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Books > Computing & IT > Computer hardware & operating systems > Operating systems & graphical user interfaces (GUIs)
This book constitutes the refereed proceedings of the 23rd International Symposium on Stabilization, Safety, and Security of Distributed Systems, SSS 2021, held virtually, in November 2021. The 16 full papers, 10 short and 14 invited papers presented were carefully reviewed and selected from 56 submissions. The papers deal with the design and development of distributed systems with a focus on systems that are able to provide guarantees on their structure, performance, and/or security in the face of an adverse operational environment.
Objective-C Recipes provides a problem solution approach for dealing with key aspects of Objective-C programming, ensuring you have the indispensable reference you need to successfully execute common programming tasks. You will see how to use the unique features of the Objective-C programming language, the helpful features of the Foundation framework, and the benefits of using Objective-J as an alternative. Solutions are available for a range of problems, including: * Application development with Xcode * Working with strings, numbers and object collections * Using foundation classes like NSArray, NSString, NSData and more * Dealing with threads, multi-core processing and asynchronous processing * Building applications that take advantage of dates and timers and memory management * How to use Objective-C on other platforms Objective-C Recipes is an essential reference for every Objective-C programmer, and offers solutions in a concise and easy-to-follow manner.Matthew Campbell has trained over 800 new iOS developers at the Mobile App Mastery Institute and iOS Code Camp, and here brings his expertise to offer you the ability to use and exploit Objective-C to get the most out of all of your projects. What you'll learn * What strings and arrays are, and how to use them * How to manage your data effectively * How to build and work with dictionaries, dates and times, timers and localization * How to deal with threads, multi-core processing and asynchronous processing * How to utilize Cocoa and core frameworks for user interfaces and experience design and development * How to access and work with iOS SDK for iPhone and iPad apps design and development Who this book is for This book is for iOS, OS X as well as general Objective-C language programmers and users who want straightforward methods to do essential programming tasks in Objective-C.
This double volume constitutes the thoroughly refereed post-conference proceedings of the 25th International Conference on Financial Cryptography and Data Security, FC 2021, held online due to COVID-19, in March 2021.The 47 revised full papers and 4 short papers together with 3 as Systematization of Knowledge (SoK) papers were carefully selected and reviewed from 223 submissions. The accepted papers were organized according to their topics in 12 sessions: Smart Contracts, Anonymity and Privacy in Cryptocurrencies, Secure Multi-Party Computation, System and Application Security, Zero-Knowledge Proofs, Blockchain Protocols, Payment Channels, Mining, Scaling Blockchains, Authentication and Usability, Measurement, and Cryptography.
This double volume constitutes the thoroughly refereed post-conference proceedings of the 25th International Conference on Financial Cryptography and Data Security, FC 2021, held online due to COVID-19, in March 2021.The 47 revised full papers and 4 short papers together with 3 as Systematization of Knowledge (SoK) papers were carefully selected and reviewed from 223 submissions. The accepted papers were organized according to their topics in 12 sessions: Smart Contracts, Anonymity and Privacy in Cryptocurrencies, Secure Multi-Party Computation, System and Application Security, Zero-Knowledge Proofs, Blockchain Protocols, Payment Channels, Mining, Scaling Blockchains, Authentication and Usability, Measurement, and Cryptography.
About the Book: Prepare for Microsoft Exam 70-743-and demonstrate that your skills are upgraded for Windows Server 2016. Designed for experienced IT pros ready to advance their status, this Exam Ref focuses on the critical-thinking and decision-making acumen needed for success at the MCSA level. Focus on the skills measured on the exam: * Install Windows servers in host and compute environments * Implement storage solutions * Implement Hyper-V * Implement Windows containers * Implement high availability * Implement Domain Name System (DNS) * Implement IP Address Management (IPAM) * Implement network connectivity and remote access solutions * Implement an advanced network infrastructure * Install and configure Active Directory Domain Services (AD DS) * Implement identity federation and access solutions This Microsoft Exam Ref: * Organizes its coverage by the "Skills measured" posted on the exam webpage * Features strategic, what-if scenarios to challenge you * Points to in-depth material by topic for exam candidates needing additional review * Assumes you are an IT pro looking to validate your skills in and knowledge of installing and configuring Windows Server 2016
This book constitutes the refereed proceedings of the 28th International Symposium on Static Analysis, SAS 2021, held in Chicago, IL, USA, in October 2021.The 18 regular and 4 short papers, carefully reviewed and selected from 48 submissions, are presented in this book together with 1-page summaries of the three invited talks. The papers cover topics such as static program analysis, abstract domain, abstract interpretation, automated deduction, debugging techniques, deductive methods, model checking, data science, program optimizations and transformations, program synthesis, program verification, and security analysis.
Nowadays, many aspects of electrical and electronic engineering are essentially applications of DSP. This is due to the focus on processing information in the form of digital signals, using certain DSP hardware designed to execute software. Fundamental topics in digital signal processing are introduced with theory, analytical tables, and applications with simulation tools. The book provides a collection of solved problems on digital signal processing and statistical signal processing. The solutions are based directly on the math-formulas given in extensive tables throughout the book, so the reader can solve practical problems on signal processing quickly and efficiently. FEATURES Explains how applications of DSP can be implemented in certain programming environments designed for real time systems, ex. biomedical signal analysis and medical image processing. Pairs theory with basic concepts and supporting analytical tables. Includes an extensive collection of solved problems throughout the text. Fosters the ability to solve practical problems on signal processing without focusing on extended theory. Covers the modeling process and addresses broader fundamental issues.
In Pro OpenGL ES for iOS, you'll find out how to harness the full power of OpenGL ES, and design your own 3D applications by building a fully-functional 3D solar system model using Open GL ES OpenGL has set the standard for 3D computer graphics, and is an essential aspect of iPhone, iPad, and iOS development. This book offers everything you need to know, from basic mathematical concepts to advanced coding techniques. You'll learn by building this fascinating 3D solar system simulator After introducing OpenGL ES, Pro OpenGL ES for iOS explains the basics of 3D math and then orients you to the iOS-native 3D libraries you'll be using in your own 3D games and the solar system project you'll build using this book. Through the solar system example project, you'll learn how to incorporate a variety of graphic and animation techniques into your applications. You will also discover how the full spectrum of 3D development that awaits, with topics such as lighting, texture-mapping, modeling, shaders, blending modes, and several more advanced concepts.By the time you finish Pro OpenGL ES for iOS, you'll have learned all the skills you'll need to build your own incredible 3D applications, based on one of the most powerful 3D libraries available. What you'll learn * The basics of 3D mathematics, and how they are applied in the OpenGL library * How to design and build your 3D worlds * To create 2D interfaces within the 3D world * To develop animation and 3D movement * How to implement 3D shading, coloring, and texturing * The differences between OpenGL and other 3D toolkits * To build a fully-functional 3D solar system simulator using OpenGL ES Who this book is for Experienced iOS programmers who want to enter the 3D world of OpenGL ES programming. Table of Contents * Introduction to OpenGL ES and Our 3D Solar System Project * Generating a Basic OpenGL Program * Getting Past the 3D Math * Shading, Lighting and Colors * Materials and Textures * Animation * Creating a User Interface * Blending Modes, Buffer Objects, and Other Cool Stuff * Latest Features of OpenGL ES * Ray Tracing, Hidden Surfaces, and Other Advanced Topics Appendix A: APIs
This book constitutes the proceedings of the 27th International Conference on Parallel and Distributed Computing, Euro-Par 2021, held in Lisbon, Portugal, in August 2021. The conference was held virtually due to the COVID-19 pandemic. The 38 full papers presented in this volume were carefully reviewed and selected from 136 submissions. They deal with parallel and distributed computing in general, focusing on compilers, tools and environments; performance and power modeling, prediction and evaluation; scheduling and load balancing; data management, analytics and machine learning; cluster, cloud and edge computing; theory and algorithms for parallel and distributed processing; parallel and distributed programming, interfaces, and languages; parallel numerical methods and applications; and high performance architecture and accelerators.
This book constitutes the proceedings papers of the 14th IFIP Working Conference on the Practice of Enterprise Modeling, held in Riga, Latvia, during November 24-26, 2021. PoEM offers a forum for sharing experiences and knowledge between the academic community and practitioners from industry and the public sector. This year the theme of the conference is the use of enterprise modeling and enterprise architecture towards ensuring sustainability and resilience of enterprises and societies. The 14 full and 6 short papers presented in this volume were carefully reviewed and selected from a total of 47 submissions. They were organized in topical sections named: enterprise modeling and enterprise architecture; enterprise modeling methods and method engineering; business process modeling and management; requirements engineering for privacy, security and governance; and case studies and experiences.
Troubleshoot Windows 10 the way the experts do, whatever device or form factor you are using. Focus on the problems that most commonly plague PC users and fix each one with a step-by-step approach that helps you understand the cause, solution, and tools required. Windows 10 is constantly evolving and changing and a great many aspects of the operating system, including many associated with troubleshooting and repair, have been changed, removed, replaced, or expanded since the first edition of this book was published. This new edition is updated with a dedicated chapter on using scripting tools for troubleshooting along with numerous updates on Windows device and update installation, Microsoft Sysinternals Suite, and Troubleshooting malware attacks. Additionally, there is extensive coverage of the technical diagnosis and troubleshooting tools you need from Event Viewer to Recovery Console. This book will help you discover the connections between different hardware and software in your devices, and how their bonds with external hardware, networks, and the Internet are more inter-dependent than you think. You will also learn how to support the increasing volume of home workers, and make sure they can stay online and active on PCs from your own organization or their own devices. If you are fed up with those nagging, day-to-day issues, want to avoid costly repairs, or just want to learn more about how PCs work, Windows 10 Troubleshooting is your ideal one-stop guide to the Windows 10 operating system. What You Will Learn Understand your PC's ecosystem and how to connect the dots, so you can successfully track problems to their source Support home workers using PCs from your organization and family devices, and keep workers productive and online Make your PC safe and secure for family and everyone in your workplace, and ensure that data is kept secure from loss or attack Understand the threat from malware and viruses and a range of approaches to dealing with them, depending on the situation Know tips and tricks for researching difficult problems, including third-party tools and useful web resources Who This Book Is For Anyone using Windows 10 on a desktop, laptop, or hybrid device
This book constitutes the proceedings of the 17th International Workshop on OpenMP, IWOMP 2021, held virtually in September 2021 and hosted by the High Performance Computing research group at the University of Bristol, UK. The 15 full papers presented in this volume were carefully reviewed and selected for inclusion in this book. The papers are organized in topical sections named: synchronization and data; tasking expansions; applications; case studies; and heterogenous computing and memory. Chapter 'FOTV: A Generic Device Offloading Framework for OpenMP' is available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.
This book contains extended and revised versions of the best papers presented at the 27th IFIP WG 10.5/IEEE International Conference on Very Large Scale Integration, VLSI-SoC 2019, held in Cusco, Peru, in October 2019. The 15 full papers included in this volume were carefully reviewed and selected from the 28 papers (out of 82 submissions) presented at the conference. The papers discuss the latest academic and industrial results and developments as well as future trends in the field of System-on-Chip (SoC) design, considering the challenges of nano-scale, state-of-the-art and emerging manufacturing technologies. In particular they address cutting-edge research fields like heterogeneous, neuromorphic and brain-inspired, biologically-inspired, approximate computing systems.
This open access two-volume set LNCS 12759 and 12760 constitutes the refereed proceedings of the 33rd International Conference on Computer Aided Verification, CAV 2021, held virtually in July 2021.The 63 full papers presented together with 16 tool papers and 5 invited papers were carefully reviewed and selected from 290 submissions. The papers were organized in the following topical sections: Part I: invited papers; AI verification; concurrency and blockchain; hybrid and cyber-physical systems; security; and synthesis. Part II: complexity and termination; decision procedures and solvers; hardware and model checking; logical foundations; and software verification.
Work with large data sets, create statistical models, and make predictions with statistical methods using the Swift programming language. The variety of problems that can be solved using statistical methods range in fields from financial management to machine learning to quality control and much more. Those who possess knowledge of statistical analysis become highly sought after candidates for companies worldwide. Starting with an introduction to statistics and probability theory, you will learn core concepts to analyze your data's distribution. You'll get an introduction to random variables, how to work with them, and how to leverage their properties in computations. On top of the mathematics, you'll learn several essential features of the Swift language that significantly reduce friction when working with large data sets. These functionalities will prove especially useful when working with multivariate data, which applies to most information in today's complex world. Once you know how to describe a data set, you will learn how to create models to make predictions about future events. All provided data is generated from real-world contexts so that you can develop an intuition for how to apply statistical methods with Swift to projects you're working on now. You will:* Work with real-world data using the Swift programming language * Compute essential properties of data distributions to understand your customers, products, and processes * Make predictions about future events and compute how robust those predictions are
Everything you need to know about Linux is in this book. Written by Stephen Figgins, Ellen Siever, Robert Love, and Arnold Robbins -- people with years of active participation in the Linux community -- Linux in a Nutshell, Sixth Edition, thoroughly covers programming tools, system and network administration tools, the shell, editors, and LILO and GRUB boot loaders. This updated edition offers a tighter focus on Linux system essentials, as well as more coverage of new capabilities such as virtualization, wireless network management, and revision control with git. It also highlights the most important options for using the vast number of Linux commands. You'll find many helpful new tips and techniques in this reference, whether you're new to this operating system or have been using it for years. * Get the Linux commands for system administration and network management * Use hundreds of the most important shell commands available on Linux * Understand the Bash shell command-line interpreter * Search and process text with regular expressions * Manage your servers via virtualization with Xen and VMware * Use the Emacs text editor and development environment, as well as the vi, ex, and vim text-manipulation tools * Process text files with the sed editor and the gawk programming language * Manage source code with Subversion and git
Improve current or new projects with top notch testability and maintainability. Writing tests improves the design of your apps, as it pushes you to have a more modularized design. This in turn improves the maintainability and sustainability of your apps. This book is for iOS developers who already know the basics of iOS and Swift development but want to learn all the testing pro features in iOS. You'll start by reviewing the TDD Cycle and how to implement these concepts on a legacy project or a new one. You'll then walk through TDD step-by-step on a blank project, including setting up test targets, assertions, and expectations. You'll follow that with all levels of testing such as unit tests, integration tests, and end-to-end tests, and also tackle fairly complex, yet badly written legacy code. The book will take you through the journey of modularizing a legacy app using TDD. Throughout this journey, you will be introduced to multiple testing concepts and techniques, like writing tests for network and core data layers. You will write tests to ensure the thread safety of your app. And you'll add a new feature while you are in the middle of refactoring, which is an important skill so you can keep adding features while you are fixing your technical debt. By the end of this book, you will have all the tools needed to become a testing master. What You'll Learn Use mocking and dependency injection to make components more testable Write tests for asynchronous code like network code Add new features to existing legacy apps using TDD Who This Book Is For Experienced iOS developers who care about software quality and meeting customer expectations.
Ready to make amazing games for the iPhone and iPad? With Apple's Swift programming language, it's never been easier. This updated cookbook provides detailed recipes for managing a wide range of common iOS game-development issues, ranging from 2D and 3D math, SpriteKit, and OpenGL to augmented reality with ARKit. You get simple, direct solutions to common problems found in iOS game programming. Need to figure out how to give objects physical motion, or want a refresher on gaming-related math problems? This book provides sample projects and straightforward answers. All you need to get started is some familiarity with iOS development in Swift. For more information and resources, check out the book's website at https://www.secretlab.com.au/books/ios-game-dev-cookbook-swift.
The three-volume set CCIS 1419, CCIS 1420, and CCIS 1421 contains the extended abstracts of the posters presented during the 23rd International Conference on Human-Computer Interaction, HCII 2021, which was held virtually in July 2021. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions.The posters presented in these three volumes are organized in topical sections as follows: Part I: HCI theory and methods; perceptual, cognitive and psychophisiological aspects of interaction; designing for children; designing for older people; design case studies; dimensions of user experience; information, language, culture and media. Part II: interaction methods and techniques; eye-tracking and facial expressions recognition; human-robot interaction; virtual, augmented and mixed reality; security and privacy issues in HCI; AI and machine learning in HCI. Part III: interacting and learning; interacting and playing; interacting and driving; digital wellbeing, eHealth and mHealth; interacting and shopping; HCI, safety and sustainability; HCI in the time of pandemic.
Prepare for the future of Microsoft automation with this no-nonsense guide Windows PowerShell 2 is the scripting language that enables automation within the Windows operating system. Packed with powerful new features, this latest version is complex, and "Windows PowerShell 2 For Dummies" is the perfect guide to help system administrators get up to speed. Written by a Microsoft MVP with direct access to the program managers and developers, this book covers every new feature of Windows PowerShell 2 in a friendly, easy-to-follow format.Windows PowerShell 2 is the updated scripting language that enables system administrators to automate Windows operating systemsSystem administrators with limited scripting experience will find this book helps them learn the fundamentals of Windows PowerShell 2 quickly and easilyTranslates the jargon and complex syntax of Windows PowerShell 2 Covers script debugging improvements, the ability to invoke commands remotely, and the new user interfaceUses real-world applications to clarify the theory, fundamentals, and techniques of the scripting languageWritten by a Microsoft MVP with direct access to the developers of Windows PowerShell 2 "Windows PowerShell 2 For Dummies" makes this tool easily accessible to administrators of every experience level.
This book is the fifth volume in the successful book series Robot Operating System: The Complete Reference. The objective of the book is to provide the reader with comprehensive coverage on the Robot Operating System (ROS), which is currently considered to be the primary development framework for robotics applications, and the latest trends and contributing systems. The content is divided into six parts. Pat I presents for the first time the emerging ROS 2.0 framework, while Part II focuses on multi-robot systems, namely on SLAM and Swarm coordination. Part III provides two chapters on autonomous systems, namely self-driving cars and unmanned aerial systems. In turn, Part IV addresses the contributions of simulation frameworks for ROS. In Part V, two chapters explore robotic manipulators and legged robots. Finally, Part VI presents emerging topics in monocular SLAM and a chapter on fault tolerance systems for ROS. Given its scope, the book will offer a valuable companion for ROS users and developers, helping them deepen their knowledge of ROS capabilities and features.
The two-volume set LNCS 12726 + 12727 constitutes the proceedings of the 19th International Conference on Applied Cryptography and Network Security, ACNS 2021, which took place virtually during June 21-24, 2021. The 37 full papers presented in the proceedings were carefully reviewed and selected from a total of 186 submissions. They were organized in topical sections as follows: Part I: Cryptographic protocols; secure and fair protocols; cryptocurrency and smart contracts; digital signatures; embedded system security; lattice cryptography; Part II: Analysis of applied systems; secure computations; cryptanalysis; system security; and cryptography and its applications.
Communication lies at the heart of Symbian OS and the devices that use it. Symbian OS has a powerful and flexible communications architecture that addresses current state-of-the-art as well as future functionality. This rich environment gives developers access to important technologies such as wireless Bluetooth networks, TCP/IP networking, infrared data transport, email and SMS messaging, and WAP content. Symbian OS Communications Programming is a guide to the Symbian OS communications architecture. It provides developers with authoritative and practical information on the communications models and programming interfaces that are used by Symbian OS, along with illustrative and timely examples. SOCP covers all transport technologies supported by Symbian OS v6.1 including:serial and infrared communication, TCP/IP network support, Bluetooth, and telephony. Examples show how to take advantage of each technology. SOCP also provides coverage of content technologies, such as HTML and WAP, and includes an explanation of the Symbian OS messaging architecture. Examples demonstrate the sending and receiving of email and SMS messages and to show the client/server interaction involved in pushing and pulling content to and from servers. Advanced topic coverage includes the use of the Symbian OS communications database and a review of supported and future synchronization technologies such as SyncML. This guide is designed for developers who have experience of programming in C++ and are interested in taking advantage of the communications possibilities of Symbian OS. No prior experience with communications programming is assumed. Source code for all examples available for download from accompanying website.
The Cocoa frameworks are some of the most powerful for creating native OS X apps available today. However, for a first-time Mac developer, just firing up Xcode 4 and starting to browse the documentation can be a daunting and frustrating task. The Objective-C class reference documentation alone would fill thousands of printed pages, not to mention all the other tutorials and guides included with Xcode. Where do you start? Which classes are you going to need to use? How do you use Xcode and the rest of the tools? Learn Cocoa for the Mac, Second Edition, completely revised for OS X Mountain Lion and XCode 4, answers these questions and more, helping you find your way through the jungle of classes, tools, and new concepts so that you can get started on the next great OS X app today. Jack Nutting and Peter Clark are your guides through this forest; Jack and Peter have lived here for years, and will show you which boulder to push, which vine to chop, and which stream to float across in order to make it through. You will learn not only how to use the components of this rich framework, but also which of them fit together, and why. Jack Nutting's approach, combining pragmatic problem-solving with a deep respect for the underlying design philosophies contained within Cocoa, stems from years of experience using these frameworks. Peter Clark will show you which parts of your app require you to jump in and code a solution, and which parts are best served by letting Cocoa take you where it wants you to go. The path over what looks like a mountain of components and APIs has never been more thoroughly prepared for your travels. In each chapter, you'll build an app that explores one or more areas of the Cocoa landscape. With Jack's and Peter's guidance, the steep learning curve becomes a pleasurable adventure. There is still much work for the uninitiated, but by the time you're done, you will be well on your way to becoming a Cocoa master. |
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