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Dungeon Hacks - How NetHack, Angband, and Other Rougelikes Changed the Course of Video Games (Paperback)
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Dungeon Hacks - How NetHack, Angband, and Other Rougelikes Changed the Course of Video Games (Paperback)
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In 1980, computers were instruments of science and mathematics,
military secrets and academia. Stern administrators lorded over
sterile university laboratories and stressed one point to the
wide-eyed students privileged enough to set foot within them:
Computers were not toys. Defying authority, hackers seized control
of monolithic mainframes to create a new breed of computer game:
the roguelike, cryptic and tough-as-nails adventures drawn from
text-based symbols instead of state-of-the-art 3D graphics. Despite
their visual simplicity, roguelike games captivate thousands of
players around the world. From the author of the bestselling Stay
Awhile and Listen series, Dungeon Hacks: How NetHack, Angband, and
Other Roguelikes Changed the Course of Video Games introduces you
to the visionaries behind some of the most popular roguelikes of
all time and shows how their creations paved the way for the
blockbuster videogames of today-and beyond.
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