes are subject to crashes and malicious attacks. The authors follow an incremental approach by first introducing basic abstractions in simple distributed environments, before moving to more sophisticated abstractions and more challenging environments. Each core chapter is devoted to one topic, covering reliable broadcast, shared memory, consensus, and extensions of consensus. For every topic, many exercises and their solutions enhance the understanding This book represents the second edition of "Introduction to Reliable Distributed Programming". Its scope has been extended to include security against malicious actions by non-cooperating processes. This important domain has become widely known under the name "Byzantine fault-tolerance".
The team that brought you the bestselling Beginning iPhone Development, the book that taught the world to program on the iPhone, is back again, bringing this definitive guide up-to-date with Apple's latest and greatest new iOS 8 and its SDK, as well as with the latest version of Xcode (6.1).You'll have everything you need to create your very own apps for the latest iOS devices. Every single sample app in the book has been rebuilt from scratch using Xcode 6.1 and the latest 64-bit iOS 8-specific project templates, and designed to take advantage of the latest Xcode features. Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iPhone Development offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming. The book starts with the basics, walking through the process of downloading and installing Xcode 6.1 and the iOS 8 SDK, and then guides you though the creation of your first simple application. From there, you'll learn how to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You'll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you'll learn how to save your data using the iPhone file system. You'll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there's much more!
Windows XP can be a great tool, but it is all too easy to trip over Windows XP's annoying traits more often than you leverage its productivity. Windows XP power-users troll online resources, documentation, and the expertise (or lucky finds) of friends for valuable tips and tricks--a keyboard shortcut here, an undocumented double-click there--to eliminate annoyances, save time, and take control of their Windows XP. But what if there was an easier way? This new book presents literally hundreds of problems and solutions, amazing power tips, cool tricks, and clever workarounds in one clearly organized, easy to use, and portable resource. Truly insightful and amusing, Windows XP Hints gives Windows XP users practical hints for everything from the desktop to Office programs to the registry, and includes documented (but little-known) tips as well as previously undocumented tricks. Windows XP Hints moves far beyond mere productivity and explores what's possible with Windows XP--including cool things you probably never thought of doing. An understanding of Windows XP basics will get the job done. But discovering the most useful I didn t know that! tips and shortcuts will make using Windows
This open access book constitutes the refereed proceedings of the 7th Asian Conference Supercomputing Conference, SCFA 2022, which took place in Singapore in March 2022. The 8 full papers presented in this book were carefully reviewed and selected from 21 submissions. They cover a range of topics including file systems, memory hierarchy, HPC cloud platform, container image configuration workflow, large-scale applications, and scheduling.
Postfix is a Mail Transfer Agent (MTA): software that mail servers use to route email. Postfix is highly respected by experts for its secure design and tremendous reliability. And new users like it because it's so simple to configure. In fact, Postfix has been adopted as the default MTA on Mac OS X. It is also compatible with sendmail, so that existing scripts and programs continue to work seamlessly after it is installed. Postfix was written by well-known security expert Wietse Venema, who reviewed this book intensively during its entire development. Author Kyle Dent covers a wide range of Postfix tasks, from virtual hosting to controls for unsolicited commercial email. While basic configuration of Postfix is easy, every site has unique needs that call for a certain amount of study. This book, with careful background explanations and generous examples, eases readers from the basic configuration to the full power of Postfix. It discusses the Postfix interfaces to various tools that round out a fully scalable and highly secure email system. These tools include POP, IMAP, LDAP, MySQL, Simple Authentication and Security Layer (SASL), and Transport Layer Security (TLS, an upgrade of SSL). A reference section for Postfix configuration parameters and an installation guide are included. Topics include: Basic installation and configuration DNS configuration for email Working with POP/IMAP servers Hosting multiple domains (virtual hosting) Mailing lists Handling unsolicited email (spam blocking) Security through SASL and TLS From compiling and installing Postfix to troubleshooting, "Postfix: The Definitive Guide" offers system administrators and anyonewho deals with Postfix an all-in-one, comprehensive tutorial and reference to this MTA. |
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