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Books > Computing & IT > Computer hardware & operating systems > Operating systems & graphical user interfaces (GUIs)
It is a great pleasure to present this collection of papers from LCR '98, the Fourth Workshop on Languages, Compilers, and Run-time Systems for Scalable Computers. The LCR workshop is a bi-annual gathering of computer scientists who develop software systems for parallel and distributed computers. LCR is held in alternating years with the ACM Symposium on Principles and Practice of Parallel Programming (PPoPP) and draws from the same community. This fourth meeting was held in cooperation with ACM SIGPLAN on the c- pus of Carnegie Mellon University, May 28{30, 1998. There were 60 registered attendees from 9 nations. A total of 47 6-page extended abstracts were s- mitted. There were a total of 134 reviews for an average of 2.85 reviews per submission. Submissions were rank ordered by average review score. The top 23 submissions were selected as full papers and the next 9 as short papers. The program committee consisted of David Bakken (BBN), Ian Foster (- gonne), Thomas Gross (CMU and ETH Zurich), Charles Koelbel (Rice), Piyush Mehrotra (ICASE), David O'Hallaron, Chair (CMU), Joel Saltz (Maryland), - spal Subhlok (CMU), Boleslaw Szymanski (RPI), Katherine Yelick (Berkeley), and Hans Zima (Vienna).
This book constitutes the proceedings of the Fourth International Workshop on Mul timedia Information Systems (MIS'98) held in Istanbul, Turkey in September 1998. This workshop builds upon the success of the three previous workshops in this series that were held in Arlington, VA, West Point, NY, and Como, Italy. As in the past, this is a small focused workshop, consisting of participants drawn from a wide variety of disciplines (e. g. theory, algorithms, real time systems, networks, operating sys tems, graphics and visualization, databases, artificial intelligence, etc. ), all of which focus on research on one or more aspects of multimedia systems. The workshop program included 19 technical papers, three invited talks, and one panel. Of the technical papers 13 were accepted as regular papers and 6 as short con tributions. These papers cover a number of areas including: Multimedia storage system design Image storage and retrieval systems Quality of service considerations Networking support for multimedia information systems Distributed virtual environments Multimedia system architecture issues The invited talks were given by three experts well known for their work in this area. Satish K. Tripathi's (University of California, Riverside) talk was on "Quality of Service Support for Multimedia Data on Internet," Paul Emmerman (US Army Re search Laboratory) discussed "Visualizing the Digital Battlefield," and Val Tannen (University of Pennsylvania) presented "Heterogeneous Data Integration with Mobile Information Manager." The panel discussion, organized by Chahab Nastar of INRIA, France, addressed "Trends in Visual Information Retrieval.
Client/server and distributed technologies have made great strides since their emergence in the late 1980s to become very popular in the IT industry today. This book illustrates techniques not only for designing GUI client/server applications, but also for managing complex application environments containing both legacy and new applications. Topics covered in this book include - The what, when and how of the three tier client/server model - Coupling and dependency: key design factors in distributed systems - Distributed application design alternatives for the enterprise - The Federated application structure for integrating the applications of the enterprise - A real-life case study of a major financial institution - Systems Architects and senior technical staff Project Managers and Software Engineers involved with or interested in client/server computing, and final year undergraduate and postgraduate students will find this book useful.
ICALP { the International Colloquium on Automata, Languages, and Progr- ming { is a series of annual conferences of the European Association for Th- retical Computer Science (EATCS). ICALP'99 was organized by the Institute of Computer Science of the Academy of Sciences of the Czech Republic in - operation with the Action M Agency. Stimulated by the positive experience from previous meetings, the guiding idea of the ICALP'99 organization was to keep and to enhance the idea of a parallel two{track conference with invited plenary talks. Similarly to the two parts of the journal Theoretical Computer Science, Track A of the meeting is devoted to Algorithms, Automata, Complexity, and Games, and Track B to Logic, Semantics, and Theory of Programming. The Program Committee was structured along these same lines. As a further inno- tion, ICALP'99 was coordinated with the European Symposium on Algorithms (ESA'99) in such a way that both conferences took place in the same location with the former immediately followed by the latter. ICALP'99 was the 26th in the series of ICALP colloquia. Previous colloquia were held in Paris (1972), Saarbruc ] ken (1974), Edinburgh (1976), Turku (1977), Udine (1978), Graz (1979), Amsterdam (1980), Haifa (1981), Aarhus (1982), Barcelona (1983), Antwerp (1984), Nafplion (1985), Rennes (1986), Karlsruhe (1987), Tampere (1988), Stresa (1989), Warwick (1990), Madrid (1991), Vienna (1992), Lund (1993), Jerusalem (1994), Szeged (1995), Paderborn (1996), Bo- gna (1997), and Aalborg (1998). In the year 2000 ICALP will be held in Geneva."
This book constitutes the proceedings of the Second International
Workshop on Mobile Agents, MA'98, held in Stuttgart, Germany, in
September 1998.
Although machine interfaces have been made much easier for novices to learn, still very little is known about how users progress from novice to expert performance. This volume is based upon the results of one of the largest continuous field studies ever performed in human-computer interactiona seven year study involving 4,000 students at Sydney University. The results will be valuable to software developers and researchers.
Despite Python's increasing popularity on Windows, Python Programming on Win32 is the first book to demonstrate how to use it as a serious Windows development and administration tool. This book addresses all the basic technologies for common integration tasks on Windows, explaining both the Windows issues and the Python code you need to glue things together.
With El Capitan, Apple brings never-before-seen features to OS X-like a split-screen desktop, improved window controls, and amazing graphics. The new edition of David Pogue's #1 bestselling Mac book shows you how to use key new features such as swiping gestures, Notes, a new Spotlight search system, the Safari pinning feature, and Split View. Missing Manuals creator David Pogue is one of the most widely recognized technology authors in the world. A former New York Times technology columnist, he founded and now produces videos for Yahoo Tech.
ETAPS 99 is the second instance of the EuropeanJoint Conferences on T- ory and Practice of Software. ETAPS is an annual federated conference that was established in 1998 by combining a number of existing and new conferences. This year it comprises ?ve conferences (FOSSACS, FASE, ESOP, CC, TACAS), four satellite workshops (CMCS, AS, WAGA, CoFI), seven invited lectures, two invited tutorials, and six contributed tutorials. The events that comprise ETAPS address various aspects of the system - velopment process, including speci?cation, design, implementation, analysis and improvement. The languages, methodologies and tools which support these - tivities are all well within its scope. Di?erent blends of theory and practice are represented, with an inclination towards theory with a practical motivation on one hand and soundly-based practice on the other. Many of the issues involved in software design apply to systems in general, including hardware systems, and the emphasis on software is not intended to be exclusive."
Correct Systems looks at the whole process of building a business process model, capturing that in a formal requirements statement and developing a precise specification. The issue of testing is considered throughout the process and design for test issues are fundamental to the approach. A model (language) and a methodology are presented that is very powerful, very easy to use and applicable for the "new world" of component based systems and the integration of systems from dependable components. This book discusses a new area which will be of interest to both software and hardware designers. It presents specification, design, implementation and testing in a user-oriented fashion using simple formal and diagramming techniques with a high level of user-friendliness. The first part provides a simple introduction to the method together with a complete, real case study. The second part describes, in detail, the mathematical theory behind the methods and the claims made.
This book gathers together research from three key application themes of modelling in operational research - modelling to support evaluation and change in organisations; modelling within the development and use of organisational information systems; and the use of modelling approaches to support, enable and enhance decision support in organisational contexts. The issues raised provide valuable insight into the range of ways in which operational research techniques and practices are being successfully applied in today's information-centred business world. Modelling for Added Value provides a window onto current research and practise in modelling techniques and highlights their rising importance across the business, industrial and commercial sectors. The book contains contributions from a mix of academics and practitioners and covers a range of complex and diverse modelling issues, highlighting the broad appeal of this increasingly important subject area.
This systematic overview for beginners, converts to LINUX, and system administrators gives full details of operating system architecture, LINUX basic commands, and typical development and application packages. Fred Hantelmann focuses on the LST distribution (Power LINUX), the basic distribution for Caldera LINUX products, to provide a quick route to practical deployment.
User modeling researchers look for ways of enabling interactive software systems to adapt to their users-by constructing, maintaining, and exploiting user models, which are representations of properties of individual users. User modeling has been found to enhance the effectiveness and/or usability of software systems in a wide variety of situations. Techniques for user modeling have been developed and evaluated by researchers in a number of fields, including artificial intelligence, education, psychology, linguistics, human-computer interaction, and information science. The biennial series of International Conferences on User Modeling provides a forum in which academic and industrial researchers from all of these fields can exchange their complementary insights on user modeling issues. The published proceedings of these conferences represent a major source of information about developments in this area.
This book is aimed at students who need to learn the basics of programming or who are studying computing. It is a "hands on" book containing many examples which start by illustrating basic Oberon-2 language features and gradually increase in scope to cover object-oriented programming concepts and constructs. Oberon-2 is a successor to the language Pascal, which was also designed by Prof. N. Wirth [Wir71J. It has quickly become a major language used for teaching purposes. The only thing you need for successfully working through the book is to have access to a computer running Windows 3. 11 or Windows 95. The material in the book is useful to students of schools, colleges, and universities for teaching Oberon-2 and programming at an introductory level. of the book is not focused on software engineering or object The scope oriented technology; other books mentioned in the reference section already cover these topics in much greater depth. However, the examples in the book have been designed with these topics firmly in mind. Currently the term "object-oriented" is very much in fashion, having taken over from structured programming of the 1970s and '80s. In this book we have taken the view that a structured programming approach can be used to teach the fundamentals of programming algorithms. The object-oriented approach is then brought in as a complementary way to think, analyze, design and program.
This book introduces the concepts and features of Linux. It describes the features and services of the Internet which have been instrumental in the rapid development and wide distribution of Linux and focuses on the graphical interface, network capability, and extended tools of Linux. It also gives an overview of the wide range of freeware applications available for Linux. Now completely revised and expanded to help the reader take full advantage of the high-performance of Linux 2.0, this third edition lists all of the currently supported hardware; provides the latest information on Linux as client/server; explains the newest applications including StarOffice 3.1, new graphics tools (including GIMP), Xemacs, and LyX; and presents the most up to date information on security and cryptography. Plus, there is a new UNIX command reference with entries grouped by purpose, as well as a new section on how to deal with errors. All in all, the most up-to-date information on Linux available!
This book presents the thoroughly refereed post-workshop
proceedings of the 9th International Workshop on Languages and
Compilers for Parallel Computing, LCPC'96, held in San Jose,
California, in August 1996.
Dependability has always been an vital attribute of operational systems, regardless of whether they are highly-specialised (like electricity generating plants) or more general-purpose (like domestic appliances). This volume provides a highly-readable overview of the topic, concentrating on dependability as a life-cycle management issue rather than as a technical subject. Specifically avoiding technical language and complex mathematics, it is designed to be accessible to readers at all levels. It will be of particular interest to project managers and software engineers in industries where dependability is of particular importance, such as aerospace, process control, and mining. It will also provide useful reading material for students taking courses with modules in dependability. Felix Redmill and Chris Dale have both worked in industry for over 15 years, and now run successful consultancy businesses.
Written by a leading developer and maintainer of the Linux kernel, "Linux Kernel in a Nutshell" is a comprehensive overview of kernel configuration and building, a critical task for Linux users and administrators. No distribution can provide a Linux kernel that meets all users' needs. Computers big and small have special requirements that require reconfiguring and rebuilding the kernel. Whether you are trying to get sound, wireless support, and power management working on a laptop or incorporating enterprise features such as logical volume management on a large server, you can benefit from the insights in this book. "Linux Kernel in a Nutshell" covers the entire range of kernel tasks, starting with downloading the source and making sure that the kernel is in sync with the versions of the tools you need. In addition to configuration and installation steps, the book offers reference material and discussions of related topics such as control of kernel options at runtime. A key benefit of the book is a chapter on determining exactly what drivers are needed for your hardware. Also included are recipes that list what you need to do to accomplish a wide range of popular tasks.
It's in magazines and newspapers, it's on television and radio, it's on busses and billboards and pretty much everywhere you look (except for Apple stores, where it's likely still sold out). The iPad is the hot new touchscreen tablet from Apple, representing the next generation of mobile computing. Packed with dozens of new features, the iOS 3.2 SDK enables you to build sophisticated, desktop-quality apps for this exciting new platform. Every iPhone and iPod touch app developer looking to take the next step and move into the iPad arena will want to read this book from cover to cover. Beginning iPad Development for iPhone Developers: Mastering the iPad SDK has all the answers, and you'll find them presented with the same easy-to-follow style and thorough coverage you've come to expect from titles like Beginning iPhone 3 Development-everything an aspiring iPad developer needs to know to create great apps. Best-selling authors Jack Nutting, Dave Wooldridge, and Dave Mark show iPhone developers how to master all of the iPad-exclusive frameworks and features, which are explained, demonstrated in action, and put through their paces in this comprehensive programming guide.You'll get a detailed understanding of the new feature set and gain every possible advantage in the iTunes App Store. What you'll learn* How to design app interfaces optimized for the iPad by taking advantage of new UIKit features such as Popovers, Split View Controllers, and new Modal Views.* How to utilize new graphics functionality, Core Text, Document Sharing, and advanced input methods to build powerful productivity solutions.* How to embrace the iPad's superior media capabilities with its new video and display options.* How to convert an existing iPhone project into a stand-alone iPad app or a Universal app for both iPhone and iPad users.Developing iOS 4 Apps? Since many of the new features in iOS 3.2 are also present in iOS 4, this is one of the first books available in print that extensively covers several of the new APIs that iPhone developers are also eager to learn for creating iOS 4-optimized apps. Who this book is for This book is for all iPhone app developers who want to leverage their skills to create professional apps for the iPad.Complete Source Code Provided Beginning iPad Development for iPhone Developers includes extensive example projects and the complete source code for Dudel, a full-fledged drawing app for the iPad. Table of Contents* Welcome to the Paradigm Shift* Getting Started with iPad Development* Exploring the iPhone SDK's New iPad Features* New Graphics Functionality* Using Core Text* Popovers* Video and Display* Split Views and Modal Modes* New Input Methods* Working with Documents* From iPhone to iPad* Additional Resources for iPad Development
This book presents the refereed proceedings of the First
International Conference on Mobile Agents, MA '97, held in Berlin,
Germany, in April 1997.
This book constitutes the refereed proceedings of the First
International Workshop on Communication and Architectural Support
for Network-Based Parallel Computing, CANPC'97, held in San
Antonio, Texas, USA, in February 1997.
This book constitutes the refereed proceedings of the Second
International Conference on Worldwide Computing and Its
Applications, WWCA'98, held in Tsukuba, Japan, in March 1998.
Good software interface design is as crucial to a product's success
as is its functionality. With the availability of visual
development tools such as Visual Basic and Visual C]+, more and
more developers of applications will need to understand and use
principles of good interface design. This book will help guide the
reader to a better understanding of how to make Windows software
simple to navigate and a pleasure to use. The author concentrates
on the development of user-interfaces for Windows 95 and NT
software and introduces some important design techniques such as
prototyping, UI bulking, Rapid Layout Comparison, and the
Side-by-Side Design Approach.
This book constitutes the refereed proceedings of the Third
International Conference of the Austrian Center for Parallel
Computation, ACPC '96, held in Klagenfurt, Austria, in September
1996.
The Juniper Networks routing platforms are becoming the go-to solution for core, edge, metro and remote office networks, and JUNOS software is behind it all. The operating system is so full of industrial-strength routing protocols and IP innovations that those treading into the world of JUNOS will need clarification, explanation, and a showcase example or two. Look no further. This "JUNOS Cookbook" provides it all and more. Yes, you can mine through the 5,000 pages of documentation or take a two-thousand-dollar training course, but JUNOS's interprocess sophistication can be baffling unless you know the shortcuts and tricks, as well as those rays of illuminating comprehension that can come only from those who live with it. "JUNOS Cookbook" is the first comprehensive book about JUNOS software and it provides over 200 time-saving step-by-step techniques including discussions about the processes and alternative ways to perform the same task. It's been tested and tech-reviewed by field engineers who know how to take JUNOS out for a spin and it's applicable to the entire line of M-, T-, and J-series routers." JUNOS Cookbook" will not only pay for itself the first few times you use it, it will make your network easier to manage and update. "Aviva Garrett has done a tremendous job of distilling the features of JUNOS software in a form that will be useful for a wide audience-students, field engineers, network architects, and other networking professionals alike will benefit from this book. For many people, this is the only book on JUNOS they will need." Pradeep Sindhu, CTO and Founder, Juniper Networks "This cookbook is superb. Aviva Garrett has masterfully assembled a complete setof practical real-world examples with step-by-step instructions. Security, management, routing: it's all here!" Stephen Gill, Research Fellow, Team Cymru "A technical time-saver for any NOC or SOC working with JUNOS. It's clear, concise, and informative recipes are are an invaluable resource." Scott A. McIntyre, Security Officer, XS4ALL Internet B.V |
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