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Books > Computing & IT > Computer programming > General
Told over a series of daily journal logs, One-Week Dungeons: Diaries of a Seven-Day Roguelike Challenge chronicles the journeys of eleven 7DRL participants as they race to build their dream games before the clock expires.
Core Data is intricate, powerful, and necessary. Discover the powerful capabilities integrated into Core Data, and how to use Core Data in your iOS and OS X projects. All examples are current for OS X El Capitan, iOS 9, and the latest release of Core Data. All the code is written in Swift, including numerous examples of how best to integrate Core Data with Apple's newest programming language. Core Data expert Marcus Zarra walks you through a fully developed application based around the Core Data APIs. You'll build on this application throughout the book, learning key Core Data elements such as NSPredicate, NSFetchRequest, thread management, and memory management. Start with the basics of Core Data and learn how to use it to develop your application. Then delve deep into the API details. Explore how to get Core Data integrated into your application properly, and work with this flexible API to create convenience methods to improve your application's maintainability. Reduce your migration difficulties, integrate your Core Data app with iCloud and Watch Kit, and use Core Data in a queue-based environment.By the end of the book, you'll have built a full-featured application, gained a complete understanding of Core Data, and learned how to integrate your application into the iPhone/iPad platform. This book is based on Core Data in Objective-C, Third Edition. It focuses on Swift and adds an additional chapter on how to integrate Core Data with an efficient network implementation, with best practices on how to load and pre-load data into your Swift application
Nature-Inspired Optimization Algorithms, a comprehensive work on the most popular optimization algorithms based on nature, starts with an overview of optimization going from the classical to the latest swarm intelligence algorithm. Nature has a rich abundance of flora and fauna that inspired the development of optimization techniques, providing us with simple solutions to complex problems in an effective and adaptive manner. The study of the intelligent survival strategies of animals, birds, and insects in a hostile and ever-changing environment has led to the development of techniques emulating their behavior. This book is a lucid description of fifteen important existing optimization algorithms based on swarm intelligence and superior in performance. It is a valuable resource for engineers, researchers, faculty, and students who are devising optimum solutions to any type of problem ranging from computer science to economics and covering diverse areas that require maximizing output and minimizing resources. This is the crux of all optimization algorithms. Features: Detailed description of the algorithms along with pseudocode and flowchart Easy translation to program code that is also readily available in Mathworks website for some of the algorithms Simple examples demonstrating the optimization strategies are provided to enhance understanding Standard applications and benchmark datasets for testing and validating the algorithms are included This book is a reference for undergraduate and post-graduate students. It will be useful to faculty members teaching optimization. It is also a comprehensive guide for researchers who are looking for optimizing resources in attaining the best solution to a problem. The nature-inspired optimization algorithms are unconventional, and this makes them more efficient than their traditional counterparts.
1) This book illustrates different techniques and structures t used in knowledge representation and machine learning. It will give the readers an insight into various challenges and also design a structure for knowledge representation in machine learning. 2) The aim of this book is to draw the attention of the researchers and practitioners who all are working in field of information technology and computer science in knowledge representation in machine learning for basic and advance concepts as well. These days it has become very essential to develop adaptive, robust, scalable and reliable applications and also design solutions for day to day problems. The edited book will be helpful for the industry people and will also help beginners as well as high level users for learning latest things which includes basic and advance concepts. It's highly complementary to other books in the market. 3) Unlike its competition, this book has a strong focus on applications
Learn to use JavaScript, the popular scripting language that allows web page authors to develop interactive web pages and sites. Carey/Vodnik's JAVASCRIPT FOR WEB WARRIORS, Seventh Edition introduces a variety of techniques that focus on what you need to know to begin using JavaScript right away. Step-by-step tasks within each chapter highlight particular techniques essential for building actual JavaScript programs. Guided activities reinforce skills and build in complexity as you progress. You also study debugging techniques. Using accompanying MindTap digital resources, you read and immediately practice with embedded JavaScript coding exercises in an authentic integrated development environment (IDE). Learning objectives, summaries, review and key terms highlight major concepts while reinforcement exercises let you further practice new techniques. After completing your course, you will able to use JavaScript to build professional quality web applications.
You have to make sense of enormous amounts of data, and while
the notion of agile data warehousing might sound tricky, it can
yield as much as a 3-to-1 speed advantage while cutting project
costs in half. Bring this highly effective technique to your
organization with the wisdom of agile data warehousing expert Ralph
Hughes. "Agile Data Warehousing Project Management" will give you a
thorough introduction to the method as you would practice it in the
project room to build a serious data mart. Regardless of where you
are today, this step-by-step implementation guide will prepare you
to join or even lead a team in visualizing, building, and
validating a single component to an enterprise data
warehouse. * Provides a thorough grounding on the mechanics of Scrum as well as practical advice on keeping your team on track * Includes strategies for getting accurate and actionable requirements from a team s business partner * Revolutionary estimating techniques that make forecasting labor far more understandable and accurate * Demonstrates a blends of Agile methods to simplify team management and synchronize inputs across IT specialties * Enables you and your teams to start simple and progress steadily to world-class performance levels"
"The Wireshark Field Guide "provides hackers, pen testers, and network administrators with practical guidance on capturing and interactively browsing computer network traffic. Wireshark is the world's foremost network protocol analyzer, with a rich feature set that includes deep inspection of hundreds of protocols, live capture, offline analysis and many other features. "The Wireshark Field Guide "covers the installation, configuration and use of this powerful multi-platform tool. The book give readers the hands-on skills to be more productive with Wireshark as they drill down into the information contained in real-time network traffic. Readers will learn the fundamentals of packet capture and inspection, the use of color codes and filters, deep analysis, including probes and taps, and much more. "The Wireshark Field Guide "is an indispensable companion for
network technicians, operators, and engineers.
This book presents an introduction to Matlab for students and professionals working in the field of engineering and other scientific and technical sectors, who have an interest or need to apply Matlab as a tool for undertaking simulations and formulating solutions for the problems concerned.The presentation is highly accessible, employing a step-by-step approach in discussing selected problems: deduction of the mathematical model from the physical phenomenon, followed by analysis of the solutions with Matlab. Since a physical phenomenon takes place in space and time, the corresponding mathematical model involves partial differential equations. For this reason, the book is dedicated to numerically solving these equations with the Finite Element Method and Finite Difference Method. Throughout, the text presents numerous examples and exercises with detailed worked solutions. Matlab for Engineering is a useful desktop reference for undergraduates and scientists alike in real world problem solving.
Features: A systematic and comprehensive understanding of the Block chain technology and the potential in Healthcare. How security and privacy concerns of healthcare data can be addressed using Blockchain Technology. Concept of smart contracts for performing advance level scripting to create a blockchain network for providing a platform for the development of decentralized applications is discussed Chapter on role of blockchain based insurance application using Ethereum/Hyperledger is included Use cases of blockchain for various aspects of drug manufacturing and pharma supply chain..
This book offers a comprehensive and detailed guide to accomplishing and perfecting a photorealistic look in digital content across visual effects, architectural and product visualization, and games. Emmy award-winning VFX supervisor Eran Dinur offers readers a deeper understanding of the complex interplay of light, surfaces, atmospherics, and optical effects, and then discusses techniques to achieve this complexity in the digital realm, covering both 3D and 2D methodologies. In addition, the book features artwork, case studies, and interviews with leading artists in the fields of VFX, visualization, and games. Exploring color, integration, light and surface behaviour, atmospherics, shading, texturing, physically-based rendering, procedural modelling, compositing, matte painting, lens/camera effects, and much more, Dinur offers a compelling, elegant guide to achieving photorealism in digital media and creating imagery that is seamless from real footage. Its broad perspective makes this detailed guide suitable for VFX, visualization and game artists and students, as well as directors, architects, designers, and anyone who strives to achieve convincing, believable visuals in digital media.
The book intends to cover various problematic aspects of emerging smart computing and self-adapting technologies comprising of machine learning, artificial intelligence, deep learning, robotics, cloud computing, fog computing, data mining algorithms, including emerging intelligent and smart applications related to these research areas. Further coverage includes implementation of self-adaptation architecture for smart devices, self-adaptive models for smart cities and self-driven cars, decentralized self-adaptive computing at the edge networks, energy-aware AI-based systems, M2M networks, sensors, data analytics, algorithms and tools for engineering self-adaptive systems, and so forth. Acts as guide to Self-healing and Self-adaptation based fully automatic future technologies Discusses about Smart Computational abilities and self-adaptive systems Illustrates tools and techniques for data management and explains the need to apply, and data integration for improving efficiency of big data Exclusive chapter on the future of self-stabilizing and self-adaptive systems of systems Covers fields such as automation, robotics, medical sciences, biomedical and agricultural sciences, healthcare and so forth This book is aimed researchers and graduate students in machine learning, information technology, and artificial intelligence.
Developing a successful game in today's market is a challenging endeavor. Thousands of titles are published yearly, all competing for players' time and attention. Game analytics has emerged in the past few years as one of the main resources for ensuring game quality, maximizing success, understanding player behavior and enhancing the quality of the player experience. It has led to a paradigm shift in the development and design strategies of digital games, bringing data-driven intelligence practices into the fray for informing decision making at operational, tactical and strategic levels. Game Analytics - Maximizing the Value of Player Data is the first book on the topic of game analytics; the process of discovering and communicating patterns in data towards evaluating and driving action, improving performance and solving problems in game development and game research. Written by over 50 international experts from industry and research, it covers a comprehensive range of topics across more than 30 chapters, providing an in-depth discussion of game analytics and its practical applications. Topics covered include monetization strategies, design of telemetry systems, analytics for iterative production, game data mining and big data in game development, spatial analytics, visualization and reporting of analysis, player behavior analysis, quantitative user testing and game user research. This state-of-the-art volume is an essential source of reference for game developers and researchers. Key takeaways include: Thorough introduction to game analytics; covering analytics applied to data on players, processes and performance throughout the game lifecycle. In-depth coverage and advice on setting up analytics systems and developing good practices for integrating analytics in game-development and -management. Contributions by leading researchers and experienced professionals from the industry, including Ubisoft, Sony, EA, Bioware, Square Enix, THQ, Volition, and PlayableGames. Interviews with experienced industry professionals on how they use analytics to create hit games.
This book describes the detailed concepts of mobile security. The first two chapters provide a deeper perspective on communication networks, while the rest of the book focuses on different aspects of mobile security, wireless networks, and cellular networks. This book also explores issues of mobiles, IoT (Internet of Things) devices for shopping and password management, and threats related to these devices. A few chapters are fully dedicated to the cellular technology wireless network. The management of password for the mobile with the modern technologies that helps on how to create and manage passwords more effectively is also described in full detail. This book also covers aspects of wireless networks and their security mechanisms. The details of the routers and the most commonly used Wi-Fi routers are provided with some step-by-step procedures to configure and secure them more efficiently. This book will offer great benefits to the students of graduate and undergraduate classes, researchers, and also practitioners.
In this new era of computing, where the iPhone, iPad, Xbox Kinect, and similar devices have changed the way to interact with computers, many questions have risen about how modern input devices can be used for a more intuitive user interaction. Interaction Design for 3D User Interfaces: The World of Modern Input Devices for Research, Applications, and Game Development addresses this paradigm shift by looking at user interfaces from an input perspective. The book is divided into four parts: Theory of input devices and user interfaces, with an emphasis on multi-touch interaction Advanced topics on reducing noise on input devices using Kalman Filters A collection of hands-on approaches that allows the reader to gain experience with some devices A case study examining speech as input Most of the chapters contain exercises that provide practical experience to enhance knowledge of the material in the related chapter. With its hands-on approach and the affordability of the required hardware, this book is an excellent flexible resource for both the novice and the expert in 3D user input device development. Researchers and practitioners will gain a much deeper understanding about user input devices and user interfaces. Game developers and software designers will find new techniques to improve their products by adding intuitive user interaction mechanisms to their games and applications. In addition to the resources provided in the book, its companion website, http://3DInputBook.com, provides additional resources, which include: additional exercises and project ideas, additional chapters, source code, and class instructors' resources. The additional resources are provided to keep helping you with new research and new technology as it becomes available to help you stay up to date.
Key Features: This work aims to be the most approachable book about UX. Many books on the topic are highly specialized and are not easy to read for people who just want to understand it better. This book is easy to read and aims to popularize the UX mindset while debunking its main misconceptions. Small format size makes it easy to carry around. Includes content relatable and meaningful to the readers by taking many examples from everyday life with a conversational and light writing style. It tackles the psychology, design, research, process, strategy, and ethics behind offering the best experience with products, systems, or services. Includes a glossary.
This book describes the detailed concepts of mobile security. The first two chapters provide a deeper perspective on communication networks, while the rest of the book focuses on different aspects of mobile security, wireless networks, and cellular networks. This book also explores issues of mobiles, IoT (Internet of Things) devices for shopping and password management, and threats related to these devices. A few chapters are fully dedicated to the cellular technology wireless network. The management of password for the mobile with the modern technologies that helps on how to create and manage passwords more effectively is also described in full detail. This book also covers aspects of wireless networks and their security mechanisms. The details of the routers and the most commonly used Wi-Fi routers are provided with some step-by-step procedures to configure and secure them more efficiently. This book will offer great benefits to the students of graduate and undergraduate classes, researchers, and also practitioners.
This book gathers high-quality papers presented at International Conference on Science, Technology and Innovation for Society (CITIS 2021), held in Guayaquil, Ecuador, on May 26-28, 2021. This book will present the recent research trends in the fields of software engineering, big data analysis, cloud computing, data engineering, data management and data mining, machine learning, deep learning, artificial intelligence, smart systems, robotics and automation, mechatronic design, and industrial processes design.
Over time, basic research tends to lead to specialization - increasingly narrow t- ics are addressed by increasingly focussed communities, publishing in increasingly con ned workshops and conferences, discussing increasingly incremental contri- tions. Already the community of programming languages is split into various s- communities addressing different aspects and paradigms (functional, imperative, relational, and object-oriented). Only a few people manage to maintain a broader view, and even fewer step back in order to gain an understanding about the basic principles, their interrelation, and their impact in a larger context. The pattern calculus is the result of a profound re-examination of a 50-year - velopment. It attempts to provide a unifying approach, bridging the gaps between different programming styles and paradigms according to a new slogan - compu- tion is pattern matching. It is the contribution of this book to systematically and elegantly present and evaluate the power of pattern matching as the guiding paradigm of programming. Patterns are dynamically generated, discovered, passed, applied, and automatically adapted, based on pattern matching and rewriting technology, which allows one to elegantly relate things as disparate as functions and data structures. Of course, pattern matching is not new. It underlies term rewriting - it is, for example, inc- porated in, typically functional, programming languages, like Standard ML - but it has never been pursued as the basis of a unifying framework for programming.
Game Dev Stories: Interviews About Game Development and Culture Volumes 1 and 2 are a collection of interviews from renowned author David L. Craddock as he explores all corners of the video game industry. Collected from the author's archives, Game Dev Stories gathers conversations with individuals from all corners of the industry: Who they are, the paths they paved, and their contributions to this multibillion-dollar industry. This text offers viewpoints from well-known individuals like John Romero, Tom Hall, and Matt Householder. From artists and writers to programmers and designers, Game Dev Stories offers amazing insights and understanding to what occurs behind the screens of your favorite games and may help inspire future game developers in pursuing their dreams. Author Bio David L. Craddock writes fiction, nonfiction, and grocery lists. He is the author of over a dozen nonfiction books about video game development and culture, including the bestselling Stay Awhile and Listen series, Arcade Perfect: How Pac-Man, Mortal Kombat, and Other Coin-Op Classics Invaded the Living Room, and fiction for young adults, including The Dumpster Club and Heritage: Book One of the Gairden Chronicles. Find him online @davidlcraddock on Twitter.
"This book guides you in the journey of 3D modeling from the theory with elegant mathematics to applications with beautiful 3D model pictures. Written in a simple, straightforward, and concise manner, readers will learn the state of the art of 3D reconstruction and modeling." -Professor Takeo Kanade, Carnegie Mellon University The computer vision and graphics communities use different terminologies for the same ideas. This book provides a translation, enabling graphics researchers to apply vision concepts, and vice-versa, independence of chapters allows readers to directly jump into a specific chapter of interest, compared to other texts, gives more succinct treatment overall, and focuses primarily on vision geometry. Image-Based Modeling is for graduate students, researchers, and engineers working in the areas of computer vision, computer graphics, image processing, robotics, virtual reality, and photogrammetry.
Focused on practical matters: this book will not cover Shiny concepts, but practical tools and methodologies to use for production. Based on experience: this book will be a formalization of several years of experience building Shiny applications. Original content: this book will present new methodology and tooling, not just do a review of what already exists.
The demand for SQL information and training continues to grow
with the need for a database behind every website capable of
offering web-based information queries. SQL is the de facto
standard for database retrieval, and if you need to access, update,
or utilize data in a modern database management system, youwill
need SQL to do it. TheSecond Editionof "Joe Celko's Trees and
Hierarchies in SQL for Smarties" covers two new sets of extensions
over three entirelynew chapters and expounds upon the changes that
have occurred in SQL standards since the previous edition's
publication. Benefit from mastering the challenging aspects of
these database applications in SQL as taught by Joe Celko, one of
the most-read SQL authors in the world. *Expert advice from a noted SQL authority and award-winning columnist who has given 10 years of service to the ANSI SQL standards committee *Teaches scores of advanced techniques that can be used with any product, in any SQL environment *Offers graph theory and programming techniques for working around deficiencies and gives insight into real-world challenges"
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