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Books > Arts & Architecture > Performing arts > Films, cinema > Animation

This Sweater Is For You! - Celebrating the Creative Process in Film and Art with the Animator and Illustrator of 'The... This Sweater Is For You! - Celebrating the Creative Process in Film and Art with the Animator and Illustrator of 'The Hockey Sweater' (Paperback)
Sheldon Cohen
R839 R727 Discovery Miles 7 270 Save R112 (13%) Ships in 12 - 17 working days

One of the most beloved stories of all time--"The Hockey Sweater"--is celebrated in this heartfelt recollection. Reflecting on the original short story and mortifying real-life moment that started it all, the account relates how the resulting film is as much about childhood emotions and the desire to fit in as it is about hockey, the clash of cultures, and a harkening to bygone times. Canada's tireless devotion to the film is illustrated, emphasizing how it is also loved by many more around the world. Delving into the artist's notebooks, photographs, and memories, this record recreates the movie's entire development, journeying back to the people and places that inspired its original imagery. The director's additional films and illustrations are also explored, chronicling a 40-year career and providing rich insights into the creative process.

Animated Discussions - Critical Essays on Anime (Paperback): Lex Dunbar, Jen A Blue Animated Discussions - Critical Essays on Anime (Paperback)
Lex Dunbar, Jen A Blue
R414 Discovery Miles 4 140 Ships in 10 - 15 working days
The 5powers Revolution Collectors Edition Comic #1 (Paperback): Gregory Kennedy The 5powers Revolution Collectors Edition Comic #1 (Paperback)
Gregory Kennedy
R1,442 Discovery Miles 14 420 Ships in 10 - 15 working days
Race and the Animated Bodyscape - Constructing and Ascribing a Racialized Asian Identity in Avatar and Korra (Hardcover):... Race and the Animated Bodyscape - Constructing and Ascribing a Racialized Asian Identity in Avatar and Korra (Hardcover)
Francis M. Agnoli
R2,816 Discovery Miles 28 160 Ships in 12 - 17 working days

Race does not exist in animation-it must instead be constructed and ascribed. Yet, over the past few years, there has been growing discourse on the intersection of these two subjects within both academic and popular circles. In Race and the Animated Bodyscape: Constructing and Ascribing a Racialized Asian Identity in "Avatar" and "Korra," author Francis M. Agnoli introduces and illustrates the concept of the animated bodyscape, looking specifically at the US television series Avatar: The Last Airbender and its sequel, The Legend of Korra. Rather than consider animated figures as unified wholes, Agnoli views them as complexes of signs, made up of visual, aural, and narrative components that complement, contradict, and otherwise interact with each other in the creation of meaning. Every one of these components matters, as they are each the result of a series of creative decisions made by various personnel across different production processes. This volume (re)constructs production narratives for Avatar and Korra using original and preexisting interviews with cast and crew members as well as behind-the-scenes material. Each chapter addresses how different types of components were generated, tracing their development from preliminary research to final animation. In doing so, this project identifies the interlocking sets of production communities behind the making of animation and thus behind the making of racialized identities. Due to its illusory and constructed nature, animation affords untapped opportunities to approach the topic of race in media, looking beyond the role of the actor and taking into account the various factors and processes behind the production of racialized performances. The analysis of race and animation calls for a holistic approach, one that treats both the visual and the aural as intimately connected. This volume offers a blueprint for how to approach the analysis of race and animation.

Race and the Animated Bodyscape - Constructing and Ascribing a Racialized Asian Identity in Avatar and Korra (Paperback):... Race and the Animated Bodyscape - Constructing and Ascribing a Racialized Asian Identity in Avatar and Korra (Paperback)
Francis M. Agnoli
R919 Discovery Miles 9 190 Ships in 12 - 17 working days

Race does not exist in animation-it must instead be constructed and ascribed. Yet, over the past few years, there has been growing discourse on the intersection of these two subjects within both academic and popular circles. In Race and the Animated Bodyscape: Constructing and Ascribing a Racialized Asian Identity in "Avatar" and "Korra," author Francis M. Agnoli introduces and illustrates the concept of the animated bodyscape, looking specifically at the US television series Avatar: The Last Airbender and its sequel, The Legend of Korra. Rather than consider animated figures as unified wholes, Agnoli views them as complexes of signs, made up of visual, aural, and narrative components that complement, contradict, and otherwise interact with each other in the creation of meaning. Every one of these components matters, as they are each the result of a series of creative decisions made by various personnel across different production processes. This volume (re)constructs production narratives for Avatar and Korra using original and preexisting interviews with cast and crew members as well as behind-the-scenes material. Each chapter addresses how different types of components were generated, tracing their development from preliminary research to final animation. In doing so, this project identifies the interlocking sets of production communities behind the making of animation and thus behind the making of racialized identities. Due to its illusory and constructed nature, animation affords untapped opportunities to approach the topic of race in media, looking beyond the role of the actor and taking into account the various factors and processes behind the production of racialized performances. The analysis of race and animation calls for a holistic approach, one that treats both the visual and the aural as intimately connected. This volume offers a blueprint for how to approach the analysis of race and animation.

Anime's Identity - Performativity and Form beyond Japan (Paperback): Stevie Suan Anime's Identity - Performativity and Form beyond Japan (Paperback)
Stevie Suan
R765 Discovery Miles 7 650 Ships in 12 - 17 working days

A formal approach to anime rethinks globalization and transnationality under neoliberalism Anime has become synonymous with Japanese culture, but its global reach raises a perplexing question-what happens when anime is produced outside of Japan? Who actually makes anime, and how can this help us rethink notions of cultural production? In Anime's Identity, Stevie Suan examines how anime's recognizable media-form-no matter where it is produced-reflects the problematics of globalization. The result is an incisive look at not only anime but also the tensions of transnationality. Far from valorizing the individualistic "originality" so often touted in national creative industries, anime reveals an alternate type of creativity based in repetition and variation. In exploring this alternative creativity and its accompanying aesthetics, Suan examines anime from fresh angles, including considerations of how anime operates like a brand of media, the intricacies of anime production occurring across national borders, inquiries into the selfhood involved in anime's character acting, and analyses of various anime works that present differing modes of transnationality. Anime's Identity deftly merges theories from media studies and performance studies, introducing innovative formal concepts that connect anime to questions of dislocation on a global scale, creating a transformative new lens for analyzing popular media.

Comic Books Incorporated - How the Business of Comics Became the Business of Hollywood (Paperback): Shawna Kidman Comic Books Incorporated - How the Business of Comics Became the Business of Hollywood (Paperback)
Shawna Kidman
R887 R776 Discovery Miles 7 760 Save R111 (13%) Ships in 12 - 17 working days

Comic Books Incorporated tells the story of the US comic book business, reframing the history of the medium through an industrial and transmedial lens. Comic books wielded their influence from the margins and in-between spaces of the entertainment business for half a century before moving to the center of mainstream film and television production. This extraordinary history begins at the medium's origin in the 1930s, when comics were a reviled, disorganized, and lowbrow mass medium, and surveys critical moments along the way-market crashes, corporate takeovers, upheavals in distribution, and financial transformations. Shawna Kidman concludes this revisionist history in the early 2000s, when Hollywood had fully incorporated comic book properties and strategies into its business models and transformed the medium into the heavily exploited, exceedingly corporate, and yet highly esteemed niche art form we know so well today.

Interpreting Anime (Paperback): Christopher Bolton Interpreting Anime (Paperback)
Christopher Bolton
R676 Discovery Miles 6 760 Ships in 12 - 17 working days

For students, fans, and scholars alike, this wide-ranging primer on anime employs a panoply of critical approaches Well-known through hit movies like Spirited Away, Akira, and Ghost in the Shell, anime has a long history spanning a wide range of directors, genres, and styles. Christopher Bolton's Interpreting Anime is a thoughtful, carefully organized introduction to Japanese animation for anyone eager to see why this genre has remained a vital, adaptable art form for decades. Interpreting Anime is easily accessible and structured around individual films and a broad array of critical approaches. Each chapter centers on a different feature-length anime film, juxtaposing it with a particular medium-like literary fiction, classical Japanese theater, and contemporary stage drama-to reveal what is unique about anime's way of representing the world. This analysis is abetted by a suite of questions provoked by each film, along with Bolton's incisive responses. Throughout, Interpreting Anime applies multiple frames, such as queer theory, psychoanalysis, and theories of postmodernism, giving readers a thorough understanding of both the cultural underpinnings and critical significance of each film. What emerges from the sweep of Interpreting Anime is Bolton's original, articulate case for what makes anime unique as a medium: how it at once engages profound social and political realities while also drawing attention to the very challenges of representing reality in animation's imaginative and compelling visual forms.

Tim Burton's The Nightmare Before Christmas Magnet Set (Paperback): Tim Burton Tim Burton's The Nightmare Before Christmas Magnet Set (Paperback)
Tim Burton
R301 R245 Discovery Miles 2 450 Save R56 (19%) Ships in 10 - 15 working days

This kit includes: Die-cut illustrated magnets featuring Jack Skellington, Sally, Oogie Boogie, Zero, Doctor Finklestein, Lock, Shock, and Barrel, the Mayor of Halloween Town, and Santa Claus along with other items and accessories from the beloved film A two-sided illustrated backdrop to build your favorite scenes: Halloween Town on one side and Christmas Town on the other 16-page illustrated sticker book

Watership Down - Perspectives On and Beyond Animated Violence (Hardcover): Catherine Lester Watership Down - Perspectives On and Beyond Animated Violence (Hardcover)
Catherine Lester
R3,062 Discovery Miles 30 620 Ships in 9 - 15 working days

Watership Down (Martin Rosen, 1978) is as controversial as it is beloved. Whether due to the tear-jerking hit song 'Bright Eyes' or its notorious representation of violence inflicted by and upon animated rabbits, the film retains the ability to move and shock audiences of all ages, remaining an important cultural touchstone decades after its original release. This open access collection unites scholars and practitioners from a diversity of perspectives to consider the ongoing legacy of this landmark of British cinema and animation history. The authors provide nuanced discussions of Watership Down's infamous animated depictions of violence, death and its contentious relationship with child audiences, as well as examinations of understudied aspects of the film including its musical score, use of language, its increasingly relevant political and environmental themes and its difficult journey to the screen, complete with behind-the-scenes photographs, documents and production artwork. As the first substantial work on Watership Down, this book is a valuable companion on the film for scholars, students and fans alike. The eBook editions of this book are available open access under a CC BY-NC-ND 4.0 licence on bloomsburycollections.com.

Beyond Bagpuss - A History of Smallfilms Animation Studio (Paperback): Chris Pallant Beyond Bagpuss - A History of Smallfilms Animation Studio (Paperback)
Chris Pallant
R817 Discovery Miles 8 170 Ships in 9 - 15 working days

Ivor the Engine, Noggin the Nog, Pingwings, Pogles Wood, Clangers, and Bagpuss - the iconic animations produced by the Canterbury-based Smallfilms studio between 1958 and 1984 - constitute a significant thread of British cultural history. The lasting appeal of the imagined worlds created by Smallfilms is evident in the highly-successful BBC reboot of Clangers (2015-present), which has introduced a whole new audience to the pink moon mice. As well as the shows likely to be famiilar to readers, this history expands the Smallfilms story to include those less well-known animated shows that nonetheless played an important part in the studio's history. Through extensive studio access, interviews with many key Smallfilms collaborators, press and audience analysis, Chris Pallant provides a comprehensive and definitive historical record of the studio's work. Beyond Bagpuss is illustrated with 100 images from the Smallfilms archive, including those that have not previously been published.

Ray Tracing: A Tool for All (Hardcover, 1st ed. 2019): Jon Peddie Ray Tracing: A Tool for All (Hardcover, 1st ed. 2019)
Jon Peddie
R1,072 Discovery Miles 10 720 Ships in 12 - 17 working days

This is the first book to offer a comprehensive overview for anyone wanting to understand the benefits and opportunities of ray tracing, as well as some of the challenges, without having to learn how to program or be an optics scientist. It demystifies ray tracing and brings forward the need and benefit of using ray tracing throughout the development of a film, product, or building - from pitch to prototype to marketing. Ray Tracing and Rendering clarifies the difference between conventional faked rendering and physically correct, photo-realistic ray traced rendering, and explains how programmer's time, and backend compositing time are saved while producing more accurate representations with 3D models that move. Often considered an esoteric subject the author takes ray tracing out of the confines of the programmer's lair and shows how all levels of users from concept to construction and sales can benefit without being forced to be a practitioner. It treats both theoretical and practical aspects of the subject as well as giving insights into all the major ray tracing programs and how many of them came about. It will enrich the readers' understanding of what a difference an accurate high-fidelity image can make to the viewer - our eyes are incredibly sensitive to flaws and distortions and we quickly disregard things that look phony or unreal. Such dismissal by a potential user or customer can spell disaster for a supplier, producer, or developer. If it looks real it will sell, even if it is a fantasy animation. Ray tracing is now within reach of every producer and marketeer, and at prices one can afford, and with production times that meet the demands of today's fast world.

The Art of Masamune Shirow - Volume 2: Anime (Hardcover, Color ed.): Jeremy Mark Robinson The Art of Masamune Shirow - Volume 2: Anime (Hardcover, Color ed.)
Jeremy Mark Robinson
R1,585 Discovery Miles 15 850 Ships in 10 - 15 working days
Video Game Design - Principles and Practices from the Ground Up (Paperback): Michael Salmond Video Game Design - Principles and Practices from the Ground Up (Paperback)
Michael Salmond
R1,253 Discovery Miles 12 530 Ships in 12 - 17 working days

Video Game Design is a visual introduction to integrating core design essentials, such as critical analysis, mechanics and aesthetics, prototyping, level design, into game design. Using a raft of examples from a diverse range of leading international creatives and award-winning studios, this is a must-have guide for budding game designers. Industry perspectives from game industry professionals provide fascinating insights into this creative field, and each chapter concludes with a workshop project to help you put what you've learnt into practice to plan and develop your own games. With over 200 images from some of the best-selling, most creative games of the last 30 years, this is an essential introduction to industry practice, helping readers develop practical skills for video game creation. This book is for those seeking a career making video games as part of a studio, small team or as an independent creator. It will guide you from understanding how games engage, entertain and communicate with their audience and take you on a journey as a designer towards creating your own video game experiences. Interviewees include: James Portnow, CEO at Rainmaker Games Brandon Sheffield, Gamasutra.com/Game Developer magazine Steve Gaynor, co-founder The Fullbright Company (Gone Home) Kate Craig, Environment Artist. The Fullbright Company (Gone Home) Adam Saltsman, creator of Canabalt & Gravity Hook Jake Elliott & Tamas Kemenczy, Cardboard Computer (Kentucky Route Zero) Tyson Steele, User Interface Designer, Epic Games Tom Francis, Game Designer, Gunpoint & Floating Point Kareem Ettouney, Art Director, Media Molecule. Little Big Planet 1 & 2, Tearaway. Kenneth Young, Head of Audio, Media Molecule Rex Crowle, Creative Lead, Media Molecule

Animating Short Stories - Narrative Techniques and Visual Design (Paperback): Cheryl Briggs Animating Short Stories - Narrative Techniques and Visual Design (Paperback)
Cheryl Briggs
R1,263 Discovery Miles 12 630 Ships in 12 - 17 working days

Whether you're a novice making your first film or a more advanced animator looking to strengthen an existing concept, Animating Short Stories provides practical techniques to bring your story to life. Each technique is clearly and beautifully illustrated covering different animation mediums; including 2D, 3D and stop-motion. It takes readers step by step through: - how to develop story ideas - to prepare for creative obstacles - scriptwriting and storyboarding - each chapter provides clear examples and full colour images from award-winning student films as well as commercial examples from big studios In addition, a companion website includes a specially created short film demonstrating key visual storytelling and narrative techniques alongside the student movies featured throughout. Also included are documents pertaining to sample production schedule and shotlists, screenplay templates, style guides and cheat sheets.

Cartoon Voices of the Golden Age, 1930-70 Vol. 1 (Paperback): Keith Scott Cartoon Voices of the Golden Age, 1930-70 Vol. 1 (Paperback)
Keith Scott
R1,073 Discovery Miles 10 730 Ships in 10 - 15 working days
In the Shadow of the Sign - My Life in Pictures (color) (Paperback): Renee Farrington In the Shadow of the Sign - My Life in Pictures (color) (Paperback)
Renee Farrington
R1,973 Discovery Miles 19 730 Ships in 10 - 15 working days
In the Shadow of the Sign - My Life in Pictures (color) (hardback) (Hardcover): Renee Farrington In the Shadow of the Sign - My Life in Pictures (color) (hardback) (Hardcover)
Renee Farrington
R2,239 Discovery Miles 22 390 Ships in 10 - 15 working days
Sensations of History - Animation and New Media Art (Paperback, 1): James J. Hodge Sensations of History - Animation and New Media Art (Paperback, 1)
James J. Hodge
R699 R664 Discovery Miles 6 640 Save R35 (5%) Ships in 12 - 17 working days

A phenomenological investigation into new media artwork and its relationship to history What does it mean to live in an era of emerging digital technologies? Are computers really as antihistorical as they often seem? Drawing on phenomenology's investigation of time and history, Sensations of History uses encounters with new media art to inject more life into these questions, making profound contributions to our understanding of the digital age in the larger scope of history. Sensations of History combines close textual analysis of experimental new media artworks with in-depth discussions of key texts from the philosophical tradition of phenomenology. Through this inquiry, author James J. Hodge argues for the immense significance of new media art in examining just what historical experience means in a digital age. His beautiful, aphoristic style demystifies complex theories and ideas, making perplexing issues feel both graspable and intimate. Highlighting underappreciated, vibrant work in the fields of digital art and video, Sensations of History explores artists like Paul Chan, Phil Solomon, John F. Simon, and Barbara Lattanzi. Hodge's provocative interpretations, which bring these artists into dialogue with well-known works, are perfect for scholars of cinema, media studies, art history, and literary studies. Ultimately, Sensations of History presents the compelling case that we are not witnessing the end of history-we are instead seeing its rejuvenation in a surprising variety of new media art.

The Akira Book - Katsuhiro Otomo: The Movie and the Manga (Hardcover, 3rd Color ed.): Jeremy Mark Robinson The Akira Book - Katsuhiro Otomo: The Movie and the Manga (Hardcover, 3rd Color ed.)
Jeremy Mark Robinson
R1,779 Discovery Miles 17 790 Ships in 10 - 15 working days
50 Shades of animators Bullsh*t - Swear Word Coloring Book For animators: Funny gag gift for animators w/ humorous cusses &... 50 Shades of animators Bullsh*t - Swear Word Coloring Book For animators: Funny gag gift for animators w/ humorous cusses & snarky sayings animators want to say at work, motivating quotes & patterns for working adult relaxation (Paperback)
Black Feather Stationery
R223 Discovery Miles 2 230 Ships in 10 - 15 working days
Stop-motion Animation - Frame by Frame Film-making with Puppets and Models (Paperback): Barry J C Purves Stop-motion Animation - Frame by Frame Film-making with Puppets and Models (Paperback)
Barry J C Purves
R964 Discovery Miles 9 640 Ships in 12 - 17 working days

Stop-motion Animation explores how all the elements of film-making - camera work, design, colour, lighting, editing, music and storytelling - come together in this unique art form. With tips and suggestions to help you get the most out of your films, and with examples from some of the masters of the craft, Barry Purves shows how to make the most of the movement, characters and stories that typify stop-motion. With dozens of beautiful new examples from around the world, this new edition includes a project in each chapter, with pointers on finding a story and characters, developing a script and storyboard, constructing puppets and dealing with the practicalities of film-making. These projects combine to lead you through the creation of your first one-minute stop-motion animation.

Contemporary Disney Animation - Genre, Gender and Hollywood (Hardcover): Eve Benhamou Contemporary Disney Animation - Genre, Gender and Hollywood (Hardcover)
Eve Benhamou
R2,534 R2,127 Discovery Miles 21 270 Save R407 (16%) Ships in 9 - 15 working days

Contemporary Disney Animation: Genre, Gender and Hollywood is the first in-depth study of Disney's latest animated output from the perspective of genre theory. Analysing a decade in Disney's history (2008-2018), Benhamou examines the multifaceted interactions between animated films, Disney properties such as Pixar and Marvel, and popular genres including the romantic comedy, the superhero film and the cop buddy film. Through this extensive critical lens, combined with a focus on gender, she provides illuminating and original insights on films such as Tangled, Frozen and Moana. Informed by wider discourses on contemporary Hollywood and post-feminism, this book challenges conventional approaches to Disney, and foregrounds the importance of animation in understandings of film genres.

The Total Television Scrapbook (hardback) (in color!) (Hardcover): Mark Arnold, Victoria Biggers The Total Television Scrapbook (hardback) (in color!) (Hardcover)
Mark Arnold, Victoria Biggers
R1,615 Discovery Miles 16 150 Ships in 10 - 15 working days
In the Shadow of the Sign - My Life in Pictures (Paperback): Renee Patin Farrington In the Shadow of the Sign - My Life in Pictures (Paperback)
Renee Patin Farrington
R1,255 Discovery Miles 12 550 Ships in 10 - 15 working days
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