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Books > Arts & Architecture > Performing arts > Films, cinema > Animation

The Art of Turbo (Hardcover): Robert Abele The Art of Turbo (Hardcover)
Robert Abele
R769 R577 Discovery Miles 5 770 Save R192 (25%) Ships in 10 - 15 working days

What do you get when you cross a snail with the Indianapolis 500? If you're DreamWorks, then the result is Turbo, an uplifting - and gear-shifting - story about the ultimate underdog. Packed with breathtaking images that showcase the artistry of the industry's top talents, "The Art of Turbo" gives readers a close-up look at the process behind the new CG-animated feature.

Lotte Reiniger - Pioneer of Film Animation (Paperback): Whitney Grace Lotte Reiniger - Pioneer of Film Animation (Paperback)
Whitney Grace
R1,247 R911 Discovery Miles 9 110 Save R336 (27%) Ships in 10 - 15 working days

When most people are asked what the first animated movie is, they assume it's Walt Disney's Snow White and the Seven Dwarfs in 1937. For three years (1923-1926), a young, female animation director, her husband, and four men crafted the oldest surviving animated film in a Potsdam garage attic one maddeningly frame at a time. Lotte Reiniger animated Die Abenteuer des Prinzen Achmed, better known as The Adventures of Prince Achmed, equipped with nothing but scissors, cardboard, lead sheets, a camera, and a story inspired by One Thousand and One Arabian Nights. Lotte Reiniger was a animation and puppetry pioneer, who gifted the mediums with her silhouettes and imagination. Yet due to a number of factors: her gender, her German ethnicity, World War II, lack of funding, and many others, she became a footnote in animation and cinematic history. Yet her sixty plus filmography is evident of her passion, talent, and dedication to animated art. For the first time, Early Animation Pioneer Lotte Reiniger shares Lotte Reinger's story in a detailed account that reveals her contribution to animation, puppetry, Weimar cinema, and modern filmmaking as well as how her silhouettes continue to snip their way into fans' imaginations.

Ethel & Ernest (Paperback, Media tie-in): Raymond Briggs Ethel & Ernest (Paperback, Media tie-in)
Raymond Briggs 1
R370 R336 Discovery Miles 3 360 Save R34 (9%) Ships in 9 - 17 working days

A marvellous, life-enhancing book for all ages, now a major animated film starring Jim Broadbent, Brenda Blethyn and Luke Treadaway Utterly original, deeply moving and very funny, Ethel & Ernest tells the story of Raymond Briggs' parents' marriage, lady's maid Ethel and milkman Ernest, from their first chance encounter in 1928, through the birth of their son Raymond in 1934, to their deaths, within months of each other, in 1971. Told in Brigg`s unique strip-cartoon format, Ethel and Ernest live through the defining moments of the twentieth century: the darkness of the Great Depression, the build up to World War II, the trials of the war years, the euphoria of VE Day and the emergence of a generation from post war austerity to the cultural enlightenment of the 1960s. Ethel & Ernest is a heartfelt and affectionate tribute to an ordinary couple and an extraordinary generation.

They Drew as They Pleased Vol. 2 - The Hidden Art of Disney's Musical Years (The 1940s - Part One) (Hardcover): Didier Ghez They Drew as They Pleased Vol. 2 - The Hidden Art of Disney's Musical Years (The 1940s - Part One) (Hardcover)
Didier Ghez
R779 R647 Discovery Miles 6 470 Save R132 (17%) Ships in 10 - 15 working days

The 1940s ushered in an era of musical experimentation and innovation at the Walt Disney Studios. Artists from all over the world flocked to California to be part of the magic, and their groundbreaking styles influenced such classics as Dumbo and Bambi as well as shaped the masterpieces that followed such as Alice in Wonderland and Peter Pan. For this volume, author Didier Ghez has unearthed hundreds of enchanting images-from early sketches to polished concepts for iconic features-by five exceptional artists who shaped the style of the Studio's animation during this period of unbridled creativity. With evocative descriptions and excerpts from the artists' journals and autobiographies, this magnificent collection offers a rare look at the visionaries who breathed life into some of the most beloved films of our time. Copyright (c)2016 Disney Enterprises, Inc. All Rights Reserved

The Art of Strange World (Hardcover): Juan Pablo Reyes Lancaster Jones, Kalikolehua Hurley The Art of Strange World (Hardcover)
Juan Pablo Reyes Lancaster Jones, Kalikolehua Hurley
R898 R770 Discovery Miles 7 700 Save R128 (14%) Ships in 9 - 17 working days

An exceptionally unique look at the development of the newest film from Walt Disney Animation Studios, Strange World! The Art of Strange World highlights the stunning artwork from the film's creation-including character designs, storyboards, color scripts, and much more-and features exclusive interviews from the creative team along with behind-the-scenes details. The next in this fan-favorite, collectible series of Art Of titles, this book is the perfect gift for Disney fans, animation students, film buffs, and more. EXCLUSIVE BEHIND-THE-SCENES DETAILS: Fans will want to delve into and explore this new Walt Disney Animation Studios film through production art, stories, and making-of details exclusive to this book. PART OF THE FAN-FAVORITE SERIES: The collectible Art Of series from Walt Disney Animation Studios and Pixar is perfect for animation enthusiasts, filmmakers, students, and fans of Disney alike. Add it to the shelf with other books like The Art of Encanto, The Art of Raya and the Last Dragon, and The Art of Frozen. Copyright (c) 2022 Disney Enterprises, Inc.. All rights reserved.

The Animator's Eye - Adding Life to Animation with Timing, Layout, Design, Color and Sound (Paperback, Tion): Francis... The Animator's Eye - Adding Life to Animation with Timing, Layout, Design, Color and Sound (Paperback, Tion)
Francis Glebas
R1,116 R918 Discovery Miles 9 180 Save R198 (18%) Ships in 9 - 17 working days

Enhance your animated features and shorts with this polished guide to channeling your vision and imagination from a former Disney animator and director. Learn how to become a strong visual storyteller through better use of color, volume, shape, shadow, and light - as well as discover how to tap into your imagination and refine your own personal vision. Francis Glebas, the director of Piglet's Big Day, guides you through the animation design process in a way that only years of expertise can provide. Discover how to create unique worlds and compelling characters as well as the difference between real-world and cartoon physics as Francis breaks down animated scenes to show you how and why to layout your animation.

Anime Fan Communities - Transcultural Flows and Frictions (Paperback, 1st ed. 2014): S. Annett Anime Fan Communities - Transcultural Flows and Frictions (Paperback, 1st ed. 2014)
S. Annett
R1,942 Discovery Miles 19 420 Ships in 18 - 22 working days

How have animation fans in Japan, South Korea, the United States, and Canada formed communities and dealt with conflicts across cultural and geographic distance? This book traces animation fandom from its roots in early cinema audiences, through mid-century children's cartoon fan clubs, to today's digitally-networked transcultural fan cultures.

Animatic Apparatus, The - Animation, Vitality, and the Futures of the Image (Paperback): Deborah Levitt Animatic Apparatus, The - Animation, Vitality, and the Futures of the Image (Paperback)
Deborah Levitt
R287 Discovery Miles 2 870 Ships in 9 - 17 working days

Unprecedented kinds of experience, and new modes of life, are now produced by simulations, from the CGI of Hollywood blockbusters to animal cloning to increasingly sophisticated military training software, while animation has become an increasingly powerful pop-cultural form. Today, the extraordinary new practices and radical objects of simulation and animation are transforming our neoliberal-biopolitical "culture of life". The Animatic Apparatus offers a genealogy for the animatic regime and imagines its alternative futures, countering the conservative-neoliberal notion of life's sacred inviolability with a new concept and ethics of animatic life.

The Art of Lightyear (Hardcover): Disney, Pixar The Art of Lightyear (Hardcover)
Disney, Pixar
R901 R773 Discovery Miles 7 730 Save R128 (14%) Ships in 9 - 17 working days

This vibrant volume is an exclusive look behind the scenes of Disney and Pixar's original feature film Lightyear. The Art of Lightyear explores the exciting visuals of Disney and Pixar's newest original feature film. Lightyear is a sci-fi action-adventure and the definitive origin story of Buzz Lightyear (voice of Chris Evans)-the hero who inspired the toy. The film reveals how a young test pilot became the Space Ranger that we all know him to be today. With production designs, storyboards, colorscripts, exclusive commentary from the creative team, and much more, The Art of Lightyear will take readers behind the scenes of this new animated film, for aspiring artists, animators, and fans alike. EXCLUSIVE BEHIND-THE-SCENES: Fans will want to delve into and explore this new Pixar film through production art, stories, and making-of details exclusive to this book. PART OF THE FAN-FAVORITE SERIES: The collectible Art of series from Disney and Pixar are perfect for animation enthusiasts, filmmakers, students, and fans of Pixar alike. Add it to the shelf with other books like The Art of Coco, The Art of Luca, and The Art of Pixar: The Complete Colorscripts from 25 Years of Feature Films (Revised and Expanded) . Perfect for: animation fans; Pixar fans; Disney fans; students; aspiring animators and filmmakers Copyright (c) 2022 Disney Enterprises, Inc. and Pixar. All rights reserved.

Animation, Sport and Culture (Paperback, 1st ed. 2014): P. Wells Animation, Sport and Culture (Paperback, 1st ed. 2014)
P. Wells
R1,890 Discovery Miles 18 900 Ships in 18 - 22 working days

Animation, Sport and Culture is a wide-ranging study of both sport and animated films. From Goofy to Goalkeepers, Wallace and Gromit to Tiger Woods, Mickey Mouse to Messi, and Nike to Nationhood, this Olympic-sized analysis looks at the history, politics, aesthetics and technologies of sport and animation from around the globe.

Animated Documentary (Paperback, 1st ed. 2013): Annabelle Honess Roe Animated Documentary (Paperback, 1st ed. 2013)
Annabelle Honess Roe
R2,594 Discovery Miles 25 940 Ships in 18 - 22 working days

Animated Documentary, the first book to be published on this fascinating topic, considers how animation is used as a representational strategy in nonfiction film and television and explores the ways animation expands the range and depth of what documentary can show us about the world. On behalf of the Society for Animation Studies(SAS), the Chair of the Jury announced the book as the winner of the delayed 2015 SAS McLaren-Lambart Award with the following words: 'Animated Documentary is a vital addition to both animation scholarship and film studies scholarship more broadly, expertly achieving the tricky challenge of synthesising these two scholarly traditions to provide a compelling and brilliantly coherent account of the animated documentary form. At the heart of Roe's book is the conviction that animated documentary "has the capacity to represent temporally, geographically, and psychologically distal aspects of life beyond the reach of live action" (p. 22). As a representational strategy, Roe details how animated documentary can be seen to adopt techniques of "mimetic substitution, non-mimetic substitution and evocation" in response to the limitations of live action material (p. 26). Animated Documentary will without doubt become an essential resource for many years to come for anyone interested in the intersection of animation and documentary.'

Gaming Film - How Games are Reshaping Contemporary Cinema (Paperback, 1st ed. 2013): Jasmina Kallay Gaming Film - How Games are Reshaping Contemporary Cinema (Paperback, 1st ed. 2013)
Jasmina Kallay
R1,366 Discovery Miles 13 660 Ships in 18 - 22 working days

Gaming Film explores the growing influence of computer games on contemporary cinema. From the type of stories told to their complex structural patterns, from the changing modes of reception to innovative visual aesthetics, computer games are re-shaping the cinematic landscape in exciting directions.

Acting and Performance for Animation (Paperback, New): Derek Hayes Acting and Performance for Animation (Paperback, New)
Derek Hayes
R1,297 R1,136 Discovery Miles 11 360 Save R161 (12%) Ships in 18 - 22 working days

Character animation involves more than the principles of animation and the mechanics of motion. As an animator, you've just been asked to animate a scene where a character arrives to work, late. While you know how to animate the character's movements, how should the character enter into the scene? Does the character enter slowly? Quickly? Doggedly determined? Hesitantly? Is he frustrated, or merely apathetic? What is the larger context for the character being late? The answers to these questions can certainly affect how to animate you character. Unique, believeable characters that think, feel and captivate your audience are ones that involve emotion, performance, personality, acting and story. Successful animators balance all of these elements within a single character and narrative. With Acting and Performance for Animation, discover how to create dynamic, dramatic performances and believeable character interaction. An invaluable resource for animators, Acting and Performance for Animators is a practical guide to the variety of performance techniques relevant to animators. Develop believable character interactions with chapters detailing the principles of performance, performance types, character emotion and personality, physical and psychological performance, and scene composition. Analyze scripts, sound, acting, action and performance with the practical hints and tips, hands-on assignments and animated examples featured in an extensive guide for animators working in film, TV, games and commercials. Explore different performance techniques based upon the experiences of seasoned animators with case studies featuring John Lasseter, Ray Harryhausen, Nick Park, Joanna Quinn. Expand your own performance techniques with the accompanying DVD which will feature live action reference shorts, production stills, animated examples, and further hands-on assignments.

Rendering Techniques '97 - Proceedings of the Eurographics Workshop in St. Etienne, France, June 16-18, 1997 (Paperback,... Rendering Techniques '97 - Proceedings of the Eurographics Workshop in St. Etienne, France, June 16-18, 1997 (Paperback, Softcover reprint of the original 1st ed. 1997)
Julie Dorsey, Philipp Slusallek
R1,251 Discovery Miles 12 510 Ships in 9 - 17 working days

The book contains the proceedings of the 8th Eurographics Rendering Workshop, which took place from 16th to 18th June, 1997, in Saint Etienne, France. After a series of seven successful events the workshop is now well established as the major international forum in the field of rendering and illumination techniques. It brought together the experts of this field. Their recent research results are compiled in this proceedings together with many color images that demonstrate new ideas and techniques. This year we received a total of 63 submissions of which 28 were selected for the workshop after a period of careful reviewing and evaluation by the 27 mem bers of the international program committee. The quality of the submissions was again very high and, unfortunately, many interesting papers had to be rejected. In addition to regular papers the program also contains two invited lectures by Shenchang Eric Chen (Live Picture) and Per Christensen (Mental Images). The papers in this proceedings contain new research results in the areas of Finite-Element and Monte-Carlo illumination algorithms, image-based render ing, outdoor and natural illumination, error metrics, perception, texture and color handling, data acquisition for rendering, and efficient use of hardware. While some contributions report results from more efficient or elegant algo rithms, others pursue new and experimental approaches to find better solutions to the open problems in rendering."

The Color of Pixar (Hardcover): Tia Kratter The Color of Pixar (Hardcover)
Tia Kratter 2
R752 R658 Discovery Miles 6 580 Save R94 (13%) Ships in 9 - 17 working days

Bold and beautiful, this volume presents hundreds of film stills from the Pixar archives in a glorious spectrum of color. Starting with bright white images and seamlessly flowing through the colors of the rainbow, it becomes crystal clear how each frame tells a story. Bound into a gorgeous volume, The Color of Pixar encapsulates everything there is to love about the studio: the attention to detail, the playful characters, and the sheer scope of their work in over 20 years of iconic feature films.

The Art of Soul (Hardcover): Disney The Art of Soul (Hardcover)
Disney 1
R1,013 R884 Discovery Miles 8 840 Save R129 (13%) Ships in 9 - 17 working days

The Art of Soul presents the story behind this thrilling feature film from Pixar.

This companion book features stunning artwork from the film's creation, along with character explorations, storyboards, color scripts, and much more from the creative team.

  • A comprehensive volume to accompany Pixar's feature film, Soul
  • Reveals the behind-the-scenes story of this unique film
  • Filled with exclusive interviews from the creative team behind it all

The Art of Soul showcases concept art details that bring this epic story to life in a brand new way.

  • Part of the fan-favorite, collectible Art of series―books that explore production art and exclusive making-of details
  • A perfect gift for Pixar fans, animation and filmmaking students, film buffs, and more
  • Add it to the shelf with other books like The Art of Zootopia by Jessica Julius, The Art of Pixar: The Complete Color Scripts from 25 Years of Feature Films (Revised and Expanded), and Find Your Spark: A Journal of Gratitude and Self-Discovery Inspired by Disney and Pixar’s Soul.

Copyright © 2020 Disney Enterprises, Inc. and Pixar. All rights reserved.
Drawn to Sound - Animation Film Music and Sonicity (Paperback): Rebecca Coyle Drawn to Sound - Animation Film Music and Sonicity (Paperback)
Rebecca Coyle
R874 Discovery Miles 8 740 Ships in 18 - 22 working days

Animation films are widely consumed in the general population and the study of animation films has blossomed. But music and sound are often marginalized, despite the significance of music, voice talent, sound design and effects for both the films and their marketing. Drawn to Sound unpacks animation film sound and music tracks, and contextualises them within the screen and music industries. Focusing on feature-length, widely-distributed films released in the post-WW2 period, the book highlights work from key centres of animation production, such as the USA, the UK, Japan, significant studios including Disney, Aardman Animation and Studio Ghibli, and major auteurs like Tim Burton. Chapters by animation experts such as Paul Wells and Daniel Goldmark and by film music authorities including Philip Hayward, Ian Inglis and Janet Halfyard offer international perspectives on the history and aesthetics of music and sound in animation film. Contributions from authors in Japan, Australia, England, the USA and Canada explore animation soundtracks, their creators and their production approaches. Different disciplinary perspectives from music, media, cultural and animation studies offer models for future analysis. As the first of its kind, this anthology is an invaluable resource for students, teachers and researchers in film, animation, music and media studies.

The Art of Disney Postcards - The Renaissance and Beyond (1989-2014) 100 Collectible Postcards (Postcard book or pack): Disney... The Art of Disney Postcards - The Renaissance and Beyond (1989-2014) 100 Collectible Postcards (Postcard book or pack)
Disney Licensed Publishing
R531 R484 Discovery Miles 4 840 Save R47 (9%) Ships in 10 - 15 working days

This box of postcards representing Disney's modern classics collects concept art-many pieces never before published-and final frames from ten iconic films made since Disney's renaissance in the 1990s, spanning from The Little Mermaid in 1989 to Big Hero 6 in 2014. Copyright (c)2015 Disney Enterprises, Inc. All rights reserved.

Anime from Akira to Princess Mononoke - Experiencing Contemporary Japanese Animation (Paperback, 2001 ed.): S. Napier Anime from Akira to Princess Mononoke - Experiencing Contemporary Japanese Animation (Paperback, 2001 ed.)
S. Napier
R2,857 Discovery Miles 28 570 Ships in 18 - 22 working days

With the popularity of Pokémon still far from waning, Japanese animation, known as anime to its fans, has a firm hold on American pop culture. However, anime is much more than children's cartoons. It runs the gamut from historical epics to sci-fi sexual thrillers. Often dismissed as fanciful entertainment, anime is actually quite adept at portraying important social and cultural issues such as alienation, gender inequality, and teenage angst. This book investigates the ways that anime presents these issues in an in-depth and sophisticated manner, uncovering the identity conflicts, fears over rapid technological advancement, and other key themes present in much of Japanese animation.

The Computer-Animated Film - Industry, Style and Genre (Hardcover): Christopher Holliday The Computer-Animated Film - Industry, Style and Genre (Hardcover)
Christopher Holliday
R2,620 Discovery Miles 26 200 Ships in 10 - 15 working days

Re-frames the computer-animated film as a new genre of contemporary cinemaWidely credited for the revival of feature-length animated filmmaking within contemporary Hollywood, computer-animated films are today produced within a variety of national contexts and traditions. Covering thirty years of computer-animated film history, and analysing over 200 different examples, 'The Computer-Animated Film: Industry, Style and Genre' persuasively argues that this body of work constitutes a unique genre of mainstream cinema. Informed by wider technological discourses and the status of animation as an industrial art form, the book not only theorises computer-animated films through their formal properties, but connects elements of film style to animation practice and the computer-animated film's unique production contexts.Key FeaturesProvides a wide-ranging focus on a multitude of animation studios, companies, facilities, divisions and subsidiaries in Hollywood and beyondSupported throughout by close textual analysis and clearly marked case studiesExpands the critical examination of computer-animated films by combining animation and film theory together with theories of animation practice, industry papers and original studio production memosCase StudiesShark Tale (2004)Hoodwinked! (2006)Flushed Away (2006)Over the Hedge (2006)The Good Dinosaur (2015)Frozen (2013)Zootopia (2016)Ratatouille (2007)Antz (1998)A Bug's Life (1998)Wall-E (2008)Toy Story 3 (2010)Toy Story 2 (1999)Cars (2005) / Cars 2 (2011)Happy Feet (2006)Sausage Party (2016)Monsters, Inc. (2001)Rise of the Guardians (2012)Despicable Me 2 (2013) / Minions (2015)Surf's Up (2007)Bolt (2008)

Stop-motion Animation - Frame by Frame Film-making with Puppets and Models (Paperback): Barry J C Purves Stop-motion Animation - Frame by Frame Film-making with Puppets and Models (Paperback)
Barry J C Purves
R839 Discovery Miles 8 390 Ships in 18 - 22 working days

Stop-motion Animation explores how all the elements of film-making - camera work, design, colour, lighting, editing, music and storytelling - come together in this unique art form. With tips and suggestions to help you get the most out of your films, and with examples from some of the masters of the craft, Barry Purves shows how to make the most of the movement, characters and stories that typify stop-motion. With dozens of beautiful new examples from around the world, this new edition includes a project in each chapter, with pointers on finding a story and characters, developing a script and storyboard, constructing puppets and dealing with the practicalities of film-making. These projects combine to lead you through the creation of your first one-minute stop-motion animation.

The Art of Ralph Breaks the Internet: Wreck-It Ralph 2 (Hardcover): Jessica Julius The Art of Ralph Breaks the Internet: Wreck-It Ralph 2 (Hardcover)
Jessica Julius; Foreword by Rich Moore, Phil Johnston
R900 R770 Discovery Miles 7 700 Save R130 (14%) Ships in 9 - 17 working days

A great collectors book for fans of Disney Oscar-nominated Wreck it Ralph movies and a resource for animation and film students. Features exclusive content on the making of Ralph Breaks the Internet: Wreck-It Ralph 2 Through never-before-seen concept art, character sketches, storyboards, colorscripts, and interviews with the production team, The Art of Ralph Breaks the Internet: Wreck-It Ralph 2 reveals the artistic process behind Disney's highly anticipated sequel to the Oscar-nominated 2012 animated Disney film Wreck-It Ralph. In the follow-up to the Oscar-nominated film Wreck-It Ralph, our hero leaves his arcade for the expansive universe of the Internet. Disney's artists have brought the world of the Internet (a world you may think you know) to life in an all-new, imaginative way. Through never-before-seen concept art, character sketches, storyboards, and colorscripts, along with interviews with the production team, The Art of Ralph Breaks the Internet reveals the artistic process behind Disney's highly anticipated sequel. Exclusive, behind-the-scenes content from Disney's artists Written by Jessica Julius, director, creative affairs, at Walt Disney Animation Studios and author of The Art of Zootopia; Phil Johnston, director and screenwriter of Ralph Breaks the Internet, co-writer of Oscar-winning animated film Zootopia and Wreck-It Ralph; and Rich Moore, director of Ralph Breaks the Internet, Zootopia and Wreck-It Ralph. Fans of The Art of Wreck-It Ralph (The Art of Disney) and The Art of Pixar: 25th Anniversary: The Complete Color Scripts and Select Art from 25 Years of Animation will enjoy this book. Ideal gift for fans of Disney/Pixar animated movies, students, animators and artists, and collectors Makes an interesting coffee table book (c)2018 Disney Enterprises, Inc. All Rights Reserved.

Design for Motion - Fundamentals and Techniques of Motion Design (Paperback, 2nd edition): Austin Shaw Design for Motion - Fundamentals and Techniques of Motion Design (Paperback, 2nd edition)
Austin Shaw
R1,650 Discovery Miles 16 500 Ships in 10 - 15 working days

Combining art and design principles with creative storytelling and professional savvy, this book covers everything a serious motion designer needs to make their artistic visions a reality and confidently produce compositions for clients. In this updated second edition of Design for Motion, author Austin Shaw explores the principles of motion design, teaching readers how to creatively harness the essential techniques of this diverse and innovative medium to create compelling style frames, design boards, and motion design products. Lessons are augmented by illustrious full-color imagery and practical exercises, allowing you to put the techniques covered into immediate practical context. Industry leaders, pioneers, and rising stars contribute their professional perspectives, share personal stories, and provide visual examples of their work. This second edition also includes updates on the following: Illustration techniques Typography Compositing Visual storytelling Incorporating 3D elements Social/mobile-first design Portfolio and concept development How to develop a distinct personal design style, and much more Plumb the depths of core motion design fundamentals and harness the essential techniques of this diverse and innovative medium. An accompanying Companion Website (www.routledge.com/cw/shaw) features video tutorials, a student showcase, and more.

Art in Motion, Revised Edition - Animation Aesthetics (Paperback, Revised Edition): Maureen Furniss Art in Motion, Revised Edition - Animation Aesthetics (Paperback, Revised Edition)
Maureen Furniss
R781 Discovery Miles 7 810 Ships in 9 - 17 working days

Art in Motion, Revised Edition is the first comprehensive examination of the aesthetics of animation in its many forms. It gives an overview of the relationship between animation studies and media studies, then focuses on specific aesthetic issues concerning flat and dimensional animation, full and limited animation, and new technologies. A series of studies on abstract animation, audiences, representation, and institutional regulators is also included. -- John Libbey Publishing

Character Mentor - Learn by Example to Use Expressions, Poses, and Staging to Bring Your Characters to Life (Paperback): Tom... Character Mentor - Learn by Example to Use Expressions, Poses, and Staging to Bring Your Characters to Life (Paperback)
Tom Bancroft
R1,536 Discovery Miles 15 360 Ships in 10 - 15 working days

You've researched your character extensively, tailored her to your audience, sketched hundreds of versions, and now you lean back content as you gaze at your final character model sheet. But now what? Whether you want to use her in an animated film, television show, video game, web comic, or children's book, you're going to have to make her move. Sure, there are mechanics involved in that movement, but what's most important is the emotion and drama you convey through her motions. How a character looks and is costumed starts to tell her story, but her body language reveals even more. Character Motion Mentor shows you how to pose your character, create emotion through facial expressions, and stage your character to create drama. Author Tom Bancroft addresses each topic with clear, concise prose, and then shows you what he really means through commenting on and redrawing artwork from a variety of "animation apprentices." His assignments allow you to join in and bring your drawing to the next level with concrete techniques, as well as more theoretical analysis. Character Motion Mentor is an apprenticeship in a book. Professional artists from a variety of media offer their experience through additional commentary. These include Marcus Hamilton (Dennis the Menace), Terry Dodson (X-Men), Bobby Rubio (Pixar), Buck Lewis (Disney/Dreamworks), and more. With a foreword by comicbook artist Adam Hughes, who has produced work for DC, Marvel Comics, Lucasfilm, Warner Bros. Pictures, and othe companies.

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