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Books > Computing & IT > Applications of computing > Audio processing
The first work to propose a comprehensive musicological framework to study sound-based music, a rapidly developing body of work that includes electroacoustic art music, turntable composition, and acoustic and digital sound installations. The art of sound organization, also known as electroacoustic music, uses sounds not available to traditional music making, including prerecorded, synthesized, and processed sounds. The body of work of such sound-based music (which includes electroacoustic art music, turntable composition, computer games, and acoustic and digital sound installations) has developed more rapidly than its musicology. Understanding the Art of Sound Organization proposes the first general foundational framework for the study of the art of sound organization, defining terms, discussing relevant forms of music, categorizing works, and setting sound-based music in interdisciplinary contexts. Leigh Landy's goal in this book is not only to create a theoretical framework but also to make the work more accessible-to suggest a way to understand sound-based music, to give a listener what he terms "something to hold on to," for example, by connecting elements in a work to everyday experience. Landy considers the difficulties of categorizing works and discusses such types of works as sonic art and electroacoustic music, pointing out where they overlap and how they are distinctive. He proposes a "sound-based music paradigm" that transcends such traditional categories as art and pop music. Landy defines patterns that suggest a general framework and places the studies of sound-based music into interdisciplinary contexts, from acoustics to semiotics, proposing a holistic research approach that considers the interconnectedness of a given work's history, theory, technological aspects, and social impact. The author's ElectroAcoustic Resource Site (EARS, www.ears.dmu.ac.uk), the architecture of which parallels this book's structure, offers updated bibliographic resource abstracts and related information.
This book is intended to be an easy-to-use, practical guide to all that Pro Tools has to offer. If you are a beginner, you should have absolutely no problem setting up your system and getting started. If you already use Pro Tools regularly, you should find the answers to questions you have always wanted to know. Either way, the ultimate goal is to give all Pro Tools users a reliable reference guide to any issues they may encounter.
Imagine being able to carry your entire music library with you everywhere you go. You can do all of this and more with the Dell DJ, and this resource shows you how to harness its power. Get set up and purchase music from Musicmatch and other online music stores, then learn to build a digital audio library from your CDs, cassettes, and LPs. Next, discover advanced topics such as choosing accessories that meet your needs, troubleshooting problems, and even how to use your Dell DJ to back up and store your important documents. From the basics to more advanced topics, you'll get expert tips and invaluable tricks to enhance your Dell DJ experience.Install Dell DJ software and connect your Dell DJ to your PC Find your way around Musicmatch Jukebox and load tunes into its library Create a playlist with Musicmatch or directly with your Dell DJ Rip songs from CDs, LPs, and cassettes Load songs onto your Dell DJ from your Musicmatch library Control the quality of sound files Optimize sound with the DJ's equalizer and create custom equalizer settings Learn about digital rights management Troubleshoot your Dell DJ and find help online About the authors: Rick Broida is a freelance writer and regular contributor to CNET, Computer Shopper, and MobilePC Magazine. He is the founder and former editor of Handheld Computing Magazine and co-author of the best-selling books "How to Do Everything with Your Palm Handheld" and "How to Do Everything with Your Sony CLIE."Dave Johnson is the former editor of Mobility magazine and a popular technology journalist. He is author of the best-selling book "How to Do Everything with Your Digital Camera" and co-author of "How to Do Everything with Your PalmHandheld."
Tanja Schultz and Katrin Kirchhoff have compiled a comprehensive
overview of speech processing from a multilingual perspective. By
taking this all-inclusive approach to speech processing, the
editors have included theories, algorithms, and techniques that are
required to support spoken input and output in a large variety of
languages. This book presents a comprehensive introduction to
research problems and solutions, both from a theoretical as well as
a practical perspective, and highlights technology that
incorporates the increasing necessity for multilingual applications
in our global community.
Get full coverage of Apples hot new suite of fun, creative tools for making movies, photos, dvds and custom music in one volume! Now you can see how easy it is to make your own customized digital creations using iMovie, iPhoto, iDVD, and iTunes with help from this detailed, results-oriented guide.
Learn the perfect way to rip, copy, record, and burn your favorite songs, using free or open-source software. From mash-ups that combine existing hits, to remixes of your favorite songs, you’ll be ready to tackle it all—even if you start as a novice who doesn’t know BPM from MP3.
Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product. The first edition of this book was written six years ago. Since then, there have been some significant developments in the area of car audio (and video). In addition, many of the products featured in the first edition are now obsolete. While the first edition of the book continues to sell, we have seen a bit of a slow-down at major accounts. This edition promises to be even more successful than the last.Car Stereo Cookbook, 2e is a completely revamped edition of a hugely successful title that continues to sell. This revised book will include new information on mobile video, satellite radio, mp3, wma, digital broadcast radio, and will eliminate the out-of-date products that are no longer pertinent.
From one of the leading writers in audio engineering--Jerry C. Whitaker, author of The Standard Handbook of Audio and Radio Engineering
Get downloading and get down! This step-by-step resource teaches you techniques for making the most of iTunes. Manage a library of music, automate playback of your favorite music, burn audio CDs, and load and unload songs from Apple's iPod or another external MP3 player. Discover the multitude of ways you can search and browse the iTunes Music Store. Record, edit, and share audio over a local network. Author Todd Stauffer provides plenty of information and instruction in a smartly written style that communicates clearly in non-technical language. Make musical magic with help from "How to Do Everything with iTunes for Macintosh and Windows."Organize, manipulate, and manage your music Instantly buy and download music from the iTunes Music Store Encode, translate, and record your own audio Share music within the same household Add and view album artwork Search by title, style, artist, genre, album, and more Create archives, libraries, and playlists Use iTunes with other iLife '04 applications Customize the Visualizer and hook iTunes to your stereo Run iTunes like a DJ and keep your party thumping Import and work with AAC, MP3, AIFF, and WAV audio files About the author: Todd Stauffer is the best-selling author of all three editions of "How to Do Everything with Your iMac," and the originator of the "How to Do Everything" series.
Winner of the 2003 Emerging Scholar Award, presented by the Society for Music Theory In this book, David Temperley addresses a fundamental question about music cognition: how do we extract basic kinds of musical information, such as meter, phrase structure, counterpoint, pitch spelling, harmony, and key from music as we hear it? Taking a computational approach, Temperley develops models for generating these aspects of musical structure. The models he proposes are based on "preference rules," which are criteria for evaluating a possible structural analysis of a piece of music. A preference rule system evaluates many possible interpretations and chooses the one that best satisfies the rules. After an introductory chapter, Temperley presents preference rule systems for generating six basic kinds of musical structure: meter, phrase structure, contrapuntal structure, harmony, and key, as well as pitch spelling (the labeling of pitch events with spellings such as A flat or G sharp). He suggests that preference rule systems not only show how musical structures are inferred, but also shed light on other aspects of music. He substantiates this claim with discussions of musical ambiguity, retrospective revision, expectation, and music outside the Western canon (rock and traditional African music). He proposes a framework for the description of musical styles based on preference rule systems and explores the relevance of preference rule systems to higher-level aspects of music, such as musical schemata, narrative and drama, and musical tension.
"Virtual Music "is about artificial creativity. Focusing on the author's Experiments in Musical Intelligence computer music composing program, the author and a distinguished group of experts discuss many of the issues surrounding the program, including artificial intelligence, music cognition, and aesthetics. The book is divided into four parts. The first part provides a historical background to Experiments in Musical Intelligence, including examples of historical antecedents, followed by an overview of the program by Douglas Hofstadter. The second part follows the composition of an Experiments in Musical Intelligence work, from the creation of a database to the completion of a new work in the style of Mozart. It includes, in sophisticated lay terms, relatively detailed explanations of how each step in the process contributes to the final composition. The third part consists of perspectives and analyses by Jonathan Berger, Daniel Dennett, Bernard Greenberg, Douglas R. Hofstadter, Steve Larson, and Eleanor Selfridge-Field. The fourth part presents the author's responses to these commentaries, as well as his thoughts on the implications of artificial creativity. The book (and corresponding Web site) includes an appendix providing extended musical examples referred to and discussed in the book, including composers such as Scarlatti, Bach, Mozart, Beethoven, Schubert, Chopin, Puccini, Rachmaninoff, Prokofiev, Debussy, Bartok, and others. It is also accompanied by a CD containing performances of the music in the text.
QUICK LOOK-UPS OF THE DATA YOU NEED MOST "Audio/Video Professional's Field Manual Perfect for on-site answers, this portable reference is jam-packed with easy-look-up tables, charts, and diagrams containing the information you need every day. The handiest book that professionals or hobbyists will ever own, "Audio/Video Professional's Field Manual provides:
Put the answers in the palm of your hand
Your Definitive Professional Resource Develop real-world voice-based applications using this authoritative one-of-a-kind guide. Featuring in-depth coverage of both core and emerging topics within voice-enabled technology, this book explains everything from setting up a simple voice mail system to developing advanced multi-model voice applications using the newest Web telephony engine. You'll learn how to integrate VoiceXML with other key technologies such as ASP, JSP, ColdFusion, CCXML, and SALT. All examples are based on today's most current hardware. Containing project specifications, guidelines, deployment procedures--as well as actual case studies with all source code--this practical resource will change the way you develop next-generation voice-based applications.Design dialog flow and navigation architecture and learn guidelines for voice applications Manage content and identify target audience Learn VoiceXML document structure and execute multi-document-based applications Develop voice mail and voice banking systems using ASP and VoiceXML Identify the scope and role of grammars in VoiceXML 2.0 Use JSP to interact with databases and write code for front-end dialogs Understand the benefits and components of the Microsoft Web telephony engine Write CCXML programs and integrate CCXML with VoiceXML applications Produce speech output and speech input in SALT
Designing Web Audio is the most complete Internet audio guide on the market, loaded with informative real-world case studies and interviews with some of the world's leading audio and web producers. Its step-by-step instructions on how to use the most popular web audio formats to stream music make it an invaluable resource for web developers and web music enthusiasts.
With this comprehensive and accessible introduction to the field, you will gain all the skills and knowledge needed to work with current and future audio, speech, and hearing processing technologies. Topics covered include mobile telephony, human-computer interfacing through speech, medical applications of speech and hearing technology, electronic music, audio compression and reproduction, big data audio systems and the analysis of sounds in the environment. All of this is supported by numerous practical illustrations, exercises, and hands-on MATLAB (R) examples on topics as diverse as psychoacoustics (including some auditory illusions), voice changers, speech compression, signal analysis and visualisation, stereo processing, low-frequency ultrasonic scanning, and machine learning techniques for big data. With its pragmatic and application driven focus, and concise explanations, this is an essential resource for anyone who wants to rapidly gain a practical understanding of speech and audio processing and technology.
The only guide you need to build a podcast from scratch with tips, techniques and stories from the pioneers of podcasting, by expert and early adopter Gilly Smith. From This American Life's Ira Glass and George the Poet to the teams behind My Dad Wrote a Porno and Table Manners with Jessie Ware, this practical book is packed full of exclusive, behind-the-scenes advice and informative, inspiring stories that will teach you how to tell the greatest stories in the world. This is a comprehensive yet accessible and warmly written book for creatives who are striving to understand how their content could be successfully turned into a podcast, from conception through to execution, distribution, marketing and monetising. It covers: - Recognising who your show is for, deciding what it is about and where to find inspiration. - Deciding on the format and working on structure and script. - Hosting, casting and interview techniques. - Production expertise - from equipment you'll need to editorial tips and determining the ideal length of your show. - Distribution - deciding on a release schedule, show art, metadata and how to distribute. - Growing your podcast - promotion and building community among fans. With original material throughout, case studies from podcasters across genres and a companion podcast featuring interviews with the pioneers, this is a first in guides to podcasting.
'Groundbreaking' Amy Cuddy, bestselling author of Presence 'A roadmap for innovators, entrepreneurs and those seeking new avenues for exploring and reimagining the future' Deepak Chopra Musicians are masters of innovation, constantly finding new ways to adapt to accelerating change and staying ahead of the beat. ------------------------------------------------------------------- In Two Beats Ahead, Michael Hendrix and Panos Panay demystify the artistic process of some of the greatest creative minds of our time and reveal what they can teach us about creativity. Drawing from first person interviews, you'll learn the secrets of collaboration from Beyonce and Pharrell Williams, grasp the value of experimentation with Radiohead and Imogen Heap, learn how to prototype with Jimmy Iovine, hear why Justin Timberlake thinks you should 'dare to suck', understand the power of reinvention from Gloria Estefan, and the art of producing from T Bone Burnett and Hank Shocklee, co-founder of Public Enemy. A musical mindset is a revolutionary framework for creating and innovating in a dynamic world. Two Beats Ahead shows you how ------------------------------------------------------------------- 'Inspiration for anyone looking to expand the reach of their creativity' Tim Brown, author of Change By Design 'Based on their course at Berklee, Michael and Panos show that a musician's perspective, much like a designers perspective, can unlock inspiration and innovation, no matter who you are' David Kelley, founder of IDEO and the Stanford d.school
Selling Digital Music, Formatting Culture documents the transition of recorded music on CDs to music as digital files on computers. More than two decades after the first digital music files began circulating in online archives and playing through new software media players, we have yet to fully internalize the cultural and aesthetic consequences of these shifts. Tracing the emergence of what Jeremy Wade Morris calls the "digital music commodity," Selling Digital Music, Formatting Culture considers how a conflicted assemblage of technologies, users, and industries helped reformat popular music's meanings and uses. Through case studies of five key technologies - Winamp, metadata, Napster, iTunes, and cloud computing - this book explores how music listeners gradually came to understand computers and digital files as suitable replacements for their stereos and CD. Morris connects industrial production, popular culture, technology, and commerce in a narrative involving the aesthetics of music and computers, and the labor of producers and everyday users, as well as the value that listeners make and take from digital objects and cultural goods. Above all, Selling Digital Music, Formatting Culture is a sounding out of music's encounters with the interfaces, metadata, and algorithms of digital culture and of why the shifting form of the music commodity matters for the music and other media we love.
In Max/MSP/Jitter for Music, expert author and music technologist V. J. Manzo provides a user-friendly introduction to a powerful programming language that can be used to write custom software for musical interaction. Through clear, step-by-step instructions illustrated with numerous examples of working systems, the book equips readers with everything they need to know in order to design and complete meaningful music projects. The book also discusses ways to interact with software beyond the mouse and keyboard through use of camera tracking, pitch tracking, video game controllers, sensors, mobile devices, and more. The book does not require any prerequisite programming skills, but rather walks readers through a series of small projects through which they will immediately begin to develop software applications for practical musical projects. As the book progresses, and as the individual's knowledge of the language grows, the projects become more sophisticated. This new and expanded second edition brings the book fully up-to-date including additional applications in integrating Max with Ableton Live. It also includes a variety of additional projects as part of the final three project chapters. The book is of special value both to software programmers working in Max/MSP/Jitter and to music educators looking to supplement their lessons with interactive instructional tools, develop adaptive instruments to aid in student composition and performance activities, and create measurement tools with which to conduct music education research.
David Gibson uses 3D visual representations of sounds in a mix as a tool to explain the dynamics that can be created in a mix. This book provides an in-depth exploration into the aesthetics of what makes a great mix. Gibson's unique approach explains how to map sounds to visuals in order to create a visual framework that can be used to analyze what is going on in any mix. Once you have the framework down, Gibson then uses it to explain the traditions that have be developed over time by great recording engineers for different styles of music and songs. You will come to understand everything that can be done in a mix to create dynamics that affect people in really deep ways. Once you understand what engineers are doing to create the great mixes they do, you can then use this framework to develop your own values as to what you feel is a good mix. Once you have a perspective on what all can be done, you have the power to be truly creative on your own - to create whole new mixing possibilities. It is all about creating art out of technology. This book goes beyond explaining what the equipment does - it explains what to do with the equipment to make the best possible mixes.
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