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Books > Computing & IT > Computer programming > Programming languages

Quick Recursion (Paperback): David Matuszek Quick Recursion (Paperback)
David Matuszek
R739 Discovery Miles 7 390 Ships in 9 - 15 working days

Tackles a topic in a concise and accessible way that most believe too advanced to pick up easily. Author has over 40 years teaching and industry experience which they utilize in this book. Contains an appendix with extended code and examples of topics discussed in text.

Software Design by Example - A Tool-Based Introduction with JavaScript (Paperback): Greg Wilson Software Design by Example - A Tool-Based Introduction with JavaScript (Paperback)
Greg Wilson
R1,345 Discovery Miles 13 450 Ships in 9 - 15 working days

Features Teaches software design by showing programmers how to build the tools they use every day. Each chapter includes exercises to help readers check and deepen their understanding. All the example code can be downloaded, re-used, and modified under an open license.

Foundations of Reinforcement Learning with Applications in Finance (Hardcover): Ashwin Rao, Tikhon Jelvis Foundations of Reinforcement Learning with Applications in Finance (Hardcover)
Ashwin Rao, Tikhon Jelvis
R2,361 Discovery Miles 23 610 Ships in 9 - 15 working days

Features Focus on the foundational theory underpinning Reinforcement Learning Suitable as a primary text for courses in Reinforcement Learning, but also as supplementary reading for applied/financial mathematics, programming, and other related courses Suitable for a professional audience of quantitative analysts or industry specialists Blends theory/mathematics, programming/algorithms and real-world financial nuances while always striving to maintain simplicity and to build intuitive understanding.

Learning Java Through Games (Paperback, New): Lubomir Stanchev Learning Java Through Games (Paperback, New)
Lubomir Stanchev
R2,558 Discovery Miles 25 580 Ships in 9 - 15 working days

Learning Java Through Games teaches students how to use the different features of the Java language as well as how to program. Suitable for self-study or as part of a two-course introduction to programming, the book covers as much material as possible from the latest Java standard while requiring no previous programming experience. Taking an application-motivated approach, the text presents an abundance of games. Students must read through the whole chapter to understand all the features that are needed to implement the game. Most chapters start with a description of a game and then introduce different Java constructs for implementing the features of the game on need-to-use bases. The text teaches students not only how to write code that works but also how to follow good software practices. All sample programs in the text strive to achieve low cohesion and high coupling-the hallmarks of well-designed code. Many programs are refactored multiple times to achieve code that is easy to understand, reuse, and maintain. The first part of the book covers basic programming techniques, such as conditional statements, loops, methods, arrays, and classes. The second part focuses on more advanced topics, including class inheritance, recursions, sorting algorithms, GUI programming, exception handling, files, and applets.

An Introduction to R and Python for Data Analysis - A Side-By-Side Approach (Hardcover): Taylor R. Brown An Introduction to R and Python for Data Analysis - A Side-By-Side Approach (Hardcover)
Taylor R. Brown
R2,314 Discovery Miles 23 140 Ships in 9 - 15 working days

An Introduction to R and Python for Data Analysis helps teach students to code in both R and Python simultaneously. As both R and Python can be used in similar manners, it is useful and efficient to learn both at the same time, helping lecturers and students to teach and learn more, save time, whilst reinforcing the shared concepts and differences of the systems. This tandem learning is highly useful for students, helping them to become literate in both languages, and develop skills which will be handy after their studies. This book presumes no prior experience with computing, and is intended to be used by students from a variety of backgrounds. The side-by-side formatting of this book helps introductory graduate students quickly grasp the basics of R and Python, with the exercises providing helping them to teach themselves the skills they will need upon the completion of their course, as employers now ask for competency in both R and Python. Teachers and lecturers will also find this book useful in their teaching, providing a singular work to help ensure their students are well trained in both computer languages. All data for exercises can be found here: https://github.com/tbrown122387/r_and_python_book/tree/master/data. Key features: - Teaches R and Python in a "side-by-side" way. - Examples are tailored to aspiring data scientists and statisticians, not software engineers. - Designed for introductory graduate students. - Does not assume any mathematical background.

Discovering Modern C++ (Paperback, 2nd edition): Peter Gottschling Discovering Modern C++ (Paperback, 2nd edition)
Peter Gottschling
R1,061 Discovery Miles 10 610 Ships in 12 - 17 working days

Write Powerful, Modern C++ Code for Scientific, Engineering, and Embedded Applications Discovering Modern C++, Second Edition, will help you master valuable skills for programming with C++ at nearly every level, from "close to the hardware" to high-level abstractions. Updated for C++17 and C++ 20, this intensive introduction teaches C++ using realistic examples from diverse technical problem domains. Drawing on extensive experience teaching C++ to physicists, mathematicians, engineers, and students, Peter Gottschling guides you smoothly to sophisticated approaches based on advanced features. Whatever your programming experience, you'll rapidly master increasingly powerful features, from lambdas to expression and variadic templates. Gottschling also shows you how to apply C++'s libraries: both the Standard Template Library (STL) and scientific libraries for arithmetic, linear algebra, differential equations, and graphs. Step by step, you'll learn to write clear and expressive code using object orientation, generics, metaprogramming, and procedural techniques, and master all the abstractions you need to write high-quality, well-performing software. Quickly master core features: variables, operators, expressions, statements, functions, error handling, I/O, arrays, pointers, references, and more Make the most of classes and object-oriented programming, from constructors/destructors to operator overloading and multiple inheritance Apply advanced generic programming and template-based techniques Use C++'s libraries to write more robust and powerful code more quickly Explore metaprogramming in depth, and master cutting-edge optimization techniques Walk through representative scientific projects, and create your own Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.

Business Modeling with UML - Business Patterns at Work (Paperback): H.E. Eriksson Business Modeling with UML - Business Patterns at Work (Paperback)
H.E. Eriksson
R2,241 R1,678 Discovery Miles 16 780 Save R563 (25%) Ships in 7 - 13 working days

"An excellent hands-on book for practitioners eager to document the internal structure and everyday workings of business processes. This clear and practical book belongs on the shelf of everyone dedicated to mapping, maintaining, and streamlining business processes." -Richard Mark Soley, Phd, Chairman and CEO, OMG
"Eriksson and Penker have not just written another patterns book; this is a significant contribution to the key field of business-IT alignment. While capturing profound academic insights, what makes the book so refreshing from a practitioner's viewpoint is the richness of accessible, down-to-earth examples and its pragmatic, unpretentious style."-Paul allen Principal of CBD Strategies and Architectures, Sterling Software
"UML may have been designed by and for software engineers, but Eriksson and Penker have defined a practical extension to UML for describing business processes. They put this extended UML immediately to use with a gallery of common business patterns that should jump start any BPR effort."-Philippe Krchten, Director of Process Development Rational Software
"This book is a marriage between proven business modeling concepts and the techniques of UML. It provides real-world strategies for developing large-scale, mission-critical business systems in a manner accessible to both software and business professionals."-ScottW. Ambler, Author of Process Patterns
Following up on their bestselling book, UML Toolkit, Hans-Erik Eriksson and Magnus Penker now provide expert guidance on how to use UML to model your business systems. In this informative book, key business modeling concepts are presented, including how to define Business Rules with UML's Object Constraint Language (OCL) and how to use business models with use cases. The authors then provide 26 valuable Business Patterns along with an e-business case study that utilizes the techniques and patterns discussed in the book.
Visit our Web site at www.wiley.com/compbooks/

The Big Book of Drones (Hardcover): Ralph DeFrangesco, Stephanie DeFrangesco The Big Book of Drones (Hardcover)
Ralph DeFrangesco, Stephanie DeFrangesco
R1,828 Discovery Miles 18 280 Ships in 9 - 15 working days

Drones are taking the world by storm. The technology and laws governing them change faster than we can keep up with. The Big Book of Drones covers everything from drone law to laws on privacy, discussing the history and evolution of drones to where we are today. If you are new to piloting, it also covers how to fly a drone including a pre-flight checklist. For those who are interested in taking drones to the next level, we discuss how to build your own using a 3D printer as well as many challenging projects for your drone. For the truly advanced, The Big Book of Drones discusses how to hack a drone. This includes how to perform a replay attack, denial of service attack, and how to detect a drone and take it down. Finally, the book also covers drone forensics. This is a new field of study, but one that is steadily growing and will be an essential area of inquiry as drones become more prevalent.

Digital Image Processing With C++ - Implementing Reference Algorithms With the CImg Library (Paperback): David Tschumperle,... Digital Image Processing With C++ - Implementing Reference Algorithms With the CImg Library (Paperback)
David Tschumperle, Christophe Tilmant, Vincent Barra
R1,258 Discovery Miles 12 580 Ships in 9 - 15 working days

Digital Image Processing with C++ presents the theory of digital image processing, and implementations of algorithms using a dedicated library. Processing a digital image means transforming its content (denoising, stylizing, etc.), or extracting information to solve a given problem (object recognition, measurement, motion estimation, etc.). This book presents the mathematical theories underlying digital image processing, as well as their practical implementation through examples of algorithms implemented in the C++ language, using the free and easy-to-use CImg library. Chapters cover in a broad way the field of digital image processing and proposes practical and functional implementations of each method theoretically described. The main topics covered include filtering in spatial and frequency domains, mathematical morphology, feature extraction and applications to segmentation, motion estimation, multispectral image processing and 3D visualization. Students or developers wishing to discover or specialize in this discipline, teachers and researchers wishing to quickly prototype new algorithms, or develop courses, will all find in this book material to discover image processing or deepen their knowledge in this field.

Quick Functional Programming (Hardcover): David Matuszek Quick Functional Programming (Hardcover)
David Matuszek
R2,421 Discovery Miles 24 210 Ships in 12 - 17 working days

Why learn functional programming? Isn't that some complicated ivory-tower technique used only in obscure languages like Haskell? In fact, functional programming is actually very simple. It's also very powerful, as Haskell demonstrates by throwing away all the conventional programming tools and using only functional programming features. But it doesn't have to be done that way. Functional programming is a power tool that you can use in addition to all your usual tools, to whatever extent your current mainstream language supports it. Most languages have at least basic support. In this book we use Python and Java and, as a bonus, Scala. If you prefer another language, there will be minor differences in syntax, but the concepts are the same. Give functional programming a try. You may be surprised how much a single power tool can help you in your day-to-day programming.

Computational Framework for the Finite Element Method in MATLAB (R) and Python (Hardcover): Pavel Sumets Computational Framework for the Finite Element Method in MATLAB (R) and Python (Hardcover)
Pavel Sumets
R3,117 Discovery Miles 31 170 Ships in 9 - 15 working days

Features Contains ready-to-use coding recipes allowing fast prototyping and solving of mathematical problems using FEM. Suitable for upper-level undergraduates and graduates in applied mathematics, science, or engineering. Both MATLAB and Python programming codes are provided to give readers more flexibility in the practical framework implementation.

Automated Software Testing with Cypress (Paperback): Narayanan Palani Automated Software Testing with Cypress (Paperback)
Narayanan Palani
R1,199 Discovery Miles 11 990 Ships in 9 - 15 working days

Unit Integration Testing (UIT) had been a challenge because there was no tool that could help in XHR programming and unit integration validations in an efficient way until Cypress arrived. Cypress started releasing versions in 2015 and became popular in 2018 with version 2.0.0. This book explores Cypress scripts that help implement 'shift left testing', which is a dream come true for many software testers. Shift left occurs in the majority of testing projects, but could not be implemented fully because tools were unavailable and knowledge was lacking about the possibilities of testing early in the life cycle. Shift left is a key testing strategy to help testing teams focus less on defect identifications and more on developing practices to prevent defects. Cypress scripts can help front-end developers and quality engineers to work together to find defects soon after web components are built. These components can be tested immediately after they are built with Cypress Test Driven Development (TDD) scripts. Thus, defects can be fixed straight away during the development stage. Testing teams do not have to worry about finding these same defects in a later development stage because Cypress tests keep verifying components in the later stages. Defect fixing has become much cheaper with Cypress than when other tools are used. The book also covers Behaviour Driven Development (BDD)-based Gherkin scripts and the Cypress Cucumber preprocessor, which can improve test scenario coverage. Automated Software Testing with Cypress is written to fulfil the BDD and TDD needs of testing teams. Two distinct open source repositories are provided in Github to help start running Cypress tests in no time!

Introduction to Python for Science and Engineering (Paperback): David J. Pine Introduction to Python for Science and Engineering (Paperback)
David J. Pine
R1,415 R1,275 Discovery Miles 12 750 Save R140 (10%) In Stock

Series in Computational Physics Steven A. Gottlieb and Rubin H. Landau, Series Editors Introduction to Python for Science and Engineering This guide offers a quick and incisive introduction to Python programming for anyone. The author has carefully developed a concise approach to using Python in any discipline of science and engineering, with plenty of examples, practical hints, and insider tips. Readers will see why Python is such a widely appealing program, and learn the basics of syntax, data structures, input and output, plotting, conditionals and loops, user-defined functions, curve fitting, numerical routines, animation, and visualization. The author teaches by example and assumes no programming background for the reader. David J. Pine is the Silver Professor and Professor of Physics at New York University, and Chair of the Department of Chemical and Biomolecular Engineering at the NYU Tandon School of Engineering. He is an elected fellow of the American Physical Society and American Association for the Advancement of Science (AAAS), and is a Guggenheim Fellow.

Software Testing - A Craftsman's Approach, Fifth Edition (Paperback, 5th edition): Paul C. Jorgensen, Byron DeVries Software Testing - A Craftsman's Approach, Fifth Edition (Paperback, 5th edition)
Paul C. Jorgensen, Byron DeVries
R1,288 Discovery Miles 12 880 Ships in 9 - 15 working days

This updated and reorganized Fifth edition of Software Testing: A Craftsman's Approach continues to be a valuable reference for software testers, developers, and engineers, by applying the strong mathematics content of previous editions to a coherent treatment of software testing. Responding to instructor and student survey input, the authors have streamlined chapters and examples. The Fifth Edition: Has a new chapter on feature interaction testing that explores the feature interaction problem and explains how to reduce tests Uses Java instead of pseudo-code for all examples including structured and object-oriented ones Presents model-based development and provides an explanation of how to conduct testing within model-based development environments Explains testing in waterfall, iterative, and agile software development projects Explores test-driven development, reexamines all-pairs testing, and explains the four contexts of software testing Thoroughly revised and updated, Software Testing: A Craftsman's Approach, Fifth Edition is sure to become a standard reference for those who need to stay up to date with evolving technologies in software testing.

Visual Basic 2005 Made Simple (Paperback, 3Rev ed): Stephen Morris Visual Basic 2005 Made Simple (Paperback, 3Rev ed)
Stephen Morris
R587 Discovery Miles 5 870 Ships in 12 - 17 working days

Visual Basic .NET is the most recent version of Microsoft's language for creating Windows programs and developing Internet applications. Visual Basic .NET forms part of the .NET Framework, the development environment now used for all Microsoft programming languages. Visual Basic .NET is an enhanced edition of this popular language, incorporating all the functionality of Visual Basic 6 but with the addition of new object oriented features. Some of the terminology has changed in this new version of the product and the development environment has been enhanced but the main principles remain the same. Visual Basic .NET Made Simple is intended for new programmers, as well as those who are upgrading from earlier versions of Visual Basic and those who have worked in different languages or environments and need to acquire new skills. No previous knowledge of Visual Basic, other languages or object oriented programming is required. However, readers are expected to have a basic knowledge of Windows and its operation. Main topics covered include: * Creating applications for Windows XP * Writing and testing Visual Basic .NET code * Accessing external databases * Developing Internet applications

Maps and Monsters in Medieval England (Hardcover): Asa Mittman Maps and Monsters in Medieval England (Hardcover)
Asa Mittman
R4,645 Discovery Miles 46 450 Ships in 12 - 17 working days

This study centers on issues of marginality and monstrosity in medieval England. In the middle ages, geography was viewed as divinely ordered, so Britain's location at the periphery of the inhabitable world caused anxiety among its inhabitants. Far from the world's holy center, the geographic margins were considered monstrous. Medieval geography, for centuries scorned as crude, is now the subject of several careful studies. Monsters have likewise been the subject of recent attention in the growing field of "monster studies," though few works situate these creatures firmly in their specific historical contexts. This study sits at the crossroads of these two discourses (geography and monstrosity), treated separately in the established scholarship but inseparable in the minds of medieval authors and artists.

Functional and Concurrent Programming - Core Concepts and Features (Paperback): Michel Charpentier Functional and Concurrent Programming - Core Concepts and Features (Paperback)
Michel Charpentier
R1,061 Discovery Miles 10 610 Ships in 12 - 17 working days

Leverage Modern Language Constructs to Write High-Quality Code Faster The functional and concurrent programming language features supported by modern languages can be challenging, even for experienced developers. These features may appear intimidating to OOP programmers because of a misunderstanding of how they work. Programmers first need to become familiar with the abstract concepts that underlie these powerful features. In Functional and Concurrent Programming, Michel Charpentier introduces a core set of programming language constructs that will help you be productive in a variety of programming languages-now and in the future. Charpentier illustrates key concepts with numerous small, focused code examples, written in Scala, and with case studies that provide a thorough grounding in functional and concurrent programming skills. These skills will carry from language to language-including the most recent incarnations of Java. Using these features will enable developers and programmers to write high-quality code that is easier to understand, debug, optimize, and evolve. Key topics covered include: Recursion and tail recursion Pattern matching and algebraic datatypes Persistent structures and immutability Higher-order functions and lambda expressions Lazy evaluation and streams Threads and thread pools Atomicity and locking Synchronization and thread-safe objects Lock-free, non-blocking patterns Futures, promises, and functional-concurrent programming As a bonus, the book includes a discussion of common typing strategies used in modern programming languages, including type inference, subtyping, polymorphism, type classes, type bounds, and type variance. Most of the code examples are in Scala, which includes many of the standard features of functional and concurrent programming; however, no prior knowledge of Scala is assumed. You should be familiar with concepts such as classes, methods, objects, types, variables, loops, and conditionals and have enough programming experience to not be distracted by simple matters of syntax.

Teaching Primary Programming with Scratch Pupil Book Year 3 (Paperback): Phil Bagge Teaching Primary Programming with Scratch Pupil Book Year 3 (Paperback)
Phil Bagge
R470 R387 Discovery Miles 3 870 Save R83 (18%) Ships in 9 - 15 working days
Quests - Design, Theory, and History in Games and Narratives (Paperback, 2nd edition): Jeff Howard Quests - Design, Theory, and History in Games and Narratives (Paperback, 2nd edition)
Jeff Howard
R1,405 Discovery Miles 14 050 Ships in 9 - 15 working days

Combining theory and practice, this updated new edition provides a complete overview of how to create deep and meaningful quests for games. It uses the Unity game engine in conjunction with Fungus and other free plugins to provide an accessible entry into quest design. The book begins with an introduction to the theory and history of quests in games, before covering four theoretical components of quests: their spaces, objects, actors, and challenges. Each chapter also includes a practical section, with accompanying exercises and suggestions for the use of specific technologies for four crucial aspects of quest design: * level design * quest item creation * NPC and dialogue construction * scripting This book will be of great interest to all game designers looking to create new, innovative quests in their games. It will also appeal to new media researchers, as well as humanities scholars in the fields of mythology and depth-psychology that want to bring computer-assisted instruction into their classroom in an innovative way. The companion website includes lecture and workshop slides, and can be accessed at: www.designingquests.com

Teaching Primary Programming with Scratch Pupil Book Year 4 (Paperback): Phil Bagge Teaching Primary Programming with Scratch Pupil Book Year 4 (Paperback)
Phil Bagge
R470 R387 Discovery Miles 3 870 Save R83 (18%) Ships in 9 - 15 working days
Teaching Primary Programming with Scratch Pupil Book Year 5 (Paperback): Phil Bagge Teaching Primary Programming with Scratch Pupil Book Year 5 (Paperback)
Phil Bagge
R470 R387 Discovery Miles 3 870 Save R83 (18%) Ships in 9 - 15 working days
Teaching Primary Programming with Scratch Pupil Book Year 6 (Paperback): Phil Bagge Teaching Primary Programming with Scratch Pupil Book Year 6 (Paperback)
Phil Bagge
R470 R387 Discovery Miles 3 870 Save R83 (18%) Ships in 9 - 15 working days
Introduction to Financial Derivatives with Python (Hardcover): Elisa Alos, Raul Merino Introduction to Financial Derivatives with Python (Hardcover)
Elisa Alos, Raul Merino
R2,323 Discovery Miles 23 230 Ships in 9 - 15 working days

Features Connected to a Github repository with the codes in the book. The repository can be accessed at https://bit.ly/3bllnuf Suitable for undergraduate students, as well as anyone who wants a gentle introduction to the principles of quantitative finance No pre-requisites required for programming or advanced mathematics beyond basic calculus.

C++ Template Metaprogramming in Practice - A Deep Learning Framework (Hardcover): Li Wei C++ Template Metaprogramming in Practice - A Deep Learning Framework (Hardcover)
Li Wei
R2,971 Discovery Miles 29 710 Ships in 9 - 15 working days

Using the implementation of a deep learning framework as an example, C++ Template Metaprogramming in Practice: A Deep Learning Framework explains the application of metaprogramming in a relatively large project and emphasizes ways to optimize systems performance. The book is suitable for developers with a basic knowledge of C++. Developers familiar with mainstream deep learning frameworks can also refer to this book to compare the differences between the deep learning framework implemented with metaprogramming and compile-time computing with deep learning frameworks using object-oriented methods. Consisting of eight chapters, the book starts with two chapters discussing basic techniques of metaprogramming and compile-time computing. The rest of the book's chapters focus on the practical application of metaprogramming in a deep learning framework. It examines rich types and systems, expression templates, and writing complex meta-functions, as well as such topics as: Heterogeneous dictionaries and policy templates An introduction to deep learning Type system and basic data types Operations and expression templates Basic layers Composite and recurrent layers Evaluation and its optimization Metaprogramming can construct flexible and efficient code. For C++ developers who are familiar with object-oriented programming, the main difficulty in learning and mastering C++ metaprogramming is establishing the thinking mode of functional programming. The meta-programming approach involved at compile time is functional, which means that the intermediate results of the construction cannot be changed, and the impact may be greater than expected. This book enables C++ programmers to develop a functional mindset and metaprogramming skills. The book also discusses the development cost and use cost of metaprogramming and provides workarounds for minimizing these costs.

Working with Specialized Language - A Practical Guide to Using Corpora (Hardcover): Lynne Bowker, Jennifer Pearson Working with Specialized Language - A Practical Guide to Using Corpora (Hardcover)
Lynne Bowker, Jennifer Pearson
R3,921 Discovery Miles 39 210 Ships in 12 - 17 working days


Author Biography:
Lynne Bowker is Assistant Profesor in Translation at the University of Ottowa, Canada. Jennifer Pearson, until recently Senior Lecturer in Translation Studies at Dublin City University, Ireland, is Chief of Translation at UNESCO Headquarters, Paris.

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