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Books > Computing & IT > Applications of computing > Audio processing

Cloud-Based Music Production - Sampling, Synthesis, and Hip-Hop (Hardcover): Matthew T Shelvock Cloud-Based Music Production - Sampling, Synthesis, and Hip-Hop (Hardcover)
Matthew T Shelvock
R4,208 Discovery Miles 42 080 Ships in 10 - 15 working days

Cloud-Based Music Production: Samples, Synthesis, and Hip-Hop presents a discussion on cloud-based music-making procedures and the musical competencies required to make hip-hop beats. By investigating how hip-hop producers make music using cloud-based music production libraries, this book reveals how those services impact music production en masse. Cloud-Based Music Production takes the reader through the creation of hip-hop beats from start to finish - from selecting samples and synthesizer presets to foundational mixing practices - and includes analysis and discussion of how various samples and synthesizers work together within an arrangement. Through case studies and online audio examples, Shelvock explains how music producers directly modify the sonic characteristics of hip-hop sounds to suit their tastes and elucidates the psychoacoustic and perceptual impact of these aesthetically nuanced music production tasks. Cloud-Based Music Production will be of interest to musicians, producers, mixers and engineers and also provides essential supplementary reading for music technology courses.

Sound Synthesis and Sampling (Paperback, 3rd edition): Martin Russ Sound Synthesis and Sampling (Paperback, 3rd edition)
Martin Russ
R4,042 R3,357 Discovery Miles 33 570 Save R685 (17%) Ships in 18 - 22 working days

Sound Synthesis and Sampling' provides a comprehensive introduction to the underlying principles and practical techniques applied to both commercial and research sound synthesizers. This new edition has been updated throughout to reflect current needs and practices- revised and placed in a modern context, providing a guide to the theory of sound and sampling in the context of software and hardware that enables sound making. For the revised edition emphasis is on expanding explanations of software and computers, new sections include techniques for making sound physically, sections within analog and digital electronics. Martin Russ is well known and the book praised for its highly readable and non-mathematical approach making the subject accessible to readers starting out on computer music courses or those working in a studio.
* Explains the theory of sound and sampling to allow readers to really understand the different types of synthesis and sound making
* Covers all the latest technology and techniques in music production and sound design enabling the reader to get to grips with the current shape of computer technology and music composition
* Includes glossary and jargon buster for quick reference and grasp of vocabulary

Mathematical Foundations of Speech and Language Processing (Hardcover, 2004 ed.): Mark Johnson, Sanjeev P. Khudanpur, Mari... Mathematical Foundations of Speech and Language Processing (Hardcover, 2004 ed.)
Mark Johnson, Sanjeev P. Khudanpur, Mari Ostendorf, Roni Rosenfeld
R5,302 Discovery Miles 53 020 Ships in 18 - 22 working days

Speech and language technologies continue to grow in importance as they are used to create natural and efficient interfaces between people and machines, and to automatically transcribe, extract, analyze, and route information from high-volume streams of spoken and written information.

The workshops on Mathematical Foundations of Speech Processing and Natural Language Modeling were held in the Fall of 2000 at the University of Minnesota's NSF-sponsored Institute for Mathematics and Its Applications, as part of a "Mathematics in Multimedia" year-long program. Each workshop brought together researchers in the respective technologies on the one hand, and mathematicians and statisticians on the other hand, for an intensive week of cross-fertilization.

There is a long history of benefit from introducing mathematical techniques and ideas to speech and language technologies. Examples include the source-channel paradigm, hidden Markov models, decision trees, exponential models and formal languages theory. It is likely that new mathematical techniques, or novel applications of existing techniques, will once again prove pivotal for moving the field forward.

This volume consists of original contributions presented by participants during the two workshops. Topics include language modeling, prosody, acoustic-phonetic modeling, and statistical methodology.

Recording Analysis - How the Record Shapes the Song (Paperback): William Moylan Recording Analysis - How the Record Shapes the Song (Paperback)
William Moylan
R1,515 Discovery Miles 15 150 Ships in 10 - 15 working days

Recording Analysis: How the Record Shapes the Song identifies and explains how the sounds imparted by recording processes enhance the artistry and expression of recorded songs. Moylan investigates how the process of recording a song transforms it into a richer experience and articulates how the unique elements of recorded sound provide essential substance and expression to recorded music. This book explores a broad array of records, evaluating the music, lyrics, social context, literary content and meaning, and offers detailed analyses of recording elements as they appear in a wide variety of tracks. Accompanied by a range of online resources, Recording Analysis is an essential read for students and academics, as well as practitioners, in the fields of record production, song-writing and popular music.

Social Media Promotion For Musicians - Third Edition - The Manual For Marketing Yourself, Your Band, And Your Music Online... Social Media Promotion For Musicians - Third Edition - The Manual For Marketing Yourself, Your Band, And Your Music Online (Paperback, 3rd ed.)
Bobby Owsinski
R728 R657 Discovery Miles 6 570 Save R71 (10%) Ships in 18 - 22 working days
Automated Speaking Assessment - Using Language Technologies to Score Spontaneous Speech (Paperback): Klaus Zechner, Keelan... Automated Speaking Assessment - Using Language Technologies to Score Spontaneous Speech (Paperback)
Klaus Zechner, Keelan Evanini
R1,514 Discovery Miles 15 140 Ships in 10 - 15 working days

Automated Speaking Assessment: Using Language Technologies to Score Spontaneous Speech provides a thorough overview of state-of-the-art automated speech scoring technology as it is currently used at Educational Testing Service (ETS). Its main focus is related to the automated scoring of spontaneous speech elicited by TOEFL iBT Speaking section items, but other applications of speech scoring, such as for more predictable spoken responses or responses provided in a dialogic setting, are also discussed. The book begins with an in-depth overview of the nascent field of automated speech scoring-its history, applications, and challenges-followed by a discussion of psychometric considerations for automated speech scoring. The second and third parts discuss the integral main components of an automated speech scoring system as well as the different types of automatically generated measures extracted by the system features related to evaluate the speaking construct of communicative competence as measured defined by the TOEFL iBT Speaking assessment. Finally, the last part of the book touches on more recent developments, such as providing more detailed feedback on test takers' spoken responses using speech features and scoring of dialogic speech. It concludes with a discussion, summary, and outlook on future developments in this area. Written with minimal technical details for the benefit of non-experts, this book is an ideal resource for graduate students in courses on Language Testing and Assessment as well as teachers and researchers in applied linguistics.

Speech Recognition - Theory & C++ Implementation (Hardcover): C Becchetti Speech Recognition - Theory & C++ Implementation (Hardcover)
C Becchetti
R4,650 Discovery Miles 46 500 Ships in 10 - 15 working days

Automatic Speech Recognition (ASR) is the enabling technology for hands-free dictation and voice-triggered computer menus. It is becoming increasingly prevalent in environments such as private telephone exchanges and real-time information services. Speech Recognition introduces the principles of ASR systems, including the theory and implementation issues behind multi-speaker continuous speech recognition. Focusing on the algorithms employed in commercial and laboratory systems, the treatment enables the reader to devise practical solutions for ASR system problems. It addresses in detail C++ programming techniques used to develop ASR applications, thus offering skills that will prove useful in any large C++ based software project. Possible extensions of the well-established ASR technology are highlighted, based on "Hidden Markov Models" applied to fields such as modelling and prediction of econometric series. Features include:

  • Accompanying CD-ROM containing all C++ source code of a complete laboratory multi-speaker continuous-speech ASR system (e.g. Initialisation, Training, Recognition, Evaluation, etc.)
  • Detailed theoretical, mathematical and technical explanations of ASR
  • A practical account of the functioning of ASR
A crucial source of information for researchers, developers and project managers involved with ASR systems, Speech Recognition is also structured for use by students of digital signal processing, speech recognition and C++ programming techniques.
Learning Music Theory with Logic, Max, and Finale (Paperback): Geoffrey Kidde Learning Music Theory with Logic, Max, and Finale (Paperback)
Geoffrey Kidde
R1,190 Discovery Miles 11 900 Ships in 10 - 15 working days

Learning Music Theory with Logic, Max, and Finale is a groundbreaking resource that bridges the gap between music theory teaching and the world of music software programs. Focusing on three key programs-the Digital Audio Workstation (DAW) Logic, the Audio Programming Language (APL) Max, and the music-printing program Finale-this book shows how they can be used together to learn music theory. It provides an introduction to core music theory concepts and shows how to develop programming skills alongside music theory skills. Software tools form an essential part of the modern musical environment; laptop musicians today can harness incredibly powerful tools to create, record, and manipulate sounds. Yet these programs on their own don't provide musicians with an understanding of music notation and structures, while traditional music theory teaching doesn't fully engage with technological capabilities. With clear and practical applications, this book demonstrates how to use DAWs, APLs, and music-printing programs to create interactive resources for learning the mechanics behind how music works. Offering an innovative approach to the learning and teaching of music theory in the context of diverse musical genres, this volume provides game-changing ideas for educators, practicing musicians, and students of music. The author's website at http://www.geoffreykidde.com includes downloadable apps that support this book.

Digital Audio Essentials (Paperback): Bruce Fries Digital Audio Essentials (Paperback)
Bruce Fries; Contributions by Marty Fries
R942 R821 Discovery Miles 8 210 Save R121 (13%) Ships in 18 - 22 working days

Join the digital audio revolution! Tens of millions of users are embracing digital music, and with "Digital Audio Essentials," you can, too. Nearly every personal computer built in the last few years contains a CD-burning drive; MP3 and other portable player sales dominate the consumer electronics industry; and new networkable stereo equipment lets you use your digital music collection to power your home entertainment system.

Whether it's downloading music, ripping CDs, organizing, finding, and creating higher quality music files, buying music players and accessories, or constructing a home stereo system, "Digital Audio Essentials" helps you do get it done.

An indispensable reference for music enthusiasts, digital archivists, amateur musicians, and anyone who likes a good groove, "Digital Audio Essentials" helps you avoid time-consuming, costly trial and error in downloading audio files, burning CDs, converting analog music to digital form, publishing music to and streaming from the Web, setting up home stereo configurations, and creating your own MP3 and other audio files. The book--for both Mac and PC users--includes reliable hardware and software recommendations, tutorials, resources, and file sharing, and it even explains the basics of the DMCA and intellectual property law.

You may (or may not) already know the basics of ripping CDs or downloading music, but Fries will show you so much more--including advice on the multitude of MP3 players on the market, stereo options, file formats, quality determinations, and the legalities of it all. Both a timely, entertaining guide and an enduring reference, this is the digital audio handbook you need to make the most of yourexpanding digital music collection.

The Art of Producing - How to Create Great Audio Projects (Hardcover, 2nd edition): David Gibson, Maestro Curtis The Art of Producing - How to Create Great Audio Projects (Hardcover, 2nd edition)
David Gibson, Maestro Curtis
R4,222 Discovery Miles 42 220 Ships in 10 - 15 working days

The Art of Producing is the first book to standardize a specific production process for creating a successful music project from start to finish. Learn how to develop a step-by-step process for critiquing all of the musical components that go into creating a highly refined production that works for all styles of music. The book provides a well-rounded perspective on everything that goes into producing, including vital information on how to creatively work with bands, groups and record companies, and offers insight into high level values and secrets that famous producers have developed through years of trial and error. The book covers detailed production techniques for working with today's latest digital technologies including virtual recording, virtual instruments, and MIDI tracking. Take these concepts, adapt them to your own personal style and you will end up with a successful project of the highest attainable quality with the most potential to be become a hit - or just affect people really deeply.

Recording in Social Work (Hardcover): Noel Timms Recording in Social Work (Hardcover)
Noel Timms
R2,931 Discovery Miles 29 310 Ships in 10 - 15 working days

Originally published in 1972 Recording in Social Work looks at how recording has always been claimed as one of the necessary activities of social workers, whatever form of social work they undertake. The book deals systematically with recording, and the theory and practice recording takes, as well as the research projects and small-scale studies which discuss critically certain aspects of the method. The book offers a review of the history of recording, including a critical discussion of the three early texts on the subject. It surveys the literature on purposes of recording and concludes with an analysis of the main issues surrounding recording. The book assesses the present position of theory and practice in social work recording and suggests both ways in which the subject can be developed and the wider context.

Pro Tools 10 Advanced Music Production Techniques (Paperback, New edition): Robert Campbell Pro Tools 10 Advanced Music Production Techniques (Paperback, New edition)
Robert Campbell 1
R1,396 Discovery Miles 13 960 Ships in 10 - 15 working days

PRO TOOLS 10 ADVANCED MUSIC PRODUCTION TECHNIQUES is the official Avid Learning Series Expert Level guide to the advanced operation of Pro Tools in a professional music production environment. It includes technical insight into both Pro Tools HD and HDX hardware and software, common workflows, and advanced editing and mixing topics. The materials on the supplemental DVD--sample sessions and source files used in the book's many exercises and projects--help to reinforce the skills being learned. Whether you're learning on your own or pursuing formal Pro Tools certification through an Avid Learning Partner, PRO TOOLS 10 ADVANCED MUSIC PRODUCTION TECHNIQUES will help you achieve expert-level mastery of Pro Tools. PRO TOOLS 10 ADVANCED MUSIC PRODUCTION TECHNIQUES (Course 310M) is part of the Avid Learning Series. This course leads to expert-level certification. To find more books on Pro Tools, Media Composer, Sibelius, or any other Avid product, visit www.courseptr.com/avid.

Beep to Boom - The Development of Advanced Runtime Sound Systems for Games and Extended Reality (Paperback): Simon Goodwin Beep to Boom - The Development of Advanced Runtime Sound Systems for Games and Extended Reality (Paperback)
Simon Goodwin
R2,003 Discovery Miles 20 030 Ships in 10 - 15 working days

Drawing on decades of experience, Beep to Boom: The Development of Advanced Runtime Sound Systems for Games and Extended Reality is a rigorous, comprehensive guide to interactive audio runtime systems. Packed with practical examples and insights, the book explains each component of these complex geometries of sound. Using practical, lowest-common-denominator techniques, Goodwin covers soundfield creation across a range of platforms from phones to VR gaming consoles. Whether creating an audio system from scratch or building on existing frameworks, the book also explains costs, benefits and priorities. In the dynamic simulated world of games and extended reality, interactive audio can now consider every intricacy of real-world sound. This book explains how and why to tame it enjoyably.

Strange Sounds - Music, Technology and Culture (Paperback): Timothy D. Taylor Strange Sounds - Music, Technology and Culture (Paperback)
Timothy D. Taylor
R1,220 Discovery Miles 12 200 Ships in 10 - 15 working days


Clearly technology has added a "voice" to music, but how does that voice affect the traditional human craftsmanship of music? In other words, can the music created still be called one's own? In Strange Sounds, Timothy Taylor addresses the anxieties provoked by technology's role in music composition since World War II. In this accessible and comprehensive study, Taylor discusses the nature of technology, its use in making music, and the inevitable fears of losing one's agency further with the new digital technologies being developed. From the early tape music of France and the "space age pop" of 1950s America to the numerous electronic dance music genres of today that detour into "illegal" activities like those argued in lawsuits over the sampling of traditional folk music, and the trance club scenes in cities like New York and London that have become synonymous with the drug ecstasy, technology has irrevocably penetrated the production and consumption of contemporary music.

Digital Audio Technology - A Guide to CD, MiniDisc, SACD, DVD(A), MP3 and DAT (Paperback, 4th edition): Jan Maes, Marc Vercammen Digital Audio Technology - A Guide to CD, MiniDisc, SACD, DVD(A), MP3 and DAT (Paperback, 4th edition)
Jan Maes, Marc Vercammen
R2,204 Discovery Miles 22 040 Ships in 9 - 17 working days

An expert team from SONY Europe explains the technology behind today's major digital audio consumer products, including the Compact Disc, MiniDisc, Super Audio CD, DVD-Audio, MP3 and Digital Audio Tape.
Beginning with a fascinating overview of the history of audio technology, this fourth edition addresses the principles and technologies which underpin the various formats currently available. Considerable technical detail is provided, with extensive use of illustrations to enhance understanding.
Audio engineers, students and hi-fi enthusiasts who want to gain an understanding of the way these technologies have been developed will find no better introduction than this authoritative guide from SONY, a forerunner in the digital audio industry.

Covers everything you need to know about the major digital audio consumer products.
Now includes SACD, DVD(A) and MP3, keeping you updated with the latest technology
Get the best advice from experts at SONY

Loudspeaker Modelling and Design - A Practical Introduction (Hardcover): Geoff Hill Loudspeaker Modelling and Design - A Practical Introduction (Hardcover)
Geoff Hill
R4,807 Discovery Miles 48 070 Ships in 10 - 15 working days

In this book, Geoff Hill demonstrates modern software and hardware being applied to the processes behind loudspeaker design and modelling. Modern computing power has progressed to the point that such analyses are now practical for any interested individual or small company. Loudspeaker Modelling and Design: A Practical Introduction examines the process from initial concept through specifications and theoretical simulations and onto detailed design. It demonstrates the processes of design and specification, by using detailed simulations of a loudspeaker driver; sufficient to give re-assurance that a design is practical and will perform as expected.This book brings together many different strands of modelling from electro-magnetic through to mechanical and acoustic, without getting bogged down in theoretical discussions and arguments. This practice-based book shows the techniques used in designing modern loudspeakers and transducers.

Mixing with Impact - Learning to Make Musical Choices (Hardcover): Wessel Oltheten Mixing with Impact - Learning to Make Musical Choices (Hardcover)
Wessel Oltheten
R4,798 Discovery Miles 47 980 Ships in 10 - 15 working days

In Mixing with Impact: Learning to Make Musical Choices, Wessel Oltheten discusses the creative and technical concepts behind making a mix. Whether you're a dance producer in your home studio, a live mixer in a club, or an engineer in a big studio, the mindset is largely the same. The same goes for the questions you run into: where do you start? How do you deal with a context in which all the different parts affect each other? How do you avoid getting lost in technique? How do you direct your audience's attention? Why doesn't your mix sound as good as someone else's? How do you maintain your objectivity when you hear the same song a hundred times? How do your speakers affect your perception? What's the difference between one compressor and another? Following a clear structure, this book covers these and many other questions, bringing you closer and closer to answering the most important question of all: how do you tell a story with sound?

Practical Recording Techniques - The Step-by-Step Approach to Professional Audio Recording (Hardcover, 7th edition): Bruce... Practical Recording Techniques - The Step-by-Step Approach to Professional Audio Recording (Hardcover, 7th edition)
Bruce Bartlett, Jenny Bartlett
R4,822 Discovery Miles 48 220 Ships in 10 - 15 working days

Practical Recording Techniques covers all aspects of recording, perfect for beginning and intermediate recording engineers, producers, musicians, and audio enthusiasts. Filled with tips and shortcuts, this hands-on, practical guide gives advice on equipping a home studio (whether low-budget or advanced) and suggestions for set-up, acoustics, effects, choosing mics and monitor speakers, and preventing hum. This best-selling guide also instructs how to mike instruments and vocals, judge recordings and improve them, work with MIDI and loops, do mastering, and put your music on the web. Two chapters cover live recording of classical and popular music. New in the seventh edition: Complete update of all types of recording equipment, plug-ins, and recording software Increased focus on current industry and classroom trends like DAW signal flow and operation (during recording and mixdown), while still covering analog fundamentals Updated organization to focus and break up topics Updated tips on optimizing your computer for multitrack recording - for both Windows and Mac New sections on streaming audio, mobile-device recording, live recording with digital consoles, and psychoacoustics Listen Online boxes highlight where audio samples on the website relate to chapter discussions Updated companion website with audio examples, articles, and suggested activities, plus expanded and more user-friendly links to the best sites for videos and articles, recording techniques, equipment, and other learning resources. Instructors can download figures from the book, the audio files, and a test bank

Haunted Weather - Music, Silence, and Memory (Paperback, Main): David Toop Haunted Weather - Music, Silence, and Memory (Paperback, Main)
David Toop 2
R327 Discovery Miles 3 270 Ships in 10 - 15 working days

Digital technology has changed the ways in which music is perceived, stored, distributed, mediated and created. The world of music is now a vast and complex jungle, teeming with CDs, MP3s, concerts, clubs, festivals, conferences, exhibitions, installations, websites, software programmes, scenes, Ideas and competing theories. In the eye of the storm stands David Toop, shedding light on the most interesting music now being made - on laptops, In downtown bars in Tokyo, wherever he finds it. Haunted Weather is part personal memoir and part travel journal, as well as an intensive survey of recent developments in digital technology, sonic theory and musical practice. Along the way Toop probes into the meaning of sound (and silence), offering fascinating insights into how computers can be used for improvisation. His wealth of musical knowledge provides inspiration for anyone interested in music.

Stream Processing with Apache Spark - Mastering Structured Streaming and Spark Streaming (Paperback): Francois Garillot Stream Processing with Apache Spark - Mastering Structured Streaming and Spark Streaming (Paperback)
Francois Garillot
R1,787 R1,154 Discovery Miles 11 540 Save R633 (35%) Ships in 10 - 15 working days

Before you can build analytics tools to gain quick insights, you first need to know how to process data in real time. With this practical guide, developers familiar with Apache Spark will learn how to put this in-memory framework to use for streaming data. You'll discover how Spark enables you to write streaming jobs in almost the same way you write batch jobs. Authors Gerard Maas and Francois Garillot help you explore the theoretical underpinnings of Apache Spark. This comprehensive guide features two sections that compare and contrast the streaming APIs Spark now supports: the original Spark Streaming library and the newer Structured Streaming API. Learn fundamental stream processing concepts and examine different streaming architectures Explore Structured Streaming through practical examples; learn different aspects of stream processing in detail Create and operate streaming jobs and applications with Spark Streaming; integrate Spark Streaming with other Spark APIs Learn advanced Spark Streaming techniques, including approximation algorithms and machine learning algorithms Compare Apache Spark to other stream processing projects, including Apache Storm, Apache Flink, and Apache Kafka Streams

Foundations in Sound Design for Interactive Media - A Multidisciplinary Approach (Hardcover): Michael Filimowicz Foundations in Sound Design for Interactive Media - A Multidisciplinary Approach (Hardcover)
Michael Filimowicz
R4,237 Discovery Miles 42 370 Ships in 10 - 15 working days

This volume provides a comprehensive introduction to foundational topics in sound design for interactive media, such as gaming and virtual reality; compositional techniques; new interfaces; sound spatialization; sonic cues and semiotics; performance and installations; music on the web; augmented reality applications; and sound producing software design. The reader will gain a broad understanding of the key concepts and practices that define sound design for its use in computational media and design. The chapters are written by international authors from diverse backgrounds who provide multidisciplinary perspectives on sound in its interactive forms. The volume is designed as a textbook for students and teachers, as a handbook for researchers in sound, design and media, and as a survey of key trends and ideas for practitioners interested in exploring the boundaries of their profession.

Recording Voiceover - The Spoken Word in Media (Hardcover): Tom Blakemore Recording Voiceover - The Spoken Word in Media (Hardcover)
Tom Blakemore
R4,220 Discovery Miles 42 200 Ships in 10 - 15 working days

The only book on the market to specifically address its audience, Recording Voiceover is the comprehensive guide for engineers looking to understand the aspects of capturing the spoken word. Discussing all phases of the recording session, Recording Voiceover addresses everything from microphone recommendations for voice recording to pre-production considerations, including setting up the studio, working with and directing the voice talent, and strategies for reducing or eliminating distracting noise elements found in human speech. Recording Voiceover features in-depth, specific recommendations for recording radio and television commercials, corporate communications, documentaries, tracks for gaming and animation, radio drama, interviews and roundtable discussions. A discussion of the voice in film and television is also included. Special attention is paid to the final release format and its impact on recording strategies. Exploration of using telephone interfaces - including both analogue and digital ISDN, as well as recording across the internet - is included.

Sound System Engineering (Hardcover, 4th edition): Don Davis, Eugene Patronis, Pat Brown Sound System Engineering (Hardcover, 4th edition)
Don Davis, Eugene Patronis, Pat Brown
R3,988 Discovery Miles 39 880 Ships in 10 - 15 working days

Long considered one of the key books on the well-informed audio engineer's shelf, Sound System Engineering provides an accurate, complete, and concise tool for all those involved in designing, implementing, and testing sound reinforcement systems. This new fourth edition includes eight new chapters leading the reader through both cutting-edge topics-e.g., IBM's proposed thought-controlled sound system-and solid basics, such as loudspeaker specifications, wave equations, and digital audio. Topics covered include: Psychoacoustics and how the brain processes sound Digital theory Mathematics for audio systems Using the decibel Interfacing electrical and acoustical systems Audio and acoustic measurements Large room and small room acoustics Designing for acoustic gain Designing for speech intelligibility Wave equations Microphones Loudspeakers, loudspeaker arrays, and loudspeaker directivity Power ratings for amplifiers and loudspeakers Computer-aided system design Signal delay, signal synchronization, and signal processing Sound system equalization Packed with numerous illustrations and useful appendices, this is a concentrated capsule of industry standards and knowledge that spans the complete range of sound systems, from the simplest all-analog paging systems to the largest multi-purpose digital systems.

Developing Creative Content for Games (Paperback): Greg Johnson Developing Creative Content for Games (Paperback)
Greg Johnson
R1,447 Discovery Miles 14 470 Ships in 10 - 15 working days

This book provides readers with a solid understanding of game development, design, narrative, charaterization, plot, back story and world creation elements that are crucial for game writers and designers as they create a detailed world setting, adventure, characters, narrative and plot suitable for possible publication. Game design and development issues such as writing for games, emergent complexity, risk reward systems, competitive and cooperative game play will be investigated, analyzed and critiqued. Examples will be used to highlight and explain the various concepts involved and how the game development process works. Key Features Provides the critical skills any good game designer should have, such as narrative, characterization, progression, challenges, world building, plot, and rewards Using a hands-on, learn-by-doing approach, this book teaches prospective game designers how to excel in creating their own worlds and adventures without having to learn any programming or technical computer skills Includes clear and concise chapter objectives, chapter overviews, examples, case studies, key terms and multiple in-depth analyses Multiple case studies are provided and thoroughly analyzed so that readers will be familiar with the concepts and methodologies involved in each task Over the course of the book, readers will develop a professional level asset for inclusion in a portfolio of work suitable for submitting to job applications

Recording Voiceover - The Spoken Word in Media (Paperback): Tom Blakemore Recording Voiceover - The Spoken Word in Media (Paperback)
Tom Blakemore
R1,245 Discovery Miles 12 450 Ships in 10 - 15 working days

The only book on the market to specifically address its audience, Recording Voiceover is the comprehensive guide for engineers looking to understand the aspects of capturing the spoken word. Discussing all phases of the recording session, Recording Voiceover addresses everything from microphone recommendations for voice recording to pre-production considerations, including setting up the studio, working with and directing the voice talent, and strategies for reducing or eliminating distracting noise elements found in human speech. Recording Voiceover features in-depth, specific recommendations for recording radio and television commercials, corporate communications, documentaries, tracks for gaming and animation, radio drama, interviews and roundtable discussions. A discussion of the voice in film and television is also included. Special attention is paid to the final release format and its impact on recording strategies. Exploration of using telephone interfaces - including both analogue and digital ISDN, as well as recording across the internet - is included.

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