![]()  | 
		
			 Welcome to Loot.co.za!  
				Sign in / Register |Wishlists & Gift Vouchers |Help | Advanced search
			 | 
		
 Your cart is empty  | 
	||
| 
				 Books > Computing & IT > Applications of computing > Audio processing 
 Corpus Annotation gives an up-to-date picture of this fascinating new area of research, and will provide essential reading for newcomers to the field as well as those already involved in corpus annotation. Early chapters introduce the different levels and techniques of corpus annotation. Later chapters deal with software developments, applications, and the development of standards for the evaluation of corpus annotation. While the book takes detailed account of research world-wide, its focus is particularly on the work of the UCREL (University Centre for Computer Corpus Research on Language) team at Lancaster University, which has been at the forefront of developments in the field of corpus annotation since its beginnings in the 1970s. 
 Prepare yourself to be a great producer when using Pro Tools in your studio. Pro Tools 9 for Music Production is the definitive guide to the software for new and professional users, providing you with all the vital skills you need to know. Covering both the Pro Tools HD and LE this book is extensively illustrated in color and packed with time saving hints and tips, it is a great reference to keep on hand as a constant source of information. Detailed chapters on the user interface, the MIDI and scoring features, recording, editing, signal processing and mixing blend essential knowledge with tutorials and practical examples from actual recordings. New and updated materials include: *Pro Tools 9 software described in detail *Details of the new functions and features of PT9 *Full color screen shots and equipment photos Pro Tools 9 for Music Production is a vital source of reference, for the working professional or serious hobbyist looking for professional results. 
 Hone your Pro Tools music production skills and create better tracks with Pro Tools 11: Music Production, Recording, Editing, and Mixing. With Pro Tools 11, you'll get more than descriptions of Pro Tools features and menus-this book grounds its Pro Tools instruction thoroughly in real-world music production. Learn to leverage this powerful DAW and bend it to your will, whether you're recording and mixing a band or producing a dance track. Get tips that will save you time, even if you're an old hand at Pro Tools. Extensive full-color screenshots visually guide you through the book, and an informal writing style keeps you engaged. Includes coverage of additional features incorporated into version 10.3.6, which can be co-installed alongside Pro Tools 11 to allow use of TDM and RTAS plug-in formats. Author Mike Collins, an independent music producer and music technology consultant who has worked with Pro Tools since 1991, gives you a frank view of the software without the hype. This book is carefully designed for users with basic music production experience or knowledge, but can serve as a quick learning guide for ambitious beginners or as a reference for the advanced or professional user. Pro Tools 11 includes coverage of the application's new features, including: Avid Audio Engine Dynamic Host-based Plug-in Processing Low-latency Input Buffer Offline Bounce Unified Workspace Browser Advanced Metering for Pro Tools HD 11 Co-Install with Pro Tools 10.3.6 Level: Intermediate 
 DJ Skills: The Essential Guide to Mixing & Scratching is the most comprehensive, up to date approach to DJing ever produced. With insights from top club, mobile, and scratch DJs, the book includes many teaching strategies developed in the Berklee College of Music prototype DJ lab. From scratching and mixing skills to the latest trends in DVD and video mixing this book gives you access to all the tools, tips and techniques you need. Topics like hand position are taught in a completely new way, and close-up photos of famous DJ's hands are featured. As well as the step-by-step photos the book includes downloadable resources to demonstrate techniques. This book is perfect for intermediate and advanced DJs looking to improve their skills in both the analogue and digital domain. 
 From Demo to Delivery: The Process of Production discusses each stage of the typical music production process from start to finish. Beginning with the creation and development of the composition and song production, the book then traces the process from the recording, mixing and mastering stages through to marketing and distribution. This book is a must read for anyone who wants to learn the pro techniques involved in creating music from start to finish. Packed with essential information, including signposts to other sources of information at the end of each chapter, From Demo to Delivery provides a map for musicians, semi-pro and aspiring producers, engineers and music professionals interested in learning how music makes it from the an idea to the page to the studio to a demo and into the hands of the market and beyond.Check out the book's website - http://demo2delivery.com/ 
 Active crossovers are used by almost every sound reinforcement system and every recording studio monitoring set-up; but the use of active crossovers is rapidly expanding. This new edition, presents all the updates to loudspeaker technology and crossover design. The edition expands on loudspeaker configurations and design issues, sound reinforcement issues, more on lowpass and highpass filters, and may other filters. This new edition is a must read for anyone wanting comprehensive practical knowledge. 
 A digital interface is the technology that allows interconnectivity between multiple pieces of equipment. In other words hardware devices can communicate with each other and accept audio and video material in a variety of forms. The Digital Interface Handbook is a thoroughly detailed manual for those who need to get to grips with digital audio and video systems. Francis Rumsey and John Watkinson bring together their combined experience to shed light on the differences between audio interfaces and show how to make devices 'talk to each' in the digital domain despite their subtle differences. They also include detailed coverage of all the regularly used digital video interfaces. New information included in this third edition: dedicated audio interfaces, audio over computer network interfaces and revised material on practical audio interfacing and synchronisation. 
 This book provides rare insights into the difficult and complex dialogues between stakeholders within and outside the music industries in a time of transition. It builds on a series of recorded meetings in which key stakeholders discuss and assess options and considerations for the music industries' transition to a digital era. These talks were closed to the public and operated under the Chatham House Rule, which means that they involved a very different type of discussion from those held in public settings, panels or conferences. As such, the book offers a much more nuanced understanding of the industries' difficulties in adjusting to changing conditions, demonstrating the internal power-struggles and differences that make digital change so difficult. After presenting a theoretical framework for assessing digital change in the music industries, the author then provides his research findings, including quotes from the Kristiansand Roundtable Conference. Following from these findings, he develops three critical concepts that explain the nature as well as the problems of the music industries' adaptation process. In conclusion, he challenges the general definition of crisis in the music industries and contradicts the widely held view that digitalization is a case of vertical integration. 
 Sure, you can import and mix a track in Pro Tools. You can work with MIDI and you know your way around the Edit window. The UI is as familiar as your most broken-in pair of jeans. We get it you don't need another button-pushing guide starting from the ground floor. Get uniquely in-depth coverage instead with In the Box Music Production: Advanced Tools and Techniques for Pro Tools. Author Mike Collins splits the book into three distinct sections covering how you use Pro Tools now whether you're working with the synths and samplers or loops and beats of a dance or hip-hop project, the soaring vocals of the next pop sensation, or the lush layers of an instrumental world music track. Use Pro Tools to its full potential with advice on studio techniques and full exploration of its internal capabilities. Learn to leverage Pro Tools and make it work for you with this guide that is fully grounded in real-world applications and process. This book assumes that the user has some music production experience and has worked through the basics in Pro Tools. 
 Packed with studio tips and professional tricks and more than 200 illustrations, Secrets of Recording by Lorne Bregitzer makes it easier than ever to create pro-quality music at home. This book is the only reference you will ever need to start producing and engineering your music, or other artists' music, in your own home studio. Covering less than ideal acoustics, solving problems before they occur, tools of the editing phase, and much more, you can gain the knowledge and know-how to make your recordings sound like pro recordings -- understand the technology, use it in the right way and you can make a good recording great. 
 New to this edition: * Learn how many Hollywood techniques--previously impractical on video--can help solve problems on smaller productions * Expanded cookbook recipes section * Technically updated throughout Make your soundtracks as good as your pictures with this compendium of professional audio techniques that can be adapted to desktop post. Specializing in sound after the shoot, this book features many practical examples, cookbook recipes, and tutorials. Audio theory, when necessary, is presented in plain English with plenty of visual analogies. FAQs, full explanations, and from-the-trenches tips address the complete range of processes from wiring and hardware to testing the final mix. The downloadable resources features platform-independent diagnostics, demonstrations, and tutorial tracks. Novices will learn how to improve their soundtrack--even after the actors have gone home. Experienced producers will learn how to solve technical and creative problems quickly. You'll get recipes and step-by-step instructions on how to: * build an efficient and reliable audio post setup * plan and budget a good soundtrack * get sound into your NLE without losing quality or sync * edit voices and music * record Foley and ADR * find music and use it effectively * find and create your own sound effects * shape sounds with equalization, reverb, noise reduction, and more * produce the final mix * test the final product for various media Please visit the author's website for additional resources: http://www.dplay.com/book/app2e/ 
 Sound Reproduction: The Acoustics and Psychoacoustics of Loudspeakers and Rooms, Third Edition explains the physical and perceptual processes that are involved in sound reproduction and demonstrates how to use the processes to create high-quality listening experiences in stereo and multichannel formats. Understanding the principles of sound production is necessary to achieve the goals of sound reproduction in spaces ranging from recording control rooms and home listening rooms to large cinemas. This revision brings new science-based perspectives on the performance of loudspeakers, room acoustics, measurements and equalization, all of which need to be appropriately used to ensure the accurate delivery of music and movie sound tracks from creators to listeners. The robust website (www.routledge.com/cw/toole) is the perfect companion to this necessary resource. 
 This textbook presents an introduction to signal processing for audio applications. The author's approach posits that math is at the heart of audio processing and that it should not be simplified. He thus retains math as the core of signal processing and includes concepts of difference equations, convolution, and the Fourier Transform. Each of these is presented in a context where they make sense to the student and can readily be applied to build artifacts. Each chapter in the book builds on the previous ones, building a linear, coherent story. The book starts with a definition of sound and goes on to discuss digital audio signals, filters, The Fourier Transform, audio effects, spatial effects, audio equalizers, dynamic range control, and pitch estimation. The exercises in each chapter cover the application of the concepts to audio signals. The exercises are made specifically for Pure Data (Pd) although traditional software, such as MATLAB, can be used. The book is intended for students in media technology bachelor programs. The book is based on material the author developed teaching on the topic over a number of years. 
 Digital interactive audio is the future of audio in media - most notably video games, but also web pages, theme parks, museums, art installations and theatrical events. Despite its importance to contemporary multi-media, this is the first book that provides a framework for understanding the history, issues and theories surrounding interactive audio. Karen Collins presents the work of academics, composers and sound programmers to introduce the topic from a variety of angles in order to provide a supplementary text for music and multimedia courses. The contributors cover practical and theoretical approaches, including historical perspectives, emerging theories, socio-cultural approaches to fandom, reception theory and case study analyses. The book offers a fresh perspective on media music, one that will complement film studies, but which will show the necessity of a unique approach when considering games music. 
 Guiding you through the history and emergence of modern mastering techniques, then providing practical hints and tips on how to use them in your set up, Practical Mastering is the book for anyone wanting to master this elusive art form. Providing you with solid mastering theory underpinned by years of professional experience and hands-on advice to getting the most out of your set up. Using years of practical and professional experience, Mark and Russ offer a discussion of how to effectively listen to and interpret post-mix tracks, showing you how to pick out areas of the mix that could be optimized or need development. Backing this up with professional tips and tricks on how to develop and fine tuning your hearing skills. Honing your ears to efficiently and effectively listen to your mixes and create perfectly polished master tracks. 
 This book offers a quick guide and complete reference to the fundamentals of test and measurement for all aspects of sound engineering.Including electrical and acoustic testing, measurement systems, levels, methods, protecting the ear, units of measurement and standards, this guide comes with and multiple tables to ensure quick easy access to information and illustrate points this is a must have reference for all audio engineers. 
 Just as computer software changed the face of performing and recording over the past decades, Apple's iPad tablet has the power to change how you produce music today. Author Mark Jenkins summarizes the iPad tablet's massive potential for music creation, explaining in detail how all iPad models can connect to musically oriented accessories and reviewing the vast range of audio inputs, microphones, MIDI interfaces, music keyboards, drum controllers, and even DJ and karaoke equipment now available. Keyboard players, guitarists, drummers, vocalists, DJs, karaoke singers, and experimental musicians, whether experienced or just starting out, can all benefit from expanding the amazing built-in abilities of the iPad using carefully chosen musical add-ons and accessories. Mark Jenkins explains and reviews the musical potential of iPad-oriented music equipment from dozens of manufacturers, including Akai, Alesis, IK Multimedia, Korg, Line 6, M-Audio, Novation, Roland, TASCAM, and many others. The potential of Android tablets for music creation is also examined. Appendices list in detail the specifications for the iPad interface sockets and include links to Apple's schemes for software and hardware developers. 
 Presents the first comprehensive book on electronics for vinyl High-level, practical information with minimal mathematics Includes topics such as low-noise amplification, proper cartridge loading, equalisation for archival recordings, and more Includes tricks and innovations from an expert author 
 This step-by-step guide for editing sound to picture using Pro Tools starts by explaining the Pro Tools systems and covers all key audio topics, including equipment, sound, music, effects, output and mixing tools, to give users the skills needed to work on any project from big budget feature film to amateur DV video in mono, stereo or surround sound. Clearly set out and thorough in coverage, the book takes a practical real world approach, a live 35mm film project runs through the chapters illustrating how different functions are added to a film providing the real detail of how to apply it to an edit. Extensively illustrated in color and packed with time-saving hints and tips, the companion website, http://www.focalpress.com/cw/angell-9780240520773/ ., contains the various Pro Tools sessions of the project film as it moves through audio editing, ADR, mixing and final 35mm release prints. 
 Making music for the movies is a complicated, involved, and challenging process. Music Editing for Film and Television covers the practical skills needed to successfully hone your craft. Through an overview of the music editing process, this book will equip you with detailed techniques to solve musical problems encountered during editing. An abundance of interviews with well-known professionals provide a wide range of perspectives on music editing for film, while special features address an array of projects, from a low-budget documentary, to a Hollywood blockbuster, to indie projects. 
 If you've ever handled live sound, you know the recipe for creating quality live sound requires many steps. Your list of ingredients, shall we say, requires an understanding of sound and how it behaves, the know-how to effectively use a sound system), and the knowledge to choose and use your gear well. Add a dash of miking ability, stir in a pinch of thinking on your feet for when your system starts to hum or the vocals start to feed back, and mix. In practice, there really is no "recipe" for creating a quality performance. Instead, musicians and engineers who effectively use sound systems have a wealth of knowledge that informs their every move before and during a live performance. You can slowly gather that knowledge over years of live performance, or you can speed up the process with The SOS Guide to Live Sound. With these pages, you get practical advice that will allow you to accomplish your live-sound goals in every performance. Learn how to choose, set up, and use a live-performance sound system. Get the basics of live-sound mixing, save money by treating your gear well with a crash course in maintenance, and fix issues as they happen with a section on problem-solving, full of real-world situations. You'll also get information on stage-monitoring, both conventional and in-ear, along with the fundamentals of radio microphones and wireless mixing solutions. Finally, a comprehensive glossary of terminology rounds out this must-have reference. 
 Whether trying to land that first big gig or working to perfect the necessary skills to fill a game world with sound, Aaron Marks' Complete Guide to Game Audio 3rd edition will teach the reader everything they need to know about the audio side of the multi-million dollar video game industry. This book builds upon the success of the second edition with even more expert advice from masters in the field and notes current changes within the growing video game industry. The tools of the trade excerpts will showcase what professionals, like Marty O'Donnell, Richard Jacques and Tom Salta, use to create their work and to help newcomers in the field prepare their own sound studios. Sample contracts are reviewed within the text as well as helpful advice about contractual terms and negotiable points. These sample contracts can also be found as a downloadable zip for the reader's convenience. Aaron Marks also explores how to set your financial terms and network efficiently along with examples of how projects can go completely awry and achieving the best results in often complicated situations. Aaron Marks' Complete Guide to Game Audio serves as the ultimate survival guide to navigating an audio career in the video game industry. Key Features New, full color edition with a complete update of information. Added and expanded coverage of field recording for games, creating voiceovers, adaptive and interactive audio and other cutting edge sound creation and implementation techniques used within games. Update/Replacement of interviews. Include interviews/features on international game audio professionals New and expanded interview features from game composers and sound designers of every experience level such as Keith Arem, Bradley Meyer, Christopher Tin and Rodney Gates including many international professionals like Pasi Pitkanen, Henning Nugel and Christos Panayides. Expanded and updated game console coverage of the Wii, Wii U, Xbox 360, Xbox One, PS3 and PS4. Includes new scripting and middleware concepts and techniques and review of powerful tools such as FMOD and Wwise. 
 Indie Rock 101 is a clear, concise, all-in-one primer for beginning to mid-level musicians looking for the essential fundamentals behind running, recording and promoting their band. It's all the basics that can take years to collate from more specialized or technical books, magazines and websites-and it's written by a real independent musician. Part I, Running Your Band covers the topics most relevant to forming and running the band: the people, practice and songwriting Part II, Recording covers pre-production considerations, gear and how-to basics, and timeless fundamentals and techniques around recording, mixing and mastering Part III, Promoting covers what you need to know to establish and grow your fan base, including graphic design, your press kit and website, sharing and selling your music, playing out and making a videoWhether you're just starting out or looking for a 360-degree primer to help take your music to the next level, Indie Rock 101 is the one book that covers it all.Featuring photos and QandAs from:Birdmonster CDBaby founder Derek Sivers Juliana Hatfield John Vanderslice Karate Mark Kozelek of Sun Kil Moon Spanish for 100 World Air Guitar Champion "Hot Lixx" Hulahan and more 
 To complete an album, a producer needs to know what goes into capturing great music and teasing out inspirational performances from artists. As a producer, you are guiding not only the music, but also the business and the technical aspects of an album. What Is Music Production? is a "guide to this guidance."Formed from a blend of solid information extracted from detailed interviews, the book focuses on the process of music production, providing insight into how the producer guides this process and molds the final product.Whether you are a student or just starting your professional career, What is Music Production? explains what you need to know-from working with artists, songs, pre-production, mixing, and mastering to the finance and budgeting-to glean a professional result. Combining the "how to" with online assets and interviews, this book arms you with vital insight into the business of being a music producer. 
 The sound recorder is themirror with a memory for those who listen. With it we can capture glimpses of our reality, producingpictures as we express ourselves. These may ultimately serve as reminders of who we were and of our dreams Your recordings are the vehicle for your compositions. Improve the artistry of your productions with this techniques guide, which focuses throughout on musicality and how your decisions affect it. Author Carlos Lellis Ferreira walks you through the recording process, bringing aesthetic considerations into each discussion. Learn visually with detailed diagrams and clear explanations of best practices. Unlike many other recording books, Music Production: Recording is organized around real-world scenarios, with details about roles and responsibilities that help you navigate through key stages of production.  | 
			
				
	 
 
You may like...
	
	
	
		
			
				Computational Thinking in Sound…
			
			
		
	
	 
	
	
	
	
		
			Gena R Greher, Jesse M. Heines
		
		Hardcover
		
		
			
				
				
				
				
				
				R3,842
				
				Discovery Miles 38 420
			
			
		
	 
	
	
	
	
		
			
			
				Trends in Music Information Seeking…
			
		
	
	 
	
	
	
	
	
	
		
			Petros Kostagiolas, Konstantina Martzoukou, …
		
		Hardcover
		
		
			
				
				
				
				
				
				R4,969
				
				Discovery Miles 49 690
			
			
		
	 
	
  |