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Creating Games with Unity and Maya - How to Develop Fun and Marketable 3D Games (Hardcover) Loot Price: R5,387
Discovery Miles 53 870
Creating Games with Unity and Maya - How to Develop Fun and Marketable 3D Games (Hardcover): Adam Watkins

Creating Games with Unity and Maya - How to Develop Fun and Marketable 3D Games (Hardcover)

Adam Watkins

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Loot Price R5,387 Discovery Miles 53 870 | Repayment Terms: R505 pm x 12*

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Unity brings you ever closer to the "author once, deploy anywhere" dream. With its multiplatform capabilities, you can target desktop, web, mobile devices, and consoles using a single development engine. Little wonder that Unity has quickly become the #1 game engine out there. Mastering Unity is absolutely essential in an increasingly competitive games market where agility is expected, yet until now practical tutorials were nearly impossible to find. Creating Games with Unity and Maya gives you with an end-to-end solution for Unity game development with Maya. Written by a twelve-year veteran of the 3D animation and games industry and professor of 3D animation, this book takes you step-by-step through the process of developing an entire game from scratch-including coding, art, production, and deployment. This accessible guide provides a "non-programmer" entry point to the world of game creation. Aspiring developers with little or no coding experience will learn character development in Maya, scripts, GUI interface, and first- and third-person interactions.

General

Imprint: Routledge
Country of origin: United Kingdom
Release date: July 2017
First published: 2011
Authors: Adam Watkins
Dimensions: 246 x 189mm (L x W)
Format: Hardcover
ISBN-13: 978-1-138-42799-0
Categories: Books > Arts & Architecture > The arts: general issues > General
Books > Computing & IT > Computer programming > General
Books > Computing & IT > Computer software packages > Computer games
Books > Computing & IT > Applications of computing > Image processing > Computer animation
LSN: 1-138-42799-3
Barcode: 9781138427990

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