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Books > Professional & Technical > Electronics & communications engineering > Communications engineering / telecommunications > Telephone technology
The world of wireless and mobile devices is evolving rapidly, with many individuals relying solely on their wireless devices in the workplace and in the home. The growing use of mobile devices demands that organizations become more educated in securing this technology and determining how to best protect their assets. Written by an industry expert, Wireless and Mobile Device Security, Second Edition explores the evolution of wired networks to wireless networking and its impact on the corporate world. Using case studies and real-world events, it goes on to discuss risk assessments, threats, and vulnerabilities of wireless networks, as well as the security measures that should be put in place to mitigate breaches. KEY FEATURES * Available with Cybersecurity Cloud Labs, providing immersive mock IT infrastructures where students can learn and practice foundational cybersecurity skills. * Discusses the history and evolution of wireless networks, including emerging trends in 5G connectivity and IOT * Explores the impact of wireless on the corporate world * Focuses on 802.11 WLAN security in both the small office/home office world and for larger organizations * Offers security solutions for the risks and vulnerabilities in mobile devices * Surveys the mobile malware landscape and discusses mitigation strategies
Offering a deeper understanding of today’s internet media and the management theory behind it Platforms are everywhere. From social media to chat, streaming, credit cards, and even bookstores, it seems like almost everything can be described as a platform. In The Platform Economy, Marc Steinberg argues that the “platformization†of capitalism has transformed everything, and it is imperative that we have a historically precise, robust understanding of this widespread concept. Taking Japan as the key site for global platformization, Steinberg delves into that nation’s unique technological and managerial trajectory, in the process systematically examining every facet of the elusive word platform. Among the untold stories revealed here is that of the 1999 iPhone precursor, the i-mode: the world’s first widespread mobile internet platform, which became a blueprint for Apple and Google’s later dominance of the mobile market. Steinberg also charts the rise of social gaming giants GREE and Mobage, chat tools KakaoTalk, WeChat, and LINE, and video streaming site Niconico Video, as well as the development of platform theory in Japan, as part of a wider transformation of managerial theory to account for platforms as mediators of cultural life. Analyzing platforms’ immense impact on contemporary media such as video streaming, music, and gaming, The Platform Economy fills in neglected parts of the platform story. In narrating the rise and fall of Japanese platforms, and the enduring legacy of Japanese platform theory, this book sheds light on contemporary tech titans like Facebook, Google, Apple, and Netflix, and their platform-mediated transformation of contemporary life—it is essential reading for anyone wanting to understand what capitalism is today and where it is headed.
"This book is a must for anyone attempting to examine the iPhone. The level of forensic detail is excellent. If only all guides to forensics were written with this clarity " -Andrew Sheldon, Director of Evidence Talks, computer forensics experts With iPhone use increasing in business networks, IT and security professionals face a serious challenge: these devices store an enormous amount of information. If your staff conducts business with an iPhone, you need to know how to recover, analyze, and securely destroy sensitive data. iPhone Forensics supplies the knowledge necessary to conduct complete and highly specialized forensic analysis of the iPhone, iPhone 3G, and iPod Touch. This book helps you: Determine what type of data is stored on the device Break v1.x and v2.x passcode-protected iPhones to gain access to the device Build a custom recovery toolkit for the iPhone Interrupt iPhone 3G's "secure wipe" process Conduct data recovery of a v1.x and v2.x iPhone user disk partition, and preserve and recover the entire raw user disk partition Recover deleted voicemail, images, email, and other personal data, using data carving techniques Recover geotagged metadata from camera photos Discover Google map lookups, typing cache, and other data stored on the live file system Extract contact information from the iPhone's database Use different recovery strategies based on case needs And more. iPhone Forensics includes techniques used by more than 200 law enforcement agencies worldwide, and is a must-have for any corporate compliance and disaster recovery plan.
You're a proud owner of the bestselling smartphone in the world. Now learn how to make use of all of the Curve's features with this easy-to-read guide from two of the best BlackBerry trainers in the business. BlackBerry Curve Made Simple teaches you how to get the most out of your BlackBerry Curve 8500 series smartphone. You'll explore all of the features and uncover time-saving techniques-from emailing and scheduling to GPS mapping and using apps-all through easy-to-read instructions and detailed visuals. Written by two successful BlackBerry trainers and authors, this is simply the most comprehensive and clear guidebook to the BlackBerry Curve 8500 series smartphones available.What you'll learn* Sync your Curve with a PC or Mac* Master the keyboard and trackpad navigation* Everything email: setup, basics, and pro techniques* Text messaging: SMS, PIN, and more* Set up a three-way conference call* Get work done: Manage your calendar, contact list, and memopad* Understand connectivity: Wi-Fi and Bluetooth* Have fun with music, photos, and videos* Explore the BlackBerry App World and utilize apps* Use GPS and mapping to get aroundWho this book is for This book is for those who want to get the most out of the BlackBerry Curve 8500 series devices. It is perfect for beginners but will also teach advanced users new techniques and shortcuts.Table of Contents* Email Setup & Basics* Windows PC Setup* Windows PC Basics* Apple Mac Setup* Apple Mac Basics* Typing, Spelling & Help* Save Time with AutoText* Personalize your BlackBerry* Sounds: Ring & Vibrate* Phone & Voice Dialing* Advanced Phone* Email Like a Pro* Advanced Email Topics* Your Contact List* Manage Your Calendar* Get Tasks Done* MemoPad: Sticky Notes* SMS Text & MMS Messaging* Even More Messaging* Add Memory (Media Card)* Your Music Player* Snapping Pictures* Fun with Videos* Connect with Wi-Fi* BlackBerry App World* Connect with Bluetooth* Connect as Tethered Modem* Web Browser* Add or Remove Apps* Traveling (Maps & More)* Other Applications* Searching for Lost Stuff* Secure Your Data* Fixing Problems* Video Training
Digital media histories are part of a global network, and South Asia is a key nexus in shaping the trajectory of digital media in the twenty-first century. Digital platforms like Facebook, WhatsApp, and others are deeply embedded in the daily lives of millions of people around the world, shaping how people engage with others as kin, as citizens, and as consumers. Moving away from Anglo-American and strictly national frameworks, the essays in this book explore the intersections of local, national, regional, and global forces that shape contemporary digital culture(s) in regions like South Asia: the rise of digital and mobile media technologies, the ongoing transformation of established media industries, and emergent forms of digital media practice and use that are reconfiguring sociocultural, political, and economic terrains across the Indian subcontinent. From massive state-driven digital identity projects and YouTube censorship to Tinder and dating culture, from Twitter and primetime television to Facebook and political rumors, Global Digital Cultures focuses on enduring concerns of representation, identity, and power while grappling with algorithmic curation and data-driven processes of production, circulation, and consumption.
Third edition of this best-selling guide to IMS: fully revised, and updated with brand new material The IMS (IP Multimedia Subsystem) is the technology that merges the Internet with the cellular world. It makes Internet technologies such as the web, email, instant messaging, presence, and videoconferencing available nearly everywhere at any time. The third edition of this bestselling book is fully updated and provides comprehensively expanded content, including new chapters on emergency calls and on Voice Call Continuity (VCC). As well as this, The 3G IP Multimedia Subsystem (IMS) presents updated material including a comprehensive picture of Session Initiation Protocol (SIP) as well as its applicability to IMS. As most of the protocols have been designed in the IETF, this book explains how the IETF developed these protocols and describes how these protocols are used in the IMS architecture. This is an indispensable guide for engineers, programmers, business managers, marketing representatives and technically aware users who want to understand how the IMS works and explore the business model behind it. New chapters on emergency calls, Voice Call Continuity (VCC), service configuration (XCAP, XDM), and conferencingFully updated throughout, including Policy and Charging Control (PCC), QoS, Presence, Instant Messaging, Multimedia Telephony Services, and Push-to-talk over Cellular (PoC)Describes the IP Multimedia Subsystem from two different perspectives: from the IETF perspective, and from the 3GPP perspective.Provides details on the latest policy technology and security architectureWritten by experienced professionals in the field.
The Windows Phone 7 platform, now recently updated, provides a remarkable opportunity for Windows developers to create state-of-the-art mobile applications using their existing skills and a familiar toolset. Pro Windows Phone 7 Development, Second Edition helps you unlock the potential of this platform and create dazzling, visually rich, and highly functional applications for the Windows Phone Marketplace--including using new features like copy-and-paste and API improvements in the NoDo and Mango update waves. For developers new to the Windows Phone platform--whether .NET, iPhone, or Android developers--this book starts by introducing the features and specifications of the Windows Phone series, and then leads you through the complete application development process. You'll learn how to use Microsoft technologies like Silverlight, .NET, the XNA Framework, Visual Studio, and Expression Blend effectively, how to take advantage of the device's sensors with the location service, accelerometer, and touch, how to make your apps location-aware using GPS data, how to utilize the rich media capabilities of the Windows Phone series, and much more.Finally, you'll receive a full tutorial on how to publish and sell your application through the Windows Phone Marketplace. And in this second edition, learn quickly and easily how to take advantage of new API capabilities and HTML5 support right in your browser. What you'll learn * The specifications and capabilities of the Windows Phone series and how to harness that power in your applications * To understand its relationship to Silverlight, .NET, the XNA Framework, Visual Studio, and Expression Blend and how to use those tools most effectively to develop Windows Phone apps * How to develop applications that take advantage of the available sensors, such as location service, accelerometer, and touch gestures * How to develop rich media applications that harness the graphics capabilities of Windows Phone models * The correct way to design and develop Windows Phone 7 applications utilizing the Model-View-ViewModel architecture * The process of publishing your application to the Windows Phone Marketplace Who this book is for If you're a .NET developer, this book is primarily for you--you're eager to learn how to use your existing skills to develop for the new Windows Phone 7 platform.If you're an iOS or Android developer, this is an ideal guide for you to learn how to expand the market for your existing applications. This does assume some knowledge of C#, managed code in general, and a basic level of familiarity with Visual Studio. And if you're a proficient Windows Phone 7 developer, get up to speed quickly with the new API endpoints and HTML5 browser support in the Mango update. Software developers proficient in other languages will also find this book helpful to get up to speed with developing Silverlight- and .NET-based Windows Phone applications. Table of Contents * Introduction to Windows Phone and Marketplace * User Interface Development * Handling Input on Windows Phone * Windows Phone Data Persistence and Networking Programming Model * Integrating with the Windows Phone Platform * Windows Phone Advanced UI Development * Advanced MVVM, Services, and App Connect * XNA Framework for Games and Applications * Advanced XNA Framework Development * Building Top-Rated Applications for Windows Phone
Written by the pioneers of Flash-OFDM, arguably the first commercially developed OFDMA-based mobile broadband system in the world, this book teaches OFDMA from first principles, enabling readers to understand mobile broadband as a whole. The book examines the key requirements for data-centric mobile; how OFDMA fits well with data networks; why mobile broadband needs to be IP-based; and how to bridge communications theory to real-world air interface design and make a good system choice between performance and complexity. It also explores the future of wireless technologies beyond conventional cellular architecture. One of the key challenges faced by newcomers to this field is how to apply the wireless communications theory and principles to the real world and how to understand sophisticated commercial systems such as LTE. The authors use their firsthand experience to help graduate students, researchers and professionals working on 4G to bridge the gap between theory and practice.
Interested in iPhone and iPad apps development? Want to learn more? Whether you are a relative newcomer to iPhone and iPad or iOS development or an old hand looking to expand your horizons, we have the perfect Swift-flavored book for you. The update to the bestselling More iPhone Development by Dave Mark and Jeff LaMarche, More iPhone Development with Swift digs deeper into the new Apple Swift programming language and iOS 8 SDK, explaining complex concepts and techniques in the same friendly, easy-to-follow style you've come to expect. More iPhone Development with Swift covers topics like Swift, Core Data, peer-to-peer networking using Multipeer Connectivity, working with data from the web, MapKit, in-application e-mail, Camera Live-Previews integration, Barcode scanning, Face recognition and more. All the concepts and APIs are clearly presented with code snippets you can customize and use, as you like, in your own apps. You'll journey through coverage of concurrent programming and some advanced techniques for debugging your applications.
With an ever-increasing number of applications available for mobile devices, battery life is becoming a critical factor in user satisfaction. This practical guide provides you with the key measurement, modeling, and analytical tools needed to optimize battery life by developing energy-aware and energy-efficient systems and applications. As well as the necessary theoretical background and results of the field, this hands-on book also provides real-world examples, practical guidance on assessing and optimizing energy consumption, and details of prototypes and possible future trends. Uniquely, you will learn about energy optimization of both hardware and software in one book, enabling you to get the most from the available battery power. Covering experimental system design and implementation, the book supports assignment-based courses with a laboratory component, making it an ideal textbook for graduate students. It is also a perfect guidebook for software engineers and systems architects working in industry.
The application of artificial intelligence technology to 5G wireless communications is now appropriate to address the design of optimized physical layers, complicated decision-making, network management, and resource optimization tasks within networks. In exploring 5G wireless technologies and communication systems, artificial intelligence is a powerful tool and a research topic with numerous potential fields of application that require further study. Applications of Artificial Intelligence in Wireless Communication Systems explores the applications of artificial intelligence for the optimization of wireless communication systems, including channel models, channel state estimation, beamforming, codebook design, signal processing, and more. Covering key topics such as neural networks, deep learning, and wireless systems, this reference work is ideal for computer scientists, industry professionals, researchers, academicians, scholars, practitioners, instructors, and students.
The End of the CBC? is about three overlapping crises: the crisis that has enveloped the CBC, the crisis of news, and the crisis of democracy. The emergence of platforms such as Google, Facebook, Twitter, and Netflix, the hyper-targeting of individual users through data analytics, the development of narrow online identity communities, and the rise of an attention economy have changed the media landscape in dramatic ways. Describing the failure of successive governments to address problems faced by the public broadcaster, this book explains how the CBC lost its place in sports, drama, and entertainment. Taras and Waddell propose a way forward for the CBC - one in which the corporation concentrates its resources on news and current affairs and re-establishes a reputation for depth and quality.
There is a growing body of interesting research exploring the social shaping of mobile phones, covering a wide range of topics, from new forms of communication, to the changes in time organization, the uses of public places, the display of emotions and the formation and sustaining of communities. This book evaluates the launch and adoption of mobile phones, drawing out lessons for the future. In particular, it explores how social scientists can collaborate with designers and engineers in the development of new devices and uses. It will interest people from both industry and academia. Those working in the mobile communications industry in strategy, design and marketing will find this book of particular interest. In academia, undergraduate and postgraduate students, as well as researchers in a wide range of social science fields will find it a useful reference: sociologists, economists, psychologists in areas such as Science and Technology studies; Cultural studies and New Media studies.
Location, location-awareness, and location data have all become familiar and increasingly significant parts of our everyday mobile-mediated experiences. Cultural Economies of Locative Media examines the ways in which location-based services, such as GPS-enabled mobile smartphones, are socially, culturally, economically, and politically produced just as much as they are technically designed and manufactured. Rowan Wilken explores the complex interrelationships that mutually define new business models and the economic factors that emerge around, and structure, locative media services. Further, he offers readers insight into the diverse social uses, cultures of consumption, and policy implications of location, providing a detailed, critical account of contemporary location-sensitive mobile data. Cultural Economies of Locative Media delves into the ideas, technologies, contexts, and power relationships that define this scholarship, resulting in a rich portrait of locative media in all of its cultural and economic complexity.
Das diesem Ubungsbuch zugrunde liegende zweibandige Lehrbuch zur Mikrorechner-Technik bietet eine leichtverstandliche Einfuhrung in den Aufbau und die Funktionsweise von Mikrorechnern, d.h. von universell einsetzbaren und programmierbaren Digitalrechnern, die als Kern einen oder mehrere Mikroprozessoren enthalten. Im vorliegenden Ubungsband werden uber 100 Aufgaben (mit ausfuhrlichen Losungen) unterschiedlichen Schwierigkeitsgrades, vielfaltige Multiple-Choice-Tests und Erganzungsfragen zu allen Bereichen der Architektur und der hardwarenahen Programmierung von universellen Mikroprozessoren und Digitalen Signalprozessoren sowie den zentralen Komponenten von Mikrorechnern und Mikrocontrollern geboten. "
Das 19. Fachgespr ch Autonome Mobile Systeme (AMS 2005) ist ein Forum, das Wissenschaftlerinnen und Wissenschaftlern aus Forschung und Industrie, die auf dem Gebiet der autonomen mobilen Systeme arbeiten, eine Basis f r den Gedakenaustausch bietet und wissenschfltiche Diskussionen sowie Kooperationen auf diesem Forschungsgebiet f rdert bzw. initiiert. Ausgew hlte Beitr ge zu den Themen Kooperative Systeme, Bildverarbeitung, Lokalisierung und Kartographierung, Outdoor-Systeme, Fahrerassistenzsysteme, Kognitive Sensordatenverarbeitung, Architekturen und Anwendungen sowie Steuerung und Navigation bilden den Inhalt dieses Bandes.
Das 18. Fachgesprach "Autonome Mobile Systeme (AMS 2003)" ist ein Forum, in dem die neuesten Entwicklungen auf dem Gebiet wissenschaftlicher und industrieller autonomer Robotersysteme vorgestellt werden. Die Beitrage zu den Schwerpunkten Autonome Systeme im Strassenverkehr, Autonome und kooperative Systeme, Industrielle Systeme, Flug- und Unterwassersysteme, Bildverarbeitung, Planungsverfahren, Anwendungen und ihr Einsatz in Fertigung, Service, Reinigung, Entertainment, Infotainment und Edutainment, sowie Verhaltensbasierte KI u.a. bilden den Inhalt dieses Bandes. "
Endlich ein deutschsprachiges Handbuch uber automatische Testverfahren fur Software. Die Autoren vermitteln praxisbezogen Handhabung, Werkzeuge, Effektivitat und Leistungsmerkmale der Verfahren. Im Mittelpunkt steht dabei die Qualitatssicherung sowohl beim Test-Design und bei den Testwerkzeugen als auch bei der Dokumentation der Ergebnisse. Die CD-ROM enthalt umfangreiche PDF-Dokumente zu automatischen Testverfahren, speziell zu ATLM (Automated Test Life-Cycle Methodology). Ein Buch, das den Praktiker Schritt fur Schritt durch den Test-Prozess fuhrt - von der Planung und Implementierung uber das Management bis zum Report.
Die stetige Weiterentwicklung von Methoden und Konzepten der
Sensorfusion, der kunstlichen und verteilten kunstlichen
Intelligenz sowie die Innovationen auf dem Gebiet der Sensorik und
Aktorik und die kontinuierlich zunehmende Performanz und
Miniaturisierung der Rechnersysteme fuhren zu immer neuen
Einsatzfeldern autonomer mobiler Systeme. Daher werden solche
Systeme nicht nur in den mittlerweile traditionellen Bereichen wie
Konstruktion, Fertigung, Logistik, Service und
Behindertenunterstutzung eingesetzt, sondern auch in relativ neuen
Bereichen, beispielsweise auf dem Gebiet der autonomen Fahrzeuge
oder der autonomen Spielzeuge.
Congratulationsyou've purchased the new iPhone 4S, the coolest smartphone on the market. Now it's time to learn how to take advantage of the new iOS 5 and all its features, apps, and secret techniques available. To accomplish this, look no further than iPhone 4S Made Simple. More than 1,000 screen visuals and clear-cut instructions guide you through both basic and advanced features of the iPhone 4S, from email and calendar tips to navigating the App Store and understanding Bluetooth and Wi-Fi networks. What you'll learn Use copy/paste, spotlight search, and voice memos Support for both Windows and Mac users Use music, videos, photos and voice notes Detailed iTunes instructions Sync playlists, videos, contacts, calendar, and notes Fast email, phone, calendar, and browser tips Create your own ringtones and wallpapers Use Google Maps to find just about anything Navigate the App Store for games, productivity apps, and more Understand Bluetooth and Wi-Fi network setup & security Install and remove software icons Use you phone internationally and save money when traveling overseas Save your battery life by understanding the network settings All the best tips and tricks for the touch screen Who this book is for This book is for anyone who has or is considering an iPhone, whether it's the new iPhone4S or earlier iPhone running the new iOS 5. Table of Contents Getting Started Typing Tips, Copy/Paste and Search Sync Your iPhone with iTunes Other Sync Methods Wi-Fi and 3/4G Connectivity Bluetooth on the iPhone4S Organize Your iPhone: Icons and Folders Multitasking and Voice Control Personalize and Secure Your iPhone Using Your iPhone as a Phone SMS and MMS Messaging FaceTime Video Messaging and Skype Playing Music iBooks and E-Books New Media: Reading Newspapers, Magazines, and More Viewing Videos, TV Shows, and More Surfing the Web with Safari Email on Your iPhone Working with Contacts Your Calendar iPhone Photography Maps Eliminate Your Paper Notes Utilities: Clock, Calculator, Compass, and Weather iTunes on Your iPhone4S The Amazing App Store Games and Fun Social Networking Troubleshooting Your iTunes User Guide
One look at the App Store will show you just how hot iPhone games have become. Games make upmore than25 percent of all apps, andmore than70 percent of the apps in the App Store's Most Popular category. Surprised? Of course not We've all filled our iPhones with games, and many of us hope to develop the next bestseller. This book is a collection of must-know information from master independent iPhone game developers. In it, you'll discover how some of the most innovative and creative game developers have made it to the pinnacle of game design and profitability. This book is loaded with practical tips for efficient development, and for creating compelling, addictive gaming experiences. And it's not all talk It's supported with code examples that you can download and use to realize your own great ideas. This book's authors are responsible for some of the all-time most popular and talked-about games: Brian Greenstone developed Enigmo and Cro-Mag Rally. Aaron Fothergill developed Flick Fishing. Mike Lee developed Tap Tap Revolution, the most downloaded game in App Store history. Mike Kasprzak 's Smiles was a finalist in the IGF 2009 Best Mobile Game competition. PJ Cabrera, Richard Zito, and Matthew Aitken (Quick Draw, Pole2Pole); J oachim Bondo (Deep Green); and Olivier Hennessy and Clayton Kane (Apache Lander) have received glowing reviews and accolades for their games. Pair iPhone Games Projects with Apress's best-selling Beginning iPhone Development: Exploring the iPhone SDK, and you'll have everything you need to create the next game to top the sales charts. What you'll learn How to optimize games using iPhone SDK tools such as Instruments and Shark, and how to optimize your graphics and sound files for the best performance Insight into the art and craft of game design How to implement social networking in your game with RESTful web services Tips on rapid game development with C on iPhone How to increase your market by developing games that run on iPhone, Mac OS X, Linux, and Windows How to create multi-player iPhone games Who this book is for All iPhone game developers, and anyone with an iPhone who wants to learn how games are made. Table of Contents Simplify the User Interface for Complex Games: Chess, the Deep Green Way Responsive Social Gaming with RESTful Web Services Rapid Game Development Using (Mostly) Standard C Brian Greenstone's Jedi Master List for Game Optimization Starting with a Game Design Document: A Methodology for Success Multiplatform Game Development: iPhone Games for Linux and Windows Code Optimization with Mike Lee, the World's Toughest Programmer Networked Games: Choosing the Right Option
Dieses Buch enthalt die Beitrage der 5. GI/ITG-Fachtagung uber Messung, Modellierung und Bewertung von Rechensystemen und Netzen, die im September 1989 in Braunschweig veranstaltet wurde. Inhalt dieser wichtigsten deutschen Tagung auf diesem Gebiet war der Austausch neuer Ideen und Erfahrungen bei der quantitativen Untersuchung von Rechensystemen und Netzen. Dabei wurde einerseits das volle methodische Spektrum - Messinstrumentierung/Messung - Modellbildung/simulative und mathematische Modellanalyse - Bewertung und Synthese in leistungsorientierter bzw. leistungs-/ zuverlassigkeitsorientierter Sicht abgedeckt sowie andererseits uber praktische Erfahrungen beim Einsatz dieser Methoden und Techniken bei Entwurf, Implementierung/Installierung und Betrieb einzelner und vernetzter Rechensysteme berichtet. Die Beitrage behandeln Methoden und Techniken der Beschreibung und Untersuchung von Systemen hinsichtlich ihrer Leistungsfahigkeit und Zuverlassigkeit, (Hard- und Software-) Mess- und Monitorsysteme, Charakterisierung von Systembelastungen, Erstellung und simulative mathematische/hybride Analyse von Systemmodellen sowie Erfahrungen bei der Bewertung und Optimierung von Rechensystemen und Netzen."
Seit 1986 trifft sich in Mannheim jahrlich auf Einladung des Vereins zur wissenschaftlichen Weiterbildung der Universitat Mannheim e.V. die deutschsprachige Supercomputergemeinde - Anwender, Betreiber, Hersteller - zu einem fruchtbaren Dialog und Erfahrungsaustausch. In dem diesjahrigen Seminar "Supercomputer - Anwendungen, Architekturen und Trends" werden die neuesten Entwicklungen dieses stark innovativen Gebiets unter einem sehr anwendungsbezogenen, praktischen Aspekt aufgearbeitet. Experten aus dem Inland sowie den nach wie vor fuhrenden Landern USA und Japan konnten auch bei dieser zum vierten Mal stattfindenden Veranstaltung zu Prasentationen gewonnen werden. Alle Beitrage zum Seminar sind in diesem Band enthalten. Insbesondere befassen sie sich mit folgenden Schwerpunkten: - Visualisierung/Mensch-Maschine-Schnittstelle - Architekturen - Parallel versus vector processing - Innovative Anwendungen." |
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