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Books > Arts & Architecture > Performing arts > Films, cinema > Animation

Global Animation Theory - International Perspectives at Animafest Zagreb (Paperback): Franziska Bruckner, Holger Lang, Nikica... Global Animation Theory - International Perspectives at Animafest Zagreb (Paperback)
Franziska Bruckner, Holger Lang, Nikica Gilic, Daniel Suljic, Hrvoje Turkovic
R1,331 Discovery Miles 13 310 Ships in 18 - 22 working days

This book is open access and available on www.bloomsburycollections.com. It is funded by Knowledge Unlatched. Scanning historical and current trends in animation through different perspectives including art history, film, media and cultural studies is a prominent facet of today's theoretical and historical approaches in this rapidly evolving field. Global Animation Theory offers detailed and diverse insights into the methodologies of contemporary animation studies, as well as the topics relevant for today's study of animation. The contact between practical and theoretical approaches to animation at Animafest Scanner, is closely connected to host of this event, the World Festival of Animated Film Animafest Zagreb. It has given way to academic writing that is very open to practical aspects of animation, with several contributors being established not only as animation scholars, but also as artists. This anthology presents, alongside an introduction by the editors and a preface by well known animation scholar Giannalberto Bendazzi, 15 selected essays from the first three Animafest Scanner editions. They explore various significant aspects of animation studies, some of them still unknown to the English speaking communities.

Discussing Disney (Paperback): Amy M. Davis Discussing Disney (Paperback)
Amy M. Davis
R799 Discovery Miles 7 990 Ships in 18 - 22 working days
Toy Story - How Pixar Reinvented the Animated Feature (Paperback): Susan Smith, Noel Brown, Sam Summers Toy Story - How Pixar Reinvented the Animated Feature (Paperback)
Susan Smith, Noel Brown, Sam Summers
R1,350 Discovery Miles 13 500 Ships in 18 - 22 working days

This book is available as open access through the Bloomsbury Open Access programme and is available on www.bloomsburycollections.com. Toy Story (John Lasseter, 1995), Pixar's first feature-length production and Hollywood's first completely computer-generated animated film, is an international cultural phenomenon. This collection brings together a diverse range of scholars and practitioners who together explore the themes, compositional techniques, cultural significance and industry legacy of this landmark in contemporary cinema. Topics range from industrial concerns, such as the film's groundbreaking use of computer generated imagery and the establishment of Pixar as a major player in the animation world, to examinations of its music, aesthetics, and the role of toys in both the film and its fandom. The Toy Story franchise as a whole is also considered, with chapters looking at its cross-generational appeal and the experience of growing up alongside the series. As the first substantial work on this landmark film, this book will serve as an authoritative introduction for scholars, students and fans alike.

Funny! - Twenty-Five Years of Laughter from the Pixar Story Room (Hardcover): John Lasseter Funny! - Twenty-Five Years of Laughter from the Pixar Story Room (Hardcover)
John Lasseter; Introduction by RuPaul 1
R272 Discovery Miles 2 720 Ships in 5 - 7 working days

From Toy Story to The Good Dinosaur, some of the most iconic and hilarious moments in Pixar's films were first conceived by the artists featured in this book. But there are hundreds of gags that don't make it past the cutting room floor, like Mater as a ninja and Sadness wearing mom jeans. Funny! explores this material in depth, showcasing classic moments from all of Pixar's films to date, plus never-before-published illustrations and doodles from the Pixar archives. With an introduction by veteran story man Jason Katz, this book is a must-have for any Pixar fan. Copyright (c)2015 Disney Enterprises, Inc. All rights reserved.

Japanese Animation - East Asian Perspectives (Paperback): Masao Yokota, Tze-Yue G. Hu Japanese Animation - East Asian Perspectives (Paperback)
Masao Yokota, Tze-Yue G. Hu
R927 Discovery Miles 9 270 Ships in 18 - 22 working days

"Japanese Animation: East Asian Perspectives" makes available for the first time to English readership a selection of viewpoints from media practitioners, designers, educators, and scholars working in the East Asian Pacific. This collection not only engages a multidisciplinary approach in understanding the subject of Japanese animation but also shows ways to research, teach, and more fully explore this multidimensional world.

Presented in six sections, the translated essays cross-reference each other. The collection adopts a wide range of critical, historical, practical, and experimental approaches. This variety provides a creative and fascinating edge for both specialist and nonspecialist readers. Contributors' works share a common relevance, interest, and involvement despite their regional considerations and the different modes of analysis demonstrated. They form a composite of teaching and research ideas on Japanese animation.

Walt before Mickey - Disney's Early Years, 1919-1928 (Paperback): Timothy S. Susanin Walt before Mickey - Disney's Early Years, 1919-1928 (Paperback)
Timothy S. Susanin; Foreword by Diane Disney Miller 1
R950 Discovery Miles 9 500 Ships in 18 - 22 working days

For ten years before the creation of Mickey Mouse, Walt Disney struggled with, failed at, and eventually mastered the art and business of animation. Most biographies of his career begin in 1928, when "Steamboat Willie" was released. That first Disney Studio cartoon with synchronized sound made its main character--Mickey Mouse--an icon for generations.

But "Steamboat Willie" was neither Disney's first cartoon nor Mickey Mouse's first appearance. Prior to this groundbreaking achievement, Walt Disney worked in a variety of venues and studios, refining what would become known as the Disney style. In "Walt Before Mickey, 1919-1928," Timothy Susanin creates a portrait of the artist from age seventeen to the cusp of his international renown.

After serving in the Red Cross in France after World War I, Walt Disney worked for advertising and commercial art in Kansas City. Walt used these experiences to create four studios--Kaycee Studios, Laugh-O-gram Films, Disney Brothers Studio, and Walt Disney Studio. Using company documents, private correspondence between Walt and his brother Roy, contemporary newspaper accounts, and new interviews with Disney's associates, Susanin traces Disney's path. The author shows Disney to be a complicated, resourceful man, especially during his early career. "Walt Before Mickey," a critical biography of a man at a crucial juncture, provides the "missing decade" that started Walt Disney's career and gave him the skills to become a name known worldwide.

Motion Graphics - Principles and Practices from the Ground Up (Paperback): Ian Crook, Peter Beare Motion Graphics - Principles and Practices from the Ground Up (Paperback)
Ian Crook, Peter Beare
R1,044 Discovery Miles 10 440 Ships in 18 - 22 working days

Song lyrics fly across the screen in time to music. A globe spins and zooms into a war-torn country. Money rises from a screen to explain an economic situation. Now, more than ever, we are surrounded by these motion graphics on our TV and cinema screens, on our smartphones, computers, and tablets, on Main Street and in our galleries. Motion Graphics: Principles and Processes from the Ground Up is your introduction to the core principles of the discipline, whether your background or ambitions lie in animation, graphic design, film production, or visual effects. Ian Crook and Peter Beare provide you with a wide understanding of the key concepts and techniques that will help you plan, develop and produce your own creative projects.

Im Wandel ... Metamorphosen der Animation (German, Paperback, 1. Aufl. 2018): Julia Eckel, Erwin Feyersinger, Meike Uhrig Im Wandel ... Metamorphosen der Animation (German, Paperback, 1. Aufl. 2018)
Julia Eckel, Erwin Feyersinger, Meike Uhrig
R1,521 Discovery Miles 15 210 Ships in 18 - 22 working days

Der Sammelband widmet sich dem spezifischen Verhaltnis von Animation und verschiedenen Transformationsprozessen. In den geplanten Aufsatzen werden (Ver-)Wandlungen von Formen und Koerpern, von Zeit und Raum, aber auch der Wandel von wissenschaftlichen Definitionen oder (inter-)kulturellen Bezugen untersucht. Ziel ist es, die Wandlungsfahigkeiten der Animation in den Blick zu nehmen und ihre Umgestaltungs- und Umsetzungs- und UEbersetzungsleistungen als Phanomene genauer zu beschreiben.

What They Don't Teach You At Film School - 161 Strategies for Making Your Own Movie No Matter What (Paperback, 1st ed):... What They Don't Teach You At Film School - 161 Strategies for Making Your Own Movie No Matter What (Paperback, 1st ed)
Camille Landau, Tiare White
R472 Discovery Miles 4 720 Ships in 10 - 15 working days

Two filmmakers who've beaten the system give the real dope on what it takes to get your movie made.
Do you have to go to film school to get your movies made? No, say two young entrepreneurs who survived the grind. Here they offer 140 strategies for making movies no matter what. Amateurs as well as seasoned veterans can pick up this entertaining and incredibly useful guide in any place--at any point of crisis--and find tactics that work. Whether it's raising money or cutting your budget; dealing with angry landlords or angry cops; or jump-starting the production or stalling it while you finish the script, these strategies are delivered with funny, illustrative anecdotes from the authors' experiences and from veteran filmmakers eager to share their stories. Irreverent, invaluable, and a lot cheaper than a year's tuition, this friendly guide is the smartest investment any future filmmaker could make.
Strategies from the book include: Love your friends for criticizing your work--especially at the script stage; Shyness won't get you the donuts; Duct tape miracles; Don't fall in love with cast or crew (but if you do...).

Cartoon Vision - UPA Animation and Postwar Aesthetics (Paperback): Dan Bashara Cartoon Vision - UPA Animation and Postwar Aesthetics (Paperback)
Dan Bashara
R1,042 Discovery Miles 10 420 Ships in 18 - 22 working days

In Cartoon Vision Dan Bashara examines American animation alongside the modern design boom of the postwar era. Focusing especially on United Productions of America (UPA), a studio whose graphic, abstract style defined the postwar period, Bashara considers animation akin to a laboratory, exploring new models of vision and space alongside theorists and practitioners in other fields. The links-theoretical, historical, and aesthetic-between animators, architects, designers, artists, and filmmakers reveal a specific midcentury modernism that rigorously reimagined the senses. Cartoon Vision invokes the American Bauhaus legacy of Laszlo Moholy-Nagy and Gyoergy Kepes and advocates for animation's pivotal role in a utopian design project of retraining the public's vision to better apprehend a rapidly changing modern world.

Il Mestiere dell'Animatore - Dall'Agenzia al Villaggio: i Segreti per Lavorare nel Turismo (Italian, Paperback): Ivo... Il Mestiere dell'Animatore - Dall'Agenzia al Villaggio: i Segreti per Lavorare nel Turismo (Italian, Paperback)
Ivo Mikic
R514 Discovery Miles 5 140 Ships in 18 - 22 working days
Einhorn Malbuch - Kinder im Alter von 4-8; Schoene Einhorn Malbuch fur Madchen, Jungen, und jeder, der liebt Unicorns (German,... Einhorn Malbuch - Kinder im Alter von 4-8; Schoene Einhorn Malbuch fur Madchen, Jungen, und jeder, der liebt Unicorns (German, Paperback)
Timo Engel
R220 Discovery Miles 2 200 Ships in 18 - 22 working days
Race and the Animated Bodyscape - Constructing and Ascribing a Racialized Asian Identity in Avatar and Korra (Paperback):... Race and the Animated Bodyscape - Constructing and Ascribing a Racialized Asian Identity in Avatar and Korra (Paperback)
Francis M. Agnoli
R897 Discovery Miles 8 970 Ships in 18 - 22 working days

Race does not exist in animation-it must instead be constructed and ascribed. Yet, over the past few years, there has been growing discourse on the intersection of these two subjects within both academic and popular circles. In Race and the Animated Bodyscape: Constructing and Ascribing a Racialized Asian Identity in "Avatar" and "Korra," author Francis M. Agnoli introduces and illustrates the concept of the animated bodyscape, looking specifically at the US television series Avatar: The Last Airbender and its sequel, The Legend of Korra. Rather than consider animated figures as unified wholes, Agnoli views them as complexes of signs, made up of visual, aural, and narrative components that complement, contradict, and otherwise interact with each other in the creation of meaning. Every one of these components matters, as they are each the result of a series of creative decisions made by various personnel across different production processes. This volume (re)constructs production narratives for Avatar and Korra using original and preexisting interviews with cast and crew members as well as behind-the-scenes material. Each chapter addresses how different types of components were generated, tracing their development from preliminary research to final animation. In doing so, this project identifies the interlocking sets of production communities behind the making of animation and thus behind the making of racialized identities. Due to its illusory and constructed nature, animation affords untapped opportunities to approach the topic of race in media, looking beyond the role of the actor and taking into account the various factors and processes behind the production of racialized performances. The analysis of race and animation calls for a holistic approach, one that treats both the visual and the aural as intimately connected. This volume offers a blueprint for how to approach the analysis of race and animation.

Chuck Jones - A Flurry of Drawings (Paperback): Hugh Kenner Chuck Jones - A Flurry of Drawings (Paperback)
Hugh Kenner
R1,110 Discovery Miles 11 100 Ships in 18 - 22 working days

Creator of the mono-maniacal Wile E. Coyote and his elusive prey, the Road Runner, Chuck Jones has won three Academy Awards and been responsible for many classics of animation featuring Bugs Bunny, Daffy Duck, Porky Pig, and Elmer Fudd. Who better to do Chuck Jones than Hugh Kenner, master wordsmith and technophile, a man especially qualified to illuminate the form of literacy that Jones so wonderfully executes in the art of character animation? A Flurry of Drawings reveals in cartoon-like sequences the irrepressible humor and profound reflection that have shaped Chuck Jones's work. Unlike Walt Disney, Jones and his fellow animators at Warner Brothers were not interested in cartoons that mimicked reality. They pursued instead the reality of the imagination, the Toon world where believability is more important than realism and movement is the ultimate aesthetic arbiter. Kenner offers both a fascinating explanation of cartoon culture and a new understanding of art's relationship to technology, criticism, freedom, and imagination. This title is part of UC Press's Voices Revived program, which commemorates University of California Press's mission to seek out and cultivate the brightest minds and give them voice, reach, and impact. Drawing on a backlist dating to 1893, Voices Revived makes high-quality, peer-reviewed scholarship accessible once again using print-on-demand technology. This title was originally published in 1994.

Carnaval de Santiago de Cuba. La Conga de Los Hoyos - El Kokoye (Spanish, Paperback): Rafael Brea Lopez, Manuel Ruiz Vila, Jose... Carnaval de Santiago de Cuba. La Conga de Los Hoyos - El Kokoye (Spanish, Paperback)
Rafael Brea Lopez, Manuel Ruiz Vila, Jose Millet Autor- Editor
R427 Discovery Miles 4 270 Ships in 18 - 22 working days
Leiji Matsumoto Capitan Harlock - Pirati, astronavi e altre storie (Italian, Paperback): Igor Gobbi Leiji Matsumoto Capitan Harlock - Pirati, astronavi e altre storie (Italian, Paperback)
Igor Gobbi
R196 Discovery Miles 1 960 Ships in 18 - 22 working days
The Art of Czech Animation - A History of Political Dissent and Allegory (Paperback): Adam Whybray The Art of Czech Animation - A History of Political Dissent and Allegory (Paperback)
Adam Whybray
R1,196 Discovery Miles 11 960 Ships in 18 - 22 working days

The Art of Czech Animation is the first comprehensive English language account of Czech animation from the 1920s to the present, covering both 2D animation forms and CGI, with a focus upon the stop-motion films of Jiri Trnka, Hermina Tyrlova, Jan Svankmajer and Jiri Barta. Stop-motion is a highly embodied form of animation and The Art of Czech Animation develops a new materialist approach to studying these films. Instead of imposing top-down Film Theory onto its case studies, the book's analysis is built up from close readings of the films themselves, with particular attention given to their non-human objects. In a time of environmental crisis, the unique way Czech animated films use allegory to de-centre the human world and give a voice to non-human aspects of the natural world points us towards a means by which culture can increase ecological awareness in viewers. Such a refutation of a human-centred view of the world was contrary to communist orthodoxy and it remains so under late-stage consumer-capitalism. As such, these films do not only offer beautiful examples of allegory, but stand as models of political dissent. The Art of Czech Animation is a unique endeavour of film philosophy to provide a materialist appraisal of a heretofore neglected strand of Central-Eastern European cinema.

The Masters Of The Universe Book (Hardcover): Simon Beecroft The Masters Of The Universe Book (Hardcover)
Simon Beecroft
R622 R563 Discovery Miles 5 630 Save R59 (9%) Ships in 9 - 17 working days

Relive childhood excitement and celebrate more than 30 years of He-Man, She-Ra, Skeletor and all the Masters of the Universe! By the Power of Grayskull! The war for Eternia begins again in 2021! Officially licensed by Mattel, this stunning guide is a visual celebration of Masters of the Universe's enduring legacy, including artworks, sketches, posters and merchandise from the official archives. With the continuation of He-Man's epic story, and a new CGI animated series both scheduled to release on Netflix in 2021, it's the perfect time to familiarise yourself with all the heroes, villains, amazing battles and incredible locations from your childhood. Explore the full history of the toys, minicomics, TV series and movies. Meet characters including Skeletor, Man-At-Arms, Teela, Battle Cat, Beast Man and She-Ra and track how they change through the decades, from 1982 to today. Go behind-the-scenes to discover what it took to create a franchise with phenomenal worldwide impact. There's also a sneak peak at the reboots, to find out how He-Man, one of the biggest icons of the 80s, is being restored to his former glory. (c) 2021 Mattel

Aardman Animations - Beyond Stop-Motion (Paperback): Annabelle Honess Roe Aardman Animations - Beyond Stop-Motion (Paperback)
Annabelle Honess Roe
R1,222 Discovery Miles 12 220 Ships in 18 - 22 working days

The Bristol-based animation company Aardman is best known for its most famous creations Wallace and Gromit and Shaun the Sheep. But despite the quintessentially British aesthetic and tone of its movies, this very British studio continues to enjoy international box office success with movies such as Shaun the Sheep Movie, Flushed Away and Wallace and Gromit: Curse of the Were-Rabbit. Aardman has always been closely linked with one of its key animators, Nick Park, and its stop motion, Plasticine-modelled family films, but it has more recently begun to experiment with modern digital filmmaking effects that either emulate 'Claymation' methods or form a hybrid animation style. This unique volume brings together leading film and animation scholars with children's media/animation professionals to explore the production practices behind Aardman's creativity, its history from its early shorts to contemporary hits, how its films fit within traditions of British animation, social realism and fantasy cinema, the key personalities who have formed its ethos, its representations of 'British-ness' on screen and the implications of traditional animation methods in a digital era.

To Embody the Marvellous - The Making of Illusions in Early Modern Spain (Paperback): Esther Fernandez To Embody the Marvellous - The Making of Illusions in Early Modern Spain (Paperback)
Esther Fernandez
R1,032 Discovery Miles 10 320 Ships in 18 - 22 working days

In its exploration of puppetry and animation as the performative media of choice for mastering the art of illusion, To Embody the Marvelous engages with early modern notions of wonder in religious, artistic, and social contexts. From jointed, wood-carved figures of Christ, saintly marionettes that performed hagiographical dramas, experimental puppets and automata in Cervantes' Don Quixote, and the mechanical sets around which playwright CalderOn de la Barca devised secular magic shows to deconstruct superstitions, these historical and fictional artifacts reenvisioned religious, artistic, and social notions that led early modern society to critically wrestle with enchantment and disenchantment. The use of animated performance objects in Spanish theatrical contexts during the sixteenth and seventeenth centuries became one of the most effective pedagogical means to engage with civil society. Regardless of social strata, readers and spectators alike were caught up in a paradigm shift wherein belief systems were increasingly governed by reason-even though the discursive primacy of supernatural doxa and Christian wonder remained firmly entrenched. Thanks to their potential for motion, religious and profane puppets, automata, and mechanical stage props deployed a rationalized sense of wonder that illustrates the relationship between faith and reason, reevaluates the boundaries of fiction in art and entertainment cultures, acknowledges the rise of science and technology, and questions normative authority.

Animation in the Middle East - Practice and Aesthetics from Baghdad to Casablanca (Paperback): Stefanie van de Peer Animation in the Middle East - Practice and Aesthetics from Baghdad to Casablanca (Paperback)
Stefanie van de Peer
R1,232 Discovery Miles 12 320 Ships in 18 - 22 working days

The internationally acclaimed films Persepolis and Waltz with Bashir only hinted at the vibrant animation culture that exists within the Middle East and North Africa. In spite of censorship, oppression and war, animation studios have thrived in recent years - in Egypt, Iran, Iraq, Lebanon, Morocco, Palestine, Syria and Turkey - giving rise to a whole new generation of entrepreneurs and artists. The success of animation in the Middle East is in part a product of a changing cultural climate, which is increasingly calling for art that reflects politics. Equally, the professionalization and popularization of film festivals and the emergence of animation studios and private initiatives are the results of a growing consumer culture, in which family-friendly entertainment is big business. Animation in the Middle East uncovers the history and politics that have defined the practice and study of animation in the Middle East, and explores the innovative visions of contemporary animators in the region.

Cartoon Vision - UPA Animation and Postwar Aesthetics (Hardcover): Dan Bashara Cartoon Vision - UPA Animation and Postwar Aesthetics (Hardcover)
Dan Bashara
R2,585 Discovery Miles 25 850 Ships in 18 - 22 working days

In Cartoon Vision Dan Bashara examines American animation alongside the modern design boom of the postwar era. Focusing especially on United Productions of America (UPA), a studio whose graphic, abstract style defined the postwar period, Bashara considers animation akin to a laboratory, exploring new models of vision and space alongside theorists and practitioners in other fields. The links-theoretical, historical, and aesthetic-between animators, architects, designers, artists, and filmmakers reveal a specific midcentury modernism that rigorously reimagined the senses. Cartoon Vision invokes the American Bauhaus legacy of Laszlo Moholy-Nagy and Gyoergy Kepes and advocates for animation's pivotal role in a utopian design project of retraining the public's vision to better apprehend a rapidly changing modern world.

Animated Personalities - Cartoon Characters and Stardom in American Theatrical Shorts (Hardcover): David McGowan Animated Personalities - Cartoon Characters and Stardom in American Theatrical Shorts (Hardcover)
David McGowan
R2,575 Discovery Miles 25 750 Ships in 18 - 22 working days

A CHOICE Outstanding Academic Title, 2019 Mickey Mouse, Betty Boop, Donald Duck, Bugs Bunny, Felix the Cat, and other beloved cartoon characters have entertained media audiences for almost a century, outliving the human stars who were once their contemporaries in studio-era Hollywood. In Animated Personalities, David McGowan asserts that iconic American theatrical short cartoon characters should be legitimately regarded as stars, equal to their live-action counterparts, not only because they have enjoyed long careers, but also because their star personas have been created and marketed in ways also used for cinematic celebrities. Drawing on detailed archival research, McGowan analyzes how Hollywood studios constructed and manipulated the star personas of the animated characters they owned. He shows how cartoon actors frequently kept pace with their human counterparts, granting "interviews," allowing "candid" photographs, endorsing products, and generally behaving as actual actors did-for example, Donald Duck served his country during World War II, and Mickey Mouse was even embroiled in scandal. Challenging the notion that studios needed actors with physical bodies and real off-screen lives to create stars, McGowan demonstrates that media texts have successfully articulated an off-screen existence for animated characters. Following cartoon stars from silent movies to contemporary film and television, this groundbreaking book broadens the scope of star studies to include animation, concluding with provocative questions about the nature of stardom in an age of digitally enhanced filmmaking technologies.

Pixar's Boy Stories - Masculinity in a Postmodern Age (Paperback): Shannon R Wooden, Ken Gillam Pixar's Boy Stories - Masculinity in a Postmodern Age (Paperback)
Shannon R Wooden, Ken Gillam
R1,267 Discovery Miles 12 670 Ships in 18 - 22 working days

Since Toy Story, its first feature in 1995, Pixar Animation Studios has produced a string of commercial and critical successes including Monsters, Inc.; WALL-E; Finding Nemo; The Incredibles; Cars; and Up. In nearly all of these films, male characters are prominently featured, usually as protagonists. Despite obvious surface differences, these figures often follow similar narratives toward domestic fulfillment and civic engagement. However, these characters are also hypermasculine types whose paths lead to postmodern social roles more revelatory of the current "crisis" that sociologists and others have noted in boy culture. In Pixar's Boy Stories: Masculinity in a Postmodern Age, Shannon R. Wooden and Ken Gillam examine how boys become men and how men measure up in films produced by the animation giant. Offering counterintuitive readings of boy culture, this book describes how the films quietly but forcefully reiterate traditional masculine norms in terms of what they praise and what they condemn. Whether toys or ants, monsters or cars, Pixar's males succeed or fail according to the "boy code," the relentlessly policed gender standards rampant in American boyhood. Structured thematically around major issues in contemporary boy culture, the book discusses conformity, hypermasculinity, social hierarchies, disability, bullying, and an implicit critique of postmodern parenting. Unprecedented in its focus on Pixar and boys in its films, this book offers a valuable perspective to current conversations about gender and cinema. Providing a critical discourse about masculine roles in animated features, Pixar's Boy Stories will be of interest to scholars of film, media, and gender studies and to parents.

The Cinema of Hayao Miyazaki (Paperback, 2nd edition): Jeremy Mark Robinson The Cinema of Hayao Miyazaki (Paperback, 2nd edition)
Jeremy Mark Robinson
R864 Discovery Miles 8 640 Ships in 18 - 22 working days
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