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Books > Arts & Architecture > Performing arts > Films, cinema > Animation

The Art of Spies in Disguise (Hardcover): Titan Books The Art of Spies in Disguise (Hardcover)
Titan Books
R650 Discovery Miles 6 500 Ships in 10 - 15 working days

The official art book for the animated movie Spies in Disguise.

Super spy Lance Sterling (Will Smith) and scientist Walter Beckett (Tom Holland) are almost exact opposites. Lance is smooth, suave and debonair. Walter is… not. But when events take an unexpected turn, this unlikely duo are forced to team up for the ultimate mission that will require an almost impossible disguise - transforming Lance into the brave, fierce, majestic… pigeon. Walter and Lance suddenly have to work as a team, or the whole world is in peril.

In this coffee table hardback, uncover the concept designs, character sketches, storyboards, and production art, alongside insight from the artists, filmmakers, and directors for this animated buddy comedy set in the high-octane globe-trotting world of international espionage.

The Color of Pixar (Hardcover): Tia Kratter The Color of Pixar (Hardcover)
Tia Kratter 2
R752 R658 Discovery Miles 6 580 Save R94 (13%) Ships in 9 - 17 working days

Bold and beautiful, this volume presents hundreds of film stills from the Pixar archives in a glorious spectrum of color. Starting with bright white images and seamlessly flowing through the colors of the rainbow, it becomes crystal clear how each frame tells a story. Bound into a gorgeous volume, The Color of Pixar encapsulates everything there is to love about the studio: the attention to detail, the playful characters, and the sheer scope of their work in over 20 years of iconic feature films.

What Would Hulk Do? - A Marvel super hero's guide to everyday life (Hardcover): Susie Rae What Would Hulk Do? - A Marvel super hero's guide to everyday life (Hardcover)
Susie Rae; Illustrated by Marvel Entertainment International Ltd
R226 R204 Discovery Miles 2 040 Save R22 (10%) Ships in 9 - 17 working days

Stuck in traffic, trying a new recipe or still figuring out the ultimate workout regime? Sometimes we all need a little guidance, and this new series pitches our favourite super-heroes against real-life (and often tricky) situations we will all recognise, from bumping into an ex to asking for a raise - with often hilarious results. With official Marvel comic-book artwork throughout, and a dynamic design, this is the perfect gift book for Hulk fans who want to see the world through the eyes of their hero.

Disney Modern Classics: Encanto (Hardcover): Walt Disney Company Ltd. Disney Modern Classics: Encanto (Hardcover)
Walt Disney Company Ltd.
R388 Discovery Miles 3 880 Ships in 10 - 15 working days

A retelling of Disney Encanto featuring stunning development art from the original Disney Studio artists. Since its release, Encanto has become an instant classic thanks to its magical story, relatable characters and catchy songs from Tony (R), Grammy (R) and Pulitzer Prize-winner, Lin-Manuel Miranda. Encanto won Best Animated Feature Film at the 2022 Academy Awards (R). Enjoy the hit movie through this retelling of the story, accompanied by concept art from the original Walt Disney Animation Studios artists. Alongside the art, fascinating facts about each piece of art give an insight into the design process behind the iconic movie. Also featured is a foreword from Yvett Merino, Producer at the Walt Disney Animation Studios. The beautiful hardback features a textured finish, stunning foil and illustrated endpapers to ensure this is a book to treasure for years to come. This is the perfect gift for all those who have been enchanted by the magic of Encanto!

The Anime Art of Hayao Miyazaki (Paperback): Dani Cavallaro The Anime Art of Hayao Miyazaki (Paperback)
Dani Cavallaro
R622 R501 Discovery Miles 5 010 Save R121 (19%) Ships in 10 - 15 working days

The thought-provoking, aesthetically pleasing animated films of Hayao Miyazaki attract audiences well beyond the director's native Japan. "Princess Mononoke" and "Spirited Away" were critically acclaimed upon U.S. release, and the earlier "My Neighbor Totoro" and "Kiki's Delivery Service" have found popularity with Americans on DVD. This critical study of Miyazaki's work begins with an analysis of the visual conventions of manga, Japanese comic books, and anime; an overview of Japanese animated films; and a consideration of the techniques deployed by both traditional cell and computer animation. This section also details Miyazaki's early forays into comic books and animation, and his output prior to his founding of Studio Ghibli. Part Two concentrates on the Studio Ghibli era, outlining the company's development and analyzing the director's productions between 1984 and 2004, including "Castle in the Sky", "My Neighbor Totoro" and his newest film, "Howl's Moving Castle". The second section also discusses other productions involving Studio Ghibli, including "Grave of the Fireflies" and "The Cat Returns". Appendices supply additional information about Studio Ghibli's merchandise production, Miyazaki's global fan base, and the output of other Ghibli directors.

On Animation - The Director's Perspective Vol 1 (Paperback): Ron Diamond On Animation - The Director's Perspective Vol 1 (Paperback)
Ron Diamond
R1,453 Discovery Miles 14 530 Ships in 10 - 15 working days

Be a fly on the wall as industry leaders Bill Kroyer and Tom Sito take us through insightful face-to-face interviews, revealing, in these two volumes, the journeys of 23 world-class directors as they candidly share their experiences and personal views on the process of making feature animated films. The interviews were produced and edited by Ron Diamond. Your job is not to be the one with the answers. You should be the one that gets the answers. That's your job. You need to make friends and get to know your crew. These folks are your talent, your bag of tricks. And that's where you're going to find answers to the big problems - Andrew Stanton It's hard. Yet the pain you go through to get what you need for your film enriches you, and it enriches the film. - Brenda Chapman Frank and Ollie always used to say that great character animation contains movement that is generated by the character's thought process. It can't be plain movement. - John Lasseter The beauty of clay is that it doesn't have to be too polished, or too smooth and sophisticated. You don't want it to be mechanical and lifeless. - Nick Park The good thing about animation is that tape is very cheap. Let the actor try things. This is where animation gets to play with spontaneity. You want to capture that line as it has never been said before. And, most likely, if you asked the actor to do it again, he or she just can't repeat that exact performance. But you got it. - Ron Clements

The Transmedia Franchise of Star Wars TV (Paperback, 1st ed. 2020): Dominic J. Nardi, Derek R Sweet The Transmedia Franchise of Star Wars TV (Paperback, 1st ed. 2020)
Dominic J. Nardi, Derek R Sweet
R2,851 Discovery Miles 28 510 Ships in 18 - 22 working days

While previous work on the Star Wars universe charts the Campbellian mythic arcs, political representations, and fan reactions associated with the films, this volume takes a transmedial approach to the material, recognizing that Star Wars TV projects interact with and relate to other Star Wars texts. The chapters in this volume take as a basic premise that the televisual entrants into the Star Wars transmedia storyworld are both important texts in the history of popular culture and also key to understanding how the Star Wars franchise-and, thus, industry-wide transmedia storytelling strategies-developed. The book expands previous work to consider television studies and sharp cultural criticism together in an effort to bring both long-running popular series, long-ignored texts, and even toy commercials to bear on the franchise's complex history.

(Re)Creating Language Identities in Animated Films - Dubbing Linguistic Variation (Paperback, 1st ed. 2021): Vincenza Minutella (Re)Creating Language Identities in Animated Films - Dubbing Linguistic Variation (Paperback, 1st ed. 2021)
Vincenza Minutella
R3,126 Discovery Miles 31 260 Ships in 18 - 22 working days

This book describes the dubbing process of English-language animated films produced by US companies in the 21st century, exploring how linguistic variation and multilingualism are used to create characters and identities and examining how Italian dubbing professionals deal with this linguistic characterisation. The analysis carried out relies on a diverse range of research tools: text analysis, corpus study and personal communications with dubbing practitioners. The book describes the dubbing workflow and dubbing strategies in Italy and seeks to identify recurrent patterns and therefore norms, as well as stereotypes or creativity in the way multilingualism and linguistic variation are tackled. It will be of interest to students and scholars of translation, linguistic variation, film and media.

Puppetry, Puppet Animation and the Digital Age (Hardcover): Rolf Giesen Puppetry, Puppet Animation and the Digital Age (Hardcover)
Rolf Giesen
R1,853 Discovery Miles 18 530 Ships in 10 - 15 working days

Rolf Giesen's Puppetry, Puppet Animation and the Digital Age explores the unique world of puppetry animation and its application in the digital age. With the advent of digital animation, many individuals see puppetry and 2D animation as being regulated to a niche market. Giesen's text argues against this viewpoint, by demonstrating the pure aesthetic value they have, as well as examples of some of the greatest cinematic uses of puppets. Such samples include, The Adventures of Prince Achmed, Ladislas Starevich, O'Brien, Harryhausen and Danforth, Trnka and Svankmajer, Aardman and Laika Studios, ParaNorman, and the Boxtrolls. Even live-action blockbusters, such as the Star Wars saga utilize puppetry for costume applications as noted within the text. The use of puppets not only helps create a wonderous world and memorable characters, but is also one of the purest extensions of an artist. Key Features Includes interviews with past and present practitioners of model animation as well as computer animation Reviews of classic and recent entries in both fields Comparison of what is better in stop motion versus computer animation A detailed history of animation and stop motion films

The Disneyfication of Animals (Paperback, 1st ed. 2021): Rebecca Rose Stanton The Disneyfication of Animals (Paperback, 1st ed. 2021)
Rebecca Rose Stanton
R3,762 Discovery Miles 37 620 Ships in 18 - 22 working days

This book critically examines how Walt Disney Animation Studios has depicted - and sometimes failed to depict - different forms of harming and objectifying non-human animals in their films. Each chapter addresses a different form of animal harm and objectification through the theories of speciesism, romanticism, and the 'collapse of compassion' effect, from farming, hunting and fishing, to clothing, work, and entertainment. Stanton lucidly presents the dichotomy between depictions of higher order, anthropomorphised and neotonised animal characters and that of lower-order species, showing furthermore how these depictions are closely linked to changing social attitudes about acceptable forms of animal harm. An engaging and novel contribution to the field of Critical Animal Studies, this book explores the use of animals not only in Disney's best known animated films such as 101 Dalmatians, but also lesser known features including Home on the Range and Fun and Fancy Free. A quantitative appendix supplying data on how often each animal species appears and the amount of times animal harm or objectification is depicted in over fifty films provides an invaluable resource and addition to scholars working in both Disney and animal studies.

A Cultural History of the Disney Fairy Tale - Once Upon an American Dream (Paperback, 1st ed. 2020): Tracey L. Mollet A Cultural History of the Disney Fairy Tale - Once Upon an American Dream (Paperback, 1st ed. 2020)
Tracey L. Mollet
R3,070 Discovery Miles 30 700 Ships in 18 - 22 working days

This book charts the complex history of the relationship between the Disney fairy tale and the American Dream, demonstrating the ways in which the Disney fairy tale has been reconstructed and renegotiated alongside, and in response to important changes within American society. In all of its fairy tales of the twentieth and twenty-first centuries, the Walt Disney studios works to sell its audiences the national myth of the United States at any one historical moment. With analyses of films and television programmes such as The Little Mermaid (1989), Frozen (2013), Beauty and the Beast (2017) and Once Upon a Time (2011-2018), Mollet argues that by giving its fairy tale protagonists characteristics associated with 'good' Americans, and even by situating their fairy tales within America itself, Disney constructs a vision of America as a utopian space.

The Art of Disney Postcards - The Renaissance and Beyond (1989-2014) 100 Collectible Postcards (Postcard book or pack): Disney... The Art of Disney Postcards - The Renaissance and Beyond (1989-2014) 100 Collectible Postcards (Postcard book or pack)
Disney Licensed Publishing
R531 R484 Discovery Miles 4 840 Save R47 (9%) Ships in 10 - 15 working days

This box of postcards representing Disney's modern classics collects concept art-many pieces never before published-and final frames from ten iconic films made since Disney's renaissance in the 1990s, spanning from The Little Mermaid in 1989 to Big Hero 6 in 2014. Copyright (c)2015 Disney Enterprises, Inc. All rights reserved.

Representation in Steven Universe (Paperback, 1st ed. 2020): John R. Ziegler, Leah Richards Representation in Steven Universe (Paperback, 1st ed. 2020)
John R. Ziegler, Leah Richards
R2,637 Discovery Miles 26 370 Ships in 18 - 22 working days

This book assembles ten scholarly examinations of the politics of representation in the groundbreaking animated children's television series Steven Universe. These analyses address a range of representational sites and subjects, including queerness, race, fandom, colonialism, and the environment, and provide an accessible foundation for further scholarship. The introduction contextualizes Steven Universe in the children's science-fiction and anime traditions and discusses the series' crucial mechanic of fusion. Subsequent chapters probe the fandom's expressions of queer identity, approach the series' queer force through the political potential of the animated body, consider the unequal privilege of different female characters, and trace the influence of anime director Kunihiko Ikuhara. Further chapters argue that Ronaldo allows satire of multiple media forms, focus on Onion as a surrealist trickster, and contemplate cross-species hybridity and consent. The final chapters concentrate on background art in connection with ecological and geological narratives, adopt a decolonial perspective on the Gems' legacy, and interrogate how the tension between personal and cultural narratives constantly recreates memory.

Animation and Memory (Paperback, 1st ed. 2020): Maarten van Gageldonk, Laszlo Muntean, Ali Shobeiri Animation and Memory (Paperback, 1st ed. 2020)
Maarten van Gageldonk, Laszlo Muntean, Ali Shobeiri
R2,864 Discovery Miles 28 640 Ships in 18 - 22 working days

This book examines the role of memory in animation, as well as the ways in which the medium of animation can function as a technology of remembering and forgetting. By doing so, it establishes a platform for the cross-fertilization between the burgeoning fields of animation studies and memory studies. By analyzing a wide range of different animation types, from stop motion to computer animation, and from cell animated cartoons to painted animation, this book explores the ways in which animation can function as a representational medium. The five parts of the book discuss the interrelation of animation and memory through the lens of materiality, corporeality, animation techniques, the city, and animated documentaries. These discussions raise a number of questions: how do animation films bring forth personal and collective pasts? What is the role of found footage, objects, and sound in the material and affective dimensions of animation? How does animation serve political ends? The essays in this volume offer answers to these questions through a wide variety of case studies and contexts. The book will appeal to both a broad academic and a more general readership with an interest in animation studies, memory studies, cultural studies, comparative visual arts, and media studies. Chapter "Introduction" is available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.

DreamWorks Animation - Intertextuality and Aesthetics in Shrek and Beyond (Paperback, 1st ed. 2020): Sam Summers DreamWorks Animation - Intertextuality and Aesthetics in Shrek and Beyond (Paperback, 1st ed. 2020)
Sam Summers
R2,629 Discovery Miles 26 290 Ships in 18 - 22 working days

DreamWorks is one of the biggest names in modern computer-animation: a studio whose commercial success and impact on the medium rivals that of Pixar, and yet has received far less critical attention.The book will historicise DreamWorks' contribution to feature animation, while presenting a critical history of the form in the new millennium. It will look beyond the films' visual aesthetics to assess DreamWorks' influence on the narrative and tonal qualities which have come to define contemporary animated features, including their use of comedy, genre, music, stars, and intertextuality. It makes original interventions in the fields of film and animation studies by discussing each of these techniques in a uniquely animated context, with case studies from Shrek, Antz, Kung Fu Panda, Madagascar, Shark Tale, Bee Movie, Trolls and many others. It also looks at the unusual online afterlife of these films, and the ways in which they have been reappropriated and remixed by subversive online communities.

Animating Unpredictable Effects - Nonlinearity in Hollywood's R&D Complex (Paperback, 1st ed. 2021): Jordan Gowanlock Animating Unpredictable Effects - Nonlinearity in Hollywood's R&D Complex (Paperback, 1st ed. 2021)
Jordan Gowanlock
R1,294 Discovery Miles 12 940 Ships in 18 - 22 working days

Uncanny computer-generated animations of splashing waves, billowing smoke clouds, and characters' flowing hair have become a ubiquitous presence on screens of all types since the 1980s. This Open Access book charts the history of these digital moving images and the software tools that make them. Unpredictable Visual Effects uncovers an institutional and industrial history that saw media industries conducting more private R&D as Cold War federal funding began to wane in the late 1980s. In this context studios and media software companies took concepts used for studying and managing unpredictable systems like markets, weather, and fluids and turned them into tools for animation. Unpredictable Visual Effects theorizes how these animations are part of a paradigm of control evident across society, while at the same time exploring what they can teach us about the relationship between making and knowing.

Animation and Advertising (Paperback, 1st ed. 2019): Malcolm Cook, Kirsten Moana Thompson Animation and Advertising (Paperback, 1st ed. 2019)
Malcolm Cook, Kirsten Moana Thompson
R3,788 Discovery Miles 37 880 Ships in 18 - 22 working days

Throughout its history, animation has been fundamentally shaped by its application to promotion and marketing, with animation playing a vital role in advertising history. In individual case study chapters this book addresses, among others, the role of promotion and advertising for anime, Disney, MTV, Lotte Reiniger, Pixar and George Pal, and highlights American, Indian, Japanese, and European examples. This collection reviews the history of famous animation studios and artists, and rediscovers overlooked ones. It situates animated advertising within the context of a diverse intermedial and multi-platform media environment, influenced by print, radio and digital practices, and expanding beyond cinema and television screens into the workplace, theme park, trade expo and urban environment. It reveals the part that animation has played in shaping our consumption of particular brands and commodities, and assesses the ways in which animated advertising has both changed and been changed by the technologies and media that supported it, including digital production and distribution in the present day. Challenging the traditional privileging of art or entertainment over commercial animation, Animation and Advertising establishes a new and rich field of research, and raises many new questions concerning particular animation and media histories, and our methods for researching them.

Chinese Independent Animation - Renegotiating Identity in Modern China (Paperback, 1st ed. 2020): Wenhai Zhou Chinese Independent Animation - Renegotiating Identity in Modern China (Paperback, 1st ed. 2020)
Wenhai Zhou
R2,427 Discovery Miles 24 270 Ships in 18 - 22 working days

This study of 'independent' animation opens up a quietly subversive and vibrant dimension of contemporary Chinese culture which, hitherto, has not received as much attention as dissident art or political activism. Scholarly interest in Chinese animation has increased over the last decade, with attention paid to the conventional media circle of production, distribution and consumption. The 'independent' sector has been largely ignored however, until now. By focusing on distinctive independent artists like Pisan and Lei Lei, and situating their work within the present day media ecology, the author examines the relationship between the genre and the sociocultural transformation of contemporary China. Animation, the author argues, has a special significance, as the nature of the animation text is itself multilayered and given to multiple interpretations and avenues of engagement. Through an examination of the affordances of this 'independent' media entity, the author explores how this multifaceted cultural form reveals ambiguities that parallel contradictions in art and society. In so doing, independent animation provides a convenient 'mirror' for examining how recent social upheavals have been negotiated, and how certain practitioners have found effective ways for discussing the post-Socialist reality within the current political configuration.

A Celebration of Animation - The 100 Greatest Cartoon Characters in Television History (Hardcover): Martin Gitlin, Joseph Wos A Celebration of Animation - The 100 Greatest Cartoon Characters in Television History (Hardcover)
Martin Gitlin, Joseph Wos
R1,159 R1,013 Discovery Miles 10 130 Save R146 (13%) Ships in 18 - 22 working days

Few morose thoughts permeate the brain when Yosemite Sam calls Bugs Bunny a "long-eared galut" or a frustrated Homer Simpson blurts out his famous catch-word, "D'oh!" A Celebration of Animation explores the best-of-the-best cartoon characters from the 1920s to the 21st century. Casting a wide net, it includes characters both serious and humorous, and ranging from silly to malevolent. But all the greats gracing this book are sure to trigger nostalgic memories of carefree Saturday mornings or after-school hours with family and friends in front of the TV set.

New York's Animation Culture - Advertising, Art, Design and Film, 1939-1940 (Paperback, 1st ed. 2019): Kristian Moen New York's Animation Culture - Advertising, Art, Design and Film, 1939-1940 (Paperback, 1st ed. 2019)
Kristian Moen
R2,427 Discovery Miles 24 270 Ships in 18 - 22 working days

This book reveals and explores the thriving animation culture in midtown Manhattan, the World's Fair, art galleries and cinemas during a vibrant period of artistic, commercial and industrial activity in New York City. Alongside a detailed investigation of animated film at the time - ranging from the abstract works of Mary Ellen Bute and Norman McLaren to the exhibition practices of the Disney Studios and the New York World's Fair - New York's Animation Culture examines a host of other animated forms, including moving dioramas, illuminated billboards, industrial displays, gallery exhibitions, mobile murals, and shop windows. In this innovative microhistory of animation, Moen combines the study of art, culture, design and film to offer a fine-grained account of an especially lively animation culture that was seen as creating new media, expanding the cinema experience, giving expression to utopian dreams of modernity, and presenting dynamic visions of a kinetic future.

Animating Truth - Documentary and Visual Culture in the 21st Century (Hardcover): Nea Ehrlich Animating Truth - Documentary and Visual Culture in the 21st Century (Hardcover)
Nea Ehrlich
R3,291 Discovery Miles 32 910 Ships in 18 - 22 working days

Confronting shifts in the status and aesthetics of the real, Nea Ehrlich analyses how contemporary technoculture has transformed the relationship of animation to documentary by mapping out two parallel trends: the increased use of animation within documentary or non-fiction contexts, and the increasingly pervasive use of non-photorealistic animation within digital media. As the virtual becomes another aspect of our contemporary mixed reality (physical and virtual), the book aims to understand how this visual paradigm shift influences viewers, both ethically and politically, and questions the wider ramifications of this transformation in non-fiction aesthetics.

Sound Design for Moving Image - From Concept to Realization (Paperback): Kahra Scott-James Sound Design for Moving Image - From Concept to Realization (Paperback)
Kahra Scott-James
R985 Discovery Miles 9 850 Ships in 9 - 17 working days

Sound Design for Moving Image offers a clear introduction to sound design theory and practice to help you integrate sound ideas into your productions. Contemporary soundtracks are often made up of hundreds of separate tracks, and thousands of individual sounds, including elements of dialogue, music and sound effects. As a result, many budding filmmakers find them a daunting prospect, and are tempted to leave sound to the last stages of post-production. This book, from award-winning Sound Designer Kahra Scott-James, encourages you to incorporate sound into your pre-production planning, to make the most of this powerful narrative tool. Adopting a specific framework in order to help demystify sound design for moving image, the book isn't designed as a sound engineering handbook, but as a guide for moving image content creators wanting to explore sound and collaborate with sound designers. Regardless of medium, the same, or similar concepts can be adopted, adapted, and applied to any project employing sound. Includes detailed and insightful interviews with leading sound designers, including Randy Thom, Director of Sound Design at Skywalker Sound, and Glenn Kiser, Director of the Dolby Institute, as well as practical projects to help you hone your skills using video and sound files available from the companion website - https://bloomsbury.com/cw/sound-design-for-moving-image - making this is a complete sound course to take you from novice skills to confident practitioner.

Japanese Influence on American Children's Television - Transforming Saturday Morning (Paperback, 1st ed. 2019): Gina... Japanese Influence on American Children's Television - Transforming Saturday Morning (Paperback, 1st ed. 2019)
Gina O'Melia
R2,200 Discovery Miles 22 000 Ships in 18 - 22 working days

Japanese Influence on American Children's Television examines the gradual, yet dramatic, transformation of Saturday morning children's programming from being rooted in American traditions and popular culture to reflecting Japanese popular culture. In this modern era of globalization and global media/cultural convergence, the book brings to light an often overlooked phenomenon of the gradual integration of narrative and character conventions borrowed from Japanese storytelling into American children's media. The book begins with a brief history of Saturday morning in the United States from its earliest years, and the interaction between American and Japanese popular media during this time period. It then moves onto reviewing the dramatic shift that occurred within the Saturday morning block through both an overview of the transitional decades as well as an in-depth analysis of the transformative ascent of the shows Mighty Morphin Power Rangers, Pokemon, and Yu-Gi-Oh!.

The Animator's Eye - Adding Life to Animation with Timing, Layout, Design, Color and Sound (Paperback, Tion): Francis... The Animator's Eye - Adding Life to Animation with Timing, Layout, Design, Color and Sound (Paperback, Tion)
Francis Glebas
R1,116 R918 Discovery Miles 9 180 Save R198 (18%) Ships in 9 - 17 working days

Enhance your animated features and shorts with this polished guide to channeling your vision and imagination from a former Disney animator and director. Learn how to become a strong visual storyteller through better use of color, volume, shape, shadow, and light - as well as discover how to tap into your imagination and refine your own personal vision. Francis Glebas, the director of Piglet's Big Day, guides you through the animation design process in a way that only years of expertise can provide. Discover how to create unique worlds and compelling characters as well as the difference between real-world and cartoon physics as Francis breaks down animated scenes to show you how and why to layout your animation.

The Simpsons - A Cultural History (Hardcover): Moritz Fink The Simpsons - A Cultural History (Hardcover)
Moritz Fink
R1,281 Discovery Miles 12 810 Ships in 10 - 15 working days

From its crudely drawn vignettes on The Tracey Ullman Show to its nearly 700 episodes, The Simpsons has evolved from an alternative programming experiment to a worldwide cultural phenomenon. At 30 seasons and counting, The Simpsons boasts the distinction as the longest-running fictional primetime series in the history of American television. Broadcast around the globe, the show's viewers relate to a plethora of iconic characters-from Homer, Marge, Lisa, Maggie, and Bart to Kwik-E-Mart proprietor Apu, bar owner Moe, school principal Seymour Skinner, and conniving businessman Montgomery Burns, among many others. In The Simpsons: A Cultural History, Moritz Fink explores the show's roots, profiles its most popular characters, and examines the impact the series has had-not only its shaping of American culture but its pivotal role in the renaissance of television animation. Fink traces the show's comic forerunners-dating back to early twentieth century comic strips as well as subversive publications like Mad magazine-and examines how the show, in turn, generated a new wave of animation that changed the television landscape. Drawing on memorable scenes and providing useful background details, this book combines cultural analysis with intriguing trivia. In addition to an appreciation of the show's landmark episodes, The Simpsons: A Cultural History offers an entertaining discussion of the series that will appeal to both casual fans and devoted aficionados of this groundbreaking program.

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