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Books > Arts & Architecture > Performing arts > Films, cinema > Animation

The Disneyfication of Animals (Paperback, 1st ed. 2021): Rebecca Rose Stanton The Disneyfication of Animals (Paperback, 1st ed. 2021)
Rebecca Rose Stanton
R3,762 Discovery Miles 37 620 Ships in 18 - 22 working days

This book critically examines how Walt Disney Animation Studios has depicted - and sometimes failed to depict - different forms of harming and objectifying non-human animals in their films. Each chapter addresses a different form of animal harm and objectification through the theories of speciesism, romanticism, and the 'collapse of compassion' effect, from farming, hunting and fishing, to clothing, work, and entertainment. Stanton lucidly presents the dichotomy between depictions of higher order, anthropomorphised and neotonised animal characters and that of lower-order species, showing furthermore how these depictions are closely linked to changing social attitudes about acceptable forms of animal harm. An engaging and novel contribution to the field of Critical Animal Studies, this book explores the use of animals not only in Disney's best known animated films such as 101 Dalmatians, but also lesser known features including Home on the Range and Fun and Fancy Free. A quantitative appendix supplying data on how often each animal species appears and the amount of times animal harm or objectification is depicted in over fifty films provides an invaluable resource and addition to scholars working in both Disney and animal studies.

Animation and Memory (Paperback, 1st ed. 2020): Maarten van Gageldonk, Laszlo Muntean, Ali Shobeiri Animation and Memory (Paperback, 1st ed. 2020)
Maarten van Gageldonk, Laszlo Muntean, Ali Shobeiri
R2,864 Discovery Miles 28 640 Ships in 18 - 22 working days

This book examines the role of memory in animation, as well as the ways in which the medium of animation can function as a technology of remembering and forgetting. By doing so, it establishes a platform for the cross-fertilization between the burgeoning fields of animation studies and memory studies. By analyzing a wide range of different animation types, from stop motion to computer animation, and from cell animated cartoons to painted animation, this book explores the ways in which animation can function as a representational medium. The five parts of the book discuss the interrelation of animation and memory through the lens of materiality, corporeality, animation techniques, the city, and animated documentaries. These discussions raise a number of questions: how do animation films bring forth personal and collective pasts? What is the role of found footage, objects, and sound in the material and affective dimensions of animation? How does animation serve political ends? The essays in this volume offer answers to these questions through a wide variety of case studies and contexts. The book will appeal to both a broad academic and a more general readership with an interest in animation studies, memory studies, cultural studies, comparative visual arts, and media studies. Chapter "Introduction" is available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.

Animating Unpredictable Effects - Nonlinearity in Hollywood's R&D Complex (Paperback, 1st ed. 2021): Jordan Gowanlock Animating Unpredictable Effects - Nonlinearity in Hollywood's R&D Complex (Paperback, 1st ed. 2021)
Jordan Gowanlock
R1,294 Discovery Miles 12 940 Ships in 18 - 22 working days

Uncanny computer-generated animations of splashing waves, billowing smoke clouds, and characters' flowing hair have become a ubiquitous presence on screens of all types since the 1980s. This Open Access book charts the history of these digital moving images and the software tools that make them. Unpredictable Visual Effects uncovers an institutional and industrial history that saw media industries conducting more private R&D as Cold War federal funding began to wane in the late 1980s. In this context studios and media software companies took concepts used for studying and managing unpredictable systems like markets, weather, and fluids and turned them into tools for animation. Unpredictable Visual Effects theorizes how these animations are part of a paradigm of control evident across society, while at the same time exploring what they can teach us about the relationship between making and knowing.

Animation and Advertising (Paperback, 1st ed. 2019): Malcolm Cook, Kirsten Moana Thompson Animation and Advertising (Paperback, 1st ed. 2019)
Malcolm Cook, Kirsten Moana Thompson
R3,788 Discovery Miles 37 880 Ships in 18 - 22 working days

Throughout its history, animation has been fundamentally shaped by its application to promotion and marketing, with animation playing a vital role in advertising history. In individual case study chapters this book addresses, among others, the role of promotion and advertising for anime, Disney, MTV, Lotte Reiniger, Pixar and George Pal, and highlights American, Indian, Japanese, and European examples. This collection reviews the history of famous animation studios and artists, and rediscovers overlooked ones. It situates animated advertising within the context of a diverse intermedial and multi-platform media environment, influenced by print, radio and digital practices, and expanding beyond cinema and television screens into the workplace, theme park, trade expo and urban environment. It reveals the part that animation has played in shaping our consumption of particular brands and commodities, and assesses the ways in which animated advertising has both changed and been changed by the technologies and media that supported it, including digital production and distribution in the present day. Challenging the traditional privileging of art or entertainment over commercial animation, Animation and Advertising establishes a new and rich field of research, and raises many new questions concerning particular animation and media histories, and our methods for researching them.

A Celebration of Animation - The 100 Greatest Cartoon Characters in Television History (Hardcover): Martin Gitlin, Joseph Wos A Celebration of Animation - The 100 Greatest Cartoon Characters in Television History (Hardcover)
Martin Gitlin, Joseph Wos
R1,159 R1,013 Discovery Miles 10 130 Save R146 (13%) Ships in 18 - 22 working days

Few morose thoughts permeate the brain when Yosemite Sam calls Bugs Bunny a "long-eared galut" or a frustrated Homer Simpson blurts out his famous catch-word, "D'oh!" A Celebration of Animation explores the best-of-the-best cartoon characters from the 1920s to the 21st century. Casting a wide net, it includes characters both serious and humorous, and ranging from silly to malevolent. But all the greats gracing this book are sure to trigger nostalgic memories of carefree Saturday mornings or after-school hours with family and friends in front of the TV set.

The Color of Pixar (Hardcover): Tia Kratter The Color of Pixar (Hardcover)
Tia Kratter 2
R752 R658 Discovery Miles 6 580 Save R94 (13%) Ships in 9 - 17 working days

Bold and beautiful, this volume presents hundreds of film stills from the Pixar archives in a glorious spectrum of color. Starting with bright white images and seamlessly flowing through the colors of the rainbow, it becomes crystal clear how each frame tells a story. Bound into a gorgeous volume, The Color of Pixar encapsulates everything there is to love about the studio: the attention to detail, the playful characters, and the sheer scope of their work in over 20 years of iconic feature films.

The Queens of Animation - The Untold Story of the Women Who Transformed the World of Disney and Made Cinematic History... The Queens of Animation - The Untold Story of the Women Who Transformed the World of Disney and Made Cinematic History (Hardcover)
Nathalia Holt
R723 R646 Discovery Miles 6 460 Save R77 (11%) Ships in 9 - 17 working days

Behind the beloved animated films of Walt Disney Studios, which have moved and entertained millions of viewers, was an incredibly influential group of women who have slipped under the radar for decades. For the first time, bestselling author Nathalia Holt recounts their dramatic stories, showing how these women infiltrated the all-male domain of Disney's story and animation departments and used early technologies to create the rich artwork and unforgettable story lines that have become part of the American canon. Over the decades---while battling sexism, domestic abuse, and workplace intimidation---these women also fought to transform the way female characters are depicted to young audiences. Based on extensive interviews and exclusive access to archival and personal documents, The Queens of Animation reveals the vital contributions these women made to Disney's Golden Age and their continued impact on animated film making, culminating in the record-shattering Frozen, Disney's first female-directed full-length feature film.

New York's Animation Culture - Advertising, Art, Design and Film, 1939-1940 (Paperback, 1st ed. 2019): Kristian Moen New York's Animation Culture - Advertising, Art, Design and Film, 1939-1940 (Paperback, 1st ed. 2019)
Kristian Moen
R2,427 Discovery Miles 24 270 Ships in 18 - 22 working days

This book reveals and explores the thriving animation culture in midtown Manhattan, the World's Fair, art galleries and cinemas during a vibrant period of artistic, commercial and industrial activity in New York City. Alongside a detailed investigation of animated film at the time - ranging from the abstract works of Mary Ellen Bute and Norman McLaren to the exhibition practices of the Disney Studios and the New York World's Fair - New York's Animation Culture examines a host of other animated forms, including moving dioramas, illuminated billboards, industrial displays, gallery exhibitions, mobile murals, and shop windows. In this innovative microhistory of animation, Moen combines the study of art, culture, design and film to offer a fine-grained account of an especially lively animation culture that was seen as creating new media, expanding the cinema experience, giving expression to utopian dreams of modernity, and presenting dynamic visions of a kinetic future.

Animating Truth - Documentary and Visual Culture in the 21st Century (Hardcover): Nea Ehrlich Animating Truth - Documentary and Visual Culture in the 21st Century (Hardcover)
Nea Ehrlich
R3,291 Discovery Miles 32 910 Ships in 18 - 22 working days

Confronting shifts in the status and aesthetics of the real, Nea Ehrlich analyses how contemporary technoculture has transformed the relationship of animation to documentary by mapping out two parallel trends: the increased use of animation within documentary or non-fiction contexts, and the increasingly pervasive use of non-photorealistic animation within digital media. As the virtual becomes another aspect of our contemporary mixed reality (physical and virtual), the book aims to understand how this visual paradigm shift influences viewers, both ethically and politically, and questions the wider ramifications of this transformation in non-fiction aesthetics.

Sound Design for Moving Image - From Concept to Realization (Paperback): Kahra Scott-James Sound Design for Moving Image - From Concept to Realization (Paperback)
Kahra Scott-James
R985 Discovery Miles 9 850 Ships in 9 - 17 working days

Sound Design for Moving Image offers a clear introduction to sound design theory and practice to help you integrate sound ideas into your productions. Contemporary soundtracks are often made up of hundreds of separate tracks, and thousands of individual sounds, including elements of dialogue, music and sound effects. As a result, many budding filmmakers find them a daunting prospect, and are tempted to leave sound to the last stages of post-production. This book, from award-winning Sound Designer Kahra Scott-James, encourages you to incorporate sound into your pre-production planning, to make the most of this powerful narrative tool. Adopting a specific framework in order to help demystify sound design for moving image, the book isn't designed as a sound engineering handbook, but as a guide for moving image content creators wanting to explore sound and collaborate with sound designers. Regardless of medium, the same, or similar concepts can be adopted, adapted, and applied to any project employing sound. Includes detailed and insightful interviews with leading sound designers, including Randy Thom, Director of Sound Design at Skywalker Sound, and Glenn Kiser, Director of the Dolby Institute, as well as practical projects to help you hone your skills using video and sound files available from the companion website - https://bloomsbury.com/cw/sound-design-for-moving-image - making this is a complete sound course to take you from novice skills to confident practitioner.

Japanese Influence on American Children's Television - Transforming Saturday Morning (Paperback, 1st ed. 2019): Gina... Japanese Influence on American Children's Television - Transforming Saturday Morning (Paperback, 1st ed. 2019)
Gina O'Melia
R2,200 Discovery Miles 22 000 Ships in 18 - 22 working days

Japanese Influence on American Children's Television examines the gradual, yet dramatic, transformation of Saturday morning children's programming from being rooted in American traditions and popular culture to reflecting Japanese popular culture. In this modern era of globalization and global media/cultural convergence, the book brings to light an often overlooked phenomenon of the gradual integration of narrative and character conventions borrowed from Japanese storytelling into American children's media. The book begins with a brief history of Saturday morning in the United States from its earliest years, and the interaction between American and Japanese popular media during this time period. It then moves onto reviewing the dramatic shift that occurred within the Saturday morning block through both an overview of the transitional decades as well as an in-depth analysis of the transformative ascent of the shows Mighty Morphin Power Rangers, Pokemon, and Yu-Gi-Oh!.

The Animator's Eye - Adding Life to Animation with Timing, Layout, Design, Color and Sound (Paperback, Tion): Francis... The Animator's Eye - Adding Life to Animation with Timing, Layout, Design, Color and Sound (Paperback, Tion)
Francis Glebas
R1,116 R918 Discovery Miles 9 180 Save R198 (18%) Ships in 9 - 17 working days

Enhance your animated features and shorts with this polished guide to channeling your vision and imagination from a former Disney animator and director. Learn how to become a strong visual storyteller through better use of color, volume, shape, shadow, and light - as well as discover how to tap into your imagination and refine your own personal vision. Francis Glebas, the director of Piglet's Big Day, guides you through the animation design process in a way that only years of expertise can provide. Discover how to create unique worlds and compelling characters as well as the difference between real-world and cartoon physics as Francis breaks down animated scenes to show you how and why to layout your animation.

The Simpsons - A Cultural History (Hardcover): Moritz Fink The Simpsons - A Cultural History (Hardcover)
Moritz Fink
R1,281 Discovery Miles 12 810 Ships in 10 - 15 working days

From its crudely drawn vignettes on The Tracey Ullman Show to its nearly 700 episodes, The Simpsons has evolved from an alternative programming experiment to a worldwide cultural phenomenon. At 30 seasons and counting, The Simpsons boasts the distinction as the longest-running fictional primetime series in the history of American television. Broadcast around the globe, the show's viewers relate to a plethora of iconic characters-from Homer, Marge, Lisa, Maggie, and Bart to Kwik-E-Mart proprietor Apu, bar owner Moe, school principal Seymour Skinner, and conniving businessman Montgomery Burns, among many others. In The Simpsons: A Cultural History, Moritz Fink explores the show's roots, profiles its most popular characters, and examines the impact the series has had-not only its shaping of American culture but its pivotal role in the renaissance of television animation. Fink traces the show's comic forerunners-dating back to early twentieth century comic strips as well as subversive publications like Mad magazine-and examines how the show, in turn, generated a new wave of animation that changed the television landscape. Drawing on memorable scenes and providing useful background details, this book combines cultural analysis with intriguing trivia. In addition to an appreciation of the show's landmark episodes, The Simpsons: A Cultural History offers an entertaining discussion of the series that will appeal to both casual fans and devoted aficionados of this groundbreaking program.

Coraline - A Closer Look at Studio LAIKA's Stop-Motion Witchcraft (Paperback, Nippod): Mihaela Mihailova Coraline - A Closer Look at Studio LAIKA's Stop-Motion Witchcraft (Paperback, Nippod)
Mihaela Mihailova
R1,193 Discovery Miles 11 930 Ships in 18 - 22 working days

Coraline (Henry Selick, 2009) is stop-motion studio LAIKA's feature-length debut based on the popular children's novel by British author Neil Gaiman. Heralding a revival in global interest in stop-motion animation, the film is both an international cultural phenomenon and a breakthrough moment in the technological evolution of the craft. This open access collection brings together an international group of practitioners and scholars to examine Coraline's place in animation history and culture, dissect its politics, and unpack its role in the technological and aesthetic development of its medium. More broadly, it celebrates stop motion as a unique and enduring artform while embracing its capacity to evolve in response to cultural, political, and technological changes, as well as shifting critical and audience demands. Divided into three sections, this volume's chapters situate Coraline within an interconnected network of historical, industrial, discursive, theoretical, and cultural contexts. They place the film in conversation with the medium's aesthetic and technological history, broader global intellectual and political traditions, and questions of animation reception and spectatorship. In doing so, they invite recognition - and appreciation - of the fact that Coraline occupies many liminal spaces at once. It straddles the boundary between children's entertainment and traditional 'adult' genres, such as horror and thriller. It complicates a seemingly straight(forward) depiction of normative family life with gestures of queer resistance. Finally, it marks a pivotal point in stop-motion animation's digital turn. Following the film's recent tenth anniversary, the time is right to revisit its production history, evaluate its cultural and industry impact, and celebrate its legacy as contemporary stop-motion cinema's gifted child. As the first book-length academic study of this contemporary animation classic, this volume serves as an authoritative introduction and a primary reference on the film for scholars, students, practitioners, and animation fans. The ebook editions of this book are available open access under a CC BY-NC-ND 4.0 licence on bloomsburycollections.com.

Special Effects - Still in Search of Wonder (Paperback): Michele Pierson Special Effects - Still in Search of Wonder (Paperback)
Michele Pierson
R703 Discovery Miles 7 030 Ships in 10 - 15 working days

Designed to trick the eye and stimulate the imagination, special effects have changed the way we look at films and the worlds created in them. Computer-generated imagery (CGI), as seen in Hollywood blockbusters like Star Wars, Terminator 2, Jurassic Park, Independence Day, Men in Black, and The Matrix, is just the latest advance in the evolution of special effects. Even as special effects have been marveled at by millions, this is the first investigation of their broader cultural reception. Moving from an exploration of nineteenth-century popular science and magic to the Hollywood science fiction cinema of our time, Special Effects examines the history, advancements, and connoisseurship of special effects, asking what makes certain types of cinematic effects special, why this matters, and for whom. Michele Pierson shows how popular science magazines, genre filmzines, and computer lifestyle magazines have articulated an aesthetic criticism of this emerging art form and have helped shape how these hugely popular on-screen technological wonders have been viewed by moviegoers.

Animation Lab for Kids, Volume 9 - Fun Projects for Visual Storytelling and Making Art Move - From cartooning and flip books to... Animation Lab for Kids, Volume 9 - Fun Projects for Visual Storytelling and Making Art Move - From cartooning and flip books to claymation and stop-motion movie making (Paperback)
Laura Bellmont, Emily Brink
R549 R496 Discovery Miles 4 960 Save R53 (10%) Ships in 9 - 17 working days

In Animation Lab for Kids, arts educators Laura Bellmont and Emily Brink of The Good School present exciting art projects that teach kids how to create engaging visuals and tell stories using a variety of animation techniques. You'll have fun with: A concise overview of the animation process, from conceptualizing, designing, and scripting a film to basic tools, supplies, and adding sound Traditional animation: zoetropes, flip books, and cel animation Downshoot animation: 2D art surfaces and characters come to life Straight-ahead animation: projects for hand-sewn and claymation puppets, sets, and rigging Pixilation: the ins and outs of becoming your own stop-motion puppet Inspiring examples from innovative and influential animators, such as Kirsten Lepore, Hayley Morris, PES, and Emily Collins The lessons require no previous experience for either child or adult. Animation Lab for Kids is a perfect way for parents, art teachers, home schoolers, after-school care providers, and community group leaders to guide and inspire creative kids to take their art projects to the next level with stop-motion movie making. The popular Lab for Kids series features a growing list of books that share hands-on activities and projects on a wide host of topics, including art, astronomy, clay, geology, math, and even how to create your own circus-all authored by established experts in their fields. Each lab contains a complete materials list, clear step-by-step photographs of the process, as well as finished samples. The labs can be used as singular projects or as part of a yearlong curriculum of experiential learning. The activities are open-ended, designed to be explored over and over, often with different results. Geared toward being taught or guided by adults, they are enriching for a range of ages and skill levels. Gain firsthand knowledge on your favorite topic with Lab for Kids.

Made of Pen & Ink - Fleischer Studios, The New York Years (Paperback): Gordon M Dobbs Made of Pen & Ink - Fleischer Studios, The New York Years (Paperback)
Gordon M Dobbs
R659 Discovery Miles 6 590 Ships in 18 - 22 working days
The Art of Disney Postcards - The Renaissance and Beyond (1989-2014) 100 Collectible Postcards (Postcard book or pack): Disney... The Art of Disney Postcards - The Renaissance and Beyond (1989-2014) 100 Collectible Postcards (Postcard book or pack)
Disney Licensed Publishing
R531 R484 Discovery Miles 4 840 Save R47 (9%) Ships in 10 - 15 working days

This box of postcards representing Disney's modern classics collects concept art-many pieces never before published-and final frames from ten iconic films made since Disney's renaissance in the 1990s, spanning from The Little Mermaid in 1989 to Big Hero 6 in 2014. Copyright (c)2015 Disney Enterprises, Inc. All rights reserved.

Design for Motion - Fundamentals and Techniques of Motion Design (Hardcover, 2nd edition): Austin Shaw Design for Motion - Fundamentals and Techniques of Motion Design (Hardcover, 2nd edition)
Austin Shaw
R5,709 Discovery Miles 57 090 Ships in 10 - 15 working days

Combining art and design principles with creative storytelling and professional savvy, this book covers everything a serious motion designer needs to make their artistic visions a reality and confidently produce compositions for clients. In this updated second edition of Design for Motion, author Austin Shaw explores the principles of motion design, teaching readers how to creatively harness the essential techniques of this diverse and innovative medium to create compelling style frames, design boards, and motion design products. Lessons are augmented by illustrious full-color imagery and practical exercises, allowing you to put the techniques covered into immediate practical context. Industry leaders, pioneers, and rising stars contribute their professional perspectives, share personal stories, and provide visual examples of their work. This second edition also includes updates on the following: Illustration techniques Typography Compositing Visual storytelling Incorporating 3D elements Social/mobile-first design Portfolio and concept development How to develop a distinct personal design style, and much more Plumb the depths of core motion design fundamentals and harness the essential techniques of this diverse and innovative medium. An accompanying Companion Website (www.routledge.com/cw/shaw) features video tutorials, a student showcase, and more.

Expressive Spaces in Digital 3D Cinema (Paperback, 1st ed. 2016): Owen Weetch Expressive Spaces in Digital 3D Cinema (Paperback, 1st ed. 2016)
Owen Weetch
R728 Discovery Miles 7 280 Ships in 18 - 22 working days

This book puts forward a more considered perspective on 3D, which is often seen as a distracting gimmick at odds with artful cinematic storytelling. Owen Weetch looks at how stereography brings added significance and expressivity to individual films that all showcase remarkable uses of the format. Avatar, Gravity, The Hole, The Great Gatsby and Frozen all demonstrate that stereography is a rich and sophisticated process that has the potential to bring extra meaning to a film's narrative and themes. Through close reading of these five very different examples, Expressive Spaces in Digital 3D Cinema shows how being sensitive to stereographic manipulation can nuance and enrich the critical appreciation of stereoscopic films. It demonstrates that the expressive placement of characters and objects within 3D film worlds can construct meaning in ways that are unavailable to 'flat' cinema.

Early British Animation - From Page and Stage to Cinema Screens (Paperback, Softcover reprint of the original 1st ed. 2018):... Early British Animation - From Page and Stage to Cinema Screens (Paperback, Softcover reprint of the original 1st ed. 2018)
Malcolm Cook
R3,106 Discovery Miles 31 060 Ships in 18 - 22 working days

This book is the first history of British animated cartoons, from the earliest period of cinema in the 1890s up to the late 1920s. In this period cartoonists and performers from earlier traditions of print and stage entertainment came to film to expand their artistic practice, bringing with them a range of techniques and ideas that shaped the development of British animation. These were commercial rather than avant-garde artists, but they nevertheless saw the new medium of cinema as offering the potential to engage with modern concerns of the early 20th century, be it the political and human turmoil of the First World War or new freedoms of the 1920s. Cook's examination and reassessment of these films and their histories reveals their close attention and play with the way audiences saw the world. As such, this book offers new insight into the changing understanding of vision at that time as Britain's place in the world was reshaped in the early 20th century.

Disney and the Dialectic of Desire - Fantasy as Social Practice (Paperback, Softcover reprint of the original 1st ed. 2017):... Disney and the Dialectic of Desire - Fantasy as Social Practice (Paperback, Softcover reprint of the original 1st ed. 2017)
Joseph Zornado
R2,200 Discovery Miles 22 000 Ships in 18 - 22 working days

This book analyzes Walt Disney's impact on entertainment, new media, and consumer culture in terms of a materialist, psychoanalytic approach to fantasy. The study opens with a taxonomy of narrative fantasy along with a discussion of fantasy as a key concept within psychoanalytic discourse. Zornado reads Disney's full-length animated features of the "golden era" as symbolic responses to cultural and personal catastrophe, and presents Disneyland as a monument to Disney fantasy and one man's singular, perverse desire. What follows after is a discussion of the "second golden age" of Disney and the rise of Pixar Animation as neoliberal nostalgia in crisis. The study ends with a reading of George Lucas as latter-day Disney and Star Wars as Disney fantasy. This study should appeal to film and media studies college undergraduates, graduates students and scholars interested in Disney.

Figure and Force in Animation Aesthetics (Paperback): Ryan Pierson Figure and Force in Animation Aesthetics (Paperback)
Ryan Pierson
R1,293 Discovery Miles 12 930 Ships in 10 - 15 working days

How can we describe movements in animated films? In Figure and Force in Animation Aesthetics, Ryan Pierson introduces a powerful new method for the study of animation. By looking for figures-arrangements that seem to intuitively hold together-and forces-underlying units of attraction, repulsion, and direction-Pierson reveals startling new possibilities for animation criticism, history, and theory. Drawing on concepts from Gestalt psychology, Pierson offers a wide-ranging comparative study of four animation techniques-soft-edged forms, walk cycles, camera movement, and rotoscoping-as they appear in commercial, artisanal, and avant-garde works. In the process, through close readings of little-analyzed films, Pierson demonstrates that figures and forces make fertile resources for theoretical speculation, unearthing affinities between animation practice and such topics as the philosophy of mathematics, scientific and political revolution, and love. Beginning and ending with the imperative to look closely, Figure and Force in Animation Aesthetics is a performance in seeing the world of motion anew.

Hybrid Practices in Moving Image Design - Methods of Heritage and Digital Production in Motion Graphics (Paperback, Softcover... Hybrid Practices in Moving Image Design - Methods of Heritage and Digital Production in Motion Graphics (Paperback, Softcover reprint of the original 1st ed. 2016)
Iain MacDonald
R1,784 Discovery Miles 17 840 Ships in 18 - 22 working days

This book, written from the perspective of a designer and educator, brings to the attention of media historians, fellow practitioners and students the innovative practices of leading moving image designers. Moving image design, whether viewed as television and movie title sequences, movie visual effects, animating infographics, branding and advertising, or as an art form, is being increasingly recognised as an important dynamic part of contemporary culture. For many practitioners this has been long overdue. Central to these designers' practice is the hybridisation of digital and heritage methods. Macdonald uses interviews with world-leading motion graphic designers, moving image artists and Oscar nominated visual effects supervisors to examine the hybrid moving image, which re-invigorates both heritage practices and the handmade and analogue crafts. Now is the time to ensure that heritage skills do not atrophy, but that their qualities and provenance are understood as potent components with digital practices in new hybrids.

Secrets of Oscar-winning Animation - Behind the scenes of 13 classic short animations (Paperback): Olivier Cotte Secrets of Oscar-winning Animation - Behind the scenes of 13 classic short animations (Paperback)
Olivier Cotte
R1,194 Discovery Miles 11 940 Ships in 10 - 15 working days

If you love animation then you're in for a treat!
Olivier Cotte has gone behind-the-scenes of 13 of the greatest short animations ever made, interviewing the directors and close collaborators who made each one, to offer us a unique guide to classic techniques from the masters of their crafts. Packed with beautiful, instructive illustrations and previously unpublished material (including story-boards, photos and hand-drawn sketches) and interspersed with interviews - this is an exceptional source of inspiration and knowledge for animators, students and fans alike.
Covering 13 winners of the Academy Award for Best Animated Short Film:
Neighbours (Norman McLaren, Oscar 1952)
Frank Film (Frank Mouris, Oscar 1973)
Le Chateau de sable (Co Hoedman, Oscar 1977)
The Fly (Ferenc Rofusz, Oscar 1980)
Anna & Bella (Borge Ring, Oscar 1985)
L'homme qui plantait des arbres (Frederic Back, Oscar 1987)
Balance (Christoph and Wolfgang Lauenstein, Oscar 1989)
Manipulation (Daniel Greaves, Oscar 1991)
Mona Lisa descending a staircase (Joan C. Gratz, Oscar 1992)
Quest (Tyron Montgomery, Oscar 1996)
The Old Man of the Sea (Alexandre Petrov, Oscar 1999)
Father and Daughter (Michael Dudok de Wit, Oscar 2000)
Harvie Krumpet (Adam Elliot, Oscar 2003)
* Learn from the best... Olivier Cotte interviews some of the most innovative and inspirational animators of the last 50 years, including Frank Mouris, Borge Ring, Frederic Back, Alexandre Petrov and Michael Dudok de Wit
* See how it's done... with never before published color storyboards, preliminary sketches, stills from the films and behind-the-scenes photographs
* Be inspired... the detailed explorationof how these unique films were made will make you want to get out there and do it yourself!

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