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Books > Arts & Architecture > Art forms, treatments & subjects > Drawing & drawings > General
One of the few books on the subject, Young's completely illustrated manual gives expert guidance on how to draw shirts, pants, skirts, gloves, hats, coats, and undergarments on the human figure. He covers folds in relation to the body, the figure's supporting surfaces, effects of pull and crush, action folds, and more. Over 200 drawings.
Includes fundamental information on drawing in pencil, from choosing materials to handling the tools Many aspiring artists want to draw a portrait of their best friend-especially where their pal has four paws and fur! This newest addition to the "Drawing Made Easy" series pairs our best-selling medium with the wildly popular subject of dogs and puppies. Unlike similar titles on the market, this book doesn't simply provide a collection of dogs for artists to re-create exactly. Instead, the book focuses on techniques specific to drawing accurate depictions of dogs and puppies-from creating a variety of fur types and features to achieving accurate proportions-so that artists can use the knowledge to render their own canine portraits. The book also includes a series of easy-to-follow, step-by-step projects showcasing a range of dog breeds, poses and props. This allows artists to practice their developing skills, guiding them from simple sketches through the study of various techniques to polished renderings.
This book tells the story of Somerset's archaeology and history, from the earliest times up to the twentieth century. Generously illustrated with drawings by the internationally renowned artist Victor Ambrus, best known for his appearances on Channel 4's Time Team, this graphic recreation of places and events offers a visually exciting history of Somerset sure to be enjoyed by all who know and love the county. The illustrations, many of which were done on site and have never been published before, are accompanied by photographs of locations and archaeological objects, bringing Somerset's past to life.
Stimulating exercises to help beginner to advanced students push the boundaries of traditional drawing. As with most art forms, it's best to comprehend traditional drawing techniques before you break the rules. But once you've mastered the basics, you may find that you gravitate to more abstract ways of rendering everything from still lifes to figures. However, this book is not only about avant-garde style; it is experimental in that it forces the artist out of his or her comfort zone, whatever that might be. In this book, renowned New York University professor, Robert Kaupelis, shares the tutorials that he used with his students, offering illustrations of drawings and paintings from old masters to contemporary artists (and even some outstanding works from his students) to explain techniques. Covering everything from creating form through contour drawings to drawing with new technology, Experimental Drawing helps you zero in on concepts and form ideas that may take your work to a new and more intriguing level. Some of the innovative exercises you'll find here include: * Drawing models while blindfolded * Engaging in group drawing sessions popularized during the Dada era * Utilizing different drawing materials like glass, plastic, feathers, string, sponges, metal dust, and more * Reducing a post's brushstroke from six to one * Using cross-contour lines for a more abstract still life * Integrating a grid system on a carefully rendered scene to create an illusion of distorted space and movement * And much more... This classic volume's inventive and stimulating projects will help serious artists develop their own vision and their own way to draw. Includes more than 200 spectacular drawings by old and modern masters from Michelangelo to Jasper Johns.
With bestselling author Christopher Hart as your guide, learning to draw cartoons has never been easier! Thanks to Christopher Hart's simplified process, anyone can start creating dynamic cartoon characters right away. He has developed the easiest-ever approach to drawing the basics like heads, bodies, and those super-important cartoon expressions. Hart then helps beginners apply these fundamentals to a variety of fun types and settings such as animals, under-the-sea locales, famous stock characters, and popular backgrounds. Each lesson is laid out in accessible steps and accompanied by Chris's personable, quick instruction.
Citysketch London provides instruction on sketching and doodling various parts of London's culture through more than 100 creative prompts and over 200 illustrations.
The act of field sketching allows us to experience the landscape first-hand - rather than reliance upon plans, maps and photographs at a distance, back in the studio. Aimed primarily at landscape architects, Janet Swailes takes the reader on a journey through the art of field sketching, providing guidance and tips to develop skills from those starting out on a design course, to those looking to improve their sketching. Combining techniques from landscape architecture and the craft and sensibilities of arts practice, she invites us to experience sensations directly out in the field to enrich our work: to look closely at the effects of light and weather; understand the lie and shapes of the land through travel and walking; and to consider lines of sight from the inside out as well as outside in. Full colour throughout with examples, checklists and case studies of other sketchers' methods, this is an inspirational book to encourage landscape architects to spend more time in the field and reconnect with the basics of design through drawing practice.
A prominent artist ventured behind locked doors to portray three
"forgotten" social classes: the elderly, people in mental
institutions, and the prison population. Alan E. Cober began his
career in the 1960s, when illustration took a turn toward a new
expressionism. Influenced by the works of Ben Shahn, George Grosz,
and Albrecht Durer, he believed that narrative art could inform
public attitudes toward political and social issues. Cober's aim as
a "visual journalist" was to effect change by graphically exposing
the realities of our times.
This volume catalogues 137 drawings by nearly one hundred artists active in the Netherlands, Germany, France, Switzerland, and Spain from the very end of the fifteenth century through 1600. Compiled by a team of twenty-two scholars, the book fully documents each of the drawings from twenty-four museums, outside of Chicago, with detailed scholarly entries and photographs of every work. Taken as a group, the drawings in this book present some of the most able draughtsmen of the period active north of the Alps. A sampling of the artists include Albrecht Durer and his contemporaries in Germany, Albrecht Altdorfer, Hans Beham, and Georg Pencz; in the Lowlands, Jan Wellens de Cock, Maerten van Heemskerck, Hendrick Goltzius, and Maerten de Vos, and from other countries, members of the Dumonstier family in France and the Swiss artists Tobias Stimmer and David Lindtmayer. The volume also presents over forty drawings which are published here for the first time with attributions to such artists as Christopher Amberger, Wouter Pietersz. Crabeth, Virgil Solis, and Otto van Veen, among others. In sum, the compilation of 73 Netherlandish drawings, 42 German works, and 22 sheets from other countries presents an important cross-section of the brilliant evolution of the drawing medium during the century. It is during this period that drawings become truly of age, for both artists who view their creations as works in themselves (as well as models for paintings and prints) and now their public, who become fascinated with the collecting of drawings as glimpses into the most personal and immediate artistic thoughts of the skillful artists who made them.
The power of creation is at your fingertips! Orcs prepare for battle against high Elves, Dwarves retreat to the mountains and men march to the sea to reclaim crumbling fortresses. Fortunes are decided. Kingdoms are lost. Entire worlds are created. This book will teach you to bring your fictional realm to life with simple step-by-step instructions on how to draw authentic fantasy maps. Set the stage for adventure by illustrating domains, castles and battle lines, mountains, forests and sea monsters! Learn to create completely unique and fully functional RPG maps time and time again on which your world can unfold. All the skills necessary to create awe-inspiring maps are covered! Landscapes. Add depth, balance and plausibility with rocky coastlines, towering mountains, dark forests and rolling plains. Iconography. Mark important places--towns and cities, fortresses and bridges--with symbolic iconography for easy-to-understand maps. Typography. Learn how to place readable text and the basics of decorative script. Bonus instruction teaches you to create fonts for Orcs, Elves, Vikings and dragons. Heraldry and shield design. Depict cultural and political boundaries with shields and colors. Advanced cartography. Includes how to draw landmarks, country boundaries and political lines. Build roads to connect merchants and troops, troll cairns and dragon lairs. And complete your maps with creative backgrounds, elaborate compasses and thematic legends. 30+ step-by-step demonstrations illustrate how to construct an entire fantasy world map from start to finish--both digitally and by hand!
A long-time instructor at New York's Art Students League and one of the foremost teachers of figure drawing offers expert, illustrated advice on depicting draped figures as well as cloth in still lifes. Students learn the characteristics of seven different kinds of folds and how to render them, including pipe, zigzag, spiral, half-lock, diaper pattern, drop, and inert folds. Mastery of these principles is the key to realistic portrayal of garments. The straightforward, easy-to-follow text is illustrated by the author's own pencil sketches and diagrams. 200 black-and-white illustrations.
Drawing is not a talent. It's a skill anyone can learn. This is the philosophy of drawing instructor Brent Eviston based on his more than twenty years of teaching. He has tested numerous types of drawing instruction from centuries old classical techniques to contemporary practices and designed an approach that combines tried and true techniques with innovative methods of his own. Now, he shares his secrets with this book that provides the most accessible, streamlined, and effective methods for learning to draw. Taking the reader through the entire process, beginning with the most basic skills to more advanced such as volumetric drawing, shading, and figure sketching, this book contains numerous projects and guidance on what and how to practice. It also features instructional images and diagrams as well as finished drawings that showcase Brent's creative work. With this book and a dedication to practice, anyone can learn to draw!
A welcoming drawing guide for creating beautiful worlds and wondrous wildlife from bestselling artist Johanna Basford Through her bestselling coloring books and distinctive illustrations, Johanna Basford's beautiful forests, ocean depths, and hidden magical kingdoms have enchanted millions of people around the world. In this lovely and accessible guide, she shares the fun, simple, no-skills-needed secrets to creating your own wondrous realms through fanciful, expressive line drawing. With step-by-step exercises, inspiring prompts, and still plenty of pages to color, you'll be free to let your creativity run wild. How to Draw Inky Wonderlands invites you to develop your personal drawing style and master creating marvelous creatures and landscapes using only the pen or pencil in your hand and the wildest reaches of your imagination.
In this long-awaited follow-up to the best-selling first edition of "How to Draw Cars Like a Pro," renowned car designer Thom Taylor goes back to the drawing board to update his classic with all-new illustrations and to expand on such topics as the use of computers in design today. Taylor begins with advice on selecting the proper tools and equipment, then moves on to perspective and proportion, sketching and cartooning, various media, and light, shadow, reflection, color, and even interiors. Written to help enthusiasts at all artistic levels, his book also features more than 200 examples from many of today's top artists in the automotive field. Updated to include computerized illustration techniques.
Ateliers have produced the greatest artists of all time - and now that educational model is experiencing a renaissance. These studios, a return to classical art training, are based on the nineteenth-century model of teaching artists by pairing them with a master artist over a period of years. Students begin by copying masterworks, then gradually progress to painting as their skills develop. On every page, Aristides uses the works of works of Old Masters and today's most respected realist artists to demonstrate and teach the principles of realist drawing and painting, taking students step by step through the learning curve yet allowing them to work at their own pace. Unique and inspiring, Classical Drawing Atelier is a serious art course for serious art students.
Nothing makes a fantasy fan's imagination catch fire like the dragon, one of the most enduringly popular beasts of legend. Now, with DragonArt, readers can learn how to bring these mythical creatures to life, with: More than 30 lessons broken down into simple colour-coded steps, from basic shapes, to details including claws and wings, to spectacular finished dragons and beasts Full-coloured illustrations to captivate and inspire readers A playful, engaging text that includes "historical facts about dragons" Additional step-by-step demonstrations covering other fantasy creatures, such as wyverns, basilisks and gargoyles Extra hints, tips & tricks provided by DragonArt's dragon mascot, Dolosus With the tips and suggestions in DragonArt, fantasy lovers can let their imaginations soar.
This elegant & accessible primer from master contemporary artist Juliette Aristides distils the drawing process into its essential elements. In "Lessons in Classical Drawing", award-winning author, artist and teacher, Juliette Aristides breaks down the drawing process and shows what all great drawing has in common. The book conveys a start-to-finish overview of the drawing experience and shows what to tackle when first starting a drawing and then how to lay the groundwork for each subsequent step in creating a well-crafted drawing. Packaged with a companion DVD, which aims to eliminate any gaps in the learning process, the reader becomes a virtual participant in a drawing workshop filmed at the Santa Repararta School in Florence, Italy.
An essential little book perfect for the pocket or art bag covering all practical aspects of sketching and drawing. Sketching is a skill that every artist needs to master and this handy book shows you how in a very clear and simple way. Jackie starts by describing all the different media used for sketching, including pencils, charcoal, coloured pencils, pens, pastels, watercolours and gouache, as well as the different types of sketchbooks. She then looks at the basic techniques of sketching, emphasizing the importance of observation and showing how to make marks, use tone, create 3-D form and portray pattern. She then covers a wide range of subjects, such as plants and flowers, skies, animals, the urban landscape, and figures and portraits, explaining how to compose your sketches and giving useful tips about sketching on the move. There s also a fascinating section on sketching from the Masters, to provide additional inspiration. The instruction is clear and concise throughout, providing an ideal resource for artists of all levels to dip into when sketching out on location."
If you have often struggled to draw portraits or moving people, from master artist Giovanni Civardi comes this highly visual beginners guide to drawing people using the traditional grid technique - a method that makes the first stages of drawing simple and achievable. Artist Giovanni Civardi shows you how to create an accurate pencil sketch of the subject by laying a grid over a photo or drawing and transferring the image to the drawing surface one square at a time. Beginning with a summary of basic human anatomy and key drawing techniques, this book contains over 90 outlines of people in a range of ages, profiles and poses, with guidance on how to add shading and tonal effects to create more detailed finished drawings. Uses material from Drawing Using Grids: Portraits with Character and Drawing Using Grids: Portraits of Babies & Children.
Mixing colors accurately may be an art unto itself. In fact, many
artists are discouraged by the time and expense it takes to mix and
match colors, and achieve the right results. Even more frustrating
is the vast range of colors available. Now there's a ready-to-use
visual directory that takes all the guesswork out of mixing and
matching colors . . . making every artist an expert Color Mixing
Bible provides a basic color palette for each art medium,
demonstrating an array of two-, three-, and four-color mixes, as
well as offering full explanations of various paints and pigments.
The humble sketch is the foundation of great art, where thoughts and concepts first come to life as an image-but rarely are sketches celebrated like they deserve to be for their power to explore, inspire, and entertain. In Sketching from the Imagination: Sci-fi, a selection of fifty talented traditional and digital artists, ranging from industry legends to talented up-and-comers, have been chosen to share their sketches and reveal the ideas, inspirations, and techniques behind their creative processes. Continuing the high-quality format of 3dtotal Publishing's previous successes, Sketching from the Imagination: An Insight into Creative Drawing and Sketching from the Imagination: Fantasy, this new title is dedicated to fantasy's sibling genre, sci-fi, in all its forms. From doodles of robots and aliens to concept designs for spaceships and speculative life-forms, including rendered drawings of invented worlds, Sketching from the Imagination: Sci-fi presents a handpicked collection of the best sketches and drawings by sci-fi artists from across the globe-each with their own unique style and approach to the genre. Each artist presents an impressive showcase of images from their sketchbooks, accompanied by their own enlightening commentary, and page upon page of useful tips, techniques, creative insights, and invaluable advice for getting your ideas out of your brain and onto the page. Sketching from the Imagination: Sci-fi is not only a must-have resource for any concept designer's shelf, but a stunning compilation of drawings that will delight sci-fi fans and any admirer of beautiful artwork. |
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