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Books > Arts & Architecture
Master the art and craft of metal jewelry making in your own home
studio Great jewelry is original, well-designed, and -- with the
right tools -- can be created at home by the aspiring artist. "The
Jeweler's Studio Handbook "guides you through the process of
equipping your own jewelry studio and teaches you the techniques
that will have you crafting one-of-a-kind metal jewelry in no
time.Artist Brandon Holschuh walks you through planning your work
space, selecting tools and materials, mastering basic metalwork
techniques, and applying your new skills to twenty original pieces.
In addition, "The Jeweler's Studio Handbook "encourages novel
design, good organization and fearless experimentation, ensuring it
will remain an invaluable resource for jewelry artists for years to
come.Invites you into the world of the home jewelry artist, from
workbench to galleryTeaches fundamental jewelry-making techniques
-- hammering, soldering, riveting, and more -- in full-color
photographsIllustrates the steps for crafting twenty beautiful
pieces of metalwork jewelry, including rings, bracelets, earrings,
and pendantsFeatures gallery-quality jewelry from dozens of
contributing artists
“Dis ontspannende terapie om vrylik te krabbel en in te kleur.” So
se Marleen Visser, die kunstenaar. “My krabbels is spontane,
verbeeldingryke lyntekeninge, persepsies en drome van die
alledaagse lewe. Laat jou innerlike kind die klein stories binne-in
ontdek en verken. Laat die kreatiewe reis jou inspireer en jou hart
en gedagtes na wonderlike, nuwe plekke meevoer.”
Rufus Thomas may not be a household name, but he is widely regarded
as the patriarch of Memphis R&B, and his music influenced three
generations. His first singles in the early 1950s were recorded as
blues transitioned into R&B, and he was arguably one of the
founding fathers of early rock ’n’ roll. In the early 1960s,
his songs "The Dog" and "Walking the Dog" made a huge impact on the
emerging British "mod" scene, influencing the likes of the Georgie
Fame, the Rolling Stones, and the Who. And in the early 1970s,
Thomas rebranded himself as the "funkiest man alive" and recorded
funk classics that were later sampled by the likes of Public Enemy,
Missy Elliot, and the Wu-Tang Clan. In Funkiest Man Alive: Rufus
Thomas and Memphis Soul, Matthew Ruddick reveals the amazing life
and career of Thomas, who started as a dancer in the minstrel shows
that toured the South before becoming one of the nation’s early
African American disc jockeys, and then going on to record the
first hit singles for both Chess Records and Stax Records. Ruddick
also examines the social fabric of the city of Memphis, analyzing
the factors behind the vast array of talent that appeared in the
late 1950s, with singers like Isaac Hayes, William Bell, Maurice
White (Earth, Wind & Fire), and Thomas’s older daughter,
Carla Thomas, all emerging from the tightly knit African American
community. He also tells the story of Memphis-based Stax Records,
one of the nation’s leading R&B record labels. From the
earliest blues, the segregated minstrel shows, and the birth of
rock ’n’ roll through to the emergence of R&B and funk,
Rufus Thomas saw it all.
She is Cuba: A Genealogy of the Mulata Body traces the history of
the Cuban mulata and her association with hips, sensuality and
popular dance. It examines how the mulata choreographs her
racialised identity through her hips and enacts an embodied theory
called hip(g)nosis. By focusing on her living and dancing body in
order to flesh out the process of identity formation, this book
makes a claim for how subaltern bodies negotiate a cultural
identity that continues to mark their bodies on a daily basis.
Combining literary and personal narratives with historical and
theoretical accounts of Cuban popular dance history, religiosity
and culture, this work investigates the power of embodied
exchanges: bodies watching, looking, touching and dancing with one
another. It sets up a genealogy of how the representations and
venerations of the dancing mulata continue to circulate and
participate in the volatile political and social economy of
contemporary Cuba.
Policy and the Political Life of Music Education is the first book
of its kind in the field of Music Education. It offers a
far-reaching and innovative outlook, bringing together expert
voices who provide a multifaceted and global set of insights into a
critical arena for action today: policy. On one hand, the book
helps the novice to make sense of what policy is, how it functions,
and how it is discussed in various parts of the world; while on the
other, it offers the experienced educator a set of critically
written analyses that outline the state of the play of music
education policy thinking. As policy participation remains largely
underexplored in music education, the book helps to clarify to
teachers how policy thinking does shape educational action and
directly influences the nature, extent, and impact of our programs.
The goal is to help readers understand the complexities of policy
and to become better skilled in how to think, speak, and act in
policy terms. The book provides new ways to understand and
therefore imagine policy, approximating it to the lives of
educators and highlighting its importance and impact. This is an
essential read for anyone interested in change and how to better
understand decision-making within music and education. Finally,
this book, while aimed at the growth of music educators'
knowledge-base regarding policy, also fosters 'open thinking'
regarding policy as subject, helping educators straddling arts and
education to recognize that policy thinking can offer creative
designs for educational change.
Handwerkmetaal het eindelose versierpotensiaal. Dit is buigsaam en
kan om bykans enige oppervlak gevou of daarop geplak word. Hierdie
boek fokus op gekleurde handwerkmetaal - hoe dit versier kan word
met bosseleerwerk, uitsnywerk, die byvoeg of wegneem van kleur,
3D-ontwerpe wat ingevul word en vele meer - en hoe jy daarmee
unieke items vir jou tuiste kan skep. Leer meer oor metaal en items
waarop dit aangebring kan word, hoe om die nodige gereedskap te
gebruik, en hoe om verskeie tegnieke toe te pas wat almal gebruik
kan word om die meer as 50 dekoratiewe of funksionele items te
skep. Die oorspronklike projekte is spesifiek ontwerp en geskep om
die groot verskeidenheid tegnieke en toepassings te demonstreer,
soos: Die oordra en natrek van ontwerpe; Hoe om met eenvoudige
handgereedskap tekstuur te skep; Die gebruik van bosseleerapparaat
soos die cuttlebug om tekstuur, patrone en uitsnywerk te skep;
Afrondingstegnieke soos skuurwerk, veroudering en verf; Herwinning
en hergebruik; Wenke en raad om prosesse te vereenvoudig. Daar is
projekte vir alle vaardigheidsvlakke, van beginners tot gesoute
handwerkers, en maklike items wat blitsvinnig gemaak kan word tot
meesterstukke wat langer sal neem om te voltooi. Manjifieke foto's
van die voltooide items sal jou inspireer en jy kan danksy die
stap-vir-stap foto's en aanwysings sommer dadelik aan die werk
spring.
Examines pantomime and theatricality in nineteenth-century
histories of folklore and the fairy tale. In nineteenth-century
Britain, the spectacular and highly profitable theatrical form
known as ""pantomime"" was part of a shared cultural repertoire and
a significant medium for the transmission of stories, especially
the fairy tales that permeated English popular culture before the
advent of folklore study. Rowdy, comedic, and slightly risque,
pantomime productions were situated in dynamic relationship with
various forms of print and material culture. Popular fairy-tale
theater also informed the production and reception of folklore
research in ways that are often overlooked. In Staging Fairyland:
Folklore, Children's Entertainment, and Nineteenth-Century
Pantomime, Jennifer Schacker reclaims the place of theatrical
performance in this history, developing a model for the intermedial
and cross-disciplinary study of narrative cultures. The case
studies that punctuate each chapter move between the realms of
print and performance, scholarship and popular culture. Schacker
examines pantomime productions of such well-known tales as
""Cinderella,""""Little Red Riding Hood,"" and ""Jack and the
Beanstalk,"" as well as others whose popularity has waned-such as
""Daniel O'Rourke"" and ""The Yellow Dwarf."" These productions
resonate with traditions of impersonation, cross-dressing, literary
imposture, masquerade, and the social practice of ""fancy dress.""
Schacker also traces the complex histories of Mother Goose and
Mother Bunch, who were often cast as the embodiments of both
tale-telling and stage magic and who move through various genres of
narrative and forms of print culture. Theoretically informed and
methodologically innovative, these examinations push at the limits
of prevailing approaches to the fairy tale across media. They also
demonstrate the degree to which perspectives on the fairy tale as
children's entertainment often obscure the complex histories and
ideological underpinnings ofspecific tales. Mapping the intermedial
histories of tales requires a fundamental reconfi guration of our
thinking about early folklore study and about ""fairy tales"":
their bearing on questions of genre and ideology but also their
signifying possibilities-past, present, and future. Readers
interested in folklore, fairy-tale studies, children's literature,
and performance studies will embrace this informative monograph.
With Computational Thinking in Sound, veteran educators Gena R.
Greher and Jesse M. Heines provide the first book ever written for
music fundamentals educators which is devoted specifically to
music, sound, and technology. The authors demonstrate how the range
of mental tools in computer science - for example, analytical
thought, system design, and problem design and solution - can be
fruitfully applied to music education, including examples of
successful student work. While technology instruction in music
education has traditionally focused on teaching how computers and
software work to produce music, Greher and Heines offer context: a
clear understanding of how music technology can be structured
around a set of learning challenges and tasks of the type common in
computer science classrooms. Using a learner-centered approach that
emphasizes project-based experiences, the book provides music
educators with multiple strategies to explore, create, and solve
problems with music and technology in equal parts. It also provides
examples of hands-on activities which encourage students, alone and
in interdisciplinary groups, to explore the basic principles that
underlie today's music technology and which expose them to current
multimedia development tools.
This book contains nine pieces from ABRSM's Grade 6 Piano syllabus
for 2021 & 2022, three pieces chosen from each of Lists A, B
and C. The pieces have been carefully selected to offer an
attractive and varied range of styles, creating a collection that
provides an excellent source of repertoire to suit every performer.
The book also contains helpful footnotes and, for those preparing
for exams, useful syllabus information.
Across the US, school budgets are tightening and music programs,
often the first asked to compromise in the name of a balanced
budget, face a seemingly grim future. Monetary restrictions
combined with an increasing focus on test scores have led to heavy
cuts in school music programs. In many cases, communities and
teachers untrained in advocacy are helpless in the face of the
school board, with no one willing and comfortable to speak up on
their behalf. In Advocate for Music!: A Guide to User-Friendly
Strategies, Lynn M. Brinckmeyer, respected educator and past
president for the National Association for Music Education,
provides a manual for music teachers motivated to advocate but
lacking the experience, resources, or time to acquire the skills to
do so effectively. It will serve as a toolkit for advocating, and
also for sharing resources, strategies and ideas useful for
educating everyone - from community members to political
representatives - about the immediate and long-term benefits of
music education. In Advocate for Music!, Brinckmeyer draws on a
lifetime of arts advocacy to provide answers to the questions so
many teachers have but are afraid - or simply too busy - to ask. A
simple, hands-on guidebook for becoming an effective advocate for
the arts, Advocate for Music! is structured around six key
questions: what is advocacy? Why focus on it? Who should do it? How
does one do it? Where should we advocate? And when should we
advocate? Readers will have access to step-by-step guidelines and
strategies on how to engage others, and themselves, in a variety of
levels of advocacy activities. In addition to granting access to
compelling research projects, the book will provide models of
letters, webinars, research findings, printed documents, websites
and contact information useful for communicating with local, state
and national decision makers. Working in an informal, hands-on
manner, Brinckmeyer lays out advice on who to work with and what to
do: providing concrete examples of advocacy tactics from ideas on
how to cooperate with the gym teacher to a sample speech for the
holiday concert. As she walks the reader through the a myriad of
real-life examples and practical answers to her central questions,
Brinckmeyer shows that every educator, parent, family member, and
administrator can and should be engaged in advocating to maintain,
and support, the right for today's children and adolescents to have
access to high quality music education. Advocate for Music! is an
important book not only for all pre-service and inservice music
teachers, but aso for state MEA leaders and staff, administrators,
parents, community members, and all those involved with arts or
education associations.
25 World Church songs, with an emphasis on Central and South
America. Includes: Cantai ao SenhorEl cielo cantaRe ya mathemathaIf
you believe
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Harrington
(Paperback)
Doug Poore; Foreword by Arthur C. a. Hall
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Discovery Miles 5 150
Save R46 (8%)
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Providing a complete review of cottonwood, the most commonly used
form of bark, this guide addresses the unique challenges and
benefits of carving tree bark and offers information on what to
expect from this atypical wood source, including the best places to
find it. An important section on troubleshooting teaches carvers
what to do when they encounter rot or insect damage in their bark.
One complete project, the Whimsical House, is outlined from start
to finish. Close-up photography and instructional captions are
included for added guidance. A full-color photography review offers
a glimpse at the range of projects possible for this unusual
material.
This book is a highly practical step-by-step guide to working with
gouache. Not only does this book teach and inspire novice painters,
but it also introduces more experienced artists to the advantages
of using this much overlooked, but wonderful, medium. Gouache is
water-based, quick-drying and can be painted light over dark as
well as dark over light. Ideal for the beginner, it can be used
thinly in a watercolour style, or more thickly as with oils or
acrylics. This guide covers all the materials and tools required
and has a comprehensive techniques section that includes overlaying
colours, colour blending and troubleshooting. Experienced author
Jeremy Ford takes you through three simple, step-by-step projects,
each showcasing a unique style of painting with gouache. Numerous
finished paintings are included to demonstrate the range of
subjects, styles and techniques that you can achieve. While
offering practical examples, this book encourages you to develop
your own style of painting using this exciting medium. Size: 216 mm
x 280 mm Format: Paperback, 144pp ISBN-13: 9781782214540 Publisher:
Search Press
This excellent guide is designed to help artists get started with
the four popular writing styles of Foundational (Round Hand)
Italic, Gothic and Uncial. This 30-page booklet is an introduction
to basic techniques, with explanations of calligraphy terms and
shows you how to write the four different alphabets.William
Mitchell Calligraphy Ltd. have been designing and manufacturing
exceptional writing tools for almost 200 years. This British based
firm is known for its famous calligraphy, drawing and mapping pen
nibs made of high-quality, durable steel.
Most of our expereince is visual. We obtain most of our information
and knowledge through sight, whether from reading books and
newspapers, from watching television or from quickly glimpsing road
signs. Many of our judgements and decisions, concerning where we
live, what we shall drive and sit on and what we wear, are based on
what places, cars, furniture and clothes look like. Much of our
entertainment and recreation is visual, whether we visit art
galleries, cinemas or read comics. This book concerns that visual
experience. Why do we have the visual experiences we have? Why do
the buildings, cars, products and advertisements we see look the
way they do? How are we to explain the existence of different
styles of paintings, different types of cars and different genres
of film? How are we to explain the existence of different visual
cultures? This book begins to answer these questions by explaining
visual experience in terms of visual culture. The strengths and
weaknesses of traditional means of analysing and explaining visual
culture are examined and assessed. Using a wide range of historical
and contemporary examples, it is argued that the groups which
artists and designers form, the audiences and markets which they
sell to, and the different social classes which are produced and
reproduced by art and design are all part of the successful
explanation and critical evaluation of visual culture.
Since at least 1939, when daily-strip caveman Alley Oop
time-traveled to the Trojan War, comics have been drawing (on)
material from Greek and Roman myth, literature and history. At
times the connection is cosmetic-as perhaps with Wonder Woman's
Amazonian heritage-and at times it is almost irrelevant-as with
Hercules' starfaring adventures in the 1982 Marvel miniseries. But
all of these make implicit or explicit claims about the place of
classics in modern literary culture.
Classics and Comics is the first book to explore the engagement of
classics with the epitome of modern popular literature, the comic
book. This volume collects sixteen articles, all specially
commissioned for this volume, that look at how classical content is
deployed in comics and reconfigured for a modern audience. It opens
with a detailed historical introduction surveying the role of
classical material in comics since the 1930s. Subsequent chapters
cover a broad range of topics, including the incorporation of
modern theories of myth into the creation and interpretation of
comic books, the appropriation of characters from classical
literature and myth, and the reconfiguration of motif into a modern
literary medium. Among the well-known comics considered in the
collection are Frank Miller's 300 and Sin City, DC Comics' Wonder
Woman, Jack Kirby's The Eternals, Neil Gaiman's Sandman, and
examples of Japanese manga. The volume also includes an original
12-page "comics-essay," drawn and written by Eisner Award-winning
Eric Shanower, creator of the graphic novel series Age of Bronze.
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