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Books > Computing & IT > Applications of computing > Artificial intelligence > Computer vision
This book applies novel theories to improve algorithms in complex data analysis in various fields, including object detection, remote sensing, data transmission, data fusion, gesture recognition, and medical image processing and analysis. It is intended for Ph.D. students, academics, researchers, and software developers working in the areas of digital video processing and computer vision technologies.
This book constitutes the refereed proceedings of the 19th IFIP TC 14 International Conference on Entertainment Computing, ICEC 2020, which was supposed to take place in Xi'an, China, in November 2020, but it was instead held virtually due to the COVID-19 pandemic. The 21 full papers and 18 short papers presented were carefully reviewed and selected from 72 submissions. They cover a large range of topics in the following thematic areas: games; virtual reality and augmented reality; artificial intelligence; edutainment and art; 3D modeling; and animation.
This book constitutes the extended abstracts of the posters presented during the 21st International Conference on Human-Computer Interaction, HCII 2019, which took place in Orlando, Florida, in July 2019. The total of 1274 papers and 209 posters included in the 35 HCII 2019 proceedings volumes was carefully reviewed and selected from 5029 submissions. The 55 papers presented in this volume are organized in topical sections as follows: interaction design; cognitive issues in HCI; accessibility and universal access; learning and games; HCI in health and rehabilitation; HCI in business and society; big data, machine learning and visual analytics; and user studies.
This book constitutes the refereed proceedings of the 8th Language and Technology Conference: Challenges for Computer Science and Linguistics, LTC 2017, held in Poznan, Poland, in November 2017. The 26 revised papers presented in this volume were carefully reviewed and selected from 97 submissions. The papers selected to this volume belong to various fields of: Language Resources, Tools and Evaluation, Less-Resourced-Languages, Speech Processing, Morphology, Computational Semantics, Machine Translation, and Information Retrieval and Information Extraction.
This volume constitutes the refereed post-conference proceedings of the 11th International Conference on Simulation Tools and Techniques, SIMUTools 2019, held in Chengdu, China, in August 2019. The 97 revised full papers were carefully selected from 156 submissions. The papers focus on simulation methods, simulation techniques, simulation software, simulation performance, modeling formalisms, simulation verification and widely used frameworks.
This book constitutes the refereed proceedings of the 11th International Conference on Decision and Game Theory for Security, GameSec 2020,held in College Park, MD, USA, in October 2020. Due to COVID-19 pandemic the conference was held virtually The 21 full papers presented together with 2 short papers were carefully reviewed and selected from 29 submissions. The papers focus on machine learning and security; cyber deception; cyber-physical systems security; security of network systems; theoretic foundations of security games; emerging topics.
This book constitutes the First Myocardial Pathology Segmentation Combining Multi-Sequence CMR Challenge, MyoPS 2020, which was held in conjunction with the 23rd International Conference on Medical Image Computing and Computer-Assisted Intervention, MICCAI 2020, in Lima, Peru, in October 2020. The challenge took place virtually due to the COVID-19 crisis.The 12 full and 4 short papers presented in this volume were carefully reviewed and selected form numerous submissions. This challenge aims not only to benchmark various myocardial pathology segmentation algorithms, but also to cover the topic of general cardiac image segmentation, registration and modeling, and raise discussions for further technical development and clinical deployment.
This book constitutes the refereed post-conference proceedings of the 16th International Conference on Advances in Computer Games, ACG 2019, held in Macao, China, in August 2019. The 12 full papers presented together with 2 invited papers were carefully reviewed and selected from 19 submissions. The selected papers are devoted to topics such as cooperation; single player games; mathematical approaches; nonogram: general and specific approaches; and deep learning.
This book constitutes the refereed proceedings of the First Southern African Conference on Artificial Intelligence Research, SACAIR 2020, held in Muldersdrift, South Africa, in February 2021. Due to the COVID-19 pandemic the SACAIR 2020 has been postponed to February 2021. The 19 papers presented were thoroughly reviewed and selected from 53 submissions. They are organized on the topical sections on AI for ethics and society; AI in information systems, AI for development and social good; applications of AI; knowledge representation and reasoning; machine learning theory.
Build deep learning and computer vision systems using Python, TensorFlow, Keras, OpenCV, and more, right within the familiar environment of Microsoft Windows. The book starts with an introduction to tools for deep learning and computer vision tasks followed by instructions to install, configure, and troubleshoot them. Here, you will learn how Python can help you build deep learning models on Windows. Moving forward, you will build a deep learning model and understand the internal-workings of a convolutional neural network on Windows. Further, you will go through different ways to visualize the internal-workings of deep learning models along with an understanding of transfer learning where you will learn how to build model architecture and use data augmentations. Next, you will manage and train deep learning models on Windows before deploying your application as a web application. You'll also do some simple image processing and work with computer vision options that will help you build various applications with deep learning. Finally, you will use generative adversarial networks along with reinforcement learning. After reading Deep Learning on Windows, you will be able to design deep learning models and web applications on the Windows operating system. What You Will Learn Understand the basics of Deep Learning and its history Get Deep Learning tools working on Microsoft Windows Understand the internal-workings of Deep Learning models by using model visualization techniques, such as the built-in plot_model function of Keras and third-party visualization tools Understand Transfer Learning and how to utilize it to tackle small datasets Build robust training scripts to handle long-running training jobs Convert your Deep Learning model into a web application Generate handwritten digits and human faces with DCGAN (Deep Convolutional Generative Adversarial Network) Understand the basics of Reinforcement Learning Who This Book Is For AI developers and enthusiasts wanting to work on the Windows platform.
This book introduces the core concepts of bloodstain pattern analysis that help to understand and make independent contributions to crime scenes accurately. It presents a bridge between new research results and the practical work field of crime scene investigation in bloodstain pattern analysis, by showing and detailing reports of two different scenarios. The scenarios presented have an extensive description of gathered evidence and are diversified with real crime scene photography and sketches. This kind of case report is rare in scientific books, but the author, as a researcher, has permission from the authorities to present the cases. The book finally concludes with the main problems of modern bloodstain pattern analysis and discusses the way forward.
This book presents various computational and cognitive modeling approaches in the areas of health, education, finance, environment, engineering, commerce, and industry. It is a collection of selected conference papers presented at the International Conference on Trends in Computational and Cognitive Engineering (TCCE 2020). It shares cutting-edge insights and ideas from mathematicians, engineers, scientists, and researchers and discusses fresh perspectives on problem solving in a range of research areas.
This book constitutes the refereed proceedings of the First International Workshop on Active Inference, IWAI 2020, co-located with ECML/PKDD 2020, held in Ghent, Belgium, in September 2020. The 13 full papers along with 6 short papers were thoroughly reviewed and selected from 25 submissions. They are organized in the topical sections on active inference and continuous control; active inference and machine learning; active inference: theory and biology.
The book focuses on original approaches intended to support the development of biologically inspired cognitive architectures. It bridges together different disciplines, from classical artificial intelligence to linguistics, from neuro- and social sciences to design and creativity, among others. The chapters, based on contributions presented at the Eleventh Annual Meeting of the BICA Society, held on November 10-14, 2020, in Natal, Brazil, discuss emerging methods, theories and ideas towards the realization of general-purpose humanlike artificial intelligence or fostering a better understanding of the ways the human mind works. All in all, the book provides engineers, mathematicians, psychologists, computer scientists and other experts with a timely snapshot of recent research and a source of inspiration for future developments in the broadly intended areas of artificial intelligence and biological inspiration.
This book covers deep-learning-based approaches for sentiment analysis, a relatively new, but fast-growing research area, which has significantly changed in the past few years. The book presents a collection of state-of-the-art approaches, focusing on the best-performing, cutting-edge solutions for the most common and difficult challenges faced in sentiment analysis research. Providing detailed explanations of the methodologies, the book is a valuable resource for researchers as well as newcomers to the field.
The 30-volume set, comprising the LNCS books 12346 until 12375, constitutes the refereed proceedings of the 16th European Conference on Computer Vision, ECCV 2020, which was planned to be held in Glasgow, UK, during August 23-28, 2020. The conference was held virtually due to the COVID-19 pandemic. The 1360 revised papers presented in these proceedings were carefully reviewed and selected from a total of 5025 submissions. The papers deal with topics such as computer vision; machine learning; deep neural networks; reinforcement learning; object recognition; image classification; image processing; object detection; semantic segmentation; human pose estimation; 3d reconstruction; stereo vision; computational photography; neural networks; image coding; image reconstruction; object recognition; motion estimation.
This book constitutes the First Automatization of Cranial Implant Design in Cranioplasty Challenge, AutoImplant 2020, which was held in conjunction with the 23rd International Conference on Medical Image Computing and Computer-Assisted Intervention, MICCAI 2020, in Lima, Peru, in October 2020. The challenge took place virtually due to the COVID-19 pandemic. The 10 papers presented together with one invited paper and a dataset descriptor in this volume were carefully reviewed and selected form numerous submissions. This challenge aims to provide more affordable, faster, and more patient-friendly solutions to the design and manufacturing of medical implants, including cranial implants, which is needed in order to repair a defective skull from a brain tumor surgery or trauma. The presented solutions can serve as a good benchmark for future publications regarding 3D volumetric shape learning and cranial implant design.
This book constitutes the refereed proceedings of the 22nd International Conference on Asia-Pacific Digital Libraries, ICADL 2020, which was planned to be held in Kyoto, Japan, in November/December 2020, but it was held virtually due to the COVID-19 pandemic.The 10 full, 15 short, 4 practitioners, and 10 work-in-progress papers presented in this volume were carefully reviewed and selected from 79 submissions. The papers were organized in topical sections named: natural language processing; knowledge structures; citation data analysis; user analytics; application of cultural and historical data; social media; metadata and infrastructure; and scholarly data mining.
This book constitutes the refereed proceedings of the 16th International Conference on Virtual Reality and Augmented Reality, EuroVR 2019, held in Tallinn, Estonia, in October 2019. The 11 full papers and 5 short papers presented together with 8 scientific posters were carefully reviewed and selected from 54 submissions. The papers are organized in topical sections named: Immersive Interaction; Training, Teaching and Learning; Industrial Applications and Data Analysis; Perception, Cognition and Evaluation; and Scientific Posters.
This book explores mathematics in a wide variety of applications, ranging from problems in electronics, energy and the environment, to mechanics and mechatronics. The book gathers 81 contributions submitted to the 20th European Conference on Mathematics for Industry, ECMI 2018, which was held in Budapest, Hungary in June 2018. The application areas include: Applied Physics, Biology and Medicine, Cybersecurity, Data Science, Economics, Finance and Insurance, Energy, Production Systems, Social Challenges, and Vehicles and Transportation. In turn, the mathematical technologies discussed include: Combinatorial Optimization, Cooperative Games, Delay Differential Equations, Finite Elements, Hamilton-Jacobi Equations, Impulsive Control, Information Theory and Statistics, Inverse Problems, Machine Learning, Point Processes, Reaction-Diffusion Equations, Risk Processes, Scheduling Theory, Semidefinite Programming, Stochastic Approximation, Spatial Processes, System Identification, and Wavelets. The goal of the European Consortium for Mathematics in Industry (ECMI) conference series is to promote interaction between academia and industry, leading to innovations in both fields. These events have attracted leading experts from business, science and academia, and have promoted the application of novel mathematical technologies to industry. They have also encouraged industrial sectors to share challenging problems where mathematicians can provide fresh insights and perspectives. Lastly, the ECMI conferences are one of the main forums in which significant advances in industrial mathematics are presented, bringing together prominent figures from business, science and academia to promote the use of innovative mathematics in industry.
This book presents the fundamentals of mobile visual computing in iOS development and provides directions for developers and researchers interested in developing iOS applications with image processing and computer vision capabilities. Presenting a technical overview of some of the tools, languages, libraries, frameworks, and APIs currently available for developing iOS applications Image Processing and Computer Vision in iOS reveals the rich capabilities in image processing and computer vision. Its main goal is to provide a road map to what is currently available, and a path to successfully tackle this rather complex but highly rewarding task.
This book constitutes the proceedings of the 33rd Australasian Joint Conference on Artificial Intelligence, AI 2020, held in Canberra, ACT, Australia, in November 2020.*The 36 full papers presented in this volume were carefully reviewed and selected from 57 submissions. The paper were organized in topical sections named: applications; evolutionary computation; fairness and ethics; games and swarms; and machine learning. *The conference was held virtually due to the COVID-19 pandemic.
This book constitutes the refereed proceedings of the 12th International Conference on Combinatorics on Words, WORDS 2019, held in Loughborough, UK, in September 2019. The 21 revised full papers presented in this book together with 5 invited talks were carefully reviewed and selected from 34 submissions. WORDS is the main conference series devoted to the mathematical theory of words. In particular, the combinatorial, algebraic and algorithmic aspects of words are emphasized. Motivations may also come from other domains such as theoretical computer science, bioinformatics, digital geometry, symbolic dynamics, numeration systems, text processing, number theory, etc.
This book constitutes the proceedings of the 7th International Conference on Future Data and Security Engineering, FDSE 2020, held in Quy Nhon, Vietnam, in November 2020.*The 29 full papers and 8 short were carefully reviewed and selected from 161 submissions. The selected papers are organized into the following topical headings: big data analytics and distributed systems; security and privacy engineering; industry 4.0 and smart city: data analytics and security; data analytics and healthcare systems; machine learning-based big data processing; emerging data management systems and applications; and short papers: security and data engineering. * The conference was held virtually due to the COVID-19 pandemic.
This book constitutes the refereed proceedings of the 7th National Conference on Computer Vision, Pattern Recognition, Image Processing, and Graphics, NCVPRIPG 2019, held in Hubballi, India, in December 2019. The 55 revised full papers 3 short papers presented in this volume were carefully reviewed and selected from 210 submissions. The papers are organized in topical sections on vision and geometry, learning and vision, image processing and document analysis, detection and recognition. |
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