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GPU Pro 6 - Advanced Rendering Techniques (Hardcover) Loot Price: R2,637
Discovery Miles 26 370
GPU Pro 6 - Advanced Rendering Techniques (Hardcover): Wolfgang Engel

GPU Pro 6 - Advanced Rendering Techniques (Hardcover)

Wolfgang Engel

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Loot Price R2,637 Discovery Miles 26 370 | Repayment Terms: R247 pm x 12*

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The latest edition of this bestselling game development reference offers proven tips and techniques for the real-time rendering of special effects and visualization data that are useful for beginners and seasoned game and graphics programmers alike. Exploring recent developments in the rapidly evolving field of real-time rendering, GPU Pro6: Advanced Rendering Techniques assembles a high-quality collection of cutting-edge techniques for advanced graphics processing unit (GPU) programming. It incorporates contributions from more than 45 experts who cover the latest developments in graphics programming for games and movies. The book covers advanced rendering techniques that run on the DirectX or OpenGL runtimes, as well as on any other runtime with any language available. It details the specific challenges involved in creating games across the most common consumer software platforms such as PCs, video consoles, and mobile devices. The book includes coverage of geometry manipulation; rendering techniques, handheld devices programming, effects in image space, shadows, 3D engine design, graphics-related tools, and environmental effects. It also includes a dedicated section on general purpose GPU programming that covers CUDA, DirectCompute, and OpenCL examples. In color throughout, GPU Pro6 presents ready-to-use ideas and procedures that can help solve many of your daily graphics programming challenges. Example programs with downloadable source code are also provided on the book's CRC Press web page.

General

Imprint: Apple Academic Press Inc.
Country of origin: Canada
Release date: September 2015
First published: 2016
Editors: Wolfgang Engel
Dimensions: 202 x 244 x 29mm (L x W x T)
Format: Hardcover - Cloth over boards
Pages: 588
ISBN-13: 978-1-4822-6461-6
Categories: Books > Computing & IT > Computer programming > General
Books > Computing & IT > Computer software packages > Computer games
Books > Computing & IT > Applications of computing > Computer modelling & simulation
Books > Computing & IT > Computer software packages > Computer graphics software > General
Books > Computing & IT > Applications of computing > Image processing > Computer animation
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LSN: 1-4822-6461-7
Barcode: 9781482264616

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