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Books > Humanities > Religion & beliefs > Non-Christian religions > Pre-Christian European & Mediterranean religions > General
Theme park studies is a growing field in social and cultural
studies. Nonetheless, until now little attention has been dedicated
to the choice of the themes represented in the parks and the
strategies of their representation. This is particularly
interesting when the theme is a historical one, for example ancient
Greece. Which elements of classical Greece find their way into a
theme park and how are they chosen and represented? What is the
"entertainment" element in ancient Greek history, culture and myth,
which allows its presence in commercial structures aiming to
people's fun? How does the representation of Greece change against
different cultural backgrounds, e.g. in different European
countries, in the USA, in China? This book frames a discussion of
these representations within the current debates about immersive
spaces, uses of history and postmodern aesthetics, and analyses how
ancient Greece has been represented and made "enjoyable" in seven
different theme parks across the world, providing an original and
ground-breaking contribution to theme park studies and classical
reception.
The tales told of Orpheus are legion. He is said to have been an
Argonaut--and to have saved Jason's life. Rivers are reported to
have stopped their flow to listen to the sounds of his lyre and his
voice. Plato cites his poetry and Herodotus refers to "practices
that are called Orphic." Did Orpheus, in fact, exist? His influence
on Greek thought is undeniable, but his disciples left little of
substance behind them. Indeed, their Orphic precepts have been lost
to time.
W.K.C. Guthrie attempts to uncover and define Orphism by
following its circuitous path through ancient history. He tackles
this daunting task with the determination of a detective and the
analytical rigor of a classical scholar. He ferries his readers
with him on a singular voyage of discovery.
Theme park studies is a growing field in social and cultural
studies. Nonetheless, until now little attention has been dedicated
to the choice of the themes represented in the parks and the
strategies of their representation. This is particularly
interesting when the theme is a historical one, for example ancient
Greece. Which elements of classical Greece find their way into a
theme park and how are they chosen and represented? What is the
"entertainment" element in ancient Greek history, culture and myth,
which allows its presence in commercial structures aiming to
people's fun? How does the representation of Greece change against
different cultural backgrounds, e.g. in different European
countries, in the USA, in China? This book frames a discussion of
these representations within the current debates about immersive
spaces, uses of history and postmodern aesthetics, and analyses how
ancient Greece has been represented and made "enjoyable" in seven
different theme parks across the world, providing an original and
ground-breaking contribution to theme park studies and classical
reception.
Parting company with the trend in recent scholarship to treat the
subject in abstract, highly theoretical terms, Magic in Ancient
Greece and Rome proposes that the magic-working of antiquity was in
reality a highly pragmatic business, with very clearly formulated
aims - often of an exceedingly malignant kind. In seven chapters,
each addressed to an important arm of Greco-Roman magic, the volume
discusses the history of the rediscovery and publication of the
so-called Greek Magical Papyri, a key source for our understanding
of ancient magic; the startling violence of ancient erotic spells
and the use of these by women as well as men; the alteration in the
landscape of defixio (curse tablet) studies by major new finds and
the confirmation these provide that the frequently lethal intent of
such tablets must not be downplayed; the use of herbs in magic,
considered from numerous perspectives but with an especial focus on
the bizarre-seeming rituals and protocols attendant upon their
collection; the employment of animals in magic, the factors
determining the choice of animal, the uses to which they were put,
and the procuring and storage of animal parts, conceivably in a
sorcerer's workshop; the witch as a literary construct, the clear
homologies between the magical procedures of fictional witches and
those documented for real spells, the gendering of the witch-figure
and the reductive presentation of sorceresses as old, risible and
ineffectual; the issue of whether ancient magicians practised human
sacrifice and the illuminating parallels between such accusations
and late 20th century accounts of child-murder in the context of
perverted Satanic rituals. By challenging a number of orthodoxies
and opening up some underexamined aspects of the subject, this
wide-ranging study stakes out important new territory in the field
of magical studies.
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