This book is a standard guide with numerous code examples of
practical applications. It will help you advance your skills in
creating sophisticated visualizations while working with
audio-visual systems. This book is ideal for digital artists and
sound artists who are familiar with SuperCollider and who wish to
expand their technical and practical knowledge of mapping and
visualization. It is assumed that you already have some experience
with the SuperCollider programming language and are familiar with
the fundamental audio synthesis techniques.
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