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Books > Arts & Architecture > Industrial / commercial art & design > Product design
Learn how to unify Customer Experience, User Experience and more to
shape lasting customer engagement in a world of rapid change. About
This Book * An introductory guide to Experience Design that will
help you break into XD as a career by gaining A strong foundational
knowledge * Get acquainted with the various phases of a typical
Experience Design workflow * Work through the key process and
techniques in XD, supported by most of the common use cases Who
This Book Is For This book is for designers who wish to enter the
field of UX Design, especially Programmers, Content Strategists,
and Organizations keen to understand the core concepts of UX
Design. What You Will Learn * Understand why Experience Design (XD)
is at the forefront of business priorities, as organizations race
to innovate products and services in order to compete for customers
in a global economy driven by technology and change * Get motivated
by the numerous professional opportunities that XD opens up for
practitioners in wide-ranging domains, and by the stories of real
XD practitioners * Understand what experience is, how experiences
are designed, and why they are effective * Gain knowledge of
user-centered design principles, methodologies, and best practices
that will improve your product (digital or physical) * Get to know
your X's and D's-understand the differences between XD and UX, CX,
IxD, IA, SD, VD, PD, and other design practices In Detail We live
in an experience economy in which interaction with products is
valued more than owning them. Products are expected to engage and
delight in order to form the emotional bonds that forge long-term
customer loyalty: Products need to anticipate our needs and perform
tasks for us: refrigerators order food, homes monitor energy, and
cars drive autonomously; they track our vitals, sleep, location,
finances, interactions, and content use; recognize our biometric
signatures, chat with us, understand and motivate us. Beautiful and
easy to use, products have to be fully customizable to match our
personal preferences. Accomplishing these feats is easier said than
done, but a solution has emerged in the form of Experience design
(XD), the unifying approach to fusing business, technology and
design around a user-centered philosophy. This book explores key
dimensions of XD: Close collaboration among interdisciplinary
teams, rapid iteration and ongoing user validation. We cover the
processes, methodologies, tools, techniques and best-practices
practitioners use throughout the entire product development
life-cycle, as ideas are transformed to into positive experiences
which lead to perpetual customer engagement and brand loyalty.
Style and approach An easy-to-understand guide, filled with
real-world use cases on process, design, and techniques, helping
you build a strong foundation in Experience Design.
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Galaxy
(Paperback)
Charles Bombardier
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William W Fitzpatrick
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John Heskett was a pioneering British design historian, with a
particular interest in design and economics. Design and the
Creation of Value' publishes for the first time his groundbreaking
seminar on design and economic value. In remarkably clear and
accessible prose Heskett explores the how the key traditions of
economic thought conceive of how value is created. Critically
teasing out the role of design in this process, Heskett shows how
design's role in innovating and creating value creating value for
organisations and products can be given a firm grounding in
economic theory. Featuring examples of businesses which have
successfully responded to the value of design in their practice, as
well as others who have failed because of their inability to
understand value-creation, Heskett looks in detail at the
relationship between producers, markets, products and consumers,
using these instances to offer a both a strong critique of the
limitations conventional economic thought and new model of the
economic importance of design thinking in value creation.
The management of design has emerged as central to the operational
and strategic options of any successful organization. The Handbook
of Design Management presents a state-of-the-art overview of the
subject - its methodologies, current debates, history and future.
The Handbook covers the breadth of principles, methods and
practices that shape design management across the different design
disciplines. These theories and practices extend from the
operational to the strategic, from the product to the organization.
Bringing together leading international scholars, the Handbook
provides a guide to the latest research in the field. It also
documents the shifts that have been taking place both in management
and in design which have highlighted the value of design thinking
and design education to organizations. Presenting the first
systematic overview of the subject - and offering a wide range of
examples, insights and analysis - the Handbook is an invaluable
resource for researchers and students in design and management, as
well as for design practitioners and professional managers.
Autodesk AutoCAD 2010 Fundamentals is designed to be used during
instructor led training in a eight week course. It is an
introductory level textbook intended for new AutoCAD 2010 users.
This book covers all the fundamental skills necessary for
effectively using AutoCAD and will provide a strong foundation for
advancement. This textbook applies the use of AutoCAD as it
pertains to mechanical drafting. Knowing how to draw a line in
AutoCAD is not the same as understanding which line type is
required when creating technical drawings. This text not only
provides the necessary information to operate AutoCAD but also
provides the skills to use AutoCAD as a tool to work proficiently
as a mechanical drafter or designer.
"Less, but better" The motto of the Frankfurt designer Dieter Rams
is still topical today - and very much so. In the face of rapid
globalization and an increasing number of premium product
consumers, the question on the resources and the longevity of
products inevitably arises. The book outlines the prevalent design
trends in Frankfurt and in the Rhine-Main-area from the 1920s to
the 1980s. For furniture, interior and graphic design made in and
around Frankfurt over seven decades, functionality, visual
strength, austerity, aesthetics in clear shapes and the visionary
element always played a major role. This first compact illustration
of regional design also raises the question, to what extent German
design in the 20th century defined itself through decentralized but
intensively interlinked places and institutions.
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