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Hybrid Play - Crossing Boundaries in Game Design, Players Identities and Play Spaces (Paperback) Loot Price: R1,402
Discovery Miles 14 020
Hybrid Play - Crossing Boundaries in Game Design, Players Identities and Play Spaces (Paperback): Ragan Glover-Rijkse, Adriana...

Hybrid Play - Crossing Boundaries in Game Design, Players Identities and Play Spaces (Paperback)

Ragan Glover-Rijkse, Adriana De Souza E Silva

Series: Routledge Advances in Game Studies

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Loot Price R1,402 Discovery Miles 14 020 | Repayment Terms: R131 pm x 12*

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This book explores hybrid play as a site of interdisciplinary activity-one that is capable of generating new forms of mobility, communication, subjects, and artistic expression as well as new ways of interacting with and understanding the world. The chapters in this collection explore hybrid making, hybrid subjects, and hybrid spaces, generating interesting conversations about the past, current and future nature of hybrid play. Together, the authors offer important insights into how place and space are co-constructed through play; how, when, and for what reasons people occupy hybrid spaces; and how cultural practices shape elements of play and vice versa. A diverse group of scholars and practitioners provides a rich interdisciplinary perspective, which will be of great interest to those working in the areas of games studies, media studies, communication, gender studies, and media arts.

General

Imprint: Taylor & Francis
Country of origin: United Kingdom
Series: Routledge Advances in Game Studies
Release date: August 2022
First published: 2020
Editors: Ragan Glover-Rijkse • Adriana De Souza E Silva
Dimensions: 234 x 156 x 20mm (L x W x T)
Format: Paperback
Pages: 266
ISBN-13: 978-1-03-240058-7
Categories: Books > Arts & Architecture > The arts: general issues > General
Books > Reference & Interdisciplinary > Communication studies > Media studies
Books > Computing & IT > Computer programming > General
Books > Computing & IT > Computer software packages > Computer games
Books > Computing & IT > Internet > General
Books > Computing & IT > Applications of computing > Image processing > Computer animation
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LSN: 1-03-240058-7
Barcode: 9781032400587

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