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Books > Arts & Architecture > The arts: general issues
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Ascension
(Hardcover)
Kara E Lewis; Cover design or artwork by Megan McCarthy; Designed by Jordan Lacenski
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R1,017
Discovery Miles 10 170
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Ships in 18 - 22 working days
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From the father of modern Italian children’s literature, a guide
to fairytales and folk tales and their great advantages in teaching
creative storytelling. A groundbreaking pedagogical work that is
also a handbook for writers of all ages and kinds, The
Grammar of Fantasy gives each of us a playful, practical path
to finding our own voice through the power of storytelling. Full of
ideas, glosses on fairytales, stories, and wide-ranging activities,
including the fantastic binomial, this book changed how creative
arts were taught in Italian schools. Gianni Rodari is widely
regarded as the father of modern Italian children’s literature,
but he is also remembered for his visionary pedagogy, and it is
these two fields he combines in this revolutionary essay
collection. Translated into English by acclaimed children’s
historian Jack Zipes and illustrated for the first time ever by
Matthew Forsythe, this edition of The Grammar of
Fantasy is one to live with and return to for its humor,
intelligence, and truly deep understanding of children. As
translator and esteemed fairytale scholar Jack Zipes puts it,
“Rodari grasped children’s need to play with life’s rules by
using the grammar of their own imaginations. They must be
encouraged to question, challenge, destroy, mock, eliminate,
generate, and reproduce their own language and meanings through
stories that will enable them to narrate their own lives.†“I
hope this small book,†writes Rodari, “can be useful for all
those people who believe it is necessary for the imagination to
have a place in education; for all those who trust in the
creativity of children; and for all those who know the liberating
value of the word.â€
Due to the growing prevalence of artificial intelligence
technologies, schools, museums, and art galleries will need to
change traditional ways of working and conventional thought
processes to fully embrace their potential. Integrating virtual and
augmented reality technologies and wearable devices into these
fields can promote higher engagement in an increasingly digital
world. Virtual and Augmented Reality in Education, Art, and Museums
is an essential research book that explores the strategic role and
use of virtual and augmented reality in shaping visitor experiences
at art galleries and museums and their ability to enhance
education. Highlighting a range of topics such as online learning,
digital heritage, and gaming, this book is ideal for museum
directors, tour developers, educational software designers, 3D
artists, designers, curators, preservationists, conservationists,
education coordinators, academicians, researchers, and students.
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Being82
(Hardcover)
Florence Weintraub
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R1,258
Discovery Miles 12 580
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Ships in 18 - 22 working days
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