Everything you need to know about developing hardware-accelerated
3D graphics with WebGL
As the newest technology for creating 3D graphics on the web, in
both games, applications, and on regular websites, WebGL gives web
developers the capability to produce eye-popping graphics. This
book teaches you how to use WebGL to create stunning cross-platform
apps. The book features several detailed examples that show you how
to develop 3D graphics with WebGL, including explanations of code
snippets that help you understand the why behind the how.
You will also develop a stronger understanding of WebGL
development from coverage that:
-Provides a comprehensive overview of WebGL and shows how it
relates to other graphics-related technologies-Addresses important
topics such as the WebGL graphics pipeline, 3D transformations,
texturing and lighting -Teaches you how to write vertex shaders and
fragment shaders for WebGL -Includes a lot of useful guidelines,
tips, and tricks for WebGL performance optimizations
Professional WebGL Programming is the first book on the market
to delve into this fascinating topic and it puts you on your way to
mastering the possibilities that exist with WebGL.
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