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Books > Computing & IT > Computer hardware & operating systems > Operating systems & graphical user interfaces (GUIs)
Technological advances are revolutionizing computers and networks to supportdigital video and audio, leading to new design spaces in computer systems and applications. Under the surface of exciting multimedia technologies liesa mine of research problems. This volume presents the proceedings of an international workshop which brought together the leading researchers in allaspects of multimedia computing, communication, storage, and applications. The field of multimedia has witnessed an explosive growth in the last few years and the selection of papers for this workshop was extremely competitive. The volume contains 26 full papers and 14 short papers selected from 128 contributions, organized into parts on: network and operating system support for multimedia; multimedia on-demand services; media synchronization; distributed multimedia systems; network andoperating system support for multimedia; multimedia models, frameworks, and document architectures; and multimedia workstations and platforms.
This work presents a new, abstract and comprehensive view of open distributed systems. The starting point is a small number of core concepts and basic principles, which are informally introduced and precisely defined using mathematical logic. It is shown how the basic concepts of open systems interconnection (OSI), which are currently the most important standardization activities in the context of open distributed systems, can be obtained by specialization and extension of these basic concepts. Application examples include the formal treatment of the interaction point concept and the hierarchical development of communication systems. This book is a contribution to the field of software engineering in general and to the design of open distributed systems in particular. It is oriented towards the design and implementation of real systems, and brings together both formal logical reasoning and current software engineering practice.
This book describes the design and internals of the MOSIX distributed operating system. MOSIX, an acronym for Multicomputer Operating System for UNIX, integrates a cluster of loosely integrated computers into a virtual single-machine UNIX environment. The main property of MOSIX is the high degree of integration among the processors, which may include personal workstations and shared memory and non-shared memory multiprocessors, connected by fast communication links. This integration includes network transparency, cooperation between the processors to provide services across machine boundaries, support of dynamic configuration, and system-initiated load balancing by process migration. Another property of MOSIX is the ability to scale up the system configuration to encompass a large number of computers. The development of MOSIX was begun in 1981. The book is intended primarily for readers who are interested in distributed and multiprocessor systems. The reader is assumed to have some knowledge in programming and operating systems, preferably UNIX. Readers without this background will still benefit from thetechniques and algorithms discussed.
This volume presents the proceedings of the fifth Conference on Advanced Information Systems Engineering, CAiSE '93, held at the University of Paris-Sorbonne in June 1993. Initiated by J. Bubenko from the Swedish Institute for Systems Development in Stockhom, Sweden, and A. Solvberg from the Norwegian Institute of Technology in Trondheim, Norway, this series of conferences evolved from a Nordic audience to a truly European one. All the conferences have attracted international papers of high quality, indicating the needfor an international conference on advanced information systems engineering topics. The spectrum of contributions contained in the present proceedings extends from inevitable and still controversial issues regarding modeling of information systems, via development environments and experiences, to various novel views forsome specific aspects of information systems development such as reuse, schema integration, and evolution.
Enterprise operation efficiency is seriously constrained by the inability to provide the right information, in the right place, at the right time. In spite of significant advances in technology it is still difficult to access information used or produced by different applications due to the hardware and software incompatibilities of manufacturing and information processing equipment. But it is this information and operational knowledge which makes up most of the business value of the enterprise and which enables it to compete in the marketplace. Therefore, sufficient and timely information access is a prerequisite for its efficient use in the operation of enterprises. It is the aim of the ESPRIT project AMICE to make this knowledge base available enterprise-wide. During several ESPRIT contracts the project has developed and validated CIMOSA: Open System Architecture for CIM. The CIMOSA concepts provide operation structuring based on cooperating processes. Enterprise operations are represented in terms of functionality and dynamic behaviour (control flow). Information needed and produced, as well as resources and organisational aspects relevant in the course of the operation are modelled in the process model. However, the different aspects may be viewed separately for additional structuring and detailing during the enterprise engineering process.
The main aims of the series of volumes "Advances in Petri Nets" are: - to present to the "outside" scientific community a fair picture of recent advances in the area of Petri nets, and - to encourage those interested in the applications and the theory of concurrent systems to take a closer look at Petri nets and then join the group of researchers working in this fascinating and challenging area. This volume is based on the proceedings of the 12th International Conference on Applications and Theory of Petri Nets, held in Gjern, Denmark, in June 1991. It contains 18 selected and revised papers covering all aspects of recent Petri net research.
This volume gives the proceedings of the Fourth Workshop on Computer-Aided Verification (CAV '92), held in Montreal, June 29 - July 1, 1992. The objective of this series of workshops is to bring together researchers and practitioners interested in the development and use of methods, tools and theories for the computer-aided verification of concurrent systems. The workshops provide an opportunity for comparing various verification methods and practical tools that can be used to assist the applications designer. Emphasis is placed on new research results and the application of existing results to real verification problems. The volume contains 31 papers selected from 75 submissions. These are organized into parts on reduction techniques, proof checking, symbolic verification, timing verification, partial-order approaches, case studies, model and proof checking, and other approaches. The volume starts with an invited lecture by Leslie Lamport entitled "Computer-hindered verification (humans can do it too)."
Automatic transformation of a sequential program into a parallel form is a subject that presents a great intellectual challenge and promises great practical rewards. There is a tremendous investment in existing sequential programs, and scientists and engineers continue to write their application programs in sequential languages (primarily in Fortran), but the demand for increasing speed is constant. The job of a restructuring compiler is to discover the dependence structure of a given program and transform the program in a way that is consistent with both that dependence structure and the characteristics of the given machine. Much attention in this field of research has been focused on the Fortran do loop. This is where one expects to find major chunks of computation that need to be performed repeatedly for different values of the index variable. Many loop transformations have been designed over the years, and several of them can be found in any parallelizing compiler currently in use in industry or at a university research facility. Loop Transformations for Restructuring Compilers: The Foundations provides a rigorous theory of loop transformations. The transformations are developed in a consistent mathematical framework using objects like directed graphs, matrices and linear equations. The algorithms that implement the transformations can then be precisely described in terms of certain abstract mathematical algorithms. The book provides the general mathematical background needed for loop transformations (including those basic mathematical algorithms), discusses data dependence, and introduces the major transformations. The next volume will build a detailed theory of looptransformations based on the material developed here. Loop Transformations for Restructuring Compilers: The Foundations presents a theory of loop transformations that is rigorous and yet reader-friendly.
Writing a compiler is a very good practice for learning how complex problems could be solved using methods from software engineering. It is extremely important to program rather carefully and exactly, because we have to remember that a compiler is a program which has to handle an input that is usually incorrect. Therefore, the compiler itself must be error-free. Referring to Niklaus Wirth, we postulate that the grammatical structure of a language must be reflected in the structure of the compiler. Thus, the complexity of a language determines the complexity of the compiler (cf. Compilerbau. B. G. Teubner Verlag, Stuttgart, 1986). This book is about the translation of programs written in a high level programming language into machine code. It deals with all the major aspects of compilation systems (including a lot of examples and exercises), and was outlined for a one session course on compilers. The book can be used both as a teacher's reference and as a student's text book. In contrast to some other books on that topic, this text is rather concentrated to the point. However, it treats all aspects which are necessary to understand how compilation systems will work. Chapter One gives an introductory survey of compilers. Different types of compilation systems are explained, a general compiler environment is shown, and the principle phases of a compiler are introduced in an informal way to sensitize the reader for the topic of compilers.
This book will attempt to give a first synthesis of recent works con cerning reactive system design. The term "reactive system" has been introduced in order to at'oid the ambiguities often associated with by the term "real-time system," which, although best known and more sugges tive, has been given so many different meanings that it is almost in evitably misunderstood. Industrial process control systems, transporta tion control and supervision systems, signal-processing systems, are ex amples of the systems we have in mind. Although these systems are more and more computerized, it is sur prising to notice that the problem of time in computer science has been studied only recently by "pure" computer scientists. Until the early 1980s, time problems were regarded as the concern of performance evalu ation, or of some (unjustly scorned) "industrial computer engineering," or, at best, of operating systems. A second surprising fact, in contrast, is the growth of research con cerning timed systems during the last decade. The handling of time has suddenly become a fundamental goal for most models of concurrency. In particular, Robin Alilner 's pioneering works about synchronous process algebras gave rise to a school of thought adopting the following abstract point of view: As soon as one admits that a system can instantaneously react to events, i. e."
Get a head start on building apps for Windows 8. With a series of examples, this hands-on guide takes you through the process of creating complete touch-enabled apps that respond to native sensors. Through the course of the book, you'll learn how to work with the Windows Runtime application model while building a Bing Image Search app. If you're an experienced .NET developer who wants to get up to speed with Windows 8, this book provides the expertise and C# code samples you need. Get a high-level overview of Windows 8 features--from the Start Screen to in-app features such as the Application Bar Begin by building a simple app to retrieve Bing image search results from a web service Learn about the components needed to complete the app, including UI design, the MVVM architectural pattern, and "tombstoning" Take advantage of native OS features such as tiles, file pickers, and sharing requests Examine the steps necessary to publish an app to the Windows Store
Working effectively with Apple platforms at a corporate or business level includes not only infrastructure, but a mode of thinking that administrators have to adopt to find success. A mode of thinking that forces you to leave 30 years of IT dogma at the door. This book is a guide through how to integrate Apple products in your environment with a minimum of friction. Because the Apple ecosystem is not going away. You'll start by understanding where Apple, third-party software vendors, and the IT community is taking us. What is Mobile Device Management and how does it work under the hood. By understanding how MDM works, you will understand what needs to happen on your networks in order to allow for MDM, as well as the best way to give the least amount of access to the servers or services that's necessary. You'll then look at management agents that do not include MDM, as well as when you will need to use an agent as opposed to when to use other options. Once you can install a management solution, you can deploy profiles on a device or you can deploy profiles on Macs using scripts. With Apple Device Management as your guide, you'll customize and package software for deployment and lock down devices so they're completely secure. You'll also work on getting standard QA environments built out, so you can test more effectively with less effort. This thoroughly revised and expanded Second Edition provides new coverage and updates on daemons and agents, declarative management, Gatekeeper, script options, SSO tools, Azure/Apple Business Essentials integrations and much more. You will Deploy profiles across devices effectively and securely Install apps remotely both from the app store and through custom solutions Work natively with Apple environments rather than retrofitting older IT solutions Who This Book Is ForMac administrators within organizations that want to integrate with the current Apple ecosystem, including Windows administrators learning how to use/manage Macs, mobile administrators working with iPhones and iPads, and mobile developers tasked with creating custom apps for internal, corporate distribution.
About this Book This book is a detailed introduction to programming with the OSF /MotifI'M graphical user interface. It is an introduction in that it does not require the reader to have experience programming in the X Window environment. It is detailed in that it teaches you how to use the interface components provided by Motif in a complex application. Although it contains a great deal of reference material, it is not meant as an authoritative reference - that is the job of the OSF/Motif Programmer's Reference, which uses over 900 pages in the process. Instead, this book provides its reference material in a practical, "how to" manner and allows the reader to use the Programmer's Reference effectively. The target reader is an experienced C programmer and user of the X Window System under the UNIX operating system. 'the reader should be familiar with the tools provided by UNIX for the compilation and testing of programs; while this book does examine the process by which a Motif program is compiled, it does not explain that process. It also assumes that the reader is familiar with "x" terms such as 'pointer' and 'display'.
Code Generation - Concepts, Tools, Techniques is based upon the proceedings of the Dagstuhl workshop on code generation which took place from 20-24 May 1991. The aim of the workshop was to evaluate current methods of code generation and to indicate the main directions which future research is likely to take. It provided an excellent forum for the exchange of ideas and had the added advantage of bringing together European and American experts who were unlikely to meet at less specialised gatherings. This volume contains 14 of the 30 papers presented at the Dagstuhl workshop. The papers deal mainly with the following four topics: tools and techniques for code generation, code generation for parallel architectures, register allocation and phase ordering problems, and formal methods and validations. Most of the papers assess the progress of on-going research work, much of which is published here for the first time, while others provide a review of recently completed projects. The volume also contains summaries of two discussion groups which looked at code generation tools and parallel architectures. As a direct result of one of these discussions, a group of the participants have collaborated to make a pure BURS system available for public distribution. This system, named BURG, is currently being beta-tested. Code Generation - Concepts, Tools, Techniques provides a representative summary of state-of-the-art code generation techniques and an important assessment of possible future innovations. It will be an invaluable reference work for researchers and practitioners in this important area.
The trend towards powerful workstations and high-speed networks has enabled applications to communicate and manipulate digital audio and video. These are continuous media and differ from discrete media such as text and graphics in that they have stringent delay and bandwidth requirements. Neither the mechanisms used to transport ordinary data over networks nor present communication protocols are sufficient to communicate continuous media. Special operating system support must also be provided to meet the requirements of both discrete and continuous media in future multimedia applications. This volume contains the proceedings of the Second International Workshop on Network and Operating System Support for Digital Audio and Video, held in cooperation with ACM SIGCOMM and SIGOPSat the IBM European Networking Center in Heidelberg, Germany, in November 1991. The volume contains 33 selected papers together with summaries of the workshop sessions compiled by the session chairmen.
The main aims of the series of volumes "Advances in Petri Nets" are: - to present to the "outside" scientific community a fair picture of recent advances in the area of Petri nets, and - to encourage those interested in the applications and theory of concurrent systems to take a closer look at Petri nets and then join the group of researchers working in this fascinating and challenging area. The ESPRIT Basic Research Action DEMON (DEsign Methods based On Nets) has been a focus of developments withinthe Petri net community for the last three years. The papers presented in this special volume have been selected from papers submitted by participants in DEMON. The papers have been refereed and appear in revised form. The volume contains technical contributions giving insights into a number of major achievements of the DEMON project. It also contains four survey papers covering important research areas. The volume begins witha description of DEMON given by its coordinator E. Best.
This volume contains the proceedings of the fifth International Workshop on Distributed Algorithms (WDAG '91) held in Delphi, Greece, in October 1991. The workshop provided a forum for researchers and others interested in distributed algorithms, communication networks, and decentralized systems. The aim was to present recent research results, explore directions for future research, and identify common fundamental techniques that serve as building blocks in many distributed algorithms. The volume contains 23 papers selected by the Program Committee from about fifty extended abstracts on the basis of perceived originality and quality and on thematic appropriateness and topical balance. The workshop was organizedby the Computer Technology Institute of Patras University, Greece.
Learn how to attack and defend the world s most popular web server platform Linux Server Security: Hack and Defend presents a detailed guide for experienced admins, aspiring hackers and other IT professionals seeking a more advanced understanding of Linux security. Written by a 20-year veteran of Linux server deployment this book provides the insight of experience along with highly practical instruction. The topics range from the theory of past, current, and future attacks, to the mitigation of a variety of online attacks, all the way to empowering you to perform numerous malicious attacks yourself (in the hope that you will learn how to defend against them). By increasing your understanding of a hacker s tools and mindset you're less likely to be confronted by the all-too-common reality faced by many admins these days: someone else has control of your systems. * Master hacking tools and launch sophisticated attacks: perform SQL injections, deploy multiple server exploits and crack complex passwords. * Defend systems and networks: make your servers invisible, be confident of your security with penetration testing and repel unwelcome attackers. * Increase your background knowledge of attacks on systems and networks and improve all-important practical skills required to secure any Linux server. The techniques presented apply to almost all Linux distributions including the many Debian and Red Hat derivatives and some other Unix-type systems. Further your career with this intriguing, deeply insightful, must-have technical book. Diverse, broadly-applicable and hands-on practical, Linux Server Security: Hack and Defend is an essential resource which will sit proudly on any techie's bookshelf.
In general, distributed systems can be classified into Distributed File Systems (DFS) and Distributed Operating Systems (DOS). The survey which follows distinguishes be tween DFS approaches in Chapters 2-3, and DOS approaches in Chapters 4-5. Within DFS and DOS, I further distinguish "traditional" and object-oriented approaches. A traditional approach is one where processes are the active components in the systems and where the name space is hierarchically organized. In a centralized environment, UNIX would be a good example of a traditional approach. On the other hand, an object-oriented approach deals with objects in which all information is encapsulated. Some systems of importance do not fit into the DFS/DOS classification. I call these systems "closely related" and put them into Chapter 6. Chapter 7 contains a table of comparison. This table gives a lucid overview summarizing the information provided and allowing for quick access. The last chapter is added for the sake of completeness. It contains very brief descriptions of other related systems. These systems are of minor interest or do not provide transparency at all. Sometimes I had to assign a system to this chapter simply for lack of adequate information about it."
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This volume is a record of the Workshop on Graphics and Communications organized within ESPRIT II Project 2463 ARGOSI (Applications Related Graphics and OSI Standards Integration). The workshop was included in the Eurographics workshop programme for 1990. The ARGOSI project essentially arose from the observation that international standards in the graphics and networking areas were generally being developed in isolation and that insufficient attention was being paid to the needs of applications whose requirements spanned several standards. The importance of the integration of graphics and networking has been growing over recent years, with the growth of interest in multi-media systems to support cooperative working, and the use of computer graphics techniques in the visualization of the results of scientific and engineering computations. The latter frequently involve high-speed links between workstations and supercomputers. The presentations in this volume cover a broad range of activities from a classification scheme for graphics and networking to interconnection experiments with broadband networks. Three topics were selected for detailed discussion in working groups: - Improvements to the computer graphics metafile standard, - The role of application profiles in graphics data exchange, - The impact of multi-media. The volume contains a record of the discussions and the recommendations from the working groups, subsequently endorsed by the workshop.
Architectural and hardware advances in computing design are occurring at an ever quickening rate, but it is the operating system that masters the complexity of these new computing devices to make them useful tools. Operating systems can make the difference between an interesting architecture and a useful computing environment. As more complex computational structures and more powerful communication technologies become available, we are faced with the need to develop new generations of operating systems to harness their power. This volume presents the proceedings of an international workshop intended to plot a course for design and development work on operating systems over the coming decade that was held in Dagstuhl Castle, Germany, in July 1991. Eight sessions covered: - Size, scalability and distribution in future operating systems, - The impact of future trends in hardware and communication technology, - Integrating heterogeneous operating systems, - Trends in real-time operating systems, - Fault tolerance support in futute operating systems, - Security and protection support in future operating systems, - The next generation of operating systems, - Supporting mulitmedia applications in distributed systems.
This special volume contains the Proceedings of a Workshop on "Parallel Algorithms and Transputers for Optimization" which was held at the University of Siegen, on November 9, 1990. The purpose of the Workshop was to bring together those doing research on 2.lgorithms for parallel and distributed optimization and those representatives from industry and business who have an increasing demand for computing power and who may be the potential users of nonsequential approaches. In contrast to many other conferences, especially North-American, on parallel processing and supercomputers the main focus of the contributions and discussion was "problem oriented". This view reflects the following philosophy: How can the existing computing infrastructure (PC's, workstations, local area networks) of an institution or a company be used for parallel and/or distributed problem solution in optimization. This volume of the LECfURE NOTES ON ECONOMICS AND MA THEMA TICAL SYSTEMS contains most of the papers presented at the workshop, plus some additional invited papers covering other important topics related to this workshop. The papers appear here grouped according to four general areas. (1) Solution of optimization problems using massive parallel systems (data parallelism). The authors of these papers are: Lootsma; Gehne. (II) Solution of optimization problems using coarse-grained parallel approaches on multiprocessor systems (control parallelism). The authors of these papers are: Bierwirth, Mattfeld, and Stoppler; Schwartz; Boden, Gehne, and Grauer; and Taudes and Netousek.
This volume contains the proceedings of the 4th International Workshop on Distributed Algorithms, held near Bari, Italy, September 24-26, 1990. The workshop was a forum for researchers, students and other interested persons to discuss recent results and trends in the design and analysis of distributed algorithms for communication networks and decentralized systems. The volume includes all 28 papers presented at the workshop, covering current research in such aspects of distributed algorithm design as distributed combinatorial algorithms, distributed algorithms on graphs, distributed algorithms for new types of decentralized systems, distributed data structures, synchronization and load-balancing, distributed algorithms for control and communication, design and verification of network protocols, routing algorithms, fail-safe and fault-tolerant distributed algorithms, distributed database techniques, algorithms for transaction management and replica control, and other related topics.
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