Written by an expert in the development of GPS systems with
digital maps and navigation, Programming GPS and OpenStreetMap
Applications with Java: The RealObject Application Framework
provides a concrete paradigm for object-oriented modeling and
programming. It presents a thorough introduction to the use of
available global positioning data for the development of
applications involving digital maps.
The author first describes the different formats of GPS data and
digital maps and shows how to use recorded GPS traces to replay and
display this data on a digital map. Then, he works through in
detail the processing steps of obtaining dedicated data from
OpenStreetMaps and how to extract a network for a simple navigation
application. For each topic covered GPS data, OpenStreetMaps, and
navigation Java code is developed that can easily be adapted to the
readers needs and locality.
Finally, all components are put together in a sample
computer-game application modeled on the well-known board game,
Scotland Yard. The computer game is intended to be a basis from
which readers can develop and customize their own application for
their desired geographical area. The developed application can be
"published" on the Internet and made available for interactive
multiplayer competition.
This book provides a fun and interesting way to learn
distributed programming with Java and real-world data. Open-source
software is available on a companion website at www.roaf.de
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