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Books > Computing & IT > Computer programming > General
"Process Modeling Style"focuses on other aspects of process
modeling beyond notation that are very important to practitioners.
Many people who model processes focus on the specific notation used
to create their drawings. While that is important, there are many
other aspects to modeling, such as naming, creating identifiers,
descriptions, interfaces, patterns, and creating useful process
documentation.Experience author John Longfocuses on those
non-notational aspects of modeling, which practitioners will find
invaluable.
A uniquely cross-disciplinary and cross-experience book written as an accessible guide for people new to storytelling in games, new to games as a practice, and those eager to develop their existing practices & knowledge around storytelling in games. Offers careful, clear, and practical advice for understanding creative writing, in the context of games, and in discovering and developing your own games writing practice. Focuses on writing, not narrative design, as an area underdeveloped in the context of games storytelling.
Explores the basics of indie game marketing Helps the reader with how to communicate to talk to investors, pbulishers, and major platforms Illustrates different negotiation tactics
Git hat sich als Quellcodeverwaltung durchgesetzt und ist der De-facto-Standard in der Softwareentwicklung. Alle Unternehmen, die noch nicht auf Git sind, werden die nAchsten Jahre wechseln. Und nicht nur die Entwicklung - auch Administration, Sicherheit und Dokumentation finden zunehmend auf Git statt. Git ist damit heute das wichtigste Werkzeug fA1/4r alle digitalen Produkte - quasi die Werkbank. Wenn Sie wissen wollen, wie Sie Git richtig implementieren und welche Regeln Sie fA1/4r die Zusammenarbeit aufstellen sollten, dann sind Sie hier richtig. Dieses Buch ist eine EinfA1/4hrung in das effektive Arbeiten mit Git - geeignet sowohl fA1/4r Berufseinsteiger als auch fA1/4r erfahrene Entwickler, die zu Git wechseln.
Python Packages introduces Python packaging at an introductory and practical level that's suitable for those with no previous packaging experience. Despite this, the text builds up to advanced topics such as automated testing, creating documentation, versioning and updating a package, and implementing continuous integration and deployment. Covering the entire Python packaging life cycle, this essential guide takes readers from package creation all the way to effective maintenance and updating. Python Packages focuses on the use of current and best-practice packaging tools and services like poetry, cookiecutter, pytest, sphinx, GitHub, and GitHub Actions. Features: The book's source code is available online as a GitHub repository where it is collaborated on, automatically tested, and built in real time as changes are made; demonstrating the use of good reproducible and clear project workflows. Covers not just the process of creating a package, but also how to document it, test it, publish it to the Python Package Index (PyPI), and how to properly version and update it. All concepts in the book are demonstrated using examples. Readers can follow along, creating their own Python packages using the reproducible code provided in the text. Focuses on a modern approach to Python packaging with emphasis on automating and streamlining the packaging process using new and emerging tools such as poetry and GitHub Actions.
Python Packages introduces Python packaging at an introductory and practical level that's suitable for those with no previous packaging experience. Despite this, the text builds up to advanced topics such as automated testing, creating documentation, versioning and updating a package, and implementing continuous integration and deployment. Covering the entire Python packaging life cycle, this essential guide takes readers from package creation all the way to effective maintenance and updating. Python Packages focuses on the use of current and best-practice packaging tools and services like poetry, cookiecutter, pytest, sphinx, GitHub, and GitHub Actions. Features: The book's source code is available online as a GitHub repository where it is collaborated on, automatically tested, and built in real time as changes are made; demonstrating the use of good reproducible and clear project workflows. Covers not just the process of creating a package, but also how to document it, test it, publish it to the Python Package Index (PyPI), and how to properly version and update it. All concepts in the book are demonstrated using examples. Readers can follow along, creating their own Python packages using the reproducible code provided in the text. Focuses on a modern approach to Python packaging with emphasis on automating and streamlining the packaging process using new and emerging tools such as poetry and GitHub Actions.
Uses a modular structure, oriented to solve several small-sized cybersecurity problems, each workable in about two weeks with a hands-on approach Evolves from the experience of educating students for more than ten years, following the same principle Includes tutorial work that guides students through a development model aiming to stimulate specific education for non-functional requirements implementation Integrates well-known multimedia resources aiming to explain background concepts and to familiarize students with technological tools. Provides many examples generated from actual occurrences, including those generated by European and NATO experiences
Learn Flash in a flash with this full-color book and video training package Adobe Flash is used by designers, game programmers, and hobbyists to create interactive Web sites, digital experiences, and mobile content. The latest release of Flash promises exciting new capabilities and this book-and-video training package makes learning the new features of Flash less intimidating. Fifteen self-paced lessons encourage you to discover essential skills and explore new aspects of Flash. The tutorials featured in the videos are each approximately five minutes long and supplement the concepts and topics covered in the lessons.Features full-color, step-by-step tutorials that complement the topics covered in each lessonDemonstrates the basics of using the newest release of Flash, such as using layers and instances to build animation sequencesCovers intermediate and advanced capabilities, such as using ActionScript to create interactive Web page components Jam-packed with information, this book takes you from Flash basics through intermediate-level topics and helps you find the information you need in both print and video. Note: DVD and other supplementary materials are not included as part of eBook file. These materials are available for download upon purchase.
As the trend toward the increased miniaturization of devices continues, solder interconnects are becoming the limiting factor in the reliability of electronic packages. With the critical nature of these small electrical-mechanical interconnections, the question arises: Just how reliable are the solder joints in a modern electronic package? The authors will answer this question by addressing the materials and mechanics issues associated with solder joints in this state-of-the-art assessment. The reader will learn the basic metallurgy of solder alloys, the constitutive models available for modeling solder interconnects, computational simulations to predict solder joint geometry, and the application of mechanics models to through-hole and surface mount technologies. The Mechanics of Solder Alloy Interconnects is a resource to be used in developing a solder joint reliability assessment. Each chapter is written to be used as a "stand-alone" resource for a particular aspect of materials and modeling issues. With this gained understanding, the reader in search of a solution to a solder joint reliability problem knows where in the materials and modeling communities to go for the appropriate answer.
Fully detailed game projects from scratch. Beginners can do the steps and create games right away. No coding experience is necessary. Numerous examples take a raw beginner towards professional coding proficiency in C# and Unity. Includes a thorough introduction to Unity 2020 All required software is professional quality and completely free to use for any purpose including commercial applications and games.
Fully detailed game projects from scratch. Beginners can do the steps and create games right away. No coding experience is necessary. Numerous examples take a raw beginner towards professional coding proficiency in C# and Unity. Includes a thorough introduction to Unity 2020 All required software is professional quality and completely free to use for any purpose including commercial applications and games.
R is a powerful and free software system for data analysis and graphics, with over 5,000 add-on packages available. This book introduces R using SAS and SPSS terms with which you are already familiar. It demonstrates which of the add-on packages are most like SAS and SPSS and compares them to R's built-in functions. It steps through over 30 programs written in all three packages, comparing and contrasting the packages' differing approaches. The programs and practice datasets are available for download. The glossary defines over 50 R terms using SAS/SPSS jargon and again using R jargon. The table of contents and the index allow you to find equivalent R functions by looking up both SAS statements and SPSS commands. When finished, you will be able to import data, manage and transform it, create publication quality graphics, and perform basic statistical analyses. This new edition has updated programming, an expanded index, and even more statistical methods covered in over 25 new sections.
"Big Data Analytics" will assist managers in providing an
overview of the drivers for introducing big data technology into
the organization and for understanding the types of business
problems best suited to big data analytics solutions, understanding
the value drivers and benefits, strategic planning, developing a
pilot, and eventually planning to integrate back into production
within the enterprise.
This book explores the most significant computational methods and the history of their development. It begins with the earliest mathematical / numerical achievements made by the Babylonians and the Greeks, followed by the period beginning in the 16th century. For several centuries the main scientific challenge concerned the mechanics of planetary dynamics, and the book describes the basic numerical methods of that time. In turn, at the end of the Second World War scientific computing took a giant step forward with the advent of electronic computers, which greatly accelerated the development of numerical methods. As a result, scientific computing became established as a third scientific method in addition to the two traditional branches: theory and experimentation. The book traces numerical methods' journey back to their origins and to the people who invented them, while also briefly examining the development of electronic computers over the years. Featuring 163 references and more than 100 figures, many of them portraits or photos of key historical figures, the book provides a unique historical perspective on the general field of scientific computing - making it a valuable resource for all students and professionals interested in the history of numerical analysis and computing, and for a broader readership alike.
This book provides an overview of crowdsourced data management. Covering all aspects including the workflow, algorithms and research potential, it particularly focuses on the latest techniques and recent advances. The authors identify three key aspects in determining the performance of crowdsourced data management: quality control, cost control and latency control. By surveying and synthesizing a wide spectrum of studies on crowdsourced data management, the book outlines important factors that need to be considered to improve crowdsourced data management. It also introduces a practical crowdsourced-database-system design and presents a number of crowdsourced operators. Self-contained and covering theory, algorithms, techniques and applications, it is a valuable reference resource for researchers and students new to crowdsourced data management with a basic knowledge of data structures and databases.
This is a timely and relevant volume, considering the many manipulations and enhancements upon our ideas of reality in the 21st century The book explores how and why we deny, manipulate, convert, or enhance reality The book argues that examining the many ways in which we manipulate, deny, convert or enhance our realities can give us an idea of how to deal with reality, which in turn can provide us with a blueprint for how to live responsibly The book brings together an international team of contributors to discuss contemporary issues such as fake news, propaganda, virtual reality, theatre as real life and reality TV This book draws on examples from vast fields such as film studies, sociology, the social sciences and medicine This volume will appeal to scholars and upper-level students in the areas of communication and media studies, comparative literature, film studies, economics, English, international affairs, journalism, philosophy, psychology, sociology, and theatre
3D rotation analysis is widely encountered in everyday problems thanks to the development of computers. Sensing 3D using cameras and sensors, analyzing and modeling 3D for computer vision and computer graphics, and controlling and simulating robot motion all require 3D rotation computation. This book focuses on the computational analysis of 3D rotation, rather than classical motion analysis. It regards noise as random variables and models their probability distributions. It also pursues statistically optimal computation for maximizing the expected accuracy, as is typical of nonlinear optimization. All concepts are illustrated using computer vision applications as examples. Mathematically, the set of all 3D rotations forms a group denoted by SO(3). Exploiting this group property, we obtain an optimal solution analytical or numerically, depending on the problem. Our numerical scheme, which we call the "Lie algebra method," is based on the Lie group structure of SO(3). This book also proposes computing projects for readers who want to code the theories presented in this book, describing necessary 3D simulation setting as well as providing real GPS 3D measurement data. To help readers not very familiar with abstract mathematics, a brief overview of quaternion algebra, matrix analysis, Lie groups, and Lie algebras is provided as Appendix at the end of the volume.
The Wolfram language is the programming language of Mathematica, used increasingly by scientists due to its ease of learning and user-friendliness. This book focuses on applications of the Wolfram language to applied mathematics, physics and chemistry. Topics discussed are broad and comprehensive, from differential equations and special functions to fractals and chess, from electromagnetism and optics to relativity and black holes. There is also extensive coverage of quantum theory and quantum chemistry, and the book is peppered with more than 200 color graphics to aid visualization of these concepts. The program codes are provided online as Mathematica notebooks, allowing readers to modify them and manipulate the graphics in real time. This book should be a valuable resource for researchers, educators and students in science and computing who can profit from a more interactive form of instruction.
"CUDA Fortran for Scientists and Engineers" shows how high-performance application developers can leverage the power of GPUs using Fortran, the familiar language of scientific computing and supercomputer performance benchmarking. The authors presume no prior parallel computing experience, and cover the basics along with best practices for efficient GPU computing using CUDA Fortran. To help you add CUDA Fortran to existing Fortran codes, the book
explains how to understand the target GPU architecture, identify
computationally intensive parts of the code, and modify the code to
manage the data and parallelism and optimize performance. All of
this is done in Fortran, without having to rewrite in another
language. Each concept is illustrated with actual examples so you
can immediately evaluate the performance of your code in
comparison.
It provides fuzzy programming approach to solve real-life decision problems in fuzzy environment. Within the framework of credibility theory, it provides a self-contained, comprehensive and up-to-date presentation of fuzzy programming models, algorithms and applications in portfolio analysis.
Told over a series of daily journal logs, One-Week Dungeons: Diaries of a Seven-Day Roguelike Challenge chronicles the journeys of eleven 7DRL participants as they race to build their dream games before the clock expires.
Told over a series of daily journal logs, One-Week Dungeons: Diaries of a Seven-Day Roguelike Challenge chronicles the journeys of eleven 7DRL participants as they race to build their dream games before the clock expires.
Core Data is intricate, powerful, and necessary. Discover the powerful capabilities integrated into Core Data, and how to use Core Data in your iOS and OS X projects. All examples are current for OS X El Capitan, iOS 9, and the latest release of Core Data. All the code is written in Swift, including numerous examples of how best to integrate Core Data with Apple's newest programming language. Core Data expert Marcus Zarra walks you through a fully developed application based around the Core Data APIs. You'll build on this application throughout the book, learning key Core Data elements such as NSPredicate, NSFetchRequest, thread management, and memory management. Start with the basics of Core Data and learn how to use it to develop your application. Then delve deep into the API details. Explore how to get Core Data integrated into your application properly, and work with this flexible API to create convenience methods to improve your application's maintainability. Reduce your migration difficulties, integrate your Core Data app with iCloud and Watch Kit, and use Core Data in a queue-based environment.By the end of the book, you'll have built a full-featured application, gained a complete understanding of Core Data, and learned how to integrate your application into the iPhone/iPad platform. This book is based on Core Data in Objective-C, Third Edition. It focuses on Swift and adds an additional chapter on how to integrate Core Data with an efficient network implementation, with best practices on how to load and pre-load data into your Swift application
A First Course in Aerial Robots and Drones provides an accessible and student friendly introduction to aerial robots and drones. Drones figure prominently as opportunities for students to learn various aspects of aerospace engineering and design. Drones offer an enticing entry point for STEM studies. As the use of drones in STEM studies grows, there is an emerging generation of drone pilots who are not just good at flying, but experts in specific niches, such as mapping or thermography. Key Features: Focuses on algorithms that are currently used to solve diverse problems. Enables students to solve problems and improve their science skills. Introduces difficult concepts with simple, accessible examples. Suitable for undergraduate students, this textbook provides students and other readers with methods for solving problems and improving their science skills.
Nature-Inspired Optimization Algorithms, a comprehensive work on the most popular optimization algorithms based on nature, starts with an overview of optimization going from the classical to the latest swarm intelligence algorithm. Nature has a rich abundance of flora and fauna that inspired the development of optimization techniques, providing us with simple solutions to complex problems in an effective and adaptive manner. The study of the intelligent survival strategies of animals, birds, and insects in a hostile and ever-changing environment has led to the development of techniques emulating their behavior. This book is a lucid description of fifteen important existing optimization algorithms based on swarm intelligence and superior in performance. It is a valuable resource for engineers, researchers, faculty, and students who are devising optimum solutions to any type of problem ranging from computer science to economics and covering diverse areas that require maximizing output and minimizing resources. This is the crux of all optimization algorithms. Features: Detailed description of the algorithms along with pseudocode and flowchart Easy translation to program code that is also readily available in Mathworks website for some of the algorithms Simple examples demonstrating the optimization strategies are provided to enhance understanding Standard applications and benchmark datasets for testing and validating the algorithms are included This book is a reference for undergraduate and post-graduate students. It will be useful to faculty members teaching optimization. It is also a comprehensive guide for researchers who are looking for optimizing resources in attaining the best solution to a problem. The nature-inspired optimization algorithms are unconventional, and this makes them more efficient than their traditional counterparts. |
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