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Books > Computing & IT > Applications of computing > Audio processing

Desktop Audio Technology - Digital audio and MIDI principles (Paperback, New): Francis Rumsey Desktop Audio Technology - Digital audio and MIDI principles (Paperback, New)
Francis Rumsey
R1,587 Discovery Miles 15 870 Ships in 10 - 15 working days

In this thorough introduction to the technology behind audio workstations, Dr Francis Rumsey explains not only how digital audio works but also how to make best use of its capabilities. A combined revision of his two successful titles, MIDI Systems and Control and The Audio Workstation Handbook, this new book covers recent developments such as surround sound formats, direct stream digital, new audio project formats, new interfaces and alternatives to MIDI.
Desktop Audio Technology begins by setting out principles of digital audio and how these are applied in recording, replay and editing within workstations. MIDI and synthetic audio control is then covered, looking at the means by which artificial sounds can be controlled and manipulated. This is followed by explanations of hardware, including storage devices, buses, computer interfaces and audio processing options. Dr Rumsey then focuses on transferring audio between systems, including coverage of audio interfaces, networking and file formats. The next section examines audio software, providing working examples of different commercial packages that exemplify some of the concepts previously described. The final chapter considers operational issues such as recent spatial reproduction formats, consumer format mastering and quality control issues, as well as troubleshooting and systems issues.
If you are a student, lecturer or practitioner in the field of audio and are looking for an authoritative technical guide to the underlying principles of digital audio and MIDI, this book is for you.
Dr Francis Rumsey is a Reader in Sound Recording at the University of Surrey (UK) and a Visiting Professor at the School of Music in Pitea(Sweden). He is a Fellow of the Audio Engineering Society and a regular contributor to the AES Journal. Dr Rumsey is also author of Spatial Audio and co-author of Sound and Recording (with Tim McCormick) and The Digital Interface Handbook (with John Watkinson), all published by Focal Press.
* Complex issues are covered in a lucid manner, accessible for those with little prior knowledge of the subject
* Explains how to get the best results from your equipment and includes advice on troubleshooting when things go wrong
* Written by a leading academic and Fellow of the Audio Engineering Society

Towards Adaptive Spoken Dialog Systems (Hardcover, 2013 ed.): Alexander Schmitt, Wolfgang Minker Towards Adaptive Spoken Dialog Systems (Hardcover, 2013 ed.)
Alexander Schmitt, Wolfgang Minker
R4,168 R3,367 Discovery Miles 33 670 Save R801 (19%) Ships in 10 - 15 working days

In Monitoring Adaptive Spoken Dialog Systems, authors Alexander Schmitt and Wolfgang Minker investigate statistical approaches that allow for recognition of negative dialog patterns in Spoken Dialog Systems (SDS). The presented stochastic methods allow a flexible, portable and accurate use. Beginning with the foundations of machine learning and pattern recognition, this monograph examines how frequently users show negative emotions in spoken dialog systems and develop novel approaches to speech-based emotion recognition using hybrid approach to model emotions. The authors make use of statistical methods based on acoustic, linguistic and contextual features to examine the relationship between the interaction flow and the occurrence of emotions using non-acted recordings several thousand real users from commercial and non-commercial SDS. Additionally, the authors present novel statistical methods that spot problems within a dialog based on interaction patterns. The approaches enable future SDS to offer more natural and robust interactions. This work provides insights, lessons and inspiration for future research and development, not only for spoken dialog systems, but for data-driven approaches to human-machine interaction in general.

Introduction to Digital Audio (Paperback, 2nd edition): John Watkinson Introduction to Digital Audio (Paperback, 2nd edition)
John Watkinson
R1,710 Discovery Miles 17 100 Ships in 10 - 15 working days

Master the basics from first principles: the physics of sound, principles of hearing etc, then progress onward to fundamental digital principles, conversion, compression and coding and then onto transmission, digital audio workstations, DAT and optical disks. Get up to speed with how digital audio is used within DVD, Digital Audio Broadcasting, networked audio and MPEG transport streams. All of the key technologies are here: compression, DAT, DAB, DVD, SACD, oversampling, noise shaping and error correction theories are treated in a simple yet accurate form. Thoroughly researched, totally up-to-date and technically accurate this is the only book you need on the subject.
* Expand your knowledge with this thorough treatment of digital audio for a wide range of disciplines* Clearly explainations require a minimum of math to allow for easy understanding* Get up to speed with how digital audio is used within DVD, Digital Audio Broadcasting, networked audio and MPEG transport streams

Real Sound Synthesis for Interactive Applications (Paperback, Illustrated Ed): Perry R. Cook Real Sound Synthesis for Interactive Applications (Paperback, Illustrated Ed)
Perry R. Cook
R1,784 Discovery Miles 17 840 Ships in 10 - 15 working days

Virtual environments such as games and animated and "real" movies require realistic sound effects that can be integrated by computer synthesis. The book emphasizes physical modeling of sound and focuses on real-world interactive sound effects. It is intended for game developers, graphics programmers, developers of virtual reality systems and training simulators, and others who want to learn about computational sound. It is written at an introductory level with mathematical foundations provided in appendices. Links to code examples and sound files can be found on the Downloads/Updates tab.

Web Radio - Radio Production for Internet Streaming (Paperback): Chris Priestman Web Radio - Radio Production for Internet Streaming (Paperback)
Chris Priestman
R1,532 Discovery Miles 15 320 Ships in 10 - 15 working days

Anyone wanting to set up a low cost web radio station will benefit from the advice and information provided by this book. Not only will you gain technical and practical know-how to enable your station to go live, but also an appreciation of the legal and copyright implications of making radio, potentially for international audiences and in the rapidly evolving environment of the web.
To succeed, your radio content will need to be carefully planned and your station properly promoted. Advice is given on taking advantage of the scalability web radio introduces for building audiences in line with your resources, for scheduled live output and for making programmes available on demand, including music, news, speech radio and audience participation. Case studies from around the world are provided to demonstrate how different radio organisations are applying the new flexibility web radio has to offer in a wide range of situations.

Together with its associated website www.web-radio-book.com, the book also acts as a starting point for locating a range of sources for further advice and lines of research.
Learn how to:
- go live with your own low cost web radio station (either managing the server yourself or using a host service)
- assess the right server set-up to handle the number of simultaneous listeners expected
- get the best sound quality to your listeners
- take account of the range of devices available for receiving web radio
- plan your station, programming and associated website
- identify and reach your audience
- build audience feedback and data into your station's strategy
- tackle the additional legal and ethical dimensions of radio on the web
- source more detailed information
Learn the technology and practice of sending and receiving web radio
Expand your knowledge with the accompanying website giving extra information and useful links
Get professional results with tips on successful programming

Speech Synthesis and Recognition (Paperback, 2nd edition): Wendy Holmes Speech Synthesis and Recognition (Paperback, 2nd edition)
Wendy Holmes
R1,985 Discovery Miles 19 850 Ships in 10 - 15 working days


With the growing impact of information technology on daily life, speech is becoming increasingly important for providing a natural means of communication between humans and machines. This extensively reworked and updated new edition of Speech Synthesis and Recognition is an easy-to-read introduction to current speech technology.
Aimed at advanced undergraduates and graduates in electronic engineering, computer science and information technology, the book is also relevant to professional engineers who need to understand enough about speech technology to be able to apply it successfully and to work effectively with speech experts. No advanced mathematical ability is required and no specialist prior knowledge of phonetics or of the properties of speech signals is assumed.
Speech Synthesis and Recognition:
· Explains the complexity of speech communication;
· Describes mechanisms and models of human speech production and perception;
· Covers concatentive synthesis techniques and format synthesis by rule, as well as the processing required for synthesis from text;
· Introduces methods for automatic speech recognition by whole-word template matching and by statistical pattern matching using hidden Markov methods;
· Describes practical techniques that contribute to the successful implementation of speech recognition systems, including those for recognizing very large vocabularies;
· Includes chapters covering the related technologies of digital speech coding and automatic recognition of speaker characteristics;
· Discusses applications and performance of current speech technology.
Throughout the book the emphasis is on explaining underlying principles with sufficient but not unnecessary detail, so as to provide the reader with a thorough grounding in the problems and techniques in speech synthesis and recognition. This book is therefore ideal as an introduction before tackling more advanced texts.

eBook available with sample pages: 0203484681

Optimal Audio and Video Reproduction at Home - Improving the Listening and Viewing Experience (Hardcover): Vincent Verdult Optimal Audio and Video Reproduction at Home - Improving the Listening and Viewing Experience (Hardcover)
Vincent Verdult
R4,514 Discovery Miles 45 140 Ships in 10 - 15 working days

Optimal Audio and Video Reproduction at Home is a comprehensive guide that will help every reader set up a modern audio-video system in a small room such as a home theater or studio control room. Verdult covers everything the reader needs to know to optimize the reproduction of multichannel audio and high-resolution video. The book provides concrete advice on equipment setup, display calibration, loudspeaker positioning, room acoustics, and much more. Detailed, easy-to-grasp explanations of the underlying principles ensure the reader will make the right choices, find alternatives, and separate the rigid from the more flexible requirements to achieve the best possible results.

Strange Sounds - Music, Technology and Culture (Hardcover): Timothy D. Taylor Strange Sounds - Music, Technology and Culture (Hardcover)
Timothy D. Taylor
R4,647 Discovery Miles 46 470 Ships in 10 - 15 working days


Clearly technology has added a "voice" to music, but how does that voice affect the traditional human craftsmanship of music? In other words, can the music created still be called one's own? In Strange Sounds, Timothy Taylor addresses the anxieties provoked by technology's role in music composition since World War II. In this accessible and comprehensive study, Taylor discusses the nature of technology, its use in making music, and the inevitable fears of losing one's agency further with the new digital technologies being developed. From the early tape music of France and the "space age pop" of 1950s America to the numerous electronic dance music genres of today that detour into "illegal" activities like those argued in lawsuits over the sampling of traditional folk music, and the trance club scenes in cities like New York and London that have become synonymous with the drug ecstasy, technology has irrevocably penetrated the production and consumption of contemporary music.

Spatial Audio (Paperback): Francis Rumsey Spatial Audio (Paperback)
Francis Rumsey
R1,734 Discovery Miles 17 340 Ships in 10 - 15 working days

Explores the principles and practical considerations of spatial sound recording and reproduction. Particular emphasis is given to the increasing importance of multichannel surround sound and 3D audio, including binaural approaches, without ignoring conventional stereo.
The enhancement of spatial quality is arguably the only remaining hurdle to be overcome in pursuit of high quality sound reproduction. The rise of increasingly sophisticated spatial sound systems presents an enormous challenge to audio engineers, many of whom are confused by the possibilities and unfamiliar with standards, formats, track allocations, monitoring configurations and recording techniques.
The author provides a comprehensive study of the current state of the art in spatial audio, concentrating on the most widely used approaches and configurations. Anyone wishing to expand their understanding of these cutting-edge technologies will want to own this book.
Keep up to date with the latest technology - 3D audio, surround sound and multichannel recording techniques
Enables you to cut through the common confusions and problems associated with the subject
Further your knowledge with this comprehensive study of the very latest spatial audio technologies and techniques

Convergence in Broadcast and Communications Media - The fundamentals of audio, video, data processing and communications... Convergence in Broadcast and Communications Media - The fundamentals of audio, video, data processing and communications technologies (Hardcover)
John Watkinson
R4,710 Discovery Miles 47 100 Ships in 10 - 15 working days

Convergence in Broadcast and Communications Media offers concise and accurate information for engineers and technicians tackling products and systems combining audio, video, data processing and communications. Without adequate fundamental knowledge of the core technologies, products could be flawed or even fail. John Watkinson has provided a definitive professional guide, designed as a standard point of reference for engineers, whether you are from an audio, video, computer or communications background.
Without assuming any background and starting from first principles, the four core technologies of image reproduction, sound reproduction, data processing and communications are described. Covering everything from digital fundamentals to conversion methods, sound and image technologies, compression techniques, digital coding principles, storage devices and the latest communications systems, the book shows how these technologies operate together and the necessary conversions that take place between them. Acronyms and buzzwords are introduced only after their purpose has been described in plain English - as the book serves to give a reliable grasp of the fundamentals. The criteria involved in determining image and sound quality are based on a thorough treatment of the human senses, a unique description of how motion portrayal works in managing systems.
John Watkinson is an international consultant in audio video and data recording. He is a Fellow of the AES, a member of the British Computer Society and a chartered information systems practitioner. He presents lectures, seminars, conference papers and training courses worldwide and writes for many industry magazines. His other booksfor Focal Press are widely acknowledged as standard reference works and industry bibles'. John is author of MPEG2, The Art of Digital Video and the Art of Digital Audio, An Introduction to Digital Video, An Introduction to Digital Audio, The Art of Sound Reproduction, Television Fundamentals, Co-author of The Digital Interface Handbook and Contributor to The Loudspeaker and Headphone Handbook.
A fundamental approach to audio, video, data processing and communications systemsWritten for engineers of any discipline (audio, video, computers, communications)Demonstrates audio and video principles alongside the essential communications technologies: MPEG transport streams, DVB, Networks, Telephony, ADSL, Firewire, ATM

Art of Digital Audio (Paperback, 3rd edition): John Watkinson Art of Digital Audio (Paperback, 3rd edition)
John Watkinson
R2,442 Discovery Miles 24 420 Ships in 10 - 15 working days

Described as "the most comprehensive book on digital audio to date", it is widely acclaimed as an industry "bible". Covering the very latest developments in digital audio technology, it provides an thorough introduction to the theory as well as acting as an authoritative and comprehensive professional reference source. Everything you need is here from the fundamental principles to the latest applications, written in an award-winning style with clear explanations from first principles. New material covered includes internet audio, PC audio technology, DVD, MPEG audio compression, digital audio broadcasting and audio networks. Whether you are in the field of audio engineering, sound recording, music technology, broadcasting and communications media or audio design and installation, this book has it all. Written by a leading international audio specialist, who conducts professional seminars and workshops around the world, the book has been road tested for many years by professional seminar attendees and students to ensure their needs are taken into account, and all the right information is covered. This new edition now includes: Internet audio PC Audio technology DVD MPEG Audio compression Digital Audio Broadcasting Audio networks Digital audio professionals will find everything they need here, from the fundamental principles to the latest applications, written in an award-winning style with clear explanations from first principles. John Watkinson is an international consultant in audio, video and data recording. He is a Fellow of the AES, a member of the British Computer Society and a chartered information systems practitioner. He presents lectures, seminars, conference papers and training courses worldwide. He is the author of many other Focal Press books, including: the Kraszna-Krausz award winning MPEG-2; The Art of Digital Audio; An Introduction to Digital Video; The Art of Sound Reproduction; An Introduction to Digital Audio; TV Fundamentals and Audio for Television. He is also co-author, with Francis Rumsey, of The Digital Interface Handbook, and contributor to the Loudspeaker and Headphone Handbook, 3rd edition.

Art of Digital Audio (Hardcover, 3rd edition): John Watkinson Art of Digital Audio (Hardcover, 3rd edition)
John Watkinson
R6,405 Discovery Miles 64 050 Ships in 10 - 15 working days

Described as "the most comprehensive book on digital audio to date," it is widely acclaimed as an industry "bible." Covering the very latest developments in digital audio technology, it provides an thorough introduction to the theory as well as acting as an authoritative and comprehensive professional reference source. Everything you need is here from the fundamental principles to the latest applications, written in an award-winning style with clear explanations from first principles.


New material covered includes internet audio, PC audio technology, DVD, MPEG audio compression, digital audio broadcasting and audio networks.
Whether you are in the field of audio engineering, sound recording, music technology, broadcasting and communications media or audio design and installation, this book has it all. Written by a leading international audio specialist, who conducts professional seminars and workshops around the world, the book has been road tested for many years by professional seminar attendees and students to ensure their needs are taken into account, and all the right information is covered.
This new edition now includes:
Internet audio
PC Audio technology
DVD
MPEG Audio compression
Digital Audio Broadcasting
Audio networks
Digital audio professionals will find everything they need here, from the fundamental principles to the latest applications, written in an award-winning style with clear explanations from first principles.
John Watkinson is an international consultant in audio, video and data recording. He is a Fellow of the AES, a member of the British Computer Society and a chartered information systems practitioner. He presentslectures, seminars, conference papers and training courses worldwide. He is the author of many other Focal Press books, including: the Kraszna-Krausz award winning MPEG-2; The Art of Digital Audio; An Introduction to Digital Video; The Art of Sound Reproduction; An Introduction to Digital Audio; TV Fundamentals and Audio for Television. He is also co-author, with Francis Rumsey, of The Digital Interface Handbook, and contributor to the Loudspeaker and Headphone Handbook, 3rd edition.
-The 'Bible' of Digital Audio
-Get everything you need on digital audio in just one book
-Gain a thorough understanding of all the latest technology

Japanese Speech Synthesis (Paperback): Jeffry H. Shirai Japanese Speech Synthesis (Paperback)
Jeffry H. Shirai
R2,636 Discovery Miles 26 360 Ships in 10 - 15 working days

This book explains the key technologies of speech synthesis and focuses on the research performed in Japan over the period of 1987-1994 with emphasis on text-to-speech (TTS). It describes problems and solutions unique to Japanese TTS.

Music Production - Learn How to Record, Mix, and Master Music (Hardcover, 3rd edition): Hans Weekhout Music Production - Learn How to Record, Mix, and Master Music (Hardcover, 3rd edition)
Hans Weekhout
R4,238 Discovery Miles 42 380 Ships in 10 - 15 working days

We're all able to record music; a smartphone will get you quick results. But for a good sound, a lot more is involved. Acoustics, microphone placement, and effects have a huge influence on the resulting sound. Music Production: Learn How to Record, Mix, and Master Music will teach you how to record, mix, and master music. With accessible language for both beginner and advanced readers, the book contains countless illustrations, includes tips and tricks for all the popular digital audio workstations and provides coverage of common plugins and processors. Also included is a section dedicated to mastering in a home studio. With hundreds of tips and techniques for both the starting and advanced music producer, this is your must-have guide.

Logic Pro X - Audio and Music Production (Hardcover): Mark Cousins, Russ Hepworth- Sawyer Logic Pro X - Audio and Music Production (Hardcover)
Mark Cousins, Russ Hepworth- Sawyer
R4,684 Discovery Miles 46 840 Ships in 10 - 15 working days

From initial demos to mixing and mastering, seasoned authors Mark Cousins and Russ Hepworth-Sawyer show you how to get the most from Logic Pro X. By exploring the essential workflow and the creative possibilities offered by Logic's virtual instruments and effects, Logic Pro X: Audio and Music Production leads you through the music creation and production process, giving you all the tips and tricks used by the pros to create release-quality recordings. Using full color screenshots throughout, alongside related boxouts that expand on the key concepts, Logic Pro X: Audio and Music Production is an informative and easy-to-read guide to using Logic Pro X. Key features include: Production FAQs - Instructional Walkthroughs and Knowledgebases present information clearly and answer common production-specific problems. Methods - Professional techniques for recording and editing in Logic Pro X - whether you're dealing with real musicians or cutting-edge virtual instruments. Workflow - Use Logic Pro X's tools and functions in an optimal way. Website - Access audio examples, samples (Apple Loops), Logic projects, sampler instruments, and instrument patches at www.focalpress.com/cw/cousins Logic Pro X: Audio and Music Production covers more than just the software; it will help you make the most out of every recording session and will illuminate and inspire your creative and sonic endeavors!

Optimal Audio and Video Reproduction at Home - Improving the Listening and Viewing Experience (Paperback): Vincent Verdult Optimal Audio and Video Reproduction at Home - Improving the Listening and Viewing Experience (Paperback)
Vincent Verdult
R1,625 Discovery Miles 16 250 Ships in 10 - 15 working days

Optimal Audio and Video Reproduction at Home is a comprehensive guide that will help every reader set up a modern audio-video system in a small room such as a home theater or studio control room. Verdult covers everything the reader needs to know to optimize the reproduction of multichannel audio and high-resolution video. The book provides concrete advice on equipment setup, display calibration, loudspeaker positioning, room acoustics, and much more. Detailed, easy-to-grasp explanations of the underlying principles ensure the reader will make the right choices, find alternatives, and separate the rigid from the more flexible requirements to achieve the best possible results.

Pro Tools 11 - Music Production, Recording, Editing, and Mixing (Hardcover): Mike Collins Pro Tools 11 - Music Production, Recording, Editing, and Mixing (Hardcover)
Mike Collins
R4,253 Discovery Miles 42 530 Ships in 10 - 15 working days

Hone your Pro Tools music production skills and create better tracks with Pro Tools 11: Music Production, Recording, Editing, and Mixing. With Pro Tools 11, you'll get more than descriptions of Pro Tools features and menus-this book grounds its Pro Tools instruction thoroughly in real-world music production. Learn to leverage this powerful DAW and bend it to your will, whether you're recording and mixing a band or producing a dance track. Get tips that will save you time, even if you're an old hand at Pro Tools. Extensive full-color screenshots visually guide you through the book, and an informal writing style keeps you engaged. Includes coverage of additional features incorporated into version 10.3.6, which can be co-installed alongside Pro Tools 11 to allow use of TDM and RTAS plug-in formats. Author Mike Collins, an independent music producer and music technology consultant who has worked with Pro Tools since 1991, gives you a frank view of the software without the hype. This book is carefully designed for users with basic music production experience or knowledge, but can serve as a quick learning guide for ambitious beginners or as a reference for the advanced or professional user. Pro Tools 11 includes coverage of the application's new features, including: Avid Audio Engine Dynamic Host-based Plug-in Processing Low-latency Input Buffer Offline Bounce Unified Workspace Browser Advanced Metering for Pro Tools HD 11 Co-Install with Pro Tools 10.3.6 Level: Intermediate

Game Audio with FMOD and Unity (Hardcover): Ciaran Robinson Game Audio with FMOD and Unity (Hardcover)
Ciaran Robinson
R5,351 Discovery Miles 53 510 Ships in 10 - 15 working days

Game Audio with FMOD and Unity introduces readers to the principles and practice of game audio through the process of creating their own First Person Shooter (FPS) game. All the basics are covered, as well as a simple introduction to coding. Using the free software Unity and FMOD Audio Middleware, the reader will be able to create a game of their own and develop a portfolio that demonstrates their capacities in interactive sound design. Perfect for classroom use or independent study, Game Audio with FMOD and Unity also comes with a full suite of audio assets provided on a companion website.

Humans, Computers and Wizards - Human (Simulated) Computer Interaction (Hardcover, Reissue): Norman Fraser, Nigel Gilbert,... Humans, Computers and Wizards - Human (Simulated) Computer Interaction (Hardcover, Reissue)
Norman Fraser, Nigel Gilbert, Scott McGlashan, Robin Wooffitt
R4,637 Discovery Miles 46 370 Ships in 10 - 15 working days

Computers are increasingly able to mimic abilities we often think of as exclusively human - memory, decision-making and now, speech. A new generation of speech recognition systems can make at least some attempt at understanding what is said to them and can respond accordingly. These systems are coming into daily use for home banking, for airline flights enquiries and for placing orders over the telephone and are fast becoming more powerful and more pervasive. Using data taken from a major, European Union funded project on speech understanding, the SunDial project, this book shows how this data may be analyzed to yield important conclusions about the organization of both human-human and human-computer information dialogues. It describes the Wizard-of-Oz method of collecting speech dialogues from people who believe they are interacting with a speech understanding system before that system has been fully designed or built and it shows how the resulting dialogues may be analyzed to guide further design. This book provides detailed and comparative studies of human and human-computer speech dialogues, including analyses of opening and closing sequences and turn-taking.

Leading with Sound - Proactive Sound Practices in Video Game Development (Paperback): Rob Bridgett Leading with Sound - Proactive Sound Practices in Video Game Development (Paperback)
Rob Bridgett
R1,102 Discovery Miles 11 020 Ships in 9 - 17 working days

Leading with Sound is the must-have companion guide to working on video game projects. Focused on the creative, collaborative, philosophical and organizational skills behind game sound and eschewing the technical, this book celebrates the subjects most essential to leading with sound in video game development at any level. Refuting the traditional optics of sound as a service in favour of sound as a pro-active visionary department, , this book examines each of the four food-groups of dialogue, sound design, music and mix, not through the usual technical and production lenses of 'how' and 'when', but the essential lens of 'why' that enables leadership with sound. Leading with Sound is essential reading for aspiring sound designers, inside and outside of the classroom, as well as experienced professionals in the game industry.

Pro Tools 9 - Music Production, Recording, Editing, and Mixing (Hardcover): Mike Collins Pro Tools 9 - Music Production, Recording, Editing, and Mixing (Hardcover)
Mike Collins
R4,663 Discovery Miles 46 630 Ships in 10 - 15 working days

Prepare yourself to be a great producer when using Pro Tools in your studio. Pro Tools 9 for Music Production is the definitive guide to the software for new and professional users, providing you with all the vital skills you need to know. Covering both the Pro Tools HD and LE this book is extensively illustrated in color and packed with time saving hints and tips, it is a great reference to keep on hand as a constant source of information. Detailed chapters on the user interface, the MIDI and scoring features, recording, editing, signal processing and mixing blend essential knowledge with tutorials and practical examples from actual recordings. New and updated materials include: *Pro Tools 9 software described in detail *Details of the new functions and features of PT9 *Full color screen shots and equipment photos Pro Tools 9 for Music Production is a vital source of reference, for the working professional or serious hobbyist looking for professional results.

Audio Postproduction for Film and Video - After-the-Shoot solutions, Professional Techniques,and Cookbook Recipes to Make Your... Audio Postproduction for Film and Video - After-the-Shoot solutions, Professional Techniques,and Cookbook Recipes to Make Your Project Sound Better (Hardcover, 2nd edition)
Jay Rose
R5,658 Discovery Miles 56 580 Ships in 10 - 15 working days

New to this edition: * Learn how many Hollywood techniques--previously impractical on video--can help solve problems on smaller productions * Expanded cookbook recipes section * Technically updated throughout Make your soundtracks as good as your pictures with this compendium of professional audio techniques that can be adapted to desktop post. Specializing in sound after the shoot, this book features many practical examples, cookbook recipes, and tutorials. Audio theory, when necessary, is presented in plain English with plenty of visual analogies. FAQs, full explanations, and from-the-trenches tips address the complete range of processes from wiring and hardware to testing the final mix. The downloadable resources features platform-independent diagnostics, demonstrations, and tutorial tracks. Novices will learn how to improve their soundtrack--even after the actors have gone home. Experienced producers will learn how to solve technical and creative problems quickly. You'll get recipes and step-by-step instructions on how to: * build an efficient and reliable audio post setup * plan and budget a good soundtrack * get sound into your NLE without losing quality or sync * edit voices and music * record Foley and ADR * find music and use it effectively * find and create your own sound effects * shape sounds with equalization, reverb, noise reduction, and more * produce the final mix * test the final product for various media Please visit the author's website for additional resources: http://www.dplay.com/book/app2e/

The Design of Active Crossovers (Hardcover, 2nd edition): Douglas Self The Design of Active Crossovers (Hardcover, 2nd edition)
Douglas Self
R4,575 Discovery Miles 45 750 Ships in 10 - 15 working days

Active crossovers are used by almost every sound reinforcement system and every recording studio monitoring set-up; but the use of active crossovers is rapidly expanding. This new edition, presents all the updates to loudspeaker technology and crossover design. The edition expands on loudspeaker configurations and design issues, sound reinforcement issues, more on lowpass and highpass filters, and may other filters. This new edition is a must read for anyone wanting comprehensive practical knowledge.

An Introduction to Music Technology (Paperback, 3rd Edition): Dan Hosken An Introduction to Music Technology (Paperback, 3rd Edition)
Dan Hosken
R359 Discovery Miles 3 590 Ships in 2 - 4 working days

An Introduction to Music Technology, Second Edition provides a clear overview of the essential elements of music technology for today’s musician. This book focuses on the topics that underlie the hardware and software in use today: Sound, Audio, MIDI, Computer Notation, and Computer- Assisted Instruction. Appendices cover necessary computer hardware and software concepts. Written for both music technology majors and non-majors, this textbook introduces fundamental principles and practices so students can learn to work with a wide range of software programs, adapt to new music technologies, and apply music technology in their performance, composition, teaching, and analysis.

Features:

Thorough explanations of key topics in music technology

Content applicable to all software and hardware, not linked to just one piece of software or gear

In-depth discussion of digital audio topics, such as sampling rates, resolutions, and file formats

Explanations of standard audio plug-ins including dynamics processors, EQs, and delay based effects

Coverage of synthesis and sampling in software instruments

Pedagogical features, including:

Further Reading sections that allow the student to delve deeper into topics of interest

Suggested Activities that can be carried out with a variety of different programs

Key Terms at the end of each chapter

What Do I Need? Chapters covering the types of hardware and software needed in order to put together Audio and MIDI systems

A companion website with links to audio examples that demonstrate various concepts, step-by-step tutorials, relevant hardware, software, and additional audio and video resources.

The new edition has been fully updated to cover new technologies that have emerged since the first edition, including iOS and mobile platforms, online notation software, alternate controllers, and Open Sound Control (OSC).

Table of Contents

Part 1: Sound 1. What is Sound? 2. Sound Properties and the Waveform View 3. The Overtone Series and the Spectrum View Further Reading Part 2: Audio 4. Digital Audio Software: The Digital Audio Workstation 5. Audio Hardware 6. Digital Audio Data 7. Audio—What Do I Need? Further Reading Part 3: MIDI and Software Instruments: Overview 8. Software Instruments and Sequencing 9. MIDI Hardware 10. MIDI Messages 11. A Basic Synthesis Model 12. Synthesis Techniques 13. Sampling Techniques 14. Beyond the DAW/sequencer 15. MIDI and Software Instruments—What Do I Need? Part 4: Computer Notation and Computer-Assisted Instruction 16. Computer Notation 17. Computer-Assisted Instruction Appendix 1: Computer Hardware Appendix 2: Computer Software Selected Bibliography Index

Digital Interface Handbook (Hardcover, 3rd edition): John Watkinson, Francis Rumsey Digital Interface Handbook (Hardcover, 3rd edition)
John Watkinson, Francis Rumsey
R5,506 Discovery Miles 55 060 Ships in 10 - 15 working days

A digital interface is the technology that allows interconnectivity between multiple pieces of equipment. In other words hardware devices can communicate with each other and accept audio and video material in a variety of forms. The Digital Interface Handbook is a thoroughly detailed manual for those who need to get to grips with digital audio and video systems. Francis Rumsey and John Watkinson bring together their combined experience to shed light on the differences between audio interfaces and show how to make devices 'talk to each' in the digital domain despite their subtle differences. They also include detailed coverage of all the regularly used digital video interfaces. New information included in this third edition: dedicated audio interfaces, audio over computer network interfaces and revised material on practical audio interfacing and synchronisation.

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