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Books > Computing & IT > Computer programming > General
This book offers a clear understanding of the concept of context-aware machine learning including an automated rule-based framework within the broad area of data science and analytics, particularly, with the aim of data-driven intelligent decision making. Thus, we have bestowed a comprehensive study on this topic that explores multi-dimensional contexts in machine learning modeling, context discretization with time-series modeling, contextual rule discovery and predictive analytics, recent-pattern or rule-based behavior modeling, and their usefulness in various context-aware intelligent applications and services. The presented machine learning-based techniques can be employed in a wide range of real-world application areas ranging from personalized mobile services to security intelligence, highlighted in the book. As the interpretability of a rule-based system is high, the automation in discovering rules from contextual raw data can make this book more impactful for the application developers as well as researchers. Overall, this book provides a good reference for both academia and industry people in the broad area of data science, machine learning, AI-Driven computing, human-centered computing and personalization, behavioral analytics, IoT and mobile applications, and cybersecurity intelligence.
Knowing the industry-standard animation and interactivity tool Adobe Animate CC (previously known as "Flash Professional") can help you get a foothold in the exciting web design and mobile app-development world. Learn Animate CC by building cool creative projects that will teach you how to: Design and animate vector artwork Compose an animated greeting card using HTML5 Build a promotional video with text and images animated in 3D Construct a working digital clock using ActionScript Design and code an interactive quiz for mobile devices This study guide uses more than 6 hours of video integrated with text to help you gain real-world skills that will get you started in your career designing and building interactive media using Adobe Animate CC. It lays the foundation for taking the Adobe Certified Associate (ACA) exam in Interactive Media Using Adobe Flash Professional CC (name correct at press time) and helps prepare you for an entry-level position in a competitive job market. Purchasing this book gives you access to valuable online extras. Follow the instructions in the book's "Getting Started" section to unlock access to: The Web Edition containing instructional video embedded in the complete text of the book with interactive review questions along with product updates Downloadable lesson file you need to work through the projects When creating the Adobe Certified Associate examination, Adobe conducted research to identify the foundational skills students need to effectively communicate using digital media tools. Based on feedback from educators, design professionals, businesses, and educational institutions around the world, the objectives cover entry-level skill expectations for each topic. The ACA exams have proved to be highly successful around the world. To create this new product, Peachpit and Adobe Press have joined forces with team of outstanding instructors who have a great track record getting students certified: Rob Schwartz and his colleagues at BrainBuffet.com Joseph Labrecque is a senior interactive software engineer at the University of Denver where he also teaches classes on Adobe Animate CC (formerly Flash Professional), web animation, graphics production, and mobile application design. Joseph is an Adobe Education Leader (AEL) and an Adobe Community Professional. He received the Adobe Education Impact Award in 2010 and currently serves on the AEL Advisory Board. Joseph produces written and video content for Adobe Press, Peachpit, O'Reilly, Lynda.com, and BrainBuffet.com. What you need to use this book: Adobe Animate CC (2015 release) software, for either Windows or Mac OS. (Software not included.)
3D rotation analysis is widely encountered in everyday problems thanks to the development of computers. Sensing 3D using cameras and sensors, analyzing and modeling 3D for computer vision and computer graphics, and controlling and simulating robot motion all require 3D rotation computation. This book focuses on the computational analysis of 3D rotation, rather than classical motion analysis. It regards noise as random variables and models their probability distributions. It also pursues statistically optimal computation for maximizing the expected accuracy, as is typical of nonlinear optimization. All concepts are illustrated using computer vision applications as examples. Mathematically, the set of all 3D rotations forms a group denoted by SO(3). Exploiting this group property, we obtain an optimal solution analytical or numerically, depending on the problem. Our numerical scheme, which we call the "Lie algebra method," is based on the Lie group structure of SO(3). This book also proposes computing projects for readers who want to code the theories presented in this book, describing necessary 3D simulation setting as well as providing real GPS 3D measurement data. To help readers not very familiar with abstract mathematics, a brief overview of quaternion algebra, matrix analysis, Lie groups, and Lie algebras is provided as Appendix at the end of the volume.
"CUDA Fortran for Scientists and Engineers" shows how high-performance application developers can leverage the power of GPUs using Fortran, the familiar language of scientific computing and supercomputer performance benchmarking. The authors presume no prior parallel computing experience, and cover the basics along with best practices for efficient GPU computing using CUDA Fortran. To help you add CUDA Fortran to existing Fortran codes, the book
explains how to understand the target GPU architecture, identify
computationally intensive parts of the code, and modify the code to
manage the data and parallelism and optimize performance. All of
this is done in Fortran, without having to rewrite in another
language. Each concept is illustrated with actual examples so you
can immediately evaluate the performance of your code in
comparison.
It provides fuzzy programming approach to solve real-life decision problems in fuzzy environment. Within the framework of credibility theory, it provides a self-contained, comprehensive and up-to-date presentation of fuzzy programming models, algorithms and applications in portfolio analysis.
R is a powerful and free software system for data analysis and graphics, with over 5,000 add-on packages available. This book introduces R using SAS and SPSS terms with which you are already familiar. It demonstrates which of the add-on packages are most like SAS and SPSS and compares them to R's built-in functions. It steps through over 30 programs written in all three packages, comparing and contrasting the packages' differing approaches. The programs and practice datasets are available for download. The glossary defines over 50 R terms using SAS/SPSS jargon and again using R jargon. The table of contents and the index allow you to find equivalent R functions by looking up both SAS statements and SPSS commands. When finished, you will be able to import data, manage and transform it, create publication quality graphics, and perform basic statistical analyses. This new edition has updated programming, an expanded index, and even more statistical methods covered in over 25 new sections.
Told over a series of daily journal logs, One-Week Dungeons: Diaries of a Seven-Day Roguelike Challenge chronicles the journeys of eleven 7DRL participants as they race to build their dream games before the clock expires.
Told over a series of daily journal logs, One-Week Dungeons: Diaries of a Seven-Day Roguelike Challenge chronicles the journeys of eleven 7DRL participants as they race to build their dream games before the clock expires.
Core Data is intricate, powerful, and necessary. Discover the powerful capabilities integrated into Core Data, and how to use Core Data in your iOS and OS X projects. All examples are current for OS X El Capitan, iOS 9, and the latest release of Core Data. All the code is written in Swift, including numerous examples of how best to integrate Core Data with Apple's newest programming language. Core Data expert Marcus Zarra walks you through a fully developed application based around the Core Data APIs. You'll build on this application throughout the book, learning key Core Data elements such as NSPredicate, NSFetchRequest, thread management, and memory management. Start with the basics of Core Data and learn how to use it to develop your application. Then delve deep into the API details. Explore how to get Core Data integrated into your application properly, and work with this flexible API to create convenience methods to improve your application's maintainability. Reduce your migration difficulties, integrate your Core Data app with iCloud and Watch Kit, and use Core Data in a queue-based environment.By the end of the book, you'll have built a full-featured application, gained a complete understanding of Core Data, and learned how to integrate your application into the iPhone/iPad platform. This book is based on Core Data in Objective-C, Third Edition. It focuses on Swift and adds an additional chapter on how to integrate Core Data with an efficient network implementation, with best practices on how to load and pre-load data into your Swift application
A First Course in Aerial Robots and Drones provides an accessible and student friendly introduction to aerial robots and drones. Drones figure prominently as opportunities for students to learn various aspects of aerospace engineering and design. Drones offer an enticing entry point for STEM studies. As the use of drones in STEM studies grows, there is an emerging generation of drone pilots who are not just good at flying, but experts in specific niches, such as mapping or thermography. Key Features: Focuses on algorithms that are currently used to solve diverse problems. Enables students to solve problems and improve their science skills. Introduces difficult concepts with simple, accessible examples. Suitable for undergraduate students, this textbook provides students and other readers with methods for solving problems and improving their science skills.
Fully detailed game projects from scratch. Beginners can do the steps and create games right away. No coding experience is necessary. Numerous examples take a raw beginner towards professional coding proficiency in C# and Unity. Includes a thorough introduction to Unity 2020 All required software is professional quality and completely free to use for any purpose including commercial applications and games.
1) This book illustrates different techniques and structures t used in knowledge representation and machine learning. It will give the readers an insight into various challenges and also design a structure for knowledge representation in machine learning. 2) The aim of this book is to draw the attention of the researchers and practitioners who all are working in field of information technology and computer science in knowledge representation in machine learning for basic and advance concepts as well. These days it has become very essential to develop adaptive, robust, scalable and reliable applications and also design solutions for day to day problems. The edited book will be helpful for the industry people and will also help beginners as well as high level users for learning latest things which includes basic and advance concepts. It's highly complementary to other books in the market. 3) Unlike its competition, this book has a strong focus on applications
You have to make sense of enormous amounts of data, and while
the notion of agile data warehousing might sound tricky, it can
yield as much as a 3-to-1 speed advantage while cutting project
costs in half. Bring this highly effective technique to your
organization with the wisdom of agile data warehousing expert Ralph
Hughes. "Agile Data Warehousing Project Management" will give you a
thorough introduction to the method as you would practice it in the
project room to build a serious data mart. Regardless of where you
are today, this step-by-step implementation guide will prepare you
to join or even lead a team in visualizing, building, and
validating a single component to an enterprise data
warehouse. * Provides a thorough grounding on the mechanics of Scrum as well as practical advice on keeping your team on track * Includes strategies for getting accurate and actionable requirements from a team s business partner * Revolutionary estimating techniques that make forecasting labor far more understandable and accurate * Demonstrates a blends of Agile methods to simplify team management and synchronize inputs across IT specialties * Enables you and your teams to start simple and progress steadily to world-class performance levels"
"The Wireshark Field Guide "provides hackers, pen testers, and network administrators with practical guidance on capturing and interactively browsing computer network traffic. Wireshark is the world's foremost network protocol analyzer, with a rich feature set that includes deep inspection of hundreds of protocols, live capture, offline analysis and many other features. "The Wireshark Field Guide "covers the installation, configuration and use of this powerful multi-platform tool. The book give readers the hands-on skills to be more productive with Wireshark as they drill down into the information contained in real-time network traffic. Readers will learn the fundamentals of packet capture and inspection, the use of color codes and filters, deep analysis, including probes and taps, and much more. "The Wireshark Field Guide "is an indispensable companion for
network technicians, operators, and engineers.
THE INSTANT NEW YORK TIMES BESTSELLER. From the bestselling author of Blood, Sweat, and Pixels comes the next definitive, behind-the-scenes account of the video game industry: how some of the past decade's most renowned studios fell apart-and the stories, both triumphant and tragic, of what happened next. Jason Schreier's groundbreaking reporting has earned him a place among the preeminent investigative journalists covering the world of video games. In his eagerly anticipated, deeply researched new book, Schreier trains his investigative eye on the volatility of the video game industry and the resilience of the people who work in it. The business of videogames is both a prestige industry and an opaque one. Based on dozens of first-hand interviews that cover the development of landmark games-Bioshock Infinite, Epic Mickey, Dead Space, and more-on to the shocking closures of the studios that made them, Press Reset tells the stories of how real people are affected by game studio shutdowns, and how they recover, move on, or escape the industry entirely. Schreier's insider interviews cover hostile takeovers, abusive bosses, corporate drama, bounced checks, and that one time the Boston Red Sox's Curt Schilling decided he was going to lead a game studio that would take out World of Warcraft. Along the way, he asks pressing questions about why, when the video game industry is more successful than ever, it's become so hard to make a stable living making video games-and whether the business of making games can change before it's too late.
This book explores the most significant computational methods and the history of their development. It begins with the earliest mathematical / numerical achievements made by the Babylonians and the Greeks, followed by the period beginning in the 16th century. For several centuries the main scientific challenge concerned the mechanics of planetary dynamics, and the book describes the basic numerical methods of that time. In turn, at the end of the Second World War scientific computing took a giant step forward with the advent of electronic computers, which greatly accelerated the development of numerical methods. As a result, scientific computing became established as a third scientific method in addition to the two traditional branches: theory and experimentation. The book traces numerical methods' journey back to their origins and to the people who invented them, while also briefly examining the development of electronic computers over the years. Featuring 163 references and more than 100 figures, many of them portraits or photos of key historical figures, the book provides a unique historical perspective on the general field of scientific computing - making it a valuable resource for all students and professionals interested in the history of numerical analysis and computing, and for a broader readership alike.
This book presents an introduction to Matlab for students and professionals working in the field of engineering and other scientific and technical sectors, who have an interest or need to apply Matlab as a tool for undertaking simulations and formulating solutions for the problems concerned.The presentation is highly accessible, employing a step-by-step approach in discussing selected problems: deduction of the mathematical model from the physical phenomenon, followed by analysis of the solutions with Matlab. Since a physical phenomenon takes place in space and time, the corresponding mathematical model involves partial differential equations. For this reason, the book is dedicated to numerically solving these equations with the Finite Element Method and Finite Difference Method. Throughout, the text presents numerous examples and exercises with detailed worked solutions. Matlab for Engineering is a useful desktop reference for undergraduates and scientists alike in real world problem solving.
Features: A systematic and comprehensive understanding of the Block chain technology and the potential in Healthcare. How security and privacy concerns of healthcare data can be addressed using Blockchain Technology. Concept of smart contracts for performing advance level scripting to create a blockchain network for providing a platform for the development of decentralized applications is discussed Chapter on role of blockchain based insurance application using Ethereum/Hyperledger is included Use cases of blockchain for various aspects of drug manufacturing and pharma supply chain..
The book intends to cover various problematic aspects of emerging smart computing and self-adapting technologies comprising of machine learning, artificial intelligence, deep learning, robotics, cloud computing, fog computing, data mining algorithms, including emerging intelligent and smart applications related to these research areas. Further coverage includes implementation of self-adaptation architecture for smart devices, self-adaptive models for smart cities and self-driven cars, decentralized self-adaptive computing at the edge networks, energy-aware AI-based systems, M2M networks, sensors, data analytics, algorithms and tools for engineering self-adaptive systems, and so forth. Acts as guide to Self-healing and Self-adaptation based fully automatic future technologies Discusses about Smart Computational abilities and self-adaptive systems Illustrates tools and techniques for data management and explains the need to apply, and data integration for improving efficiency of big data Exclusive chapter on the future of self-stabilizing and self-adaptive systems of systems Covers fields such as automation, robotics, medical sciences, biomedical and agricultural sciences, healthcare and so forth This book is aimed researchers and graduate students in machine learning, information technology, and artificial intelligence.
This book describes the detailed concepts of mobile security. The first two chapters provide a deeper perspective on communication networks, while the rest of the book focuses on different aspects of mobile security, wireless networks, and cellular networks. This book also explores issues of mobiles, IoT (Internet of Things) devices for shopping and password management, and threats related to these devices. A few chapters are fully dedicated to the cellular technology wireless network. The management of password for the mobile with the modern technologies that helps on how to create and manage passwords more effectively is also described in full detail. This book also covers aspects of wireless networks and their security mechanisms. The details of the routers and the most commonly used Wi-Fi routers are provided with some step-by-step procedures to configure and secure them more efficiently. This book will offer great benefits to the students of graduate and undergraduate classes, researchers, and also practitioners.
In this new era of computing, where the iPhone, iPad, Xbox Kinect, and similar devices have changed the way to interact with computers, many questions have risen about how modern input devices can be used for a more intuitive user interaction. Interaction Design for 3D User Interfaces: The World of Modern Input Devices for Research, Applications, and Game Development addresses this paradigm shift by looking at user interfaces from an input perspective. The book is divided into four parts: Theory of input devices and user interfaces, with an emphasis on multi-touch interaction Advanced topics on reducing noise on input devices using Kalman Filters A collection of hands-on approaches that allows the reader to gain experience with some devices A case study examining speech as input Most of the chapters contain exercises that provide practical experience to enhance knowledge of the material in the related chapter. With its hands-on approach and the affordability of the required hardware, this book is an excellent flexible resource for both the novice and the expert in 3D user input device development. Researchers and practitioners will gain a much deeper understanding about user input devices and user interfaces. Game developers and software designers will find new techniques to improve their products by adding intuitive user interaction mechanisms to their games and applications. In addition to the resources provided in the book, its companion website, http://3DInputBook.com, provides additional resources, which include: additional exercises and project ideas, additional chapters, source code, and class instructors' resources. The additional resources are provided to keep helping you with new research and new technology as it becomes available to help you stay up to date.
Key Features: This work aims to be the most approachable book about UX. Many books on the topic are highly specialized and are not easy to read for people who just want to understand it better. This book is easy to read and aims to popularize the UX mindset while debunking its main misconceptions. Small format size makes it easy to carry around. Includes content relatable and meaningful to the readers by taking many examples from everyday life with a conversational and light writing style. It tackles the psychology, design, research, process, strategy, and ethics behind offering the best experience with products, systems, or services. Includes a glossary.
Exploratory data analysis helps to recognize natural patterns hidden in the data. This book describes the tools for hypothesis generation by visualizing data through graphical representation and provides insight into advanced analytics concepts in an easy way. The book addresses the complete data visualization technologies workflow, explores basic and high-level concepts of computer science and engineering in medical science, and provides an overview of the clinical scientific research areas that enables smart diagnosis equipment. It will discuss techniques and tools used to explore large volumes of medical data and offers case studies that focus on the innovative technological upgradation and challenges faced today. The primary audience for the book includes specialists, researchers, graduates, designers, experts, physicians, and engineers who are doing research in this domain.
This book gathers high-quality papers presented at International Conference on Science, Technology and Innovation for Society (CITIS 2021), held in Guayaquil, Ecuador, on May 26-28, 2021. This book will present the recent research trends in the fields of software engineering, big data analysis, cloud computing, data engineering, data management and data mining, machine learning, deep learning, artificial intelligence, smart systems, robotics and automation, mechatronic design, and industrial processes design.
Nature-Inspired Optimization Algorithms, a comprehensive work on the most popular optimization algorithms based on nature, starts with an overview of optimization going from the classical to the latest swarm intelligence algorithm. Nature has a rich abundance of flora and fauna that inspired the development of optimization techniques, providing us with simple solutions to complex problems in an effective and adaptive manner. The study of the intelligent survival strategies of animals, birds, and insects in a hostile and ever-changing environment has led to the development of techniques emulating their behavior. This book is a lucid description of fifteen important existing optimization algorithms based on swarm intelligence and superior in performance. It is a valuable resource for engineers, researchers, faculty, and students who are devising optimum solutions to any type of problem ranging from computer science to economics and covering diverse areas that require maximizing output and minimizing resources. This is the crux of all optimization algorithms. Features: Detailed description of the algorithms along with pseudocode and flowchart Easy translation to program code that is also readily available in Mathworks website for some of the algorithms Simple examples demonstrating the optimization strategies are provided to enhance understanding Standard applications and benchmark datasets for testing and validating the algorithms are included This book is a reference for undergraduate and post-graduate students. It will be useful to faculty members teaching optimization. It is also a comprehensive guide for researchers who are looking for optimizing resources in attaining the best solution to a problem. The nature-inspired optimization algorithms are unconventional, and this makes them more efficient than their traditional counterparts. |
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