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Books > Computing & IT > Applications of computing > Audio processing

Podcast Solutions - The Complete Guide to Audio and Video Podcasting (Paperback, 2nd ed.): Michael W. Geoghegan, Dan Klass Podcast Solutions - The Complete Guide to Audio and Video Podcasting (Paperback, 2nd ed.)
Michael W. Geoghegan, Dan Klass
R1,173 R994 Discovery Miles 9 940 Save R179 (15%) Ships in 10 - 15 working days

Written by two of the best and brightest podcasting pioneers, Podcast Solutions: The Complete Guide to Audio and Video Podcasting, Second Edition is a comprehensive and perceptive guide to all things podcasting. From downloading podcasts to producing your own for fun or profit, Podcast Solutions covers the entire world of podcasting with insight, humor, and the unmatched wisdom of experience.

Big-name companies and podcasters throughout the United States and thousands of faithful listeners around the world will tell you that Michael W. Geoghegan ("Reel Reviews-Films Worth Watching" and GigaVox Media) and Dan Klass ("The Bitterest Pill" and JacketMedia.com) know how to put together compelling and engaging shows that people come backfor week after week. These two pros will guide you through everything, from developing your raw podcast ideas to selecting equipment, creating your podcast (including incorporating music, professional production techniques, and audio- and video-editing secrets), and mobilizing and growing an audience.

Plenty has changed since the best-selling first edition of this book, and Michael and Dan bring you all the latest and greatest information on production, distribution, and marketing from the world of audio and video podcasting. Nearly 50 pages of new material and hundreds of updates make this the most complete and up-to-date book on podcasting imaginable.

Between Michael's uncanny business and marketing sense and Dan's nearly two decades in the entertainment industry, these authors have the experience to back up their advice on what it takes to elevate your podcast to a professional level. Podcast Solutions gives you not only what youll need to know about podcasting, but also the insider's view on the business of new media production and marketing.

Whether you want to use podcasting to inform, educate, entertain, or inspire, whether you are a complete novice or an experienced professional, Podcast Solutions is the guide you need.

Adobe Audition CC Classroom in a Book (Paperback, 2nd edition): Adobe Creative Team, Maxim Jago Adobe Audition CC Classroom in a Book (Paperback, 2nd edition)
Adobe Creative Team, Maxim Jago
R1,376 R1,278 Discovery Miles 12 780 Save R98 (7%) Ships in 12 - 17 working days

The fastest, easiest, most comprehensive way to learn Adobe Audition CC Classroom in a Book (R), the best-selling series of hands-on so ware training workbooks, offers what no other book or training program does-an official training series from Adobe, developed with the support of Adobe product experts. Adobe Audition CC Classroom in a Book contains 17 lessons that cover the basics and beyond, providing countless tips and techniques to help you become more productive with the program. You can follow the book from start to finish or choose only those lessons that interest you. Purchasing this book includes valuable online extras. Follow the instructions in the book's "Getting Started" section to unlock access to: * Downloadable lesson files you need to work through the projects in the book * Web Edition containing the complete text of the book, interactive quizzes, videos that walk you through the lessons step by step, and updated material covering new feature releases from Adobe What you need to use this book: Adobe Audition CC software, for either Windows or macOS. (Software not included.) Note: Classroom in a Book does not replace the documentation, support, updates, or any other benefits of being a registered owner of Adobe Audition CC software.

From Pac-Man to Pop Music - Interactive Audio in Games and New Media (Paperback, New Ed): Karen Collins From Pac-Man to Pop Music - Interactive Audio in Games and New Media (Paperback, New Ed)
Karen Collins
R1,614 Discovery Miles 16 140 Ships in 12 - 17 working days

Digital interactive audio is the future of audio in media - most notably video games, but also web pages, theme parks, museums, art installations and theatrical events. Despite its importance to contemporary multi-media, this is the first book that provides a framework for understanding the history, issues and theories surrounding interactive audio. Karen Collins presents the work of academics, composers and sound programmers to introduce the topic from a variety of angles in order to provide a supplementary text for music and multimedia courses. The contributors cover practical and theoretical approaches, including historical perspectives, emerging theories, socio-cultural approaches to fandom, reception theory and case study analyses. The book offers a fresh perspective on media music, one that will complement film studies, but which will show the necessity of a unique approach when considering games music.

Nonlinear Analyses and Algorithms for Speech Processing - International Conference on Non-Linear Speech Processing, NOLISP... Nonlinear Analyses and Algorithms for Speech Processing - International Conference on Non-Linear Speech Processing, NOLISP 2005, Barcelona, Spain, April 19-22, 2005, Revised Selected Papers (Paperback, 2005 ed.)
Marcos Faundez-Zanuy, Leonard Janer, Anna Esposito, Antonio Satue-Villar, Josep Roure, …
R1,758 Discovery Miles 17 580 Ships in 10 - 15 working days

Refereed postproceedings of the International Conference on Non-Linear Speech Processing, NOLISP 2005. The 30 revised full papers presented together with one keynote speech and 2 invited talks were carefully reviewed and selected from numerous submissions for inclusion in the book. The papers are organized in topical sections on speaker recognition, speech analysis, voice pathologies, speech recognition, speech enhancement, and applications.

Recording Music on Location - Capturing the Live Performance (Paperback, 2nd edition): Bruce Bartlett Recording Music on Location - Capturing the Live Performance (Paperback, 2nd edition)
Bruce Bartlett
R1,387 R1,213 Discovery Miles 12 130 Save R174 (13%) Ships in 10 - 15 working days

Recording Music on Location provides an exceptional collection of information regarding all aspects of recording outside of the studio. Featuring clear explanations on how to achieve professional results, this book is divided into two distinct sections: popular music and classical music. Whether you record in the local rock club, jazz cafe, or in an orchestra hall, Bartlett offers sage advice on each stage of the process of location recording. Packed with hints and tips, this book is a great reference for anyone planning to venture outside of the studio. Audio examples, tracking sheets, weblinks, and downloadable checklists are available on the companion website at www.focalpress.com/cw/bartlett. This edition has been thoroughly updated and includes new sections on iOS devices, USB thumb-drive recorders, and digital consoles with built-in recorders, along with updated specs on recording equipment, software, and hardware. This edition will also show you how to prepare recordings for the web and live audio streaming, and covers spectral analysis, noise reduction, and parallel compression. A new case study will go in depth on classical-music recording.

Computer Music Modeling and Retrieval - International Symposium, CMMR 2003, Montpellier, France, May 26-27, 2003, Revised... Computer Music Modeling and Retrieval - International Symposium, CMMR 2003, Montpellier, France, May 26-27, 2003, Revised Papers (Paperback, 2004 ed.)
Uffe K Wiil
R3,020 Discovery Miles 30 200 Ships in 10 - 15 working days

This volume contains the ?nal proceedings for the Computer Music Modeling andRetrievalSymposium(CMMR2003).Thiseventwasheldduring26-27May 2003 on the campus of CNRS/Universit e de Montpellier II, located in Montp- lier, France. CMMR is a new annual event focusing on important aspects of computer music. CMMR 2003 is the ?rst event in this new series. CMMR 2003 was jointly organized by Aalborg University, Esbjerg in Denmark and LIRMM in France. The use of computers in music is well established. CMMR 2003 provided a unique opportunity to meet and interact with peers concerned with the cro- in?uence of the technological and creative in computer music. The ?eld of c- putermusicisinterdisciplinarybynatureandcloselyrelatedtoanumberofc- puter science and engineering areas such as information retrieval, programming, human computer interaction, digital libraries, hypermedia, arti?cial intelligence, acoustics, signal processing, etc. The event gathered several interesting people (researchers, educators, composers, performers, and others). There were many high-quality keynote and paper presentations that fostered inspiring discussions. I hope that you ?nd the work presented in these proceedings as interesting and exciting as I have. First of all, I would like to thank Marc Nanard, Jocelyne Nanard, and - olaine Prince for the very fruitful cooperation that led to the organization of this ?rst event in the CMMR series. I would also like to thank my colleague Kirstin Lyon for her help in compiling these proceedings. Finally, this volume would not have been possible without the help of Springer-Verlag, Heidelberg."

Analog Synthesizers: Understanding, Performing, Buying - From the Legacy of Moog to Software Synthesis (Hardcover, 2nd... Analog Synthesizers: Understanding, Performing, Buying - From the Legacy of Moog to Software Synthesis (Hardcover, 2nd edition)
Mark Jenkins
R4,599 Discovery Miles 45 990 Ships in 12 - 17 working days

Making its first huge impact in the 1960s through the inventions of Bob Moog, the analog synthesizer sound, riding a wave of later developments in digital and software synthesis, has now become more popular than ever. Analog Synthesizers charts the technology, instruments, designers, and musicians associated with its three major historical phases: invention in the 1960s-1970s and the music of Walter Carlos, Pink Floyd, Gary Numan, Genesis, Kraftwerk, The Human League, Tangerine Dream, and Jean-Michel Jarre; re-birth in the 1980s-1990s through techno and dance music and jazz fusion; and software synthesis. Now updated, this new edition also includes sections on the explosion from 2000 to the present day in affordable, mass market Eurorack format and other analog instruments, which has helped make the analog synthesizer sound hugely popular once again, particularly in the fields of TV and movie music. Major artists interviewed in depth include: Hans Zimmer (Golden Globe and Academy Award nominee and winner, "Gladiator" and "The Lion King") Mike Oldfield (Grammy Award winner, "Tubular Bells") Isao Tomita (Grammy Award nominee, "Snowflakes Are Dancing") Rick Wakeman (Grammy Award nominee, Yes) Tony Banks (Grammy, Ivor Novello and Brit Awards, Genesis) Nick Rhodes (Grammy Award Winner, Duran Duran) and from the worlds of TV and movie music: Kyle Dixon and Michael Stein (Primetime Emmy Award, "Stranger Things") Paul Haslinger (BMI Film and TV Music Awards, "Underworld") Suzanne Ciani (Grammy Award Nominee, "Neverland") Adam Lastiwka ("Travelers") The book opens with a grounding in the physics of sound, instrument layout, sound creation, purchasing, and instrument repair, which will help entry level musicians as well as seasoned professionals appreciate and master the secrets of analog sound synthesis. Analog Synthesizers has a companion website featuring hundreds of examples of analog sound created using dozens of classic and modern instruments.

Robust Adaptation to Non-Native Accents in Automatic Speech Recognition (Paperback, 2002 ed.): Silke Goronzy Robust Adaptation to Non-Native Accents in Automatic Speech Recognition (Paperback, 2002 ed.)
Silke Goronzy
R1,613 Discovery Miles 16 130 Ships in 10 - 15 working days

Speech recognition technology is being increasingly employed in human-machine interfaces. A remaining problem however is the robustness of this technology to non-native accents, which still cause considerable difficulties for current systems.In this book, methods to overcome this problem are described. A speaker adaptation algorithm that is capable of adapting to the current speaker with just a few words of speaker-specific data based on the MLLR principle is developed and combined with confidence measures that focus on phone durations as well as on acoustic features. Furthermore, a specific pronunciation modelling technique that allows the automatic derivation of non-native pronunciations without using non-native data is described and combined with the previous techniques to produce a robust adaptation to non-native accents in an automatic speech recognition system.

Fundamentals of Speech Synthesis & Speech Recognition - Basic Concepts, State of the Art & Future Challenges (Hardcover): E.... Fundamentals of Speech Synthesis & Speech Recognition - Basic Concepts, State of the Art & Future Challenges (Hardcover)
E. Keller
R7,598 Discovery Miles 75 980 Ships in 12 - 17 working days

Explains and discusses how human speakers and listeners process speech and language. Focuses on those elements of current research which have the most bearing on future developments in the production of truly natural-sounding speech and the reliable recognition of continuous speech. Presents a concise and clear introduction to this increasingly complex and interdisciplinary field.

Handmade Electronic Music - The Art of Hardware Hacking (Paperback, 3rd edition): Nicolas Collins Handmade Electronic Music - The Art of Hardware Hacking (Paperback, 3rd edition)
Nicolas Collins
R1,318 Discovery Miles 13 180 Ships in 9 - 15 working days

Handmade Electronic Music: The Art of Hardware Hacking provides a long-needed, practical, and engaging introduction to the craft of making-as well as creatively cannibalizing-electronic circuits for artistic purposes. With a sense of adventure and no prior knowledge, the reader can subvert the intentions designed into devices such as radios and toys to discover a new sonic world. You will also learn how to make contact microphones, pickups for electromagnetic fields, oscillators, distortion boxes, mixers, and unusual signal processors cheaply and quickly. At a time when computers dominate music production, this book offers a rare glimpse into the core technology of early live electronic music, as well as more recent developments at the hands of emerging artists. This revised and expanded third edition has been updated throughout to reflect recent developments in technology and DIY approaches. New to this edition are chapters contributed by a diverse group of practitioners, addressing the latest developments in technology and creative trends, as well as an extensive companion website that provides media examples, tutorials, and further reading. This edition features: Over 50 new hands-on projects. New chapters and features on topics including soft circuitry, video hacking, neural networks, radio transmitters, Arduino, Raspberry Pi, data hacking, printing your own circuit boards, and the international DIY community A new companion website at www.HandmadeElectronicMusic.com, containing video tutorials, video clips, audio tracks, resource files, and additional chapters with deeper dives into technical concepts and hardware hacking scenes around the world With a hands-on, experimental spirit, Nicolas Collins demystifies the process of crafting your own instruments and enables musicians, composers, artists, and anyone interested in music technology to draw on the creative potential of hardware hacking.

Information Retrieval Techniques for Speech Applications (Paperback, 2002 ed.): Anni R. Coden, Eric W Brown, Savitha Srinivasan Information Retrieval Techniques for Speech Applications (Paperback, 2002 ed.)
Anni R. Coden, Eric W Brown, Savitha Srinivasan
R1,597 Discovery Miles 15 970 Ships in 10 - 15 working days

This book is based on the workshop "Information Retrieval Techniques for Speech Applications", held as part of the 24th Annual International ACM SIGIR Conference on Research and Development in Information Retrieval in New Orleans, USA, in September 2001.The book presents 10 papers based on workshop presentations. The topics range from traditional information retrieval techniques over adaptations of these techniques to spoken documents and multimedia collections finally to new applications.

Voice Enabling Web Applications - VoiceXML and Beyond (Paperback, 1st ed.): Ken Abbott Voice Enabling Web Applications - VoiceXML and Beyond (Paperback, 1st ed.)
Ken Abbott
R920 R799 Discovery Miles 7 990 Save R121 (13%) Ships in 10 - 15 working days

Ken Abbott 's "Voice Enabling Web Applications: VoiceXML and Beyond" is a comprehensive introduction to the concepts, architectures, and implementation techniques underlying the development of voice-enabled Internet applications.

This book is divided into three parts, each of which tackles an essential piece of the voice application development puzzle. In Part One, "Retrospective on Voice and the Web," you'll learn how VoiceXML integrates voice recognition and synthesis technologies with markup languages, and you'll see how VoiceXML (VXML) is a powerful vehicle for incorporating voice and graphical interfaces into today's web architectures. In Part Two, "The VoiceXML Language," you'll be introduced to VXML syntax and programming concepts, and you'll quickly learn how to develop dynamic voice applications by following along with the creation of a voice-enabled personal information manager. You'll also learn about Voice User Interface (VUI) design principles, and you'll gain valuable insight into the techniques used to create efficient, user-friendly voice applications. In Part Three, "Incorporating Voice into the Web," you'll be introduced to the architectures and components used to create large-scale web applications, and you'll learn how to use VoiceXML with other web technologies in a multitier, voice-enabled Web application.

Text, Speech and Dialogue - 4th International Conference, TSD 2001, Zelezna Ruda, Czech Republic, September 11-13, 2001.... Text, Speech and Dialogue - 4th International Conference, TSD 2001, Zelezna Ruda, Czech Republic, September 11-13, 2001. Proceedings (Paperback, 2001 ed.)
Vaclav Matousek, Paul Mautner, Roman Moucek, Karel Tauser
R1,803 Discovery Miles 18 030 Ships in 10 - 15 working days

This book constitutes the refereed proceedings of the 4th International Conference on Text, Speech and Dialogue, TSD 2001, held in Zelezna Ruda, Czech Republic in September 2001.
The 59 revised papers presented were carefully reviewed and selected from 117 submissions. The book presents a wealth of state-of-the-art research and development results from the field of natural language processing with emphasis on text, speech, and spoken language.

Foundations in Sound Design for Embedded Media - A Multidisciplinary Approach (Hardcover): Michael Filimowicz Foundations in Sound Design for Embedded Media - A Multidisciplinary Approach (Hardcover)
Michael Filimowicz
R4,597 Discovery Miles 45 970 Ships in 12 - 17 working days

This volume provides a comprehensive introduction to foundational topics in sound design for embedded media, such as physical computing; interaction design; auditory displays and data sonification; speech synthesis; wearables; smart objects and instruments; user experience; toys and playful tangible objects; and the new sensibilities entailed in expanding the concept of sound design to encompass the totality of our surroundings. The reader will gain a broad understanding of the key concepts and practices that define sound design for its use in computational products and design. The chapters are written by international authors from diverse backgrounds who provide multidisciplinary perspectives on sound in its many embedded forms. The volume is designed as a textbook for students and teachers, as a handbook for researchers in sound, programming and design, and as a survey of key trends and ideas for practitioners interested in exploring the boundaries of their profession.

Audio Mastering: The Artists - Discussions from Pre-Production to Mastering (Paperback): Russ Hepworth- Sawyer, Jay Hodgson Audio Mastering: The Artists - Discussions from Pre-Production to Mastering (Paperback)
Russ Hepworth- Sawyer, Jay Hodgson
R1,191 Discovery Miles 11 910 Ships in 12 - 17 working days

Audio Mastering: The Artists collects more than twenty interviews, drawn from more than 60 hours of discussions, with many of the world's leading mastering engineers. In these exclusive and often intimate interviews, engineers consider the audio mastering process as they, themselves, experience and shape it as the leading artists in their field. Each interview covers how engineers got started in the recording industry, what prompted them to pursue mastering, how they learned about the process, which tools and techniques they routinely use when they work, and a host of other particulars of their crafts. We also spoke with mix engineers, and craftsmen responsible for some of the more iconic mastering tools now on the market, to gain a broader perspective on their work. This book is the first to provide such a comprehensive overview of the audio mastering process told from the point-of-view of the artists who engage in it. In so doing, it pulls the curtain back on a crucial, but seldom heard from, agency in record production at large.

Digital Audio Technology - A Guide to CD, MiniDisc, SACD, DVD(A), MP3 and DAT (Paperback, 4th edition): Jan Maes, Marc Vercammen Digital Audio Technology - A Guide to CD, MiniDisc, SACD, DVD(A), MP3 and DAT (Paperback, 4th edition)
Jan Maes, Marc Vercammen
R2,430 Discovery Miles 24 300 Ships in 12 - 17 working days

An expert team from SONY Europe explains the technology behind today's major digital audio consumer products, including the Compact Disc, MiniDisc, Super Audio CD, DVD-Audio, MP3 and Digital Audio Tape.
Beginning with a fascinating overview of the history of audio technology, this fourth edition addresses the principles and technologies which underpin the various formats currently available. Considerable technical detail is provided, with extensive use of illustrations to enhance understanding.
Audio engineers, students and hi-fi enthusiasts who want to gain an understanding of the way these technologies have been developed will find no better introduction than this authoritative guide from SONY, a forerunner in the digital audio industry.

Covers everything you need to know about the major digital audio consumer products.
Now includes SACD, DVD(A) and MP3, keeping you updated with the latest technology
Get the best advice from experts at SONY

Text, Speech and Dialogue - Second International Workshop, TSD'99 Plzen, Czech Republic, September 13-17, 1999,... Text, Speech and Dialogue - Second International Workshop, TSD'99 Plzen, Czech Republic, September 13-17, 1999, Proceedings (Paperback, 1999 ed.)
Vaclav Matousek, Pavel Mautner, Jana Ocelikova, Petr Sojka
R1,766 Discovery Miles 17 660 Ships in 10 - 15 working days

This book contains the collection of papers presented at the Second Workshop on Text, Speech and Dialogue - TSD'99 held in Plzen and Mari ansk eLazn e (Czech Republic) on 13{17 September 1999. The general objective of the workshop was to present state{of{the{art technology and recent achievements in the eld of natural language processing. A total of 57 papers and 19 posters contributed by 128 authors (63 from Central Europe, 11 from Eastern Europe, 33 from Western Europe, 2 from Africa, 13 from America, and 6 from Asia) were included in the workshop proceedings. The workshop is an interdisciplinary forum, which brings together research in speech and language processing as well as research in the Eastern and Western hemisphere. We feel that the mixture of di erent approaches and applications gives all of us a great opportunity to bene t and learn from each other. We would like to gratefully thank the invited speakers and the authors of the papers for their valuable contributions, the Medav GmbH (Uttenreuth, GER) and the SpeechWorks (Boston, USA) for their nancial support, and Prof. V- tracky for greeting the workshop on behalf of the University of West Bohemia.

Speech Processing, Recognition and Artificial Neural Networks - Proceedings of the 3rd International School on Neural Nets... Speech Processing, Recognition and Artificial Neural Networks - Proceedings of the 3rd International School on Neural Nets "Eduardo R. Caianiello" (Paperback, Edition. ed.)
Gerard Chollet, Maria Gabriella Di Benedetto, Anna Esposito, Maria Marinaro
R3,039 Discovery Miles 30 390 Ships in 10 - 15 working days

Speech Processing, Recognition and Artificial Neural Networks contains papers from leading researchers and selected students, discussing the experiments, theories and perspectives of acoustic phonetics as well as the latest techniques in the field of spe ech science and technology. Topics covered in this book include; Fundamentals of Speech Analysis and Perceptron; Speech Processing; Stochastic Models for Speech; Auditory and Neural Network Models for Speech; Task-Oriented Applications of Automatic Speech Recognition and Synthesis.

Audio System for Technical Readings (Paperback, 1998 ed.): T.V. Raman Audio System for Technical Readings (Paperback, 1998 ed.)
T.V. Raman
R1,603 Discovery Miles 16 030 Ships in 10 - 15 working days

This book is based on the author's Ph.D. thesis which was selected during the 1994 ACM Doctoral Dissertation Competition as one of the two co-winning works. T.V. Raman did his Ph.D. work at Cornell University with Professor Davied Gries as thesis advisor.
The author presents the computing system ASTER that audio formats electronic documents to produce audio documents. ASTER can speak both literary texts and highly technical documents containing complex mathematics (presented in (LA)TEX).

Digital Sound Studies (Hardcover): Mary Caton Lingold, Darren Mueller, Whitney Trettien Digital Sound Studies (Hardcover)
Mary Caton Lingold, Darren Mueller, Whitney Trettien
R3,223 Discovery Miles 32 230 Ships in 12 - 17 working days

The digital turn has created new opportunities for scholars across disciplines to use sound in their scholarship. This volume's contributors provide a blueprint for making sound central to research, teaching, and dissemination. They show how digital sound studies has the potential to transform silent, text-centric cultures of communication in the humanities into rich, multisensory experiences that are more inclusive of diverse knowledges and abilities. Drawing on multiple disciplines-including rhetoric and composition, performance studies, anthropology, history, and information science-the contributors to Digital Sound Studies bring digital humanities and sound studies into productive conversation while probing the assumptions behind the use of digital tools and technologies in academic life. In so doing, they explore how sonic experience might transform our scholarly networks, writing processes, research methodologies, pedagogies, and knowledges of the archive. As they demonstrate, incorporating sound into scholarship is thus not only feasible but urgently necessary. Contributors. Myron M. Beasley, Regina N. Bradley, Steph Ceraso, Tanya Clement, Rebecca Dowd Geoffroy-Schwinden, W. F. Umi Hsu, Michael J. Kramer, Mary Caton Lingold, Darren Mueller, Richard Cullen Rath, Liana M. Silva, Jonathan Sterne, Jennifer Stoever, Jonathan W. Stone, Joanna Swafford, Aaron Trammell, Whitney Trettien

Designing Interactive Speech Systems - From First Ideas to User Testing (Paperback, Edition. ed.): Niels O Bernsen, Hans... Designing Interactive Speech Systems - From First Ideas to User Testing (Paperback, Edition. ed.)
Niels O Bernsen, Hans Dybkjaer, Laila Dybkjaer
R1,595 Discovery Miles 15 950 Ships in 10 - 15 working days

Designing Interactive Speech Systems describes the design and implementation of spoken language dialogue within the context of SLDS (spoken language dialogue systems) development. Using an applications-oriented SLDS developed through the Danish Dialogue project, the authors describe the complete process involved in designing such a system; and in doing so present several innovative practical tools, such as dialogue design guideline s, in-depth evaluation methodologies, and speech functionality analysis. The approach taken is firmly applications-oriented, describing the results of research applicable to industry and showing how the development of advanced applications drives research rather than the other way around. All those working on the research and development of spoken language services, especially in the area of telecommunications, will benefit from reading this book.

Principles of Game Audio and Sound Design - Sound Design and Audio Implementation for Interactive and Immersive Media... Principles of Game Audio and Sound Design - Sound Design and Audio Implementation for Interactive and Immersive Media (Hardcover)
Jean-Luc Sinclair
R4,725 Discovery Miles 47 250 Ships in 12 - 17 working days

Principles of Game Audio and Sound Design is a comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide encompasses both the conceptual challenges of the artform as well as the technical and creative aspects, such as sound design, spatial audio, scripting, implementation and mixing. Beginning with basic techniques, including linear and interactive sound design, before moving on to advanced techniques, such as procedural audio, Principles of Game Audio and Sound Design is supplemented by a host of digital resources, including a library of ready-to-use, adaptable scripts. This thorough introduction provides the reader with the skills and tools to combat the potential challenges of game audio independently. Principles of Game Audio and Sound Design is the perfect primer for beginner- to intermediate-level readers with a basic understanding of audio production and Unity who want to learn how to gain a foothold in the exciting world of game and interactive audio.

Learn Audio Electronics with Arduino - Practical Audio Circuits with Arduino Control (Hardcover): Charlie Cullen Learn Audio Electronics with Arduino - Practical Audio Circuits with Arduino Control (Hardcover)
Charlie Cullen
R4,625 Discovery Miles 46 250 Ships in 12 - 17 working days

Learn Audio Electronics with Arduino: Practical Audio Circuits with Arduino Control teaches the reader how to use Arduino to control analogue audio circuits and introduces electronic circuit theory through a series of practical projects, including a MIDI drum controller and an Arduino-controlled two-band audio equalizer amplifier. Learn Audio Electronics with Arduino provides all the theoretical knowledge needed to design, analyse, and build audio circuits for amplification and filtering, with additional topics like C programming being introduced in a practical context for Arduino control. The reader will learn how these circuits work and also how to build them, allowing them to progress to more advanced audio circuits in the future. Beginning with electrical fundamentals and control systems, DC circuit theory is then combined with an introduction to C programming to build Arduino-based systems for audio (tone sequencer) and MIDI (drum controller) output. The second half of the book begins with AC circuit theory to allow analogue audio circuits for amplification and filtering to be analysed, simulated, and built. These circuits are then combined with Arduino control in the final project - an Arduino-controlled two-band equalizer amplifier. Building on high-school physics and mathematics in an accessible way, Learn Audio Electronics with Arduino is suitable for readers of all levels. An ideal tool for those studying audio electronics, including as a component within other fields of study, such as computer science, human-computer interaction, acoustics, music technology, and electronics engineering.

4th Neural Computation and Psychology Workshop, London, 9-11 April 1997 - Connectionist Representations (Paperback, Edition.... 4th Neural Computation and Psychology Workshop, London, 9-11 April 1997 - Connectionist Representations (Paperback, Edition. ed.)
John A. Bullinaria, David W. Glasspool, George Houghton
R1,619 Discovery Miles 16 190 Ships in 10 - 15 working days

This volume collects together refereed versions of twenty-five papers presented at the 4th Neural Computation and Psychology Workshop, held at University College London in April 1997. The "NCPW" workshop series is now well established as a lively forum which brings together researchers from such diverse disciplines as artificial intelligence, mathematics, cognitive science, computer science, neurobiology, philosophy and psychology to discuss their work on connectionist modelling in psychology. The general theme of this fourth workshop in the series was "Connectionist Repre sentations," a topic which not only attracted participants from all these fields, but from allover the world as well. From the point of view of the conference organisers focusing on representational issues had the advantage that it immediately involved researchers from all branches of neural computation. Being so central both to psychology and to connectionist modelling, it is one area about which everyone in the field has their own strong views, and the diversity and quality of the presentations and, just as importantly, the discussion which followed them, certainly attested to this."

Prosody in Speech Understanding Systems (Paperback, 1997 ed.): Ralf Kompe Prosody in Speech Understanding Systems (Paperback, 1997 ed.)
Ralf Kompe
R1,752 Discovery Miles 17 520 Ships in 10 - 15 working days

Speech technology, the automatic processing of (spontaneously) spoken language, is now known to be technically feasible. It will become the major tool for handling the confusion of languages with applications including dictation systems, information retrieval by spoken dialog, and speech-to-speech translation. The book gives a throrough account of prosodic phenomena. The author presents in detail the mathematical and comnputational background of the algorithms and statistical models used and develops algorithms enabling the exploitation of prosodic information on various levels of speech understanding, such as syntax, semantics, dialog, and translation. Then he studies the integration of these algorithms in the speech-to-speech translation system VERBMOBIL and in the dialog system EVAR and analyzes the results.

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