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Games As A Service - How Free to Play Design Can Make Better Games (Hardcover) Loot Price: R5,119
Discovery Miles 51 190
Games As A Service - How Free to Play Design Can Make Better Games (Hardcover): Oscar Clark

Games As A Service - How Free to Play Design Can Make Better Games (Hardcover)

Oscar Clark

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Loot Price R5,119 Discovery Miles 51 190 | Repayment Terms: R480 pm x 12*

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The games industry is serious business and the role of a games designer has dramatically changed over just the last few years. Developers now have to rethink everything they know about the creative, technical and business challenges to adapt to the transition to games as a service. Games as a Service: How Free to Play Design Can Make Better Games has been written to help designers overcome many of the fears and misconceptions surrounding freemium and social games. It provides a framework to deliver better games rather than theevil ormanipulative experiences some designers fear with the move away from wasteful Products to sustainable, trustworthy Services. Oscar Clark is a consultant and Evangelist for Everyplay from Applifier. He has been a pioneer in online, mobile and console social games services since 1998 including Wireplay (British Telecom), Hutchison Whampoa (3UK) and PlayStationHome. He is a regular columnist on PocketGamer.Biz and is an outspoken speaker and moderator at countless games conferences on Games Design, Discovery, and Monetisation. He is also a notorious hat wearer.

General

Imprint: Routledge
Country of origin: United Kingdom
Release date: August 2018
First published: 2014
Authors: Oscar Clark
Dimensions: 229 x 152 x 25mm (L x W x T)
Format: Hardcover
ISBN-13: 978-1-138-42830-0
Categories: Books > Arts & Architecture > The arts: general issues > General
Books > Computing & IT > Computer programming > General
Books > Computing & IT > Computer software packages > Computer games
Books > Computing & IT > Applications of computing > Image processing > Computer animation
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LSN: 1-138-42830-2
Barcode: 9781138428300

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