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Books > Computing & IT > Computer hardware & operating systems > Operating systems & graphical user interfaces (GUIs)
This book constitutes the refereed proceedings of the First
International Workshop on Communication and Architectural Support
for Network-Based Parallel Computing, CANPC'97, held in San
Antonio, Texas, USA, in February 1997.
This book constitutes the refereed proceedings of the Second
International Conference on Worldwide Computing and Its
Applications, WWCA'98, held in Tsukuba, Japan, in March 1998.
Good software interface design is as crucial to a product's success
as is its functionality. With the availability of visual
development tools such as Visual Basic and Visual C]+, more and
more developers of applications will need to understand and use
principles of good interface design. This book will help guide the
reader to a better understanding of how to make Windows software
simple to navigate and a pleasure to use. The author concentrates
on the development of user-interfaces for Windows 95 and NT
software and introduces some important design techniques such as
prototyping, UI bulking, Rapid Layout Comparison, and the
Side-by-Side Design Approach.
This book constitutes the refereed proceedings of the Third
International Conference of the Austrian Center for Parallel
Computation, ACPC '96, held in Klagenfurt, Austria, in September
1996.
The Juniper Networks routing platforms are becoming the go-to solution for core, edge, metro and remote office networks, and JUNOS software is behind it all. The operating system is so full of industrial-strength routing protocols and IP innovations that those treading into the world of JUNOS will need clarification, explanation, and a showcase example or two. Look no further. This "JUNOS Cookbook" provides it all and more. Yes, you can mine through the 5,000 pages of documentation or take a two-thousand-dollar training course, but JUNOS's interprocess sophistication can be baffling unless you know the shortcuts and tricks, as well as those rays of illuminating comprehension that can come only from those who live with it. "JUNOS Cookbook" is the first comprehensive book about JUNOS software and it provides over 200 time-saving step-by-step techniques including discussions about the processes and alternative ways to perform the same task. It's been tested and tech-reviewed by field engineers who know how to take JUNOS out for a spin and it's applicable to the entire line of M-, T-, and J-series routers." JUNOS Cookbook" will not only pay for itself the first few times you use it, it will make your network easier to manage and update. "Aviva Garrett has done a tremendous job of distilling the features of JUNOS software in a form that will be useful for a wide audience-students, field engineers, network architects, and other networking professionals alike will benefit from this book. For many people, this is the only book on JUNOS they will need." Pradeep Sindhu, CTO and Founder, Juniper Networks "This cookbook is superb. Aviva Garrett has masterfully assembled a complete setof practical real-world examples with step-by-step instructions. Security, management, routing: it's all here!" Stephen Gill, Research Fellow, Team Cymru "A technical time-saver for any NOC or SOC working with JUNOS. It's clear, concise, and informative recipes are are an invaluable resource." Scott A. McIntyre, Security Officer, XS4ALL Internet B.V
Delphi is a new Windows software development environment from
Borland. Released in 1995, it has quickly built up an excellent
reputation as one of the best Windows software development
tools.
Hailed in previous editions for its user-friendliness, this third
edition of Linux Universe contains the newest Linux Kernel 2.0.25
on two fully configured CD-ROMs for easy installation. The new
edition contains several powerful new features, including Java SDK
(binary), Xemacs, Netatalk (Appletalk connectivity), and IP
firewall administration tools.
This book presents the refereed proceedings of the International
Workshop on Parallel Symbolic Languages and Systems, PSLS '95, held
in Beaune, France, in October 1995.
This book presents the refereed proceedings of the Sixth
International Conference on Compiler Construction, CC '96, held in
Link ping, Sweden in April 1996.
This book presents the refereed proceedings of the Second
International Workshop on Tools and Algorithms for the Construction
and Analysis of Systems, TACAS '96, held in Passau, Germany in
March 1996.
This book constitutes the strictly refereed post-conference
proceedings of the International Conference on Worldwide Computing
and Its Applications, WWCA'97, held in Tsukuba, Japan, in March
1997.
This book presents the refereed proceedings of the Eighth Annual
Workshop on Languages and Compilers for Parallel Computing, held in
Columbus, Ohio in August 1995.
This book presents 12 revised refereed papers selected as the best
from 32 submissions for the First International Workshop on Tools
and Algorithms for the Construction and Analysis of Systems, TACAS
'95, held in Aarhus, Denmark, in May 1995.
This book is the proceedings of the Structures in Concurrency Theory workshop (STRICT) that was held from 11 th to l3th May 1995 in Berlin, Germany. It includes three invited contributions - by J. de Bakker, E. Best et aI, and E. R. Olderog and M. Schenke - and all papers which were submitted and accepted for presentation. Concurrency Theory deals with formal aspects of concurrent systems. It uses partly competing and partly complementary formalisms and structures. The aim of this workshop was to present and compare different formalisms and results in Concurrency Theory. STRICT was organized by the Humboldt-University Berlin and the ESPRIT Basic Research Working Group CALIBAN. Original papers had been sought from all scientists in the field of Concurrency Theory. The Programme Committee selected twenty contributions with various different topics, including Petri Nets, Process Algebras, Distributed Algorithms, Formal Semantics, and others. I am grateful to the Programme Committee and to the other referees for the careful evaluation of the submitted papers.
This book constitutes the refereed revised post-workshop
proceedings of the 5th International Workshop on Network and
Operating Systems Support for Digital Audio and Video, NOSSDAV '95,
held in Durham, New Hampshire, USA in April 1995.
This book constitutes the proceedings of the 8th International
Conference on Modelling Techniques and Tools for Computer
Performance Evaluation (Performance Tools '95) and of the 8th
GI/ITG Conference on Measuring, Modelling and Evaluating Computing
and Communication Systems, MMB '95, held jointly in Heidelberg,
Germany in September 1995.
Following five successful workshops in the previous five years, the Rendering Workshop is now well established as a major international forum and one of the most reputable events in the field of realistic image synthesis. Including the best 31 papers which were carefully evaluated out of 68 submissions the book gives an overview on hierarchical radiosity, Monte Carlo radiosity, wavelet radiosity, nondiffuse radiosity, and radiosity performance improvements. Some papers deal with ray tracing, reconstruction techniques, volume rendering, illumination, user interface aspects, and importance sampling. Also included are two invited papers by James Arvo and Alain Fournier. As is the style of the Rendering Workshop, the contributions are mainly of algorithmic nature, often demonstrated by prototype implementations. From these implementations result numerous color images which are included as appendix. The Rendering Workshop proceedings are certainly an obligatory piece of literature for all scientists working in the rendering field, but they are also very valuable for the practitioner involved in the implementation of state of the art rendering system certainly influencing the scientific progress in this field.
If you are developing software either as a professional programmer, a student, or simply for fun then it is very likely that you will be working in a Windows environment. If you are, and you are looking to build your own Windows applications, you will find Visual Basic provides an easy and effective means of doing so. This book is written specifically to help users get up and running "fast" on Visual Basic and focusses on how to develop useful programs quickly and effectively. If you are an undergraduate wanting a simple way to program applications, a professional programmer who needs a broad introduction to Visual Basic 3, or even an amateur programmer interested in building Windows applications, then this book will tell you all you need to know.
It's the little things that turn a good digital product into a great one. With this full color practical book, you'll learn how to design effective microinteractions: the small details that exist inside and around features. How can users change a setting? How do they turn on mute, or know they have a new email message? Through vivid, real-world examples from today's devices and applications, author Dan Saffer walks you through a microinteraction's essential parts, then shows you how to use them in a mobile app, a web widget, and an appliance. You'll quickly discover how microinteractions can change a product from one that's tolerated into one that's treasured. Explore a microinteraction's structure: triggers, rules, feedback, modes, and loops Learn the types of triggers that initiate a microinteraction Create simple rules that define how your microinteraction can be used Help users understand the rules with feedback, using graphics, sounds, and vibrations Use modes to let users set preferences or modify a microinteraction Extend a microinteraction's life with loops, such as "Get data every 30 seconds"
27 contributions treat the state of the art in Monte Carlo and Finite Element methods for radiosity and radiance. Further special topics dealt with are the use of image maps to capture light throughout space, complexity, volumetric stochastic descriptions, innovative approaches to sampling and approximation, and system architecture. The Rendering Workshop proceedings are an obligatory piece of literature for all scientists working in the rendering field, but they are also very valuable for the practitioner involved in the implementation of state of the art rendering system certainly influencing the scientific progress in this field.
The Sixth International Workshop on Persistent Object Systems was held at Les Mazets des Roches near Tarascon, Provence in southern France from the fifth to the ninth of September 1994. The attractive context and autumn warmth greeted the 53 participants from 12 countries spread over five continents. Persistent object systems continue to grow in importance. Almost all significant uses of computers to support human endeavours depend on long-lived and large-scale systems. As expectations and ambitions rise so the sophistication of the systems we attempt to build also rises. The quality and integrity of the systems and their feasibility for supporting large groups of co-operating people depends on their technical founda tion. Persistent object systems are being developed which provide a more robust and yet simpler foundation for these persistent applications. The workshop followed the tradition of the previous workshops in the series, focusing on the design, implementation and use of persistent object systems in particular and persistent systems in general. There were clear signs that this line of research is maturing, as engineering issues were discussed with the aid of evidence from operational systems. The work presented covered the complete range of database facilities: transactions, concurrency, distribution, integrity and schema modifica tion. There were examples of very large scale use, one involving tens of terabytes of data. Language issues, particularly the provision of reflection, continued to be important."
This practical reference guide offers hundreds of useful tasks for managing Windows 2000 and Windows Server 2003, Microsoft's latest and greatest server. Through concise, on-the-job solutions to common problems, "Windows Server Cookbook for Windows Server 2003 & Windows 2000" is certain to save you hours of time searching for answers. Now, instead of dredging reams of Microsoft documentation or browsing its unstructured knowledge base to figure out a particular issue--such as how to compare registry values between two hosts--you can simply reference the index of "Windows Server Cookbook for Windows Server 2003 & Windows 2000," From there, you'll be directed to the exact trouble-shooting recipe they need. As the newest title in O'Reilly's popular Cookbook series, this book covers a wide range of issues that you are likely to face in your daily management of the Windows Server operating system. This includes how to deal with: files event logs DNS DHCP security the registry backup/restore One of the book's key benefits is the presentation of solutions in three different recipe formats. Depending on preference, you can solve most problems with the graphical user interface, the command line, or by using scripts. Where appropriate, all three solutions are presented for each recipe in this book. Each recipe also includes a detailed discussion that explains how and why it works. "Windows Server Cookbook for Windows Server 2003 & Windows 2000" is written for all levels of system administrators on Windows servers. If you're a relatively new user with only a rudimentary understanding of the job, the book can open your eyes to the many possibilities that await.And if you're an advanced user, it can serve as a useful reference and memory-jogger. Download the code examples from this book. The complete set of examples is available at: http: //www.rallenhome.com/books/winsckbk/code.html.
Mosaic for Windows is an informative book on how to use the most popular Internet navigation tool ever developed. By focussing on the PC Windows version of Mosaic (NCSA, AIR Mosaic, and Spyglass), including Web browsers like NetScape, WinWeb and WebSurfer, this book will provide an easy-to-follow guide to using a PC and Mosaic to browse, collect, and discover information and resources across the entire electronic world.
This volume constitutes the proceedings of the 12th British National Conference on Databases (BNCOD-12), held at Surrey, Guildford in July 1994. The BNCOD conferences are thought as a platform for exchange between theoreticians and practitioners, where researchers from academia and industry meet professionals interested in advanced database applications. The 13 refereed papers presented in the proceedings were selected from 47 submissions; they are organized in chapters on temporal databases, formal approaches, parallel databases, object-oriented databases, and distributed databases. In addition there are two invited presentations: "Managing open systems now that the "Glashouse" has gone" by R. Baker and "Knowledge reuse through networks of large KBs" by P.M.D. Gray. |
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