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Books > Arts & Architecture > Art forms, treatments & subjects > Other graphic art forms > General
This book is an exploratory adventure to defamiliarize calligraphy, especially Persian Nastaliq calligraphic letterforms, and to look beyond the tradition that has always considered calligraphy as pursuant to and subordinate to linguistic practices. Calligraphy can be considered a visual communicative system with different means of meaning-making or as a medium through which meaning is made and expression is conveyed via a complex grammar. This study looks at calligraphy as a systematic means in the field of visual communication, rather than as a one-dimensional and ad hoc means of providing visual beauty and aesthetic enjoyment. Revolving around different insights of multimodal social semiotics, the volume relies on the findings of a corpus study of Persian Nastaliq calligraphy. The research emphasizes the way in which letterforms, regardless of conventions in language, are applied as graphically meaningful forms that convey individual distinct meanings. This volume on Persian Nastaliq calligraphy will be inspirational to visual artists, designers, calligraphers, writers, linguists, and visual communicators. With an introduction to social semiotics, this work will be of interest to students and scholars interested in visual arts, media and communication, and semiotics.
For over 25 years, World of Warcraft has offered a land rich in mystery and wonder. Now players can get an in-depth look at the artifacts, gear, weaponry, and trinkets they have collected...and some they might not have just yet . With exquisite art and a brand new story, this book covers the continent of the Eastern Kingdom, from Stormwind to Stranglethorn, plaguelands to palaces, and all the lands in between.
In answering the question posed by its title, and drawing on his twenty year relationship with the artists, Michael Bracewell is the first writer to engage directly with Gilbert & George to understand why they have devoted their lives exclusively and continuously - to the vision of art they conceived within months of first meeting. What emerges piece by piece is a portrait of Gilbert & George as two men who are infinitely more intense, strange, determined and alone than their longstanding public image suggests.
The story of the American West is that of a journey. It is the story of a movement, of a geographical and human transition, of the delineation of a route that would soon become a rooted myth. The story of the American West has similarly journeyed across boundaries, in a two-way movement, sometimes feeding the idea of that myth, sometimes challenging it. This collection of essays relates to the notion of the traveling essence of the myth of the American West from different geographical and disciplinary standpoints. The volume originates in Europe, in Spain, where the myth traveled, was received, assimilated, and re-presented. It intends to travel back to the West, in a two-way cross-cultural journey, which will hopefully contribute to the delineation of the New-always self-renewing-American West. It includes the work of authors of both sides of the Atlantic ocean who propose a cross-cultural, transdisciplinary dialogue upon the idea, the geography and the representation of the American West.
Although Jim Jarmusch is best known for his storied career in independent cinema, over the years he has produced hundreds of pieces of collage art, the majority of which has been rarely seen by the public. Drawing inspiration from the largest medium of cultural documentation-newspapers-Jarmusch delicately crafts each work by layering newsprints on cardstock. These small-scale (notecard-size) pieces are often characterized by their tongue-in-cheek nature: Hillary Clinton and Donald Trump's faces are affixed to nameless suits, two Andy Warhols are posed in a X-Files-esque tunnel, various musicians perform with ever-so-timely surgical masks. Collected here for the first time, [Untitled] showcases Jarmusch's profanely assembled vision.
The human desire to adorn the body is universal and timeless. While specific forms of body decoration and the motivations for them vary by region, culture, and era, all human societies have engaged in practices designed to augment and enhance people's natural appearance. Tattooing, the process of inserting pigment into the skin to create permanent designs and patterns, is one of the most widespread forms of body art and was practiced by ancient cultures throughout the world, with tattoos appearing on human mummies by 3200 BCE. Ancient Ink, the first book dedicated to the archaeological study of tattooing, presents new, globe-spanning research examining tattooed human remains, tattoo tools, and ancient art. Connecting ancient body art traditions to modern culture through Indigenous communities and the work of contemporary tattoo artists, the volume's contributors reveal the antiquity, durability, and significance of body decoration, illuminating how different societies have used their skin to construct their identities.
A color science expert's must-have coloring guide for manga and anime artists! Author Teruko Sakurai, Japan's leading colorist, applies her expert knowledge of color to drawing effective anime and manga. Starting with the basics, Sakurai shares her secrets on how to provide your characters and scenes with the right colors to accurately express their moods and actions. This all-in-one guide allows you to become a skilled colorist in just a few easy lessons. Here are just some of the key topics presented in this all-in-one handbook: How to select the right hair and eye colors to express the personality and mood of a character The basics of color theory and how to match the color palette of a scene with the story being told Color's role in conveying emotion-- and the essential colors used to capture a particular mood Hundreds of palette color combinations and swatches with CMYK and RGB percentages-- all at your fingertips This book shows you how to become a skilled digital colorist just by following a few simple guidelines--and how to refine your illustrations further using professional-level digital shading and coloration techniques. With hundreds of tips and sample palettes to refer to, Anime & Manga Digital Coloring Guide is a book every manga and anime artist will want to have!
The Art of Mafia III showcases the innovative designs and stunning art behind the latest installment in the Mafia series. In Mafia III, game developer 2K has players join Lincoln Clay as he builds his own criminal organization in 1968 New Bordeaux. Featuring the striking art behind Mafia III, explorations of the characters and locations and commentary from art director Dave Smith, this is an incredible behind-the-scenes look at this landmark title.
Around the world, tourists are drawn to visit murals painted on walls. Whether heritage asset, legacy leftover, or contested art space, the mural is more than a simple tourist attraction or accidental aspect of tourism material culture. They express something about the politics, heritage and identity of the locations being visited, whether a medieval fresco in an Italian church, or modern political art found in Belfast or Tehran. This interdisciplinary and highly international book explores tourism around murals that are either evolving or have transitioned as instruments of politics, heritage and identity. It explores the diverse messaging of these murals: their production, interpretation, marketing and - in some cases - destruction. It argues that the mural is more than a simple tourist attraction or accidental aspect of tourism material culture. Murals and Tourism will be valuable reading for those interested in cultural geography, tourism, heritage studies and the visual arts.
Part of a series of exciting and luxurious Flame Tree Notebooks. Combining high-quality production with magnificent fine art, the covers are printed on foil in five colours, embossed, then foil stamped. And they're powerfully practical: a pocket at the back for receipts and scraps, two bookmarks and a solid magnetic side flap. These are perfect for personal use and make a dazzling gift. This example features John Tenniel's 'Alice and the Cheshire Cat'. This image is from the shortened version of Lewis Carroll's Alice's Adventures in Wonderland (1865), 'The Nursery Alice' (1889/90). The story was adapted by the author for younger children. The fantasy world on the other side of the rabbit hole has influenced literary retellings, artwork, music, film, and pushed the boundaries of the magical world by reminding us there is no limit to the madness or the creativity of the creator.
Collage is one of the most popular and pervasive of all art-forms, yet this is the first historical survey book ever published on the subject. Featuring over 200 works, ranging from the 1500s to the present day, it offers an entirely new approach. Hitherto, collage has been presented as a twentieth-century phenomenon, linked in particular to Pablo Picasso and Cubism in the years just before the First World War. In Cut and Paste: 400 Years of Collage, we trace its origins back to books and prints of the 1500s, through to the boom in popularity of scrapbooks and do-it-yourself collage during the Victorian period, and then through Cubism, Futurism, Dada and Surrealism. Collage became the technique of choice in the 1960s and 1970s for anti-establishment protest, and in the present day is used by millions of us through digital devices. The definition of collage employed here is a broad one, encompassing cut-and-pasted paper, photography, patchwork, film and digital technology and ranging from work by professionals to unknown makers, amateurs and children. Published to accompany an exhibition at the National Gallery of Scotland, June-October 2019.
Escape to a wondrous world with this new coloring book created by best-selling artist Marjorie Sarnat! The 31 gorgeous illustrations feature fairies, princesses, dragons, unicorns, mermaids, and other magical creatures in beautiful fantasy settings. Colorists will enjoy adding their own creative touches to these dazzling designs, highlighted with backdrops of castles, gardens, forests, sunsets, and other spellbinding scenery. The images are printed on one side only, and the pages are perforated for easy removal and display.
This safari will send students on an expedition that will result in hours of good thinking and unbridled enthusiasm. As enthusiasm soars so do the levels of thinking skills engaged. Students love these deductive logic puzzles so much that they beg to do them, little realizing that they are building important reading comprehension and thinking skills. Teachers love these puzzles because of their ease of use in multicurricular parallels and their effortlessness in fitting into pullout programs of limited duration. Each motivating puzzle includes an introduction with student-related topics, clues, a grid, and an illustration. The goal in Logic Safari is to hunt down the clues, sort, analyze, and combine them into the correct solution. Each book represents an ever-increasing challenge to students while scenarios remain fresh, evoking renewed eagerness. The size of the grids is an indication of difficulty. This is the second in a three-book series of deductive logic puzzles. For alternate levels, see Logic Safari Book 1 and Logic Safari Book 3. Grades 3-4
By starting small, Decorative Mini-Murals You Can Paint makes it easy for anyone to experience the joy of mural painting. Kerry Trout guides readers through 12 step-by-step projects, including country vistas, gardens, flowers, a grandfather clock, trompe I'oeil objects and more! Readers can choose the project and surface size that matches their ability and comfort level, making this book perfect for beginners and advanced artists alike.
Constructed of words, artwork, photos and personal artifacts, Marginalia is an intimate and unconventional account of what it means to be a hybrid. It seamlessly interweaves experience with elements of sociology and psychology, exploring how one cultivates an identity containing multitudes -- queer, trans, mixed-race, other.
The Art of Horizon Zero Dawn is the ultimate gallery of thehotly anticipated new IP from Guerrilla Games (Killzoneseries). It focuses on the stunning artwork used to developthe game, and includes over 300 images, sketches, andconcept art, commentary throughout from the artists andcreators. This is an in-depth insight into a world asbeautiful as it is dangerous.
"Hassan Massoudy's calligraphies are arranged to loosely follow the seasons, beginning and ending with autumn: sombre, wintry hues at one end, brilliant tones full of vibrant reds at the other."--Venetia Porter Hassan Massoudy's elegant calligraphy depicts the four seasons of the garden. From the icy palettes of winter and the fading hues of autumn to delicate spring growth and the dazzling sunshine and blooms of summer, he captures in calligraphy what countless poets have wrought with words. Massoudy draws his seasonal inspirations from writers and artists, including Kahlil Gibran, Henri Matisse, Lao Tzu, William Blake, and Victor Hugo, as well as from Hungarian, Spanish, Turkish, and Japanese proverbs. Hassan Massoudy was born in Najaf, Iraq. He moved to France in
1969, where he studied at L'Ecole des Beaux-Arts. His work has been
exhibited throughout Europe, North Africa, and the Middle East, and
is in the permanent collections of the British Museum and the
Jordan National Gallery of Fine Arts, among others. Nineteen books
of his calligraphy have been published in France, along with his
autobiography, "Si loin de l'Euphrate: Une jeunesse d'artiste en
Irak."
Requiring minimal equipment--just scissors, glue, paper, and pens--collage is an accessible craft that offers limitless creative possibilities. Like meditation or journaling, making collage can be an avenue for self-reflection and artistic exploration. In Collage Your Life, artist and teacher Melanie Mowinski teaches a variety of core techniques including lettering, stamping, stenciling, transfers, and adhesive methods, and provides dozens of prompts to jumpstart the creative process and encourage crafters to explore the versatility of collage, such as: make a self-portrait; disrupt your routine instincts; incorporate text; assemble mementos from a trip; process anger or anxiety; collage with others; or try creating block-out poetry with pages from a magazine. Inspiring examples of the author's work along with that of other collage artists are featured throughout. Crafters, journaling fans, scrapbookers, and artists alike will find guidance and support for developing their own distinctive collage style, whether the goal is to create a visual record of daily experiences and special occasions or to expand a creative journaling practice.
Discover every weapon from the world of Destiny in this comprehensive visual guide, loaded with stunning artwork! From the Thorn and Hawkmoon hand cannon, to the Outbreak Perfected rifle, the Destiny video games feature an incredible arsenal of weaponry. Now, fans of the hit series can experience these weapons like never before, with this definitive guide to the weapons of Destiny. Featuring photorealistic art from both the original game and Destiny 2, this book will be the ultimate word on the weapons of Destiny.
Commemorating twenty years of manga, FEMME FATALE showcases of all of the full color artwork from New York Time's Best Selling artist Shuzo Oshimi. Featuring cover art, posters, promotional materials and never before translated comics, this is a definitive compilation of character art from one of the best known manga artists in the 21st Century. Concept art and promotional illustrations from FLOWERS OF EVIL, INSIDE MARI, DRIFTING NET CAFE and BLOOD ON THE RAILS are also included giving readers a deeper look into Oshimi's processes and artistic mind. This collection also includes dozens of never before published in English comic pages that are a must have for Oshimi completionists.
Reflections on symbols and symbolic imagery
Now in spectacular full colour throughout, a special 10th anniversary edition of the internationally bestselling journal that started it all--with more than 7 million copies sold! Perhaps you're a seasoned Wreck-er, having made your way through one or more copies of Wreck This Journal. Or maybe you're new to the phenomenon (little do you know, this experience might just change your life). Whatever the case, you've found the perfect book to inflict damage on... The revolution is now in colour. Why colour? Because it's dangerous. And if it isn't dangerous, then it isn't worth doing. You are hereby challenged to now try everything you've never done with colour. Everything. Mixing, ripping, spewing, streaming, hurling, blowing up, throwing, dropping, exploding. Welcome to an all new-edition of Wreck This Journal, now in spectacular full colour! With a mix of new, altered, and favourite prompts, Wreck This Journal: Now in Colour invites you to destroy with colour. What colours will you use to &*%$ it up? |
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