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Books > Social sciences > Education > Study & learning skills

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Games as Transformative Experiences for Critical Thinking, Cultural Awareness, and Deep Learning - Strategies & Resources (Paperback) Loot Price: R1,669
Discovery Miles 16 690
Games as Transformative Experiences for Critical Thinking, Cultural Awareness, and Deep Learning - Strategies & Resources...

Games as Transformative Experiences for Critical Thinking, Cultural Awareness, and Deep Learning - Strategies & Resources (Paperback)

David Seelow

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Loot Price R1,669 Discovery Miles 16 690 | Repayment Terms: R156 pm x 12*

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All games are potentially transformative experiences because they engage the player in dynamic action. When repurposed in an educational context, even highly popular casual games played online to pass the time can engage players in a way that deepens learning. Games as Transformative Experiences for Critical Thinking, Cultural Awareness, and Deep Learning: Strategies & Resources examines the learning value of a wide variety of games across multiple disciplines. Organized just like a well-made game, the book is divided into four parts highlighting classroom experiences, community and culture, virtual learning, and interdisciplinary instruction. The author crosses between the high school and college classroom and addresses a range of disciplines, both online and classroom practice, the design of curriculum, and the transformation of assessment practices. In addition to a wealth of practical exercises, resources, and lesson ideas, the book explains how to use a wide and diverse range of games from casual to massively multiplayer online games for self-improvement as well as classroom situations.

General

Imprint: Taylor & Francis
Country of origin: United Kingdom
Release date: December 2022
First published: 2023
Authors: David Seelow
Dimensions: 229 x 152 x 27mm (L x W x T)
Format: Paperback
Pages: 350
ISBN-13: 978-1-03-206266-2
Categories: Books > Social sciences > Education > Study & learning skills
Books > Computing & IT > Computer programming > General
Books > Computing & IT > Computer software packages > Computer games
Books > Computing & IT > Applications of computing > Image processing > Computer animation
LSN: 1-03-206266-5
Barcode: 9781032062662

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