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Writing for Games - Theory and Practice (Hardcover) Loot Price: R3,477
Discovery Miles 34 770
You Save: R280 (7%)
Writing for Games - Theory and Practice (Hardcover): Hannah Nicklin

Writing for Games - Theory and Practice (Hardcover)

Hannah Nicklin

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Was R3,757 Loot Price R3,477 Discovery Miles 34 770 | Repayment Terms: R326 pm x 12* You Save R280 (7%)

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A uniquely cross-disciplinary and cross-experience book written as an accessible guide for people new to storytelling in games, new to games as a practice, and those eager to develop their existing practices & knowledge around storytelling in games. Offers careful, clear, and practical advice for understanding creative writing, in the context of games, and in discovering and developing your own games writing practice. Focuses on writing, not narrative design, as an area underdeveloped in the context of games storytelling.

General

Imprint: Taylor & Francis
Country of origin: United Kingdom
Release date: May 2022
First published: 2022
Authors: Hannah Nicklin
Dimensions: 234 x 156 x 25mm (L x W x T)
Format: Hardcover
Pages: 288
ISBN-13: 978-1-03-202306-9
Categories: Books > Arts & Architecture > The arts: general issues > General
Books > Computing & IT > General theory of computing > General
Books > Computing & IT > Computer programming > General
Books > Computing & IT > Computer software packages > Computer games
Books > Computing & IT > Applications of computing > Image processing > Computer animation
LSN: 1-03-202306-6
Barcode: 9781032023069

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